• 제목/요약/키워드: pattern.

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우울증 변증도구의 신뢰도, 타당도 평가 (Reliability and Validity Analysis of the Instrument on Pattern Identifications for Depression)

  • 이헌수;강위창;정인철
    • 동의신경정신과학회지
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    • 제26권4호
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    • pp.407-416
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    • 2015
  • Objectives: This study was performed to evaluate the reliability and validity of the instrument on pattern identifications for depression. Methods: Two assessors carried out an evaluation about the instrument on pattern identifications for depression, targeting 201 participants, who after taking the HAM-D score over 12 or under 7 twice. Results: Inter-assessor reliability was higher than intra-assessor reliability in a reliability analysis about classification of pattern identification evaluated by the instrument on pattern identifications for depression. Reliability of intra-assessor and inter-assessor showed a moderate to strong agreement when reliability analysis about classification score of the pattern identification had been performed. Reliability analysis to evaluate the validity of the instrument on pattern identifications for depression showed moderate agreement. Conclusions: The results reveal that reliability analysis of the instrument on pattern identifications for depression showed an over moderate agreement and validity analysis represented a positive correlation.

생체모방형 수중 다관절 로봇의 추진력 제어를 위한 유영 패턴 재생성 (Modified Swimming Pattern to Control Propulsive Force for Biomimetic Underwater Articulated Robot)

  • 정성환;이지홍
    • 로봇학회논문지
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    • 제11권4호
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    • pp.285-292
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    • 2016
  • For articulated swimming robots, there have been no researches about controlling the motion or trajectory following. A control method for articulated swimming robot is suggested by extending a previous algorithm, ESPG (Extended Swimming Pattern Generator). The control method focuses on the situation that continuous pre-determined swimming pattern is applied for long range travelling. In previous studies, there has not been a way to control the propulsive force when a swimming pattern created by ESPG was in progress. Hence, no control could be made unless the swimming pattern was completed even though an error occurred while the swimming pattern was in progress. In order to solve this problem, this study analyzes swimming patterns and suggests a method to control the propulsive force even while the swimming pattern was in progress. The angular velocity of each link is influenced and this eventually modifies the propulsive force. However, The angular velocity is changed, a number of problems can occur. In order to resolve this issue, phase compensation method and synchronization method were suggested. A simple controller was designed to confirm whether the suggested methods are able to control and a simulation has affirmed it. Moreover, it was applied to CALEB 10 (a biomimetic underwater articulated robot) and the result was verified.

3차원 데이터를 활용한 장갑형 햅틱(Haptic)용 기본 패턴 개발 (Basic Pattern Development of Haptic Gloves from 3D Data)

  • 김소영;이예진;박혜준
    • 한국의류학회지
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    • 제32권8호
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    • pp.1226-1232
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    • 2008
  • Tight fitting glove pattern is necessary to convey oscillation to the skin from the sensors attached on the hands as found in the haptic device. However, it has been difficult to provide customized glove pattern for haptic device so far. The objective of the paper is to develop a 2D pattern that fit tightly to hands by adopting the recent 3D technology to the clothing science. In this study, the user graphic interface application software(2C-AN) for the semi-automatic garment pattern generation has been utilized to develop the methodology of construct tight-fitting glove pattern for the hand in natural position. A basic pattern was developed directly from the 3D images of hand and the verification of the proposed pattern was also provided.

스커트 원형 자동제도 프로그램을 위한 기본단위의 체계화에 관한 연구 (A Study of Identifyign and Organizing Modules for Skirt Pattern Making Program)

  • 임남영
    • 복식문화연구
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    • 제2권1호
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    • pp.93-104
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    • 1994
  • Nowadays computer technology is being applied in various areas of apparel design. In particular, since the task of pattern making is to be performed by a set of predefined drawing rules, the effect of computer application in pattern making will be significant, There have been a large number of studies on pattern making program. For instance, the previous studies have developed computer programs for pattern making of women's wear, men's wear, children's wear, Han-Bok, etc. Most of them have focused on the development of computer program for a particular kind of apparel only and, however, have disregarded the feasibility of developing a multi-purposed computer program so that is just can be modified to adopt for various styles. For example, by widening the hem-wide of the basic H-Line skirt and then connecting its waist line and widened hem-wide, we can draw the A-Line skirt. Therefore, we have developed a program which can make a pattern for the basic skirt and can mae, with a slight change of he program, other patterns for various style as well. The objective of this paper is to identify and organize modules which will be used for developing a general pattern making computer system. This general pattern making system is a computer program by which we can draw a variety of apparel styles. This system is restricted to skirt pattern making only. there presentation scheme used in organizing these modules is an AND-OR tree, the one being often used in representing a complex problem in artificial intelligence domain.

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인간 관절 에너지 분석을 통한 이족로봇의 자연스러운 보행 제어 (Control Gait Pattern of Biped Robot based on Human's Sagittal Plane Gait Energy)

  • 하승석;한영준;한헌수
    • 제어로봇시스템학회논문지
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    • 제14권2호
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    • pp.148-155
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    • 2008
  • This paper proposes a method of adaptively generating a gait pattern of biped robot. The gait synthesis is based on human's gait pattern analysis. The proposed method can easily be applied to generate the natural and stable gait pattern of any biped robot. To analyze the human's gait pattern, sequential images of the human's gait on the sagittal plane are acquired from which the gait control values are extracted. The gait pattern of biped robot on the sagittal plane is adaptively generated by a genetic algorithm using the human's gait control values. However, gait trajectories of the biped robot on the sagittal plane are not enough to construct the complete gait pattern because the biped robot moves on 3-dimension space. Therefore, the gait pattern on the frontal plane, generated from Zero Moment Point (ZMP), is added to the gait one acquired on the sagittal plane. Consequently, the natural and stable walking pattern for the biped robot is obtained, as proved by the experiments.

패턴분류를 위한 온톨로지 기반 퍼지 분류기 (Ontology-based Fuzzy Classifier for Pattern Classification)

  • 이인근;손창식;권순학
    • 한국지능시스템학회논문지
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    • 제18권6호
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    • pp.814-820
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    • 2008
  • 최근, 패턴분류에 온톨로지를 이용하려는 연구가 다양한 분야에서 시도되고 있다. 그러나 대부분의 이러한 연구에서는 패턴분류 관련 지식을 표현한 온톨로지지가 패턴분류 과정에서 단순히 참조되는 수준에 머물고 있다. 본 논문에서는 퍼지 규칙기반 분류기를 확장한 온톨로지 기반 퍼지 분류기를 제안한다. 이를 위해 퍼지규칙 기반 패턴분류 방법을 개념화하여 온톨로지를 구성하고, 패턴분류를 위한 온톨로지 추론 규칙을 생성한다. 그리고 IRIS 데이터집합의 패턴분류 실험을 통해 온톨로지 기반 퍼지 분류기의 타당성을 보인다.

일본 소수(小岫)에 나타난 문양분석 (Analysis of Pattern on the Japanese Kosode)

  • 박옥련;이행화
    • 한국의류산업학회지
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    • 제1권1호
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    • pp.62-68
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    • 1999
  • The study has examined about the origin and change of traditional Japanese dress "Kosode" and classified it according to its ages and also classified its patterns which appeared on the Kosode by its kinds, and divide the patterns with constituent method and expressional method and so, studied and analyzed them with type of patterns according to the change of the times. The result of research were as follows: 1. Subject of patterns that appeared on the Kosode was used with mainly plant pattern, animals pattern, pictorial pattern, artificial pattern, and abstract patterns. 2. Expressional method of this patterns was mostly expressed simply with tie dyeing in ancient times, but it changed complex its expressional method and diversely due to the development of common's culture as time goes on. 3. For the arrangement of its pattern were arranged regularly mostly make demarcate and though they are as if seemed dispersed, but a characteristic that can find regulations in it. 4. Transition of patterns that appeared on the Kosode it developed at the beginning of ancient syouboon, Katasuso pattern and Katamigaori patterns at the samurai's society in the medieval society and developed to Koicho kosode and Kambun kosode in modern times.

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3D CAD System에 의한 안동포의류제품 패턴설계 (Andongpo Apparel Pattern Design Connected with the 3D Apparel CAD System)

  • 김희숙
    • 한국의류산업학회지
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    • 제11권1호
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    • pp.112-120
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    • 2009
  • The purpose of this study is to develop Andongpo apparel pattern design connected with the Apparel CAD system. It includes pattern making, grading, marking program. In this study, it will be able to make apparel pattern quickly and accurately by using Apparel CAD system. The results were as following : Computerization of the pattern making process is expected to provide higher accuracy and efficiency in apparel pattern making for narrow and expensive Andongpo. ESMOD pattern making method was selected as basic pattern. Tailored jacket patterns were developed for Andongpo. Refer to and . The jacket patterns developed is automatically depicted by inputting consumer's body size. Tailored jacket patterns for Andongpo were marked by using marking program in Apparel CAD system. The efficiency of marking appeared of 70% or more in Andongpo jacket patterns. This results is showed it has an effect on narrow and expensive Andongpo. 3tailored jacket patterns will be able to make a simulation by 3D Apparel CAD system. The results of this study is expected to provide higher consumer's satisfaction and internet brand launching. In addition, encouraging majority of the young to participate in using CAD program for Andongpo is regarded as beneficial for the reinforcement of competitiveness of traditional clothing business.

인체 부위별 치수증감을 반영한 길 원형 그레이딩에 관한 연구 (Study on the Basic Bodice Pattern Grading according to the Measurement Variations of the Body)

  • 정명숙
    • 한국지역사회생활과학회지
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    • 제20권4호
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    • pp.571-578
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    • 2009
  • This study was to apply the measurement variations of each region of the body to the basic bodice pattern grading and to provide the clothing pattern fit for the human body. Grading variation used in the apparel industry was researched and new grading variation was proposed by analyzing the statistical data of body measurements. The statistical variation in body measurements was applied to set the optimum grading region and variation. Five sizes were used by split grading method and drawn with Bust Circumference and waist length based on the middle size. Differences between the grading pattern and the drawing pattern were analyzed by overlapping them and measuring each region. The measurement variations of drawing patterns between the sizes were very different from those of statistical data. On the other hand, the measurement variations of grading patterns between the sizes and those of statistical data were similar. In summary, the grading pattern by applying the measurement variations to the region of the body was superior to the drawing pattern drawn by the basic measurements for clothing fitness.

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척추동물의 Isozyme에 관한 비교연구: III. 한국산 뱀목의 Lactate 및 Malate Dehydrogenase Isozyme

  • 김순옥;조동현;박상윤
    • 한국동물학회지
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    • 제16권1호
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    • pp.55-65
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    • 1973
  • 한국에서 서식하는 뱀과, 살모사과, 및 북살모사과에 속하는 몇종의 파충류에서 각 장기별로 MDH 및 LDH isozyme을 조사하였던 바 MDH는 2개의 isozyme으로 구성되어 있는 점이 동일하였다. 그러나 대륙유혈목이의 MDH isozyme은 이동속도가 빠른 점이 다른 종과 다르다. 뱀과, 살모사과 및 북살모사과의 구성원 각 종에서 4개의 LDH isozyme을 확인할 수 있었다. 근과 간조직의 LDH isozyme은 근본적으로 같은 pattern이었고 $LDH_4$가 없는 것이 뱀과, 살모사과 및 북살모사과의 특징이었다. 한편 심장에서는 2개의 LDH isozyme이 발견되는데 근조직과는 반대되는 pattern 이었다. 위 homogenate에서 나타나는 LDH isozyme은 심장의 pattern과 동일하다고 볼수 있는데 살모사과와 북살모사과에서는 4개의 isozyme이 나타나는 점이 독특하였다. 따라서 실험 동물의 MDH 및 LDH isozyme pattern에서 의미있는 다양성을 발견할 수 없었다.

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