• 제목/요약/키워드: prototyping

검색결과 938건 처리시간 0.024초

금속박판을 이용한 쾌속조형의 공정변수에 관한 연구 (A study on the Processing Variables of Rapid Prototyping using Sheet Metal)

  • 이상찬;박정남;양동열
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2003년도 춘계학술대회 논문집
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    • pp.42-45
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    • 2003
  • The purpose of this study is the development or the extensive Rapid Prototyping Technique. which can resolve the long-term manufacturing process, shrinkage and deformation occurring rapid prototyping technique. To begin with. the various specimens for tensile were manufactured on the basis of this modeling technology. Then, many kinds of the laminate pieces for the test were made by using the sheet metals lmm and 1.5mm thickness which is composed of the same ingredient. The tensile specimen were manufactured by changing the process variables, Such as electric current, pressure and resistance welding time for the Rapid Prototyping with metal sheet. And then by using the Taguchi method. The interrelation between the specimen and mechanical properties were determined and the system for the optimum process variable organized.

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VRML 모델을 이용한 쾌속조형에 관한 연구 (A Study on Rapid Prototyping using VRML Model)

  • 김호찬;이주호;반갑수;최홍태;이석희
    • 한국정밀공학회지
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    • 제17권7호
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    • pp.63-73
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    • 2000
  • Internet becomes very common tool for communication and data sharing. Virtual reality(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering folds. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL format can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a more realistic observation of an object fur an RP system from a long remote sites in a more systematic way.

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5축 가공을 이용한 쾌속조형 시스템의 개발 (A study on the development of rapid prototyping system using 5 axis machining)

  • 정태성;양민양
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2002년도 추계학술대회 논문집
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    • pp.1011-1014
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    • 2002
  • In order to reduce the lead-time and cost, many useful methods have been applied to Rapid Prototyping (RP) in recent years. But cutting process is still considered as one of the effective RP methods that have been developed and currently available in the industry. It also owen practical advantages such as precision and versatility. However, traditional 3 axis NC machining has some inherent limitations such as the restriction of tool accessibility and the complex setup. In this work, a new rapid prototyping system with high speed 5 axis machining has been developed to overcome those limitations. The architecture of developed system is described in detail and the successful application examples are presented.

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인터넷 기반의 원격 제어를 이용한 RP 시스템 개발 (Tele-Control of Rapid Prototyping Machine System Via Internet)

  • 최태림;송용억;강신일
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2001년도 춘계학술대회 논문집
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    • pp.24-27
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    • 2001
  • Nowadays, increasing demand of the customized products has led to an increased usage of rapid prototyping in the product development. However, the acquisition price of a rapid prototyping equipment is still too high that not every body can afford to buy one. To offer a wide access to the users who need physical prototypes, a connection of the rapid prototyping equipment to the Internet is a viable step. It would allow a large group of customers all over the world to use the manufacturing capability of a service provider offering this kind of manufacturing service. To realize how such an e-manufacturing concept can look like, a LOM-type 3D printer developed at KIST has been used as test site and connected to the Internet. A possible user can log on to the server of the equipment and view his STL file and start the building operation from a remote place. To see whether the operation runs properly, a CCD camera is used to transmit the actual state of operation online. The result so far proves the feasibility of rapid prototyping on the Internet as well as an order-adaptive manufacturing system via web.

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Network-centric CAD

  • Lee, Jae-Yeol;Kim, Hyun;Lee, Joo-Haeng;Do, Nam-Chul;Kim, Hyung-Sun
    • 한국전자거래학회:학술대회논문집
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    • 한국전자거래학회 2001년도 International Conference CALS/EC KOREA
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    • pp.615-624
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    • 2001
  • Internet technology opens up another domain for building future CAD/CAM environment. The environment will be global, network-centric, and spatially distributed. In this paper, we present a new approach to network-centric virtual prototyping (NetVP) in a distributed design environment. The presented approach combines the current virtual assembly modeling and analysis technique with distributed computing and communication technology fur supporting virtual prototyping activities over the network. This paper focuses on interoperability, shape representation, and geometric processing for distributed virtual prototyping. STEP standard and CORBA-based interfaces allow the bi-directional communication between the CAD model and virtual prototyping model, which makes it possible to solve the problems of interoperability, heterogeneity of platforms, and data sharing. STEP AP203 and AP214 are utilized as a means of transferring and sharing product models. In addition, Attributed Abstracted B-rep (AAB) is introduced as 3D shape abstraction for transparent and efficient transmission of 3D models and for the maintenance of naming consistency between CAD models and virtual prototyping models over the network.

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레이저 용접공정과 밀링공정에 의한 쾌속 금속 시작품 (Rapid Product Fabrication using Wire Welding with CO2 Laser Irradiation and Milling Process Technology)

  • 최두선;이수홍;신보성;윤경구;황경현;박진용
    • 한국정밀공학회지
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    • 제18권1호
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    • pp.104-110
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    • 2001
  • The rapid prototyping and tooling technology has been developed. However, most commercial ones currently use resins or waxes as the raw materials. These days, the direct metal deposition methods are being investigated as new rapid prototyping and tooling technology. A fundamental study on rapid prototyping and tooling with wire welding technology using CO2 laser radiation was carried out in this paper. The main focus is to develop a simple commercial rapid prototyping and tooling system with the exiting laser welding technology as output and their microstructure, hardness and tensile strength are examined for the reliability. In addition, its advantages and disadvantages are discussed as a rapid prototyping and tooling system.

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인터랙티브 제품 디자인을 위한 프로토타이핑 도구 조사 (Survey of Prototyping Tools for Interactive Product Design)

  • 남택진;임지동
    • 디자인학연구
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    • 제18권4호
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    • pp.165-174
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    • 2005
  • 디지털 기술의 발전으로 디자인 대상, 대상의 속성, 디자이너의 역할이 변화하고 있다. 본 논문에서는 변화된 디자인 환경의 새로운 디자인 도구로써 프로토타이핑의 역할을 재조명하고 인터랙티브 디지털 제품을 디자인하는 과정에 디자이너들이 적극적으로 활용할 수 있는 다양한 프로토타이핑 도구들을 조사 분석하였다. 관련 분야의 프로토타이핑 방법을 분석하여 프로토타입의 완성도, 디자인 프로세스, 디자인 대상과의 연계성을 중심으로 체계화하였다. 프로토타이핑 도구의 연구들에 대한 분석을 바탕으로 효과적인 프로토타이핑 도구의 활용에 대한 시사점을 도출하였다. 주요 분석 결과로 컨셉 디자인 단계에 중요한 역할을 하는 새로운 프로토타이핑 방법과 도구를 숙지해야 하며, 디자인 대상과 목표에 부합하는 다양한 프로토타이핑 방법들을 활용해야 한다는 점을 파악하였다. 그리고 구현기술에 얽매이지 않고 새로운 컨셉의 탐색에 기여할 수 있는 프로토타이핑 도구에 과한 추가적인 연구가 필요함을 알 수 있었다. 타 분야 전문가들과의 긴밀한 협업으로 프로토타이핑의 효율화를 꾀할 수 있으며 디자이너들이 주로 활용하는 기존 도구를 기반으로 하는 구현 환경을 적절히 활용하는 것이 효과적이다. 조사분석 결과는 디자이너들이 새로운 문제에 직면했을 때 적절한 프로토타이핑 도구를 선택해서 활용학 수 있는 기초로 활용될 수 있다. 또한 디자인 프로세스의 효율성 개선과 교육에 실질적인 기여를 할 수 있을 것으로 기대된다.

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쾌속조형기술의 구현을 위한 3차원 제어시스템 개발 (Development of a Three Dimensional Control System for Implementing Rapid Prototyping Technology)

  • 조성목
    • 한국산학기술학회논문지
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    • 제8권4호
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    • pp.775-780
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    • 2007
  • 쾌속조형기술(Rapid Prototyping Technology)은 설계단계에 있는 3차원 모델을 시제품(Prototype)으로 다른 중간과정 없이 빠르게 생성하는 새로운 기술을 말한다. CAD 모델 데이터는 3차원 형상 시스템이지만 모니터 화면이나 문서로 출력할 때는 2차원으로 밖에 표시되지 않는다. 반면에 쾌속조형기술은 설계된 3차원 CAD 데이터를 2차원 단면 데이터로 변환한 후 RP(Rapid Prototyping)공정을 적용하여 순차적으로 적층해 감으로써 CAD 데이터와 같은 3차원 입체 형상을 제작하게 된다. 그러나 RP 시스템은 매우 가격이 비싸서 칫솔이나 완구 등과 같은 생활용품을 제작하는 중소기업에서는 구입하기 어려운 상황이다. 본 논문에서는 오픈소스를 사용하여 RP 기술을 구현함으로써 저렴한 가격으로 구매할 수 있는 RP 시스템을 개발하기 위한 3차원 제어시스템을 제안하였다.

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A Study on Rapid Prototyping using VRML Model

  • Kim, Ho-Chan;Park, Hong-Tae;Lee, Hyoung-Kook;Lee, Seok-Hee
    • International Journal of Precision Engineering and Manufacturing
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    • 제3권2호
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    • pp.5-14
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    • 2002
  • Internet becomes very common tool far communication and data sharing. Virtual readily(VR) on web browser, and virtual prototyping and virtual manufacturing is widely used in many engineering fields. The reduction of overall development process and error minimization during data conversion becomes very crucial where sharing data via Internet and VR. This paper deals with the advantage and disadvantage of VRML format used in RP(Rapid Prototyping), and a software for RP data preparation is developed. If VRML format as an international standard for VR, is replaced with STL format, the weak points of STL formal can be overcome and the technique related to virtual prototyping and virtual manufacturing can be addressed more systematically by sharing the data. The system developed in this work shows a good window to get access to a mare realistic observation of an object for an RP system from a long remote sites in a more systematic way.

Virtual Prototyping Simulation for a Passenger Vehicle

  • Kwon Son;Park, Kyung-Hyun;Eom, Sung-Sook
    • Journal of Mechanical Science and Technology
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    • 제15권4호
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    • pp.448-458
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    • 2001
  • The primary goal of virtual prototyping is to eliminate the need for fabricating physical prototypes, and to reduce cost and time for developing new products. A virtual prototyping seeks to create a virtual environment where the development of a new model can be flexible as well as rapid, and experiments can be carried out effectively concerning kinematics, dynamics, and control aspects of the model. This paper addresses the virtual environment used for virtual prototyping of a passenger vehicle. It has been developed using the dVISE environment that provides such useful features as actions, events, sounds, and light features. A vehicle model including features, and behaviors is constructed by employing an object-oriented paradigm and contains detailed information about a real-size vehicle. The human model is also implemented not only for visual and reach evaluations of the developed vehicle model, but also for behavioral visualization during a crash test. For the real time driving simulation, a neural network model is incorporated into the virtual environment. The cases of passing bumps with a vehicle are discussed in order to demonstrate the applicability of a set of developed models.

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