• 제목/요약/키워드: platform software

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병렬처리 기법을 이용한 소형 무인비행체용 통합 시현 소프트웨어 플랫폼 개발 (Development of An Integrated Display Software Platform for Small UAV with Parallel Processing Technique)

  • 이영민;황인소;임배현;문용호
    • 대한임베디드공학회논문지
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    • 제11권1호
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    • pp.21-27
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    • 2016
  • An integrated display software platform for small UAV is developed based on parallel processing technique in this paper. When the small UAV with high-performance camera and avionic modules is employed to various surveillance-related missions, it is important to reduce the operator's workload and increase the monitoring efficiency. For this purpose, it is needed to develop an efficient monitoring software enable to manipulate the image and flight data obtained during flight within the given processing time and display them simultaneously. In this paper, we set up requirements and suggest the architecture for the software platform. The integrated software platform is implemented with parallel processing scheme. Based on AR drone, we verified that the various data are concurrently displayed by the suggest software platform.

USN 멀티플랫폼을 위한 노드 소프트웨어 개발을 지원하는 속성 설계 기법 (The Attributes Design Technique to Support Node Software Development for USN Multi-Platform)

  • 이우진;최일우;김주일
    • 한국산학기술학회논문지
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    • 제15권1호
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    • pp.441-448
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    • 2014
  • USN(Ubiquitous Sensor Network) 응용 소프트웨어는 다양한 대상 운영체제의 핵심모듈들을 기반으로, 다양한 종류의 센서 노드들을 유기적으로 제어하는 복잡한 특징을 가진다. 이에 따라, 현재 USN 응용 분야에서는 효율적으로 소프트웨어를 개발하기 위한 다양한 연구가 진행되고 있다. 본 논문에서는 센서 네트워크 환경에서 하나의 모델로 부터 여러 플랫폼에 맞는 노드 소프트웨어를 효율적으로 개발하기 위한 속성 기반 개발을 지원하는 속성 설계 기법을 제시한다. 제시된 기법에서는 Platform Independent Model과 Platform Specific Model을 만들기 위한 속성을 설계하는 방법을 기술한다. 본 논문에서 제시하는 기법을 사용하면, 속성 값의 선택을 통하여 멀티 플랫폼을 위한 노드 소프트웨어를 손쉽게 디자인함으로써 소프트웨어 개발 생산성은 증대된다. 또한 운영체제의 변화에 따라 속성 변경을 통하여 노드 소프트웨어를 쉽게 재생성할 수 있으므로, 소프트웨어의 유지보수성이 향상된다.

The Development of Modularized Post Processing GPS Software Receiving Platform using MATLAB Simulink

  • Kim, Ghang-Ho;So, Hyoung-Min;Jeon, Sang-Hoon;Kee, Chang-Don;Cho, Young-Su;Choi, Wansik
    • International Journal of Aeronautical and Space Sciences
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    • 제9권2호
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    • pp.121-128
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    • 2008
  • Modularized GPS software defined radio (SDR) has many advantages of applying and modifying algorithm. Hardware based GPS receiver uses many hardware parts (such as RF front, correlators, CPU and other peripherals) that process tracked signal and navigation data to calculate user position, while SDR uses software modules, which run on general purpose CPU platform or embedded DSP. SDR does not have to change hardware part and is not limited by hardware capability when new processing algorithm is applied. The weakness of SDR is that software correlation takes lots of processing time. However, in these days the evolution of processing power of MPU and DSP leads the competitiveness of SDR against the hardware GPS receiver. This paper shows a study of modulization of GPS software platform and it presents development of the GNSS software platform using MATLAB Simulink™. We focus on post processing SDR platform which is usually adapted in research area. The main functions of SDR are GPS signal acquisition, signal tracking, decoding navigation data and calculating stand alone user position from stored data that was down converted and sampled intermediate frequency (IF) data. Each module of SDR platform is categorized by function for applicability for applying for other frequency and GPS signal easily. The developed software platform is tested using stored data which is down-converted and sampled IF data file. The test results present that the software platform calculates user position properly.

텔레매틱스 단말 표준 소프트웨어 플랫폼 개발 (Development of Standardized Software Platform for Telematics Terminal)

  • 최재훈;김경호;최완식
    • 정보처리학회논문지A
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    • 제13A권7호
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    • pp.581-588
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    • 2006
  • 텔레매틱스 서비스가 활성화되면서 국내외적으로 단말기 소프트웨어 플랫폼에 대한 개발 노력들이 전개되고 있다. 국내에서는 텔레매틱스 표준화 포럼을 중심으로 표준을 개발하고 있으며, 무선 인터넷 표준 플랫폼인 위피 차원에서도 텔레매틱스를 지원하기 위한 검토들이 이뤄지고 있다. 국제적으로도 OSGi와 GST와 같은 표준화 기구를 중심으로 차량 정보를 기반한 플랫폼을 제시하기 위한 표준 개발들이 전개되고 있다. 이러한 배경하에 본 논문은 국내외의 텔레매틱스 단말 소프트웨어 플랫폼 관련된 표준화 현황을 고찰하고, 우리나라 텔레매틱스 서비스 활성화에 적합한 단말 소프트웨어 플랫폼 표준을 아키텍처와 요구기능, 그리고 인터페이스의 세 단계로 나누어 제안한다.

An Abstract Object-Oriented Platform Model for an ATM Switching System

  • Kim, Young-Man;Jung, Boo-Geum;Lee, Eun-Hyang;Lim, Dong-Sun
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 ITC-CSCC -2
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    • pp.723-726
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    • 2000
  • In this paper, we present an abstract object-oriented plat-form model .suitable for the real-time distributed telecommunication system. The proposed platform is constructed upon the extended version of the real-time, distributed operating system, SROS(Scalable Real-time Operating System), that is developed at ETRI and successfully operated in the ATM switching system for several years. The object-oriented software development and maintenance methodology will resolve the current software crisis in the area of telecommunication and switching systems due to the everlasting maintenance about the huge amount of the existing software and the ever increasing needs for the better and new communication services. In general, an object-oriented software platform realizes the object-oriented methodology and possesses many good aspects like high productivity, better reusability, easy maintenance, et at. The platform is also designed to present the distributed multimedia service in addition to real-time event delivery. Recently, we have been implementing a couple of prototype bated on the proposed platform. Reflecting the evaluation results from these prototypes, the final platform specification will be determined.

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웹의 플랫폼화에 따른 플랫폼 및 소프트웨어개발 전략 (Platform Strategies and Software Development Strategies in the era of Web Platform)

  • 백영란
    • 한국지능정보시스템학회:학술대회논문집
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    • 한국지능정보시스템학회 2007년도 한국지능정보시스템학회
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    • pp.101-110
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    • 2007
  • 본 연구는 웹의 플랫폼화에 대응하기 위한 서비스 유통 및 소프트웨어 개발방식의 핵심이슈로 '규모의 경제'와 '서비스화'이라는 모순적인 요구를 동시적으로 해결하는 것임을 제시했다. 소프트웨어 관점에서 본 이른바 웹 2.0 시대의 주요한 특징은 웹의 플랫폼화와 롱테일 서비스 시장의 등장이다. 웹이 독립적인 유통채널로 기능하게 되는데, 본 연구는 개발자 및 사용자 커뮤니티를 구축하기 위한 플랫폼전략을 규모의 경제와 상호소통(Interaction)의 관점에서 분석했다. 플랫폼 전략에서 제기된 이슈를 해결하기 위해서는 소프트웨어 개발전략도 오픈소스 커뮤니티를 활용한 레고형 개발이 필요하다. 비용절감과 사용자 채널을 확보하기 위해서는 오픈소스 커뮤니티를 이용한 조직화방식이 필요하고, 고객화된 서 비스의 가격경쟁 력을 확보 하기 위한 레고형 개발 방법이 필요하다.

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A Study on the Analysis of Quality Attributes on the Software Architecture for Development of a Navigation System Platform of Autonomous Ships

  • Ahn, Young-Joong;Lee, Yun-Sok
    • 한국항해항만학회지
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    • 제43권6호
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    • pp.353-360
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    • 2019
  • Technology-driven development of a new system makes it difficult for users and stakeholders to identify or intervene in the development process, resulting in systems with unnecessary functions and poor quality services. Applying the software architecture design process to the initial design of the navigation system platform of autonomous ships enables the development of a system that reflects the required functions and service quality of the stakeholders. The design, which includes all of the subsystems that make up an autonomous ship platform, is close to an enterprise architecture. Thus, we strived to design a navigation system platform suitable for the design range of the software architecture. This study analyzed the definition of functional requirements, and quality attributes by applying the software architecture design procedure. This study was conducted to identify the characteristics of the navigation system and platform needs, and the stakeholders were identified. To derive the functional requirements and constraints of the platform, a quality attributes workshop was held engaging stakeholders, and the results of the analysis of functional requirements and quality attributes were listed. Based on the results of this study, the architect can establish the evidence and technical solutions that are integral for the architecture development, and will facilitate the creation of quality attribute scenarios.

연계적 공학해석 교육을 위한 워크플로우 기반 시뮬레이션 환경 개발 및 활용 고찰 (Workflow-based Environment and its Use Scenario for the Education of Connective Engineering Simulation)

  • 신정훈;김한기;채희승;전인호;이종숙
    • 공학교육연구
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    • 제21권6호
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    • pp.3-12
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    • 2018
  • The importance of software in the engineering field is increasing day by day, so the utilization and understanding of the simulation software in the engineering design stage has become the core competence of the engineer. This study presents a new software education method for multiple systems in the field of mechanical engineering using a workflow execution environment as a sub-module of a computational platform (called EDISON platform) that can incorporate in-house software tools developed by many simulation tool developers. It can execute not only individual software tools such as fluid flow, structure, optimal design, but also conduct connective executions of multiple software tools. Based on this simulation environment, a methodology was proposed that can be applied to convergence types of engineering educations. By properly using this methodology, it is expected that beginning engineers could encourage their specialties understanding the big pictures of the analysis processes.

협업가능 표준기반 IoT 시스템을 위한 자가적응 IoT 소프트웨어 플랫폼 개발 (Self-adaptive IoT Software Platform for Interoperable Standard-based IoT Systems)

  • 성낙명;윤재석
    • 대한임베디드공학회논문지
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    • 제12권6호
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    • pp.369-375
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    • 2017
  • In this paper, we present a self-adaptive software platform that enables an IoT gateway to perform autonomous operation considering IoT devices connected each other in resource-constrained environments. Based on the oneM2M device software platform publicly available, we have designed an additional part, called SAS (self-adaptive software) consisting of MAM (memory-aware module), NAM (network-aware module), BAM (battery-aware module), DAM (data-aware module), and DH (decision handler). A prototype system is implemented to show the feasibility of the proposed self-adaptive software architecture. Our proposed system demonstrates that it can adaptively adjust the operation of gateway and connected devices to their resource conditions under the desired service scenarios.