• Title/Summary/Keyword: point hologram

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Analysis of Effect of Phase Error Sources of Polarization Components in Incoherent Triangular Holography

  • Kim, Soo-Gil
    • Journal of the Optical Society of Korea
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    • v.16 no.3
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    • pp.256-262
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    • 2012
  • We derive the point-spread function of the reconstructed image from a point-source complex hologram, which includes phase error caused by polarization components, in the longitudinal direction of the point-spread function and analyze the effect of the error sources of polarization components having influence on image reconstruction of a point-source complex hologram in incoherent triangular holography.

Fast Digital Hologram Generation Using True 3D Object (실물에 대한 디지털 홀로그램 고속 생성)

  • Kang, Hoon-Jong;Lee, Gang-Sung;Lee, Seung-Hyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1283-1288
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    • 2009
  • In general, a 3D computer graphic model is being used to generate a digital hologram as theinput information because the 3D information of an object can be extracted from a 3D model, easily. The 3D information of a real scene can be extracted by using a depth camera. The 3D information, point cloud, corresponding to real scene is extracted from a taken image pair, a gray texture and a depth map, by a depth camera. The extracted point cloud is used to generate a digital hologram as input information. The digital hologram is generated by using the coherent holographic stereogram, which is a fast digital hologram generation algorithm based on segmentation. The generated digital hologram using the taken image pair by a depth camera is reconstructed by the Fresnel approximation. By this method, the digital hologram corresponding to a real scene or a real object could be generated by using the fast digital hologram generation algorithm. Furthermore, experimental results are satisfactory.

Fast Computation Algorithm of Fresnel Holograms Using Recursive Addition Method (반복 가산 기법을 이용한 Fresnel 홀로그램의 고속 계산 알고리듬)

  • Choi, Hyun-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.5C
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    • pp.386-394
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    • 2008
  • For digital holographic video system, it is important to generate digital hologram as fast as possible. This paper proposed a fixed-point method and fast generation method that can calculate the Fresnel hologram using operation of whole-coordinate recursive addition. To compute the digital hologram, 3D object is assumed to be a collection of depth-map point generated using a PC. Our algorithm can compute a phase on a hologram by recursive addition with fixed-point format at a high speed. When we operated this algorithm on a personal computer, we could maximally compute digital hologram about 70% faster than conventional method and about 30% faster than of [3]'s method.

Intermediate View Image and its Digital Hologram Generation for an Virtual Arbitrary View-Point Hologram Service (임의의 가상시점 홀로그램 서비스를 위한 중간시점 영상 및 디지털 홀로그램 생성)

  • Seo, Young-Ho;Lee, Yoon-Hyuk;Koo, Ja-Myung;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.1
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    • pp.15-31
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    • 2013
  • This paper proposes an intermediate image generation method for the viewer's view point by tracking the viewer's face, which is converted to a digital hologram. Its purpose is to increase the viewing angle of a digital hologram, which is gathering higher and higher interest these days. The method assumes that the image information for the leftmost and the rightmost view points within the viewing angle to be controlled are given. It uses a stereo-matching method between the leftmost and the rightmost depth images to obtain the pseudo-disparity increment per depth value. With this increment, the positional informations from both the leftmost view point and the rightmost view point are generated, which are blended to get the information at the wanted intermediate viewpoint. The occurrable dis-occlusion region in this case is defined and a inpainting method is proposed. The results from implementing and experimenting this method showed that the average image qualities of the generated depth and RGB image were 33.83[dB] and 29.5[dB], respectively, and the average execution time was 250[ms] per frame. Also, we propose a prototype system to service digital hologram interactively to the viewer by using the proposed intermediate view generation method. It includes the operations of data acquisition for the leftmost and the rightmost viewpoints, camera calibration and image rectification, intermediate view image generation, computer-generated hologram (CGH) generation, and reconstruction of the hologram image. This system is implemented in the LabView(R) environments, in which CGH generation and hologram image reconstruction are implemented with GPGPUs, while others are implemented in software. The implemented system showed the execution speed to process about 5 frames per second.

Astigmatic Rainbow Hologram Using the Characteristics of Holographic Aberration (홀로그램의 비점수차 특성을 이용한 무지개 홀로그램 연구)

  • 홍석경;백성훈;김철중
    • Korean Journal of Optics and Photonics
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    • v.5 no.3
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    • pp.372-378
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    • 1994
  • A simple 2-step astigmatic rainbow holography method using the characteristics of holographic aberration is proposed. Point sources are used to record and reconstruct primary hologram. When the primary hologram is reconstructed, object image is divided into two components by the holographic astigmatism. This characteristics of holographic astigmatism and cylindrical lens power are used to obtain rainbow hologram of sharp image, no matter how far from the hologram the obseved image locates, in front of the hologram. And this hologram has optimum viewing distance long enough.enough.

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High-Performance Computer-Generated Hologram by Optimized Implementation of Parallel GPGPUs

  • Lee, Yoon-Hyuk;Seo, Young-Ho;Yoo, Ji-Sang;Kim, Dong-Wook
    • Journal of the Optical Society of Korea
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    • v.18 no.6
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    • pp.698-705
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    • 2014
  • We propose a new development for calculating a computer-generated hologram (CGH) through the use of multiple general-purpose graphics processing units (GPGPUs). For optimization of the implementation, CGH parallelization, object point tiling, memory selection for object point, hologram tiling, CGMA (compute to global memory access) ratio by block size, and memory mapping were considered. The proposed CGH was equipped with a digital holographic video system consisting of a camera system for capturing images (object points) and CPU/GPGPU software (S/W) for various image processing activities. The proposed system can generate about 37 full HD holograms per second using about 6K object points.

Extremely High-Definition Computer Generated Hologram Calculation Algorithm with Concave Lens Function (오목 렌즈 함수를 이용한 초 고해상도 Computer generated hologram 생성 기법)

  • Lee, Chang-Joo;Choi, Woo-Young;Oh, Kwan-Jung;Hong, Keehoon;Choi, Kihong;Cheon, Sang-Hoon;Park, Joongki;Lee, Seung-Yeol
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.836-844
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    • 2020
  • A very large number of pixels is required to generate a computer generated hologram (CGH) with a large-size and wide viewing angle equivalent to that of an analog hologram, which incurs a very large amount of computation. For this reason, a high-performance computing device and long computation time were required to generate high-definition CGH. To solve these problems, in this paper, we propose a technique for generating high-definition CGH by arraying the pre-calculated low-definition CGH and multiplying the appropriately-shifted concave lens function. Using the proposed technique, 0.1 Gigapixel CGH recorded by the point cloud method can be used to calculate 2.5 Gigapixels CGH at a very high speed, and the recorded hologram image was successfully reconstructed through the experiment.

Hardware Implementation for High-Speed Generation of Computer Generated Hologram (컴퓨터 생성 홀로그램의 고속 생성을 위한 하드웨어 구현)

  • Lee, Yoon Hyuk;Seo, Young Ho;Kim, Dong Wook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.1
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    • pp.129-139
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    • 2013
  • In this paper, we proposed a new hardware architecture for calculating digital holograms at high speed, and verified it with field programmable gate array (FPGA). First, we rearranged memory scheduling and algorithm of computer generated hologram (CGH), and then introduced pipeline technique into CGH process. Finally we proposed a high-performance CGH processor. The hardware was implemented for the target of FPGA, which calculates a unit region of holograms, and it was verified using a hardware environment of NI Inc. and a FPGA of Xilinx Inc. It can generate a hologram of $16{\times}16$ size, and it takes about 4 sec for generating a hologram of a $1,024{\times}1,024$ size, using 6K point sources.

A Study on Random Reconstruction Method of 3-D Objects Based on Conditional Generative Adversarial Networks (cGANs) (cGANs(Conditional Generative Adversarial Networks) 기반 3차원 객체의 임의 재생 기법 연구)

  • Shin, Kwang-Seong;Shin, Seong-Yoon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.157-159
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    • 2019
  • Hologram technology has been actively developed in terms of generation, transmission, and reproduction of 3D objects, but it is currently in a state of rest because of various limitations. Beyond VR and AR, the pseudo-hologram market is growing at an intermediate stage to meet the needs of new technologies. The key to the technology of hologram is to generate vast 3 dimensional data in the form of a point cloud, transmit the vast amount of data through the communication network in real time, and reproduce it like the original at the destination. In this paper, we propose a method to transmit massive 3 - D data in real - time and transmit the minutiae points of 3 - dimensional object information to reproduce the object as similar to original.

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A Prototype Architecture of an Interactive Service System for Digital Hologram Videos (디지털 홀로그램 비디오를 위한 인터랙티브 서비스 시스템의 프로토타입 설계)

  • Seo, Young-Ho;Lee, Yoon-Hyuk;Yoo, Ji-Sang;Kim, Man-Bae;Choi, Hyun-Jun;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.695-706
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    • 2012
  • The purpose of this paper is to propose a service system for a digital hologram video, which has not been published yet. This system assumes the existing service frame for 2-dimensional or 3-dimensional image/video, which includes data acquisition, processing, transmission, reception, and reconstruction. This system also includes the function to service the digital hologram at the viewer's view point by tracking the viewer's face. For this function, the image information at the virtual view point corresponding to the viewer's view point is generated to get the corresponding hologram. Here in this paper, only a prototype that includes major functions of it is implemented, which includes camera system for data acquisition, camera calibration and image rectification, depth/intensity image enhancement, intermediate view generation, digital hologram generation, and holographic image reconstruction by both simulation and optical apparatus. The proposed prototype system was implemented and the result showed that it takes about 352ms to generate one frame of digital hologram and reconstruct the image by simulation, or 183ms to reconstruct image by optical apparatus instead of simulation.