• Title/Summary/Keyword: quality of informatization

Search Result 91, Processing Time 0.022 seconds

A Cross-Cultural Study on the Mobile Competency and Quality of Life among Korea, China, and USA (한국, 중국, 미국의 모바일 정보역량과 삶의 질에 관한 비교연구)

  • Park, Cheol
    • Informatization Policy
    • /
    • v.23 no.2
    • /
    • pp.19-34
    • /
    • 2016
  • Due to the spread of smartphones, mankind has been able to access and use a variety of mobile information anywhere, anytime. Mobile competency, the capability of accessing and using mobile information is affect the quality of the individual's life. In this study, 1,290 South Korean, Chinese, and American responded on mobile competency and quality of life. As a result, Korean had highest score in mobile information accessibilty, but American in mobile information utilization. Korea showed lowest rating in improvement of quality of life due to mobile competency. These results shows that Korean do not properly utilized mobile information for higher quality of life although they use longest time of mobile internet. Also, consumer innovativeness had the greatest influence on the utilization of mobile information among individual variables.

Developing a Conceptual Model for Measuring the Electronic Commerce Success of Online Game Websites (온라인게임 웹사이트의 전자상거래 성공측정모델의 개발에 관한 연구)

  • Hong, Ilyoo
    • Informatization Policy
    • /
    • v.19 no.1
    • /
    • pp.45-73
    • /
    • 2012
  • Most online games today are provided via a website interface. Researchers found that various aspects of a game website importantly influence the success of the online game business. This paper aims at identifying key site-related quality factors affecting the success of online casual game websites and creating a model for measuring such success. To meet this end, we extracted basic factors from the literature and expanded them through a Delphi survey method in which domain experts were asked to identify key quality factors of online game websites. Then we performed a questionnaire survey using online game users for an empirical analysis. The results revealed that information quality, service quality, and system quality are all positively related to user satisfaction and that an increase in user satisfaction leads to an improvement in both gamer loyalty and business outcomes. However, it was found that gamers' loyalty does not necessarily increase business outcomes. The paper offers practical as well as academic implications based on the research findings.

  • PDF

The Ways of Enhancing ICT Productivity of the Under-served Groups (취약계층의 정보생산성 강화방안)

  • Nam, Gil woo
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.4 no.4
    • /
    • pp.71-84
    • /
    • 2008
  • This research aims at building the conceptual model and proposing concrete ways for raising the ICT productivity of the under-served groups. This research consists of four areas: 1) review and discussion of studies on digital divide issues, 2) theoretical reasoning of the relationship between informatization and productivity, 3) analysis of the present status of information gap between the under-served groups and the general public in Korea, finally 4) proposing the directions of policy making and various concrete ways for reducing information gap and raising the ICT productivity of the under-served groups through facilitating digital inclusion. The model of enhancing the ICT productivity of the under-served groups was theoretically reasoned to include three dimensions which are named as Economy, Efficiency and Effectiveness. The results of this research can be utilized for making policies of not only enlarging the digital opportunity of people in the under-served groups but also raising their income level and quality of life.

The Study on the Effect of ISP(Information Strategic Planning) at the Institutional Sites

  • Suh, Hyun-Suk
    • Journal of Digital Convergence
    • /
    • v.7 no.1
    • /
    • pp.81-98
    • /
    • 2009
  • Understanding what lies beneath the relationship between ISP and its implementation is an significant area of inquiry in the ISP research. Through an empirical analysis and complementary case examples the current study examines this relationship at six different university sites which undergone both of these processes years from 1995 to 2001. The face-to-face, in-depth interviews were conducted to those participated in both of these processes. A questionnaire survey was also conducted to same participants to elevate the quality of the validity and reliability of the measures. Due to the limitation of the access to the data, it was not possible to compare how similar the final implementation outcomes are from what was originally planned in ISP to some sites. However the study finds that such organizational factors as management support, communication, and organizational culture at the ISP play an important role in the implementation process. This paper proposes that these organizational factors although little they seem to directly affect each individual elements in the implementation process, its latent impact is critical as a whole.

  • PDF

An Empirical Study on the User Experience Model of Music Streaming Service (음악 스트리밍 서비스 사용자 경험 모델에 관한 실증 연구)

  • Lee, Jeonga;Kim, Hyung Jin;Lee, Ho Geun
    • Informatization Policy
    • /
    • v.30 no.3
    • /
    • pp.92-121
    • /
    • 2023
  • As music streaming services (MSS) involve various interactions with users during the music consumption process, it is important to understand the user experience and manage the service accordingly. This study developed a user experience model for MSS by theoretically linking the quality characteristics considered important by music service users with the structure of user experience. PLS analysis was then performed using survey data to test the model. As a result, functionality (search, browsing, and personalized recommendation), UI usability, content quality (currentness, sufficiency, relevance), and monetary cost were found to be key experience factors that determine the experience consequence, i.e., user satisfaction. In addition, in a supplementary analysis comparing domestic and global services, differences in user experience were found between the two groups in terms of functionality and content quality. The user experience model of MSS proposed in this study serves as a new foundation for theory-based research in this field and provides meaningful implications for the competitive landscape among music streaming service platforms and for their competitive strategies.

A Study on the Impact of Patent Quality on the Firm's Market Value (특허의 질적 가치가 기업의 시장가치에 미치는 영향에 관한 연구)

  • Jeong, Jae-kwan;Kim, Byung-Keun
    • Journal of Technology Innovation
    • /
    • v.25 no.3
    • /
    • pp.265-297
    • /
    • 2017
  • As corporate management enters the era of informatization or knowledge management, the level of patent quality, which is the fruit of R&D and technical innovation, is an important element of corporate competitiveness in this age of unbridled competition. This study analyzes the relevance between R&D stocks and 6 types of knowledge stock (patent quality) and corporate market values in utilization of related research models. With Tobin Q model utilized, 108,851 U.S. patents (observed value per year: 2,795) registered by 402 domestic enterprises were analyzed. As the Hall model was analyzed, it turned out that the R&D stock/asset, claim stock/patent stock, and citation stock/patent stock had positive effect on corporate market values. The inventor stock/patent stock also show positive effect on corporate market values.

Related Regulations of Hospital Personnel Management (병원 인력관리에 관한 관계법규 고찰)

  • Kim, Il-Kwon
    • Korea Journal of Hospital Management
    • /
    • v.7 no.1
    • /
    • pp.121-130
    • /
    • 2002
  • As a hospital deals with people in their particular states, namely patients, computerization and automation in organization systems are very limited. Even though state-of-the-art medical systems such as the OCS, the HIS, the EMR, and the FACS are facilitating the computerization and informatization processes, they are for convenience and effectiveness. Ultimately, however, we should depend on specialists including doctors, nurses, pharmacists, and medical engineers. Therefore, a hospital is a representative labor-intensive body. Like other similar organizations, hospitals require a lot of manpower. But they are quite different in that hospital people hold variety and complexity in their qualifications and licenses. In personnel management, a hospital is twice controlled owing to the special characteristics that human life is at stake. First, the quota of medical manpower should be obeyed lest the quality of medical services should be lowered, and their roles and interrelations are even regulated. Second, in spite of the peculiarity of hospitals, the duties of obligatory employment and social insurances should not be neglected like other companies. In order that each hospital can preserve the proper level of medical services, securing the appropriate level of medical personnel has to be regulated. However, as the personnel cost is one of the important indices of hospital management, too much regulation in manpower supply can lead to poor hospital management and, in the end, the drop of the quality of medical services. In sum, as far as hospital personnel is concerned, some autonomy ought to be given to each hospital so that it can control the quality of hospital services. In addition to this minimum regulation of personnel, certain incentive and reward systems like the graded nursing system need to be prepared.

  • PDF

Politics of Collective Intelligence - Paradigm Shift of Knowledge and its Possibility on Democracy - (집단지성의 정치 - 지식패러다임의 변화와 민주주의의 가능성 -)

  • Jho, Whasun;Cho, Jaedong
    • Informatization Policy
    • /
    • v.17 no.4
    • /
    • pp.61-79
    • /
    • 2010
  • This study focuses on the emergence of collective intelligence and its impact on the democracy in the information era. Scholars have posed very different-optimistic and pessimistic-views on the possibility of collective knowledge produced by the public. Focusing on the cases of a free online encylopedia known as wikipedia and 2008 Candlelight Demonstration against the imports of US beef in Korea, this paper analyzes the mechanism of collective intelligence and its political implications on the democracy. Specifically, this article approaches changes in new knowledge paradigm with two different variables: the degree of connectivity and the quality of deliberation. Applying two different sets of variables helps us to distinguish the possibilities of collective intelligence and anti-intelligence, which would suggest social and political implications for the democracy in a country. This study finds a critical difference in terms of the quality of deliberation, measured by the indicators such as diversity, independence, and integration mechanism for online deliberation.

  • PDF

An Alternative Research Framework of the Information Society and ICT Policy for Development (정보사회와 정보화정책의 분석틀에 관한 연구: 정보통신기술이 사회발전에 미치는 영향을 중심으로)

  • Suh, Moon-Gi
    • Informatization Policy
    • /
    • v.23 no.2
    • /
    • pp.35-53
    • /
    • 2016
  • This paper attempts to present critical issues of the information society and an alternative research addressing the challenges of ensuring that ICT is applied in ways that are enabling and responsive to social contexts in which people live their lives. Drawing the question of why insights arising from the mainstream vision are rarely useful in policies, the study highlights some developmental paradigms linked to ICT. It explores how ICT is seen as a means to development, and elaborates on the limitations of how current issues are related to the quality of life. The results indicate that ICT reduces quality of life while economic growth entails the opposite. The research framework here involves some meaningful components of cultural residues: independence, risk-taking, government responsibility by mapping how the level of ICT is distributed in the topology of values around the world. Moving to the next phase, ICT policy design and implementation need to be set up practically in a broad perspective that can be pursued by those concerned with social and technological innovation.

A Study on Relations Between Trust in e-Government and Trust in Government - Focused on the Factors of Truster and Trustee - (전자정부 신뢰와 정부신뢰의 영향관계에 관한 연구 - 신뢰주체 및 신뢰대상 요인을 중심으로 -)

  • Lee, Sun Joong
    • Informatization Policy
    • /
    • v.18 no.2
    • /
    • pp.49-71
    • /
    • 2011
  • This study aims at finding what factors influence trust in e-government and how trust in e-government and satisfaction with e-government services affect trust in government. Despite of the importance of trust in e-government, there has not been sufficient research. Giving light on the factors of affecting trust in e-government is of academic significance. Therefore, the purpose of this study is to explore the nature, driving forces and consequences of citizens'trust in e-government and in government. The empirical results indicated that temporal embeddedness, network embeddedness, information provision quality, information security quality and e-participation quality affect satisfaction with e-government services and trust in e-government. Also, satisfaction with e-government services and trust in e-government influence trust in government, and satisfaction with e-government services affect trust in e-government.

  • PDF