• 제목/요약/키워드: perception space

검색결과 804건 처리시간 0.029초

상업공간에서 시지각 공간유도를 위한 재료 표현방법에 관한 연구 (Ways of expressing materials to create visual perception spaces in commercial spaces)

  • 이곡숙;정선희;서지은
    • 한국실내디자인학회논문집
    • /
    • 제20권2호
    • /
    • pp.167-175
    • /
    • 2011
  • This study analyzed the ways of expressing materials to create visual perception spaces in "commercial spaces". The result is as follows. First, it has been discovered that expressing materials in commercial spaces plays an important role in creating various visual perception spaces as well as discriminative spaces, in commercial spaces. Hence, it will be necessary to make a multilateral study on how you can express materials to create visual perception spaces. Second, by referring to earlier studies, four types of space have been deduced as visual perception spaces. These are: "expansion", "central", "borderline" and "decoration" spaces. Third, by considering the space types and characteristics as well as the expressing materials, the criteria for the ways of expressing materials to create visual perception spaces in commercial spaces. Finally, looking at these expression methods, images of "expansion" spaces have most commonly been expressed indistinctly by using the materials and patterns. The profound images of "central" spaces were displayed using the materials and their symbolic images have been shown using the materials and colors. In the "borderline" spaces, the areas have been distinctly segmented or expressed in limited spaces by using the materials and colors. Visual designs were displayed in the "decoration" spaces by using materials from other space fields. All these phenomena have demonstrated that various new materials are being used to create various distinctive designs in commercial spaces. The result of this study shall act as basic reference materials in devising visual designs needed in creating various visual perception spaces.

휴게실 공간의 조명환경에 대한 시각적 감지 및 심리적 반응에 따른 공간 인지도 변화 (Variation of Spatial Cognition According to Visual Perception and Psychological Responses for Lighting Environments in Rest Space)

  • 김재상;이지현;김수영
    • 설비공학논문집
    • /
    • 제24권5호
    • /
    • pp.443-453
    • /
    • 2012
  • This study examines visual perception and spatial satisfaction according to lighting conditions. Field measurements and surveys were performed in three rest space of university buildings where various lighting conditions were employed. Results indicate that overall impression of space improved when low color temperature, such as 3,000 K governed overall lighting environment and accent lighting was used for wall surfaces. Lighting conditions that kept uniform illuminance levels using area light sources containing fluorescent lamps with 6,500 K failed to keep favorable spatial satisfaction for space. High color temperature was not recommended for lighting in rest space. Asymmetrical illuminance levels formed by low color temperature such as 3000 K is recommended to keep positive mood and improve spatial satisfaction in rest space. Overall impression of the space was influenced by visual comfort, color temperature, spatial satisfaction and brightness. Spatial satisfaction for space was effectively impacted by psychological comfort, color temperature and overall impression for lighting conditions. Psychological comfort in space was influenced by color temperature, spatial satisfaction and visual annoyance from reflected light.

전시공간의 구성축과 관람순로에 관한 기초적 연구 (Study on the Movement and Structural Axis in Exhibition Space)

  • 정수영;차소란;임채진
    • 한국실내디자인학회:학술대회논문집
    • /
    • 한국실내디자인학회 2003년도 춘계학술발표대회 논문집
    • /
    • pp.44-49
    • /
    • 2003
  • Exhibition can be a type of mass-communication since it should contains some 'meaning' or 'message' that is to be delivered. The purpose of visiting museum is to view exhibits. Thus, factors, such as exhibits, exhibition media, show-case, direction signs, and gates, form visual perception, which means there exists homogeneity between visual perception and action. Visitors acquire knowledge by the space interaction when one can acknowledge the consecutive time flow while moving along the exhibition space. Visitors' movements can be formed by visual and perceptive experience that follows environmental stimulus and individual desire. Therefore, museum visitors experience certain shift flow with visual perception caused by the continuity of space. Thus, the research on development of focus in continuity is required. In addition, if the quality of exhibition space and organized continuity with visual diversity can be improved in exhibition design, it would expand the function of communication in exhibitions.

  • PDF

교사의 교실공간 활용의식의 현황분석 -초등학교 교사를 대상으로- (An Analysis about the Elementary School Teachers' Perception of Classroom Space Utilization)

  • 석민철;류호섭
    • 교육시설 논문지
    • /
    • 제23권1호
    • /
    • pp.43-54
    • /
    • 2016
  • The purpose of this study was to survey teachers' perception of classroom space utilization through analyzing the physical environment of elementary school classrooms (56 classrooms in 10 schools). Most of the teachers arranged desks in the two person parallel type (sectional layout : standard type) for their classes. Although the number was small, some classrooms used the T type, H type, U type, group type, and the teachers of such cases used these layouts for children's play activities or group learning. Some teachers changed the desk layout depending on the contents of learning or for different atmosphere of class, but about 40% of the teachers used the same classroom layout without any change during a semester. When the teachers' perception of classroom space utilization was examined according to the type and change of desk layout, the quantity and characteristics of posts, the position of posting spaces, and the size of activity spaces in the classroom, most of the teachers tended to be conventional without any characteristic, and only 16% of them were relatively active in utilizing classroom spaces. In addition, teachers of a relatively small class were more active in utilizing classroom spaces. In particular, perception was very low to utilize the classroom as a space for children's life or play activities or various types of learning. These findings suggest that it is necessary to improve teachers' perception of classroom space utilization in the future.

Research on Scene Features of Mixed Reality Game Based on Spatial Perception-Focused on "The Fragment" Case Study

  • Li, Wei;Cho, Dong-Min
    • 한국멀티미디어학회논문지
    • /
    • 제24권4호
    • /
    • pp.601-609
    • /
    • 2021
  • This article combines literature and empirical research based on space perception theory and the case study of mixed reality game "The Fragment." It is concluded that the mixed reality scene under space perception has a three-level visual definition. This definition carries out a corresponding level analysis of the scenes of the "The Fragment" game and draws up the constituent factors of the mixed reality game scene characteristics. Finally, through questionnaire data investigation and analysis, it is verified that the three factors of virtual reality coexistence, human-computer interaction, and local serviceability can better explain the characteristics of mixed reality game scenes. At the end of the study, it is concluded that the definition of three levels of visual hierarchy and the constituent factors of mixed reality game scenes can provide reference and help for other mixed-reality game designs and a brief description of future research plans.

종교공간에 있어서 현상학적인 빛의 연출에 관한 연구 (A Study on the Effects of the Phenomenological Light in the Religious Space)

  • 김미례;김문덕
    • 한국실내디자인학회:학술대회논문집
    • /
    • 한국실내디자인학회 2006년도 추계학술발표대회 논문집
    • /
    • pp.135-140
    • /
    • 2006
  • From the ancient to contemporary architecture, the light has been an important theme determining the characteristics of interior space. Especially in the religious space, the light was manipulated to express the worship for a god more than a physical element of the nature. It implied that human's space perception through the light was considered prior to the space itself. The perceptual experience in space was primarily elicited by the light with other factors, such as water, texture, and sound which temporarily renewed and updated the information of space. In this study, we critically analyzed the effects of the light which enhanced human's perceptual experience in the religious space in the view of Merleau Ponty's phenomenological philosophy. We suggested that the light was one of the mos4 effective factors to express the characteristics of the religious space with respect to the Phenomenological Light which contributed to the continuity of time, expansion and direction of space, immaterialzation, and perceptual illusion.

  • PDF

인터넷 이용자의 여론 지각과 의견 표현: 현실공간과 사이버공간의 비교 (Internet Users' Willingness to Expression and Perception of Public Opinion: The Comparison between Real Space and Cyber Space)

  • 한혜경
    • 한국언론정보학보
    • /
    • 제23권
    • /
    • pp.189-221
    • /
    • 2003
  • 이 연구는 여론 지각이 의견표현에 미치는 영향을 현실공간과 사이버공간에서 비교한 연구이다. 사이버공간은 현실공간과 달리 관계로부터의 고립이 개인에게 가져다줄 위험이 미미하다. 그 결과 사이버공간은 자신의 의견을 소수 의견이라고 지각하는 사람이 다수 의견이라고 지각하는 사람들보다 의견표현을 자제해야한다고 생각할 이유가 별로 없다. 따라서 현실공간에서는 다수 지각자보다 의견표현 수준이 낮은 소수지각자라 하더라도 사이버공간에서는 다수 지각자만큼 적극적으로 의견을 표현할 것이라고 이 연구에서는 예측했다. 분석결과 이 예측은 타당한 것으로 나타났다. 또한 이 연구의 분석결과는, 다수 지각이냐 소수 지각이냐가 아니라 여론 지각과 관련하여 의견표현의 적극성에 더 큰 차이를 가져오는 것은 자신의 의견과 여론의 향방을 비교하는데 성공하느냐 여부 그 자체임을 보여준다. 현실공간에서도 소수 지각자는 최소한 비교에 실패한 사람들 즉, 의견과 지각 차원에서 명확한 판단을 하지 못하는 사람들보다 의견표현에 더 적극적이기 때문이다. 이처럼 다수지각과 소수지각이 의견표현의 적극성 정도에 미치는 영향은 공간에 따라 다르게 나타나지만, 두 공간에서 의견표현에 더 적극적인 사람들은 대체로 유사한 특성을 지닌다. 어떤 공간이든지 이슈를 중요하게 생각하는 사람일수록, 커뮤니케이션에 대한 우려를 적게 하는 사람들일수록, 그리고 나이가 많은 사람들일수록 더 적극적으로 의견을 표현한다. 다면 현실공간에서는 이에 더해 성, 진보보수성향과 같은 인구사회학적 특성이, 사이버공간에서는 온라인 대화 빈도와 같은 특성이 의견표현의 적극성 정도에 영향을 미치는 것으로 나타난다.

  • PDF

공동주거단지 개발에 따른 주변 거주자의 생활권 인식변화특성 연구 - 광주광역시 사례를 중심으로 - (Study on the Changes in Residents’ Perception of Neighborhood in the Surrounding Area after the Housing Complex Development - Focused on the cases in Gwang-Ju -)

  • 이수용;오세규;조성우
    • 한국주거학회논문집
    • /
    • 제21권2호
    • /
    • pp.49-58
    • /
    • 2010
  • This study aims to examine how residents' perception of Neighborhood in the surrounding area changes to the spatial configuration changes due to co-residential area development in old urban area, and find out the characteristics of the perception changes. The research findings are as follows: First, the results of the spatial configuration changes analyzed by Space Syntax Model show that the integration value is between 0.5 and 0.7, which implies that the development in the old urban area does not contribute to the establishment of hierarchy. When the development takes place with the renewal of streets with consideration of the urban context, however, the integration improves relatively. Second, the actual distance and accessibility due to the street network appear to influence the residents' perception of Neighborhood. After the development, the residents' scope of perception increases on average. Third, the changes in the integration value of the streets after the development appear to influence the residents' scope of perception of Neighborhood. It turns out that there are frequent changes in the residents' scope of perception in the surrounding area around the streets with large increase in integration value, and the perception scope also moves to the center.

존 듀이의 경험이론을 통한 이용자 공간 지각 특성 연구 (Study on the Characteristics of the User Space Perception through the Use Dewey's Theory of Experience)

  • 고귀한;김정곤;강민기
    • 한국실내디자인학회논문집
    • /
    • 제22권3호
    • /
    • pp.100-107
    • /
    • 2013
  • In smart era, concept of User experience has been an important issue both in academic and practical areas in recent years. Interactive space became one of the major design paradigms. For elevating the interactive effect, we need user?centered design methodology which uses the influential factors on the interactivity. As, well developed information technology made a lot of changes to various fields of our society, interactive space with the concept of HCI became a big issue in environmental design field. In this interactive space, various types of informative factors of the given space are sent using sensor and computer networking technology to the main system. So, a user's movement in the space in more than just a movement itself-user's movement now forms a important spatial structure that leads the narrative of the space. in this research, I will come up with the problems that the interactive space has right now, and analyze what the public space must have, and combine them with interactive space by HCI theory. architecture space is not the old space adapting digital technology. In order to take the role as new space paradigm. environment and technology, it has to develop technology continuously and experimental space at the same time. It must have co-evolution of architecture space field and others through organic network. by that, the evolution of space will be in the way that combines space which is responded to human emotion and user centric human friendly.

동서양 건축에서의 공간과 시간 (Space and Time in the Architectures of the East and the West)

  • 김성우
    • 건축역사연구
    • /
    • 제13권3호
    • /
    • pp.97-117
    • /
    • 2004
  • The tradition of architecture in the East and the West are different in many ways. One of the basic cause of such difference, however, is the different ways of perception of space and time. This paper aims to identify the attitude of perception of space and time in the cultures of the East and the West, and its influence on architecture. Degrees of importance placed on either space or time, as well as the modes of perception of space and time are discussed in relation to architecture. Basically, the architecture of the West seems to be more spatially oriented than the East, and this have much to do with the fact that the tradition of Western architecture is visually oriented. On the other hand, East Asian architecture have been more conscious on bodily feeling and its movement in architecture. Spatial units of traditional Eastern architecture, are arranged in such a way in which man can experience the change of space that is supposed to be organized to form a sequential message. Thus, in the East, temporal dimension is more deliberately included in the course of architectural experience compared to the cases of the West. Although it is not easy to attempt any kind of value judgment on such aspects, it is necessary to understand how the different perception of space and time influenced architectural outcome, especially when one wants to understand the cultural cause that have made the architectures of the East and the West very different. Such understanding is particularly important in East Asia where their future of architecture depends much on how they harmonize the Eastern and Western background which are already built up as two cultural structure in their consciousness to be able to create more desirable architecture for themselves.

  • PDF