• Title/Summary/Keyword: performance scalability

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Performance Analysis of LDAP System in High Performance Grid Environments (고성능 Grid 환경에서의 LDAP 시스템의 성능분석)

  • Quan Chenghao;Kim, Hiecheol;Lee, Yongdoo
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2003.05a
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    • pp.3-7
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    • 2003
  • For high performance Grid environments, an efficient GIS(Grid Information Service is required In the Metacomputing Directory Service(MDS) of the Glogus middleware, the Lightweight Directory Access Protocol(LDAP), which is a distributed directory service protocol, is used. The LDAP GIS differs from general purpose LDAP directories in that most of the LDAP operations are write in Grid environments. To get an efficient design of the GIS, it is thus required to analyze the performance of the LDAP system in the context of Grid environments. This paper presents the result of a performance analysis of LDAP systems. The main objective of the evaluation is to see the performance scalability of the LDAP system in the Grid environment where the write operations prevails. Based on these results, we suggest directions of an efficient LDAP-based GIS for a high performance Grid.

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Implementation and Performance Analysis of High Performance Computing Library for Parallel Processing (병렬처리를 위한 고성능 라이브러리의 구현과 성능 평가)

  • 김영태;이용권
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.7
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    • pp.379-386
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    • 2004
  • We designed a portable parallel library HPCL(High Performance Computing Library) with following objectives: (1) to provide a close relationship between the parallel code and the original sequential code that will help future versions of the sequential code and (2) to enhance performance of the parallel code. The library is an interface written in C and Fortran programming languages between MPI(Message Passing Interface) and parallel programs in Fortran. Performance results were determined on clusters of PC's and IBM SP4.

The Comparison of Performance Hierarchical Routing Protocols in Wide Area Sensor Field

  • Park, SeaYoung;Jung, KyeDong;Lee, Jong-Yong
    • International journal of advanced smart convergence
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    • v.5 no.1
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    • pp.8-15
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    • 2016
  • Studies have been made for the wireless sensor network protocols by a number of researchers to date. In particular, the studies as to the hierarchical protocol LEACH algorithm was concentrated. Various studies have been derived for the performance of the protocol is based on the LEACH protocol have been made. Improved algorithms have been proposed continuously. On the other hand, The performance comparison and evaluation of the improved algorithm is insufficient. Therefore, we compared the performance for the ML-LEACH (Multi Hop-Layered) and DL-LEACH (Dual Hop-Layered) been derived mainly LEACH. scalability, energy consumption, CH elected, network lifetime were selected as a Performance evaluation items.

High-Performance Korean Morphological Analyzer Using the MapReduce Framework on the GPU

  • Cho, Shi-Won;Lee, Dong-Wook
    • Journal of Electrical Engineering and Technology
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    • v.6 no.4
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    • pp.573-579
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    • 2011
  • To meet the scalability and performance requirements of data analyses, which often involve voluminous data, efficient parallel or concurrent algorithms and frameworks are essential. We present a high-performance Korean morphological analyzer which employs the MapReduce framework on the graphics processing unit (GPU). MapReduce is a programming framework introduced by Google to aid the development of web search applications on a large number of central processing units (CPUs). GPUs are designed as a special-purpose co-processor. Their programming interfaces are typically formulated for graphics applications. Compared to CPUs, GPUs have greater computation power and memory bandwidth; however, GPUs are more difficult to program because of the design of their architectures. The performance of the Korean morphological analyzer using the MapReduce framework on the GPU is evaluated in comparison with the CPU-based model. The proposed Korean Morphological analyzer shows promising scalable performance on distributed computing with the GPU.

Hierarchical Performance Modeling and Simulation of Scalable Computer System (확장성을 고려한 계층적 시스템 성능 모델 및 시뮬레이션)

  • 김흥준
    • Journal of the Korea Society for Simulation
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    • v.4 no.2
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    • pp.1-16
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    • 1995
  • The performance of a computer system depends on the system architecture and workload, and the high performance required in many applications can be achieved by the scalability of the system architecture and workload. This paper presents scalable workload, a performance metric of scalable speedup and hierarchical modeling for the scalable computer system as well as the development of the object-oriented simulator spmplC++ Which is an advanced C++ version of the discrete event-driven simulation environment smplE. In addition, this paper presents two examples of applying scalable speedup, hierarchical modeling and simulator smplC++ to analyze the performance effect of the sclcbility in a multiprocessor system and a network-based client/server system.

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Research Trends for Improving MPI Collective Communication Performance (MPI 집합통신 성능 향상 연구 동향)

  • H.Y., Ahn;Y.M., Park;S.Y., Kim;W.J., Han
    • Electronics and Telecommunications Trends
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    • v.37 no.6
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    • pp.43-53
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    • 2022
  • Message Passing Interface (MPI) collective communication has been applied to various science and engineering area such as physics, chemistry, biology, and astronomy. The parallel computing performance of the data-intensive workload in the above research fields depends on the collective communication performance. To overcome this limitation, MPI collective communication technology has been extensively researched over the last several decades to improve communication performance. In this paper, we provide a comprehensive survey of the state-of-the-art research performed on the MPI collective communication and examine the trends of recently developed technologies. We also discuss future research directions for providing high performance and scalability to large-scale MPI applications.

Performance Analysis of Blockchain Consensus Protocols-A Review

  • Amina Yaqoob;Alma Shamas;Jawad Ibrahim
    • International Journal of Computer Science & Network Security
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    • v.23 no.6
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    • pp.181-192
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    • 2023
  • Blockchain system brought innovation in the area of accounting, credit monitoring and trade secrets. Consensus algorithm that considered the central component of blockchain, significantly influences performance and security of blockchain system. In this paper we presented four consensus protocols specifically as Proof of Work (PoW), Proof of Stake (PoS), Delegated Proof of Stake (DPoS) and Practical Byzantine Fault-Tolerance (PBFT), we also reviewed different security threats that affect the performance of Consensus Protocols and precisely enlist their counter measures. Further we evaluated the performance of these Consensus Protocols in tabular form based on different parameters. At the end we discussed a comprehensive comparison of Consensus protocols in terms of Throughput, Latency and Scalability. We presume that our results can be beneficial to blockchain system and token economists, practitioners and researchers.

Congestion Control Method of Area of Interest in Distributed Virtual Environment (분산가상환경에서 참여자 관심영역의 혼잡도 조절기법)

  • 유석종
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.550-558
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    • 2004
  • Previous researches on scalability problem of distributed virtual environment (DVE) have been mainly focused on spatial partitioning of area of interest (AOI). Congestion phenomena by avatar groups in AOI have been neglected relatively However, AOI congestion is highly related to scalability of DVE because it exhausts system resources such as network bandwidth and rendering time, and could be a bar to perform collaboration among participants. In this paper, this will be defined as the problem that must be solved for the realization of the scalable DVE, and a model will be proposed to measure and control congestion situation in AOI. The purposes of the proposed model are to prevent high density of participants in AOI, and to protect stable collaboration in DVE. For evaluation of the performance it is compared with a previous method by defining the resource cost model which is dynamically activated to AOI congestion.

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Local Recovery in Reliable Multicast Protocols by Separating NAK-suppression from Error Recovery Request (신뢰성 있는 멀티캐스트 프로토콜에서 NAK 메시지의 기능 분리를 통한 지역적 오류 복구)

  • Jung, Choong-Il;Lee, Yun-Hee;Park, Chang-Yun
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.559-569
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    • 2001
  • With the growth of the Internet, applications using the reliable multicast protocol are increasing. Two important requirements of reliable multicasting are reliability and scalability. To enhance scalability, many methods have been proposed. A typical method is a local recovery scheme. This paper proposes a new stable and effective protocol with the following features. The first is to apply the discipline of the separations of concerns to NAK message. By dividing the functions of the NAK message into the error recovery request and the NAK-suppression, each function can be optimized. Second, a local representative, which is selected gradually and distributively, executes error recovery in somewhat deterministic manner. Finally, by dynamically adjusting the TTL value of the control message, the error recovery domain can be optimized. The proposed scheme has been implemented and experimented on Network Simulator. Compared to the existing schemes, the performance results show that scalability has not only been enhanced but also error recovery time and network overhead have been reduced.

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Studies on Joint Source/Channel Coding for MPEG-4 Scalable Video Transmission in Mobile Broadcast Receiving Environments (이동방송수신환경에서 MPEG-4 계층적 비디오 전송을 위한 결합 소스/채널 부호화에 관한 연구)

  • Lee Woon-Moon;Sohn Won
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.3 s.303
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    • pp.31-40
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    • 2005
  • In this paper, we develop an approach toward JSC(Joint Source-Channel Coding) method for MPEG-4 based FGS(Fine Granular Scalability) video coding and transmission in fixed and mobile receiving environment(Digital Audio Broadcasting, DAB). The source coder used MPEG-4 FGS video codec, the channel coder used RCPC(Rate Compatible Punctured Convolution) code and the modulation method used QPSK modulation. We have considered channel environment of AWGN and mobile receiving environment. This study determined optimum Trade-off point between source bit rate and channel coding rate in variable channel states. We compared FGS-JSC method and general single layer CBR(Constant Bit Rate) transmission. In this results, FGS-JSC was appeared better performance than CBR transmission.