• Title/Summary/Keyword: picture map

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Design and Implementation of Realty Trade Information Management System based on WWW (WWW에 기반한 부동산 거래 정보 관리 시스템 설계 및 구현)

  • 권석형;김명선;김양희;정창성
    • Spatial Information Research
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    • v.4 no.1
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    • pp.75-81
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    • 1996
  • Realty Trade Information Hanagement System(RTIMS) is intended to provide the services relat¬ed to realty business activity such as registration, search, negotiation, and information analysis. Introduction of the geographic information processing concept into the system has a great effect on the overall service processes of the realty business. This system is designed and implemented for remote users to easily get the informations about the target realty and to achieve a proper negotiation, by offering the various kinds of geographic informations including map, moving picture, photo, and so on. Futher, users can access RTIMS through WWW(World Wide Web) without additional client emulator.

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Large-Eddy Simulation of Turbulent Flow in a Concentric Annulus with Rotation of the Inner Cylinder (안쪽 실린더가 회전하는 동심 환형관 내 난류 유동의 대형와 모사)

  • Chung, Seo-Yoon;Sung, Hyung-Jin
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.28 no.4
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    • pp.467-474
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    • 2004
  • A large-eddy simulation is performed for turbulent flow in a concentric annulus with the inner wall rotation at Re$\sub$Dh/=8900 for three rotation rates N=0.2145, 0.429 and 0.858. Main emphasis is placed on the inner wall rotation effect on near-wall turbulent structures. Near-wall turbulent structures close to the inner wall are scrutinized by computing the lower-order statistics. The anisotropy invariant map for the Reynolds stress tensor and the invariant function are illustrated to reveal the altered anisotropy in turbulent structure. Probability density functions of the splat/anti-splat process are explored to develop a sufficiently complete picture of the contributions of the flow events to turbulent production. The present numerical results show that the altered turbulent structures may be attributed to the centrifugal instability, which leads to the augmentation of sweep and ejection events.

Design and Implementation of a Effective Group Manager Application (소프트웨어공학적 방법론을 고려한 소설 네트워크 서비스의 그룹 관리용 어플리케이션의 설계 및 구현)

  • Lee, Sangkon
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.6 no.2
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    • pp.119-133
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    • 2013
  • This paper is to present a new social network system that is convenient to group message system. For this system, we implement a group messaging system, chatting, position monitoring, file transfer, picture drawing and/or editing, photo management system, and we combine them as one group manager application based on smart system.

Painterly Rendering with Directional Stroke (영역 분할 및 병합을 이용한 방향성을 가지는 스트로크 생성에 관한 연구)

  • Cha, Jeong Seob;Lee, Hyo Keun;Park, Young Sup;Yoon, Kyung Hyun
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.1
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    • pp.21-28
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    • 2002
  • This paper presents a brush stroke direction creation method to distill painterly expressions from picture images. In actual paintings, each brush stroke has the same directionality in one segmented area. but directionality changes in the area of image border edges. This study employed the following methods to implement the directionality of the brush stroke area by: (1) detecting edge in input images, (2) region splitting and merging based on quad-tree division method, and (3) composing a direction map to create brush strokes with the same directionality in the segmented area. The results of the implementation enabled the simulation of the directionality of the stroke area shown in actual paintings.

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An image sequence coding using edge classified finite state vector quantization (윤관선 분류 유한상태 벡터 양자화를 이용한 영상 시퀀스 부호화)

  • 김응성;이근영
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.9A
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    • pp.2372-2382
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    • 1998
  • In this paper, we propose a new edge based finite state vector quantization method having better performance than conventional side-match finite state vector quantization. In our proposed scheme, each dCT transformed block is classified to 17 classes according to edge types. Each class has a different codebook based on its characteristis. Encoder classified each block to motion block or stationary block and constructed a merging map by using edge and motion information, and sent to decoder. We controled amoutn of bing bits transmitted with selecting modes accoridng to bandwidth of transmitting channel. Compared with conventional algorithms, H.263 and H.261 at low bit rate, our proposed algorithm shows better picture quality and good performance.

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Soccer Image Sequences Mosaicing Using Reverse Affine Transform

  • Yoon, Ho-Sub;Jung Soh;Min, Byung-Woo;Yang, Young-Kyu
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.877-880
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    • 2000
  • In this paper, we develop an algorithm of soccer image sequences mosaicing using reverse affine transform. The continuous mosaic images of soccer ground field allows the user/viewer to view a “wide picture” of the player’s actions The first step of our algorithm is to automatic detection and tracking player, ball and some lines such as center circle, sideline, penalty line and so on. For this purpose, we use the ground field extraction algorithm using color information and player and line detection algorithm using four P-rules and two L-rules. The second step is Affine transform to map the points from image to model coordinate using predefined and pre-detected four points. General Affine transformation has many holes in target image. In order to delete these holes, we use reverse Affine transform. We tested our method in real image sequence and the experimental results are given.

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Big-data Analytics: Exploring the Well-being Trend in South Korea Through Inductive Reasoning

  • Lee, Younghan;Kim, Mi-Lyang;Hong, Seoyoun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.6
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    • pp.1996-2011
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    • 2021
  • To understand a trend is to explore the intricate process of how something or a particular situation is constantly changing or developing in a certain direction. This exploration is about observing and describing an unknown field of knowledge, not testing theories or models with a preconceived hypothesis. The purpose is to gain knowledge we did not expect and to recognize the associations among the elements that were suspected or not. This generally requires examining a massive amount of data to find information that could be transformed into meaningful knowledge. That is, looking through the lens of big-data analytics with an inductive reasoning approach will help expand our understanding of the complex nature of a trend. The current study explored the trend of well-being in South Korea using big-data analytic techniques to discover hidden search patterns, associative rules, and keyword signals. Thereafter, a theory was developed based on inductive reasoning - namely the hook, upward push, and downward pull to elucidate a holistic picture of how big-data implications alongside social phenomena may have influenced the well-being trend.

Design and Implementation of Immersive Media System Based on Dynamic Projection Mapping and Gesture Recognition (동적 프로젝션 맵핑과 제스처 인식 기반의 실감 미디어 시스템 설계 및 구현)

  • Kim, Sang Joon;Koh, You Jon;Choi, Yoo-Joo
    • KIPS Transactions on Software and Data Engineering
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    • v.9 no.3
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    • pp.109-122
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    • 2020
  • In recent, projection mapping, which has attracted high attention in the field of realistic media, is regarded as a technology to increase the users' immersion. However, most existing methods perform projection mapping on static objects. In this paper, we developed a technology to track the movements of users and dynamically map the media contents to the users' bodies. The projected media content is built by predefined gestures just using the user's bare hands without the special devices. An interactive immersive media system has been implemented by integrating these dynamic projection mapping technologies and gesture-based drawing technologies. The proposed realistic media system recognizes the movements and open / closed states of the user 's hands, selects the functions necessary to draw a picture. The users can freely draw the picture by changing the color of the brush using the colors of any real objects. In addition, the user's drawing is dynamically projected on the user's body, allowing the user to design and wear his t-shirt in real-time.

Information Hiding Technique in Smart Phone for the Implementation of GIS Web-Map Service (GIS 웹 맵 서비스 구현을 위한 스마트 폰에서의 정보은닉 기법)

  • Kim, Jin-Ho;Seo, Yong-Su;Kwon, Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.13 no.5
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    • pp.710-721
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    • 2010
  • Recently, for the advancement of embedded technology about mobile device, a new kind of service, mash-up is appeared. It is service or application combining multimedia content making tool or device and web-GIS(geographic information system) service in the mobile environment. This service can be ease to use for casual user and can apply in various ways. So, It is served in web 2.0 environment actively. But, in the mashup service, because generated multimedia contents linked with web map are new type of multimedia contents which include user's migration routes in the space such as GPS coordinates. Thus, there are no protection ways for intellectual property created by GIS web-map service users and user's privacy. In this paper, we proposed a location and user information hiding scheme for GIS web-map service. This scheme embeds location and user information into a picture that is taken by camera module on the mobile phone. It is not only protecting way for user's privacy but is also tracing way against illegal photographer who is peeping person through hidden camera. And than, we also realized proposed scheme on the mobile smart phone. For minimizing margin of error about location coordinate value against contents manipulating attacks, GPS information is embedded into chrominance signal of contents considering weight of each digit about binary type of GPS coordinate value. And for tracing illegal photographer, user information such as serial number of mobile phone, phone number and photographing date is embedded into frequency spectrum of contents luminance signal. In the experimental results, we confirmed that the error of extracted information against various image processing attacks is within reliable tolerance. And after file format translation attack, we extracted embedded information from the attacked contents without no damage. Using similarity between extracted one and original templete, we also extracted whole information from damaged chrominance signal of contents by various image processing attacks.

Image Compression Using DCT Map FSVQ and Single - side Distribution Huffman Tree (DCT 맵 FSVQ와 단방향 분포 허프만 트리를 이용한 영상 압축)

  • Cho, Seong-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.10
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    • pp.2615-2628
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    • 1997
  • In this paper, a new codebook design algorithm is proposed. It uses a DCT map based on two-dimensional discrete cosine of transform (2D DCT) and finite state vector quantizer (FSVQ) when the vector quantizer is designed for image transmission. We make the map by dividing input image according to edge quantity, then by the map, the significant features of training image are extracted by using the 2D DCT. A master codebook of FSVQ is generated by partitioning the training set using binary tree based on tree-structure. The state codebook is constructed from the master codebook, and then the index of input image is searched at not master codebook but state codebook. And, because the coding of index is important part for high speed digital transmission, it converts fixed length codes to variable length codes in terms of entropy coding rule. The huffman coding assigns transmission codes to codes of codebook. This paper proposes single-side growing huffman tree to speed up huffman code generation process of huffman tree. Compared with the pairwise nearest neighbor (PNN) and classified VQ (CVQ) algorithm, about Einstein and Bridge image, the new algorithm shows better picture quality with 2.04 dB and 2.48 dB differences as to PNN, 1.75 dB and 0.99 dB differences as to CVQ respectively.

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