• Title/Summary/Keyword: pipeline system

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KMTNET: A NETWORK OF 1.6 M WIDE-FIELD OPTICAL TELESCOPES INSTALLED AT THREE SOUTHERN OBSERVATORIES

  • KIM, SEUNG-LEE;LEE, CHUNG-UK;PARK, BYEONG-GON;KIM, DONG-JIN;CHA, SANG-MOK;LEE, YONGSEOK;HAN, CHEONGHO;CHUN, MOO-YOUNG;YUK, INSOO
    • Journal of The Korean Astronomical Society
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    • v.49 no.1
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    • pp.37-44
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    • 2016
  • The Korea Microlensing Telescope Network (KMTNet) is a wide-field photometric system installed by the Korea Astronomy and Space Science Institute (KASI). Here, we present the overall technical specifications of the KMTNet observation system, test observation results, data transfer and image processing procedure, and finally, the KMTNet science programs. The system consists of three 1.6 m wide-field optical telescopes equipped with mosaic CCD cameras of 18k by 18k pixels. Each telescope provides a 2.0 by 2.0 square degree field of view. We have finished installing all three telescopes and cameras sequentially at the Cerro-Tololo Inter-American Observatory (CTIO) in Chile, the South African Astronomical Observatory (SAAO) in South Africa, and the Siding Spring Observatory (SSO) in Australia. This network of telescopes, which is spread over three different continents at a similar latitude of about -30 degrees, enables 24-hour continuous monitoring of targets observable in the Southern Hemisphere. The test observations showed good image quality that meets the seeing requirement of less than 1.0 arcsec in I-band. All of the observation data are transferred to the KMTNet data center at KASI via the international network communication and are processed with the KMTNet data pipeline. The primary scientific goal of the KMTNet is to discover numerous extrasolar planets toward the Galactic bulge by using the gravitational microlensing technique, especially earth-mass planets in the habitable zone. During the non-bulge season, the system is used for wide-field photometric survey science on supernovae, asteroids, and external galaxies.

An explosive gas recognition system using neural networks (신경회로망을 이용한 폭발성 가스 인식 시스템)

  • Ban, Sang-Woo;Cho, Jun-Ki;Lee, Min-Ho;Lee, Dae-Sik;Jung, Ho-Yong;Huh, Jeung-Soo;lee, Duk-Dong
    • Journal of Sensor Science and Technology
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    • v.8 no.6
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    • pp.461-468
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    • 1999
  • In this paper, we have implemented a gas recognition system for classification and identification of explosive gases such as methane, propane, and butane using a sensor array and an artificial neural network. Such explosive gases which can be usually detected in the oil factory and LPG pipeline are very dangerous for a human being. We analyzed the characteristics of a multi-dimensional sensor signals obtained from the nine sensors using the principal component analysis(PCA) technique. Also, we implemented a gas pattern recognizer using a multi-layer neural network with error back propagation learning algorithm, which can classify and identify the sorts of gases and concentrations for each gas. The simulation and experimental results show that the proposed gas recognition system is effective to identify the explosive gases. And also, we used DSP board(TMS320C31) to implement the proposed gas recognition system using the neural network for real time processing.

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Real-time 3D Converting System using Stereoscopic Video (스테레오 비디오를 이용한 실시간 3차원 입체 변환 시스템)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10C
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    • pp.813-819
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    • 2008
  • In this paper, we implemented a real-time system which displays 3-dimensional (3D) stereoscopic image with stereo camera. The system consists of a set of stereo camera, FPGA board, and 3D stereoscopic LCD. Two CMOS image sensor were used for the stereo camera. FPGA which processes video data was designed with Verilog-HDL, and it can accommodate various resolutional videos. The stereoscopic image is configured by two methods which are side-by-side and up-down image configuration. After the left and right images are converted to the type for the stereoscopic display, they are stored into SDRAM. When the next frame is inputted into FPGA from two CMOS image sensors, the previous video data is output to the DA converter for displaying it. From this pipeline operation, the real-time operation is possible. After the proposed system was implemented into hardware, we verified that it operated exactly.

The Study about Necessity of Production Managing Program in 3D Animation - Focus on Lighting Production Pipeline - (3D애니메이션에서 제작관리프로그램의 필요성에 관한 연구 - 라이팅 제작파이프라인 중심으로 -)

  • Lee Jung-Ho;Kim Hyun-Jo
    • The Journal of the Korea Contents Association
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    • v.6 no.5
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    • pp.66-75
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    • 2006
  • Korea animation industry has a face with many difficulties even if the worldwide animation industry is booming stage. The funding of korea animation industry has been getting decreased from the outside which are ordinary investors and government since 'Wonderful Days' showed on the screen in 2003 didn't has enough box-office profits. In this kinds of circumstance, Animation producers should check out the current production system very closely and restructure improvement factors resolutely. It is very important issue that the serious problems that have been repeated in the past like the absence of planning skill and saving time and money through the improvement of production system. Therefore, the purpose of this thesis is to check out the whole production process used in the current 30 animation industry and analyzes problems, show the necessity of the production management program that makes a given condition of the effective production system in 3d animation.

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Dynamic Characteristics of Pressure Propagation According to Boundary Condition Changes in a Transmission Line (경계조건변화에 따른 동력전달관로의 동특성)

  • 나기대;유영태;김지환
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.11 no.6
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    • pp.75-82
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    • 2002
  • Design for a quiet operation of fluid power system requires the understanding of noise and vibration characteristics of the system. It's not easy to analyze noise problem in hydraulic cylinder used in typical actuator Because they've got complex fluid dynamics. One of the fundamental problems associated with the hydraulic system is the pulsating flow in pipe lines, which can be tackled by the analysis under simplifying assumptions. The present study focuses on theoretic analysis and experimental study on the dynamics of laminar pulsating flow in a circular pipe. We analyze the propagation characteristics of the pressure pulse within a hydraulic pipe line taking into account the pulsating flow frequency variation. We also measure instantaneous pressure pulses within pipe line to identify the transfer functions. We conduct series of experiments to investigate the propagation characteristics of pressure pulse for various pressure of pulsating flow. The working fluid of the present study is ISO VG46 and the temperature ranges from 20 to $60^{\circ}$ with normal pressure at 4000kPa. The flow rate is measured by using an ultrasonic flow meter. Pressures at fixed upstream and downstream positions are measured concurrently. The electric signals of the pressure sensor are stored and analyzed using a system analyzer(PKE 983 series). The frequency is varied in the range of 10~500Hz. The Reynolds number is kept below 2,000. In the present study, boundary condition was varied by installing a surge tank and an orifice at the end of pipe. Experimental and theoretical results were compared each other under various boundary conditions.

Design of an Automatic Generation System for Cycle-accurate Instruction-set Simulators for DSP Processors (DSP 프로세서용 인스트럭션 셋 시뮬레이터 자동생성기의 설계에 관한 연구)

  • Hong, Sung-Min;Park, Chang-Soo;Hwang, Sun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.9A
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    • pp.931-939
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    • 2007
  • This paper describes the system which automatically generates instruction-set simulators cores using the SMDL. SMDL describes structure and instruction-set information of a target DSP machine. Analyzing behavioral information of each pipeline stage of all instructions on a target ASIPS, the proposed system automatically generates a cycle-accurate instruction set simulator in C++ for a target processor. The proposed system has been tested by generating instruction-set simulators for ARM9E-S, ADSP-TS20x, and TMS320C2x architectures. Experiments were performed by checking the functions of the $4{\times}4$ matrix multiplication, 16-bit IIR filter, 32-bit multiplication, and the FFT using the generated simulators. Experimental results show the functional accuracy of the generated simulators.

A Study of the Development Test and Evaluation and Verification Procedure of a Multi-Mission USV, M-Searcher (복합임무 무인수상정의 개발시험평가 및 검증절차에 관한 고찰)

  • Park, hin-Bae;Kim, Won-Jae;Lee, Kurnchul
    • Journal of Ocean Engineering and Technology
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    • v.32 no.5
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    • pp.402-409
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    • 2018
  • This paper describes the plan and procedure of a development test and evaluation that will be performed to verify the performance and technology of multi-mission unmanned surface vehicles (MMUSVs). In order to verify the design requirement of MMUSVs, we designed and manufactured the common platform of MMUSVs, which have an overall length of8.4 m, a displacement of 3,100 kg, and a speed of more than35 kts. The platform is equipped with several sub-systems, including radar and an EOTS/IRS. The EOTS/IRS, along with the search radar, is used for effective detection, identification, and targeting. The core technologies of MMUSV for DT&E will be investigated. The common platform design technologies, remote operating and control system technologies, autonomous navigation technologies, and unmanned operational technology of sensors and equipment will be studied for the development of the MMUSV's core technologies. The system will be able to make precise observations and track targets both manually and automatically during day and night conditions. Currently, the verification tests for each of the technologies and for the integrated system are in the pipeline for DT&E, which will be performed next year. Also, software reliability and life tests will be performed.

An Evaluation of Constitutional Factors of Logistics System under the Consideration of Environmental Changes (환경변화를 고려한 우리나라 물류시스템 분석요소 평가)

  • Yeo, Gi-Tae
    • Journal of Korea Port Economic Association
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    • v.25 no.2
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    • pp.95-114
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    • 2009
  • The aim of this paper is to evaluate weight and priority values for 'inner consisted factors' and 'outer requested factors' of logistics system using the AHP(Analytic Hierarchicy Process) method. As for analysis regarding inner consisted factors, the results were shown as follows: a road transportation (0.312) as first rank; a marine transportation (0.269) as second rank; a railway transportation (0.239) as third rank; an air transportation (0.118) as fourth rank, and a pipeline transportation (0.063) as fifth rank. In terms of analysis regarding outer requested factors, the results were came out as follows: an infrastructure (0.322) as first rank; a performance (0.206) as second rank; an information system (0.151) as third rank; a human resources (0.121) as fourth rank, a business environment (0.075) as fifth rank; a connectivity (0.073) as sixth rank, and a political environment (0.052) as seventh rank.

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Estimation of Influence of Milking System Type on Milking Center Effluent Amount and its Characteristics (착유시스템 유형별 세척수의 발생량과 특성)

  • Choi, D.Y.;Kwag, J.H.;Park, C.H.;Jeong, K.H.;Kim, J.H.;Yoo, Y.H.;Jeong, M.S.;Han, C.B.;Choi, H.L.
    • Journal of Animal Environmental Science
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    • v.14 no.3
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    • pp.149-158
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    • 2008
  • The purpose of this study was to determine the effect of milking system type on milking center effluent production through the four seasons. Four different types of milking systems (Bucket, Pipeline, Tandem and Herringbone) were estimated, in duplicate, through the different seasons. The following conclusions can be drawn from this study. 1. The quantity of wastewater produced from Tandem and Herringbone milking systems were significantly larger than Bucket milking system (p<0.05). 2. The main wastewater production was from the washing of milking apparatus. Tandem and Herringbone milking systems produced 398.8 and $407.7{\ell}$/day of wastewater, respectively, for apparatus washing. These values were significantly higher than the other milking systems during the summer (p<0.05). 3. The average wastewater production from the various milking systems was $15.4{\ell}$/head/day. The quantity of wastewater production during summer ($16.4{\ell}$/head/day) season was higher than of the other seasons. 4. The highest level of $BOD_5$ ($906.4mg/\ell$) was produced from the washing of the parlor floor and the lowest level of $BOD_5$ ($212.4mg/\ell$) was produced from the washing of the udders of the cows. 5. The pH of dairy wastewater was in the range of $7.3{\sim}8.2$ and the average levels of $BOD_5$, COD, SS, T-N, and T-P were 731.2, 479.0, 751.6, 79.1, $14.7mg/\ell$, respectively. Following conclusions can be drawn from this experiment. The quantities of wastewater production from Bucket, Pipeline, Tandem and Herringbone milking system were 143.9, 487.9, 914.0, and $856.7{\ell}$, respectively. The average wastewater produced from the milking systems was $15.4{\ell}$/head per day. In order to effectively manage on the wastewater from milking systems, dairy farms need to consider the milking system type and farm size when determining the optimum wastewater treatment system.

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Implementation of an User Interface Developing Tool for 3D Simulator (3차원 시뮬레이터의 사용자 인터페이스 개발 도구 구현)

  • Yoon, Ga-Rim;Jeon, Jun-Young;Kim, Young-Bong
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.504-511
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    • 2016
  • 3D simulation programs or games on a smart phone and a personal computer have often employed 3D graphic processing techniques and 3D graphical views. However, the user interfaces in those 3D programs have sticked to take a typical 2D style user interface and thus the combination of a 2D user interface view and a 3D simulation view give us a mismatched sense. Since a 2D user interface has been based on the windows controls, it causes sometime DC conflicts between a simulation view and an interface view. Therefore, we will implement the UI developing tool which can be inserted into the pipeline structure for the development of a 3D simulation software and also follows the view-handler design pattern in Microsoft windows system. It will provide various graphical effects such as the deformation of UI depending on the view direction of simulation view and the sitting pose of user. This developing tool gives the natural user interface which heightens the sense of unity with a given 3D simulation view.