• 제목/요약/키워드: posture

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키네시오 테이핑과 작은가슴근 자가스트레칭이 둥근어깨자세를 가진 성인의 자세변화와 근긴장도에 미치는 영향 (The Effects of Kinesiology Taping and Pectoralis Minor Self-Stretching on Posture Change and muscle tone in Adults with Rounded Shoulder Posture)

  • 안상준;최은홍;김명권
    • 대한물리의학회지
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    • 제14권4호
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    • pp.81-91
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    • 2019
  • PURPOSE: This study examined the effects of Kinesiology taping followed by pectoralis minor muscle self-stretching on the rounded shoulder posture, neck range of motion, and upper trapezius muscle tone in subjects with a rounded shoulder posture. METHODS: Thirty adults with a rounded shoulder posture were assigned randomly to one of two groups, either one that only performed pectoralis minor muscle self-stretching or a group that performed pectoralis minor muscle self-stretching after applying Kinesiology taping ; the subjects underwent four weeks of intervention. Three rounds of intervention were carried out over four weeks, and before and after the experiment, rounded shoulder posture, neck range of motion, and upper trapezius muscle tone creep were measured. RESULTS: Following the interventions, both the experimental and control groups showed significant improvement in the rounded shoulder posture, neck range of motion, upper trapezius muscle tone, stiffness, relaxation, and creep. Significant differences in the post training gains in the rounded shoulder posture and neck range of motion were observed between the experimental and control groups. CONCLUSION: These results showed that a combination of Kinesiology taping and pectoralis minor muscle self-s tretching led to more significant improvement than that seen when only utilizing the application of pectoralis minor muscle self-stretching to change the posture of the subjects with a rounded shoulder posture.

가상현실 운동 자세 트레이닝을 위한 피드백 설계 및 효과 연구 (A Study on the Design and Effect of Feedback for Virtual Reality Exercise Posture Training)

  • 박우희;김지은;이지은
    • 한국컴퓨터그래픽스학회논문지
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    • 제26권3호
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    • pp.79-86
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    • 2020
  • 코어운동의 운동 효과를 높이기 위해서는 정확한 자세로 운동 하는 것이 중요하다. 본 논문은 가상현실 환경에서 코어 운동을 하는 사용자가 정확한 자세를 취할 수 있도록 피드백을 제공하여 운동 자세를 트레이닝 할 수 있는 시스템을 소개한다. 스쿼트, 런지, 브릿지의 총 3가지 코어 운동 자세를 대상으로 하였으며, 정확한 자세를 취할 수 있도록 시각 피드백과 촉각 피드백을 사용자에게 제공한다. 전문가의 자세를 사용자의 신체 길이에 맞게 조정하여 기준 자세를 생성하며, 사용자의 운동 자세를 기준 자세와 비교하여 운동 자세의 정확도를 계산한다. 사용자 실험을 통해 피드백의 효과를 입증하였으며, 피드백의 설계에 따른 트레이닝 효과를 비교하였다.

2D 및 3D 패턴 활용 둥근어깨 교정보조기 착용감 비교 (Comfort Evaluation of Posture Braces for Rounded Shoulders Using 2D and 3D Patterns)

  • 오미령;김남임;박진아
    • 패션비즈니스
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    • 제25권3호
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    • pp.71-89
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    • 2021
  • The purpose of this study was to design posture braces for rounded shoulders by examining characteristics of incorrect postures of rounded shoulders. The review of information in literature on rounded shoulder postures, correction exercise methods, and posture correction devices, has prompted this study to determine the design and material of a proper posture brace for rounded shoulders. In order to develop the pattern of a posture brace for rounded shoulders for women, the study carried out a comfort evaluation of the braces based on the 2D patterns through drafting method by utilizing the body measurements and relational formulae associated with the major body measurement such as bust circumference and on the 3D patterns of the brace which were obtained from 3D human model of women in their early 20s in Korea. Differences in angles were noted when 2D and 3D patterns of shoulder posture braces were compared. The side neck point was relocated farther outside in the 3D pattern to allow additional flexibility in the back-neck area, and the shoulder band was lowered by 14.8°, increasing armhole area comfort. The upper hemline of the front panel was found to rotate upward at an angle of 22.0° as the underarm point of the 3D pattern moved upwards than the underarm point of the 2D pattern, which enhanced comfort in the abdomen area. The 3D designs of shoulder posture brace was preferred in this study, as they significantly improved comfort while conducting fit evaluation compared to the 2D patterns of shoulder posture brace.

Development of Squat Posture Guidance System Using Kinect and Wii Balance Board

  • Oh, SeungJun;Kim, Dong Keun
    • Journal of information and communication convergence engineering
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    • 제17권1호
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    • pp.74-83
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    • 2019
  • This study designs a squat posture recognition system that can provide correct squat posture guidelines. This system comprises two modules: a Kinect camera for monitoring users' body movements and a Wii Balance Board(WBB) for measuring balanced postures with legs. Squat posture recognition involves two states: "Stand" and "Squat." Further, each state is divided into two postures: correct and incorrect. The incorrect postures of the Stand and Squat states were classified into three and two different types of postures, respectively. The factors that determine whether a posture is incorrect or correct include the difference between shoulder width and ankle width, knee angle, and coordinate of center of pressure(CoP). An expert and 10 participants participated in experiments, and the three factors used to determine the posture were measured using both Kinect and WBB. The acquired data from each device show that the expert's posture is more stable than that of the subjects. This data was classified using a support vector machine (SVM) and $na{\ddot{i}}ve$ Bayes classifier. The classification results showed that the accuracy achieved using the SVM and $na{\ddot{i}}ve$ Bayes classifier was 95.61% and 81.82%, respectively. Therefore, the developed system that used Kinect and WBB could classify correct and incorrect postures with high accuracy. Unlike in other studies, we obtained the spatial coordinates using Kinect and measured the length of the body. The balance of the body was measured using CoP coordinates obtained from the WBB, and meaningful results were obtained from the measured values. Finally, the developed system can help people analyze the squat posture easily and conveniently anywhere and can help present correct squat posture guidelines. By using this system, users can easily analyze the squat posture in daily life and suggest safe and accurate postures.

아두이노를 활용한 자세교정 유도 시스템 (Posture Correction Guidance System using Arduino)

  • 김동현;김정민;배우진
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2021년도 춘계학술대회
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    • pp.369-372
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    • 2021
  • 요즘 시대에는 사람들이 학업이나 일 때문에 앉아있는 시간이 많아지고 있다. 또한 휴식 시간에도 사람들이 컴퓨터, 스마트폰, 태블릿 PC를 많이 사용하므로 자세가 더 나빠지고 있다. 장시간 동안 이러한 자세를 유지하면 목, 어깨, 척추와 관련된 근골격계에 문제가 발생한다. 또한 육체 피로와 자세 변형 등의 문제는 다양한 연령대로 확대될 것으로 추정된다. 따라서 본 연구에서 개발 중인 시스템의 핵심 기능은 본인의 자세가 올바른지 확인하고 제작된 모바일 애플리케이션을 사용하여 경고 알림을 수신하게 하는 것이다. 이를 위해 휨 센서, 압력 센서, 기울기 센서를 부착하여 활용한다. 휨 센서는 자세의 휘어짐을 감지하여 비교하여 아두이노 우노 보드로 송신한다. 또한 몸의 밸런스, 기울기 등의 정보를 취합하여 지금의 자세가 올바른지 판단한다. 자세가 올바르지 않을 때 경고하는 방법은 모바일 애플리케이션을 통하여 알림을 받으며, 사용자와 보호자의 애플리케이션에 본인의 자세가 올바르지 않는다는 것을 표시한다. 본 연구에서 제안한 시스템을 통하여서 앞으로의 자세관련 연구에 큰 도움이 될것이 기대된다.

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Test-retest Reliability and Concurrent Validity of a Headphone and Necklace Posture Correction System Developed for Office Workers

  • Gyu-hyun Han;Chung-hwi Yi;Seo-hyun Kim;Su-bin Kim;One-bin Lim
    • 한국전문물리치료학회지
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    • 제30권3호
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    • pp.174-183
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    • 2023
  • Background: Office workers experience neck or back pain due to poor posture, such as flexed head and forward head posture, during long-term sedentary work. Posture correction is used to reduce pain caused by poor posture and ensures proper alignment of the body. Several assistive devices have been developed to assist in maintaining an ideal posture; however, there are limitations in practical use due to vast size, unproven long-term effects or inconsistency of maintaining posture alignment. We developed a headphone and necklace posture correction system (HANPCS) for posture correction using an inertial measurement unit (IMU) sensor that provides visual or auditory feedback. Objects: To demonstrate the test-retest reliability and concurrent validity of neck and upper trunk flexion measurements using a HANPCS, compared with a three-dimensional motion analysis system (3DMAS). Methods: Twenty-nine participants were included in this study. The HANPCS was applied to each participant. The angle for each action was measured simultaneously using the HANPCS and 3DMAS. The data were analyzed using the intraclass correlation coefficient (ICC) = [3,3] with 95% confidence intervals (CIs). Results: The angular measurements of the HANPCS for neck and upper trunk flexions showed high intra- (ICC = 0.954-0.971) and inter-day (ICC = 0.865-0.937) values, standard error of measurement (SEM) values (1.05°-2.04°), and minimal detectable change (MDC) values (2.92°-5.65°). Also, the angular measurements between the HANPCS and 3DMAS had excellent ICC values (> 0.90) for all sessions, which indicates high concurrent validity. Conclusion: Our study demonstrates that the HANPCS is as accurate in measuring angle as the gold standard, 3DMAS. Therefore, the HANPCS is reliable and valid because of its angular measurement reliability and validity.

한의사 교의사업이 초등학생의 경추 자세 교정에 미치는 영향 (The effect of school doctor program on the cervical posture correction of elementary school students)

  • 박정수;신선미;이승환;정유옹;주성수;성현경
    • 대한한방소아과학회지
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    • 제38권2호
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    • pp.32-40
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    • 2024
  • Objectives The main aim was to quantify forward head posture using POM Checker®, a postural balance analyzer, among elementary school students. Additionally, the study aimed to investigate whether postural imbalance improved following three sessions of the school doctor program focused on body posture correction. Methods The program was conducted as part of the school doctor program in Korean Medicine, featuring lectures by a designated Korean Medicine doctor at an elementary school. The curriculum covered the importance of maintaining correct posture and included posture correction exercises. Pre- and post-program self-reported surveys were administered, alongside postural measurements taken over three months at one-month intervals. The survey included data on gender, grade, lifestyle habits, and awareness of correct posture. Result Out of 73 participating students, 63 underwent body balance measurements from the upper grades of one elementary school. Survey results revealed significant variations in daily sitting hours and weekly exercise levels. Attendance at lectures increased knowledge about correct posture. Initial measurements of forward head posture categorized 41.0% and 1.6% of participants into caution and risk groups, respectively. After the second measurement, the caution group representation decreased to 3.2%, and by the third measurement, only 1.6% of participants remained in the caution group. Conclusions Improvements in the angle and understanding of forward head posture among elementary school students were observed before and after the Korean Medicine school doctor program. However, posture improvement may be temporary, necessitating consistent follow-up management and monitoring.

정모 두부 방사선 사진 촬영시 Head Posture Aligner의 유용성에 관한 연구 (The Validity of Head Posture Aligner in Posteroanterior Cephalometry)

  • 김은희;황현식
    • 대한치과교정학회지
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    • 제30권5호
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    • pp.543-552
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    • 2000
  • 본 연구는 natural head posture(NHP)를 이용하여 정모 두부 방사선 규격사진 촬영시 재현도를 알아보기 위하여 시행되었다. 두개 안면부의 기형이 없는 25세 전후의 성인 남녀 30명을 대상으로 통상적인 방법(술자 유도법)과 NHP에서 Head Posture Aligner를 이용한 방법(HPA법)으로 정모 두부 방사선 사진을 각기 2주 간격으로 촬영한 후 5개의 고경 계측항목과 9개의 폭경 계측항목을 선정하여 t 검정으로 각 계측항목의 재현도를 비교하는 한편, 정모와 측모 두부 방사선 사진으로3차원 상을 합성시 오차의 요인이 되는 두부의 상하회전 정도 차이를 촬영 방법별로 비교 분석하여 다음과 같은 결과를 얻었다. 1. 시간 간격을 두고 술자 유도법으로 2회 촬영한 정모 두부 방사선 사진의 계측치는 모든 고경 계측항목에서 서로 차이를 나타내어 낮은 재현도를 보였다. 2. 시간 간격을 두고 HPA법으로 2회 촬영한 정모 두부 방사선 사진의 계측치는 모든 고경 계측항목에서 통계적으로 유의한 차이를 나타내지 않아 재현도가 높음을 보였다. 3. 폭경 계측항목의 경우 2회 계측치의 차이를 통하여 살펴 본 재현도에서 술자유도법과HPA방법간에 두드러진 차이를 보이지 않았다. 4. 정모 및 측모 두부 방사선사진으로 3차원상을 합성하기 위한 수직적 두부 위치 보정각을 계산한 결과, 술자 유도법의 경우 $2.5^{\circ}$인 반면, HPA법은 $0.8^{\circ}$로 작게 나타났다. 이상의 결과는 정모 두부 방사선 규격 사진 촬영시 두부 위치의 재현도를 증가시키기 위하여 HPA의 사용이 필요함을 시사하였다.

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다양한 다리 꼬아 앉은 자세에 따른 골반과 척추 각도 및 볼기 압력 비교 (A Comparison of Pelvic, Spine Angle and Buttock Pressure in Various Cross-legged Sitting Postures)

  • 강선영;김승현;안순재;김영호;전혜선
    • 한국전문물리치료학회지
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    • 제19권1호
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    • pp.1-9
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    • 2012
  • The purpose of this study was to investigate the kinematic and kinetic changes that may occur in the pelvic and spine regions during cross-legged sitting postures. Experiments were performed on sixteen healthy subjects. Data were collected while the subject sat in 4 different sitting postures for 5 seconds: uncrossed sitting with both feet on the floor (Posture A), sitting while placing his right knee on the left knee (Posture B), sitting by placing right ankle on left knee (Posture C), and sitting by placing right ankle over the left ankle (Posture D). The order of the sitting posture was random. The sagittal plane angles (pelvic tilt, lumbar A-P curve, thoracic A-P curve) and the frontal plane angles (pelvic obliquity, lumber lateral curves, thoracic lateral curves) were obtained using VICON system with 6 cameras and analyzed with Nexus software. The pressure on each buttock was measured using Tekscan. Repeated one-way analysis of variance (ANOVA) was used to compare the angle and pressure across the four postures. The Bonferroni's post hoc test was used to determine the differences between upright trunk sitting and cross-legged postures. In sagittal plane, cross-legged sitting postures showed significantly greater kyphotic curves in lumbar and thoracic spine when compared uncrossed sitting posture. Also, pelvic posterior tilting was greater in cross-legged postures. In frontal plane, only height of the right pelvic was significantly higher in Posture B than in Posture A. Finally, in Posture B, the pressure on the right buttock area was greater than Posture A and, in Posture C, the pressure on the left buttock area was greater than Posture A. However, all dependent variables in both planes did not demonstrate any significant difference among the three cross-legged postures (p>.05). The findings suggest that asymmetric changes in the pelvic and spine region secondary to the prolonged cross-legged sitting postures may cause lower back pain and deformities in the spine structures.

A Novel Method for Hand Posture Recognition Based on Depth Information Descriptor

  • Xu, Wenkai;Lee, Eung-Joo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권2호
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    • pp.763-774
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    • 2015
  • Hand posture recognition has been a wide region of applications in Human Computer Interaction and Computer Vision for many years. The problem arises mainly due to the high dexterity of hand and self-occlusions created in the limited view of the camera or illumination variations. To remedy these problems, a hand posture recognition method using 3-D point cloud is proposed to explicitly utilize 3-D information from depth maps in this paper. Firstly, hand region is segmented by a set of depth threshold. Next, hand image normalization will be performed to ensure that the extracted feature descriptors are scale and rotation invariant. By robustly coding and pooling 3-D facets, the proposed descriptor can effectively represent the various hand postures. After that, SVM with Gaussian kernel function is used to address the issue of posture recognition. Experimental results based on posture dataset captured by Kinect sensor (from 1 to 10) demonstrate the effectiveness of the proposed approach and the average recognition rate of our method is over 96%.