• Title/Summary/Keyword: real-time scheduling algorithm

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Optimal RM Scheduling for Simply Periodic Tasks on Uniform Multiprocessors (유니폼 멀티프로세서 환경에서 단순 주기성 태스크를 위한 최적 RM 스케줄링)

  • Jung, Myoung-Jo;Cho, Moon-Haeng;Kim, Joo-Man;Lee, Cheol-Hoon
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.52-63
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    • 2009
  • The problem of scheduling simply periodic task systems upon a uniform multiprocessor is considered. Partitioning of periodic task systems requires solving the bin-packing problem, which is known to be intractable (NP-hard in the strong sense). This paper presents a global scheduling algorithm which transforms a given simply periodic task system into another using a "task-splitting" technique. Each transformed simply periodic task system is guaranteed to be successfully scheduled upon any uniform multiprocessor using a partitioned scheduling algorithm. It is proven that the proposed algorithm achieves the theoretical maximum utilization bound upon any uniform multiprocessor platform.

An Improved Adaptive Scheduling Strategy Utilizing Simulated Annealing Genetic Algorithm for Data Center Networks

  • Wang, Wentao;Wang, Lingxia;Zheng, Fang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5243-5263
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    • 2017
  • Data center networks provide critical bandwidth for the continuous growth of cloud computing, multimedia storage, data analysis and other businesses. The problem of low link bandwidth utilization in data center network is gradually addressed in more hot fields. However, the current scheduling strategies applied in data center network do not adapt to the real-time dynamic change of the traffic in the network. Thus, they fail to distribute resources due to the lack of intelligent management. In this paper, we present an improved adaptive traffic scheduling strategy utilizing the simulated annealing genetic algorithm (SAGA). Inspired by the idea of software defined network, when a flow arrives, our strategy changes the bandwidth demand dynamically to filter out the flow. Then, SAGA distributes the path for the flow by considering the scheduling of the different pods as well as the same pod. It is implemented through software defined network technology. Simulation results show that the bisection bandwidth of our strategy is higher than state-of-the-art mechanisms.

Feedback-Assisted Multipolling Scheme for Real-Time Multimedia Traffics in Wireless LANs (무선 LAN에서 실시간 멀티미디어 트래픽을 위한 피드백 기반의 다중폴링 방법)

  • Kim Sun-Myeng;Cho Young-Jong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.6B
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    • pp.495-507
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    • 2006
  • In wireless local area networks (WLANs), the successful design of scheduling algorithm is a key factor in guaranteeing the various quality of service (QoS) requirements for the stringent real-time constraints of multimedia services. In this paper we propose a multipolling-based dynamic scheduling algorithm for providing delay guarantees to multimedia traffics such as MPEG streams. The dynamic algorithm exploits the characteristics of MPEG stream, and uses mini frames for feedback control in order to deliver dynamic parameters for channel requests from stations to the point coordinator (PC) operating at the access point (AP). In this scheme, the duration of channel time allocated to a station during a superframe is changed dynamically depending on the MPEG frame type, traffic load and delay bound of the frame, etc. Performance of the proposed scheme is investigated by simulation. Our results show that compared to conventional scheme, the proposed scheme is very effective and has high performance while guaranteeing the delay bound.

Design and Implementation of a Linux-based Message Processor to Minimize the Response-time Delay of Non-real-time Messages in Multi-core Environments (멀티코어 환경에서 비실시간 메시지의 응답시간 지연을 최소화하는 리눅스 기반 메시지 처리기의 설계 및 구현)

  • Wang, Sangho;Park, Younghun;Park, Sungyong;Kim, Seungchun;Kim, Cheolhoe;Kim, Sangjun;Jin, Cheol
    • Journal of KIISE
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    • v.44 no.2
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    • pp.115-123
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    • 2017
  • A message processor is server software that receives non-realtime messages as well as realtime messages from clients that need to be processed within a deadline. With the recent advances of micro-processor technologies and Linux, the message processor is often implemented in Linux-based multi-core servers and it is important to use cores efficiently to maximize the performance of system in multi-core environments. Numerous research efforts on a real-time scheduler for the efficient utilization of the multi-core environments have been conducted. Typically, though, they have been conducted theoretically or via simulation, making a subsequent real-system application difficult. Moreover, many Linux-based real-time schedulers can only be used in a specific Linux version, or the Linux source code needs to be modified. This paper presents the design of a Linux-based message processor for multi-core environments that maps the threads to the cores at user level. The message processor is implemented through a modification of the traditional RM algorithm that consolidates the real-time messages into certain cores using a first-fit-based bin-packing algorithm; this minimizes the response-time delay of the non-real-time messages, while guaranteeing the violation rate of the real-time messages. To compare the performances, the message processor was implemented using the two multi-core-scheduling algorithms GSN-EDF and P-FP, which are provided by the LITMUS framework. The benchmarking results show that the response-time delay of non-real-time messages in the proposed system was improved up to a maximum of 17% to 18%.

Energy-aware EDZL Real-Time Scheduling on Multicore Platforms (멀티코어 플랫폼에서 에너지 효율적 EDZL 실시간 스케줄링)

  • Han, Sangchul
    • Journal of KIISE
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    • v.43 no.3
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    • pp.296-303
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    • 2016
  • Mobile real-time systems with limited system resources and a limited power source need to fully utilize the system resources when the workload is heavy and reduce energy consumption when the workload is light. EDZL (Earliest Deadline until Zero Laxity), a multiprocessor real-time scheduling algorithm, can provide high system utilization, but little work has been done aimed at reducing its energy consumption. This paper tackles the problem of DVFS (Dynamic Voltage/Frequency Scaling) in EDZL scheduling. It proposes a technique to compute a uniform speed on full-chip DVFS platforms and individual speeds of tasks on per-core DVFS platforms. This technique, which is based on the EDZL schedulability test, is a simple but effective one for determining the speeds of tasks offline. We also show through simulation that the proposed technique is useful in reducing energy consumption.

Token Allocation Algorithm for Fault Tolerant in Hard Real-Time Multiprocessor Systems (경성 실시간 멀티프로세서 환경에서 고장허용을 위한 토큰할당 알고리즘)

  • 최장홍;이승룡
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.430-433
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    • 1999
  • Woo[8]proposed dual-token based fault-tolerant scheduling algorithm in multiprocessor environment for resolving the problem of old systems that have a central dispatcher processor. However, this algorithm does not present token allocation algorithm in detail when central dispatcher processor has failed. In this paper, we propose a fault detection algorithm and processor selection algorithm for token allocation when central dispatcher processor has failed.

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Real-Time Link Throughput Management Algorithms for Generalized PF Scheduling in Wireless Mobile Networks (무선이동 네트워크에서 일반화된 PF 스케줄링을 위한 실시간 링크 용량 관리 알고리즘)

  • Joung, Hee-Jin;Mun, Cheol;Yook, Jong-Gwan
    • Journal of Internet Computing and Services
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    • v.12 no.5
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    • pp.1-9
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    • 2011
  • Wireless mobile networks that exploit generalized PF scheduling can dynamically allocate network resources by using scheduling parameters. There are limitations to predict throughputs by the conventional stochastic approach in general. Moreover the limitations make it difficult to find appropriate scheduling parameters for achieving the demanded throughputs. This paper derives a prediction algorithm that predicts throughputs of the networks by using deterministic approach. A throughput adjust algorithm and a throughput switching algorithm are derived from the prediction algorithm. The performance of the throughput prediction/switching algorithms is evaluated by a simulator based on IEEE 802.16m system.

An Implementation of the Linear Scheduling Algorithm in Multiprocessor Systems using Genetic Algorithms (유전 알고리즘을 이용한 다중프로세서 시스템에서의 선형 스케쥴링 알고리즘 구현)

  • Bae, Sung-Hwan;Choi, Sang-Bang
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.2
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    • pp.135-148
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    • 2000
  • In this paper, we present a linear scheduling method for homogeneous multiprocessor systems using genetic algorithms. In general, genetic algorithms randomly generate initial strings, which leads to long operation time and slow convergence due to an inappropriate initialization. The proposed algorithm considers communication costs among processors and generates initial strings such that successive nodes are grouped into the same cluster. In the crossover and mutation operations, the algorithm maintains linearity in scheduling by associating a node with its immediate successor or predecessor. Linear scheduling can fully utilize the inherent parallelism of a given program and has been proven to be superior to nonlinear scheduling on a coarse grain DAG (directed acyclic graph). This paper emphasizes the usability of the genetic algorithm for real-time applications. Simulation results show that the proposed algorithm rapidly converges within 50 generations in most DAGs.

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A Genetic Algorithm and Discrete-Event Simulation Approach to the Dynamic Scheduling (유전 알고리즘과 시뮬레이션을 통한 동적 스케줄링)

  • Yoon, Sanghan;Lee, Jonghwan;Jung, Gwan-Young;Lee, Hyunsoo;Wie, Doyeong;Jeong, Jiyong;Seo, Yeongbok
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.36 no.4
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    • pp.116-122
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    • 2013
  • This study develops a dynamic scheduling model for parallel machine scheduling problem based on genetic algorithm (GA). GA combined with discrete event simulation to minimize the makespan and verifies the effectiveness of the developed model. This research consists of two stages. In the first stage, work sequence will be generated using GA, and the second stage developed work schedule applied to a real work area to verify that it could be executed in real work environment and remove the overlapping work, which causes bottleneck and long lead time. If not, go back to the first stage and develop another schedule until satisfied. Small size problem was experimented and suggested a reasonable schedule within limited resources. As a result of this research, work efficiency is increased, cycle time is decreased, and due date is satisfied within existed resources.

A Cell Scheduling Algorithm based on Multi-Priority in ATM Network (ATM망에서 다중우선순위 기반의 셀 스케줄링 알고리즘)

  • 권재우;구본혁;조태경;최명렬
    • Journal of Korea Multimedia Society
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    • v.4 no.4
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    • pp.339-348
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    • 2001
  • In this paper, a cell scheduling algorithm which can be applied to all of the service class in ATM network is proposed. The proposed algorithm classifies the order of priority in each service class into 4 categories and generates the weight of each class service based on the traffic parameters which are negotiated in connection contract. The proposed algorithm guarantees QoS(Quality of Service) to the traffic which is sensitive to delay carrying out CBR and rt_VBR service. As it effectively manages the connection which has small bandwidth, it minimizes the cell delay in the queue. For verifying the effectiveness of the proposed algorithm the proposed algorithm is simulated with existing cell scheduling algorithm and the result is showed.

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