• Title/Summary/Keyword: path partition

Search Result 45, Processing Time 0.021 seconds

Path-based In-network Join Processing for Event Detection and Filtering in Sensor Networks (센서 네트워크에서 이벤트 검출 및 필터링을 위한 경로기반 네트워크-내 조인 프로세싱 방법)

  • Jeon, Ju-Hyuk;Yoo, Jae-Soo;Kim, Myoung-Ho
    • Journal of KIISE:Databases
    • /
    • v.33 no.6
    • /
    • pp.620-630
    • /
    • 2006
  • Event-detection is an important application of sensor networks. Join operations can facilitate event-detection with a condition table predefined by a user. When join operations are used for event-detection, it is desirable, if possible, to do in-network join processing to reduce communication costs. In this paper, we propose an energy-efficient in-network join algorithm, called PBA. In PBA, each partition of a condition table is stored along the path from each node to the base station, and then in-network joins are performed on the path. Since each node can identify the parts to store in its storage by its level, PBA reduces the cost of disseminating a condition table considerably Moreover, while the existing method does not work well when the ratio of the size of the condition table to the density of the network is a little bit large, our proposed method PBA does not have such a restriction and works efficiently in most cases. The results of experiments show that PBA is efficient usually and especially provides significant cost reduction over existing one when a condition table is relatively large in comparison with the density of the network, or the routing tree of the network is high.

A Partitioned Compressed-Trie for Speeding up IP Address Lookups (IP 주소 검색의 속도 향상을 위한 분할된 압축 트라이 구조)

  • Park, Jae-Hyung;Jang, Ik-Hyeon;Chung, Min-Young;Won, Yong-Gwan
    • The KIPS Transactions:PartC
    • /
    • v.10C no.5
    • /
    • pp.641-646
    • /
    • 2003
  • Packet processing speed of routers as well as transmission speed of physical links gives a great effect on IP packet transfer rate in Internet. The router forwards a packet after determining the next hop to the packet's destination. IP address lookup is a main design issue for high performance routers. In this paper, we propose a partitioned compressed-trie for speeding-up IP address lookup algorithms based on tie data structure by exploiting path compression. In the ,proposed scheme, IP prefixes are divided into several compressed-tries and lookup is performed on only one partitioned compressed-trie. Memory access time for IP address lookup is lessen due to compression technique and memory required for maintaining partition does not increased.

Prolong life-span of WSN using clustering method via swarm intelligence and dynamical threshold control scheme

  • Bao, Kaiyang;Ma, Xiaoyuan;Wei, Jianming
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.10 no.6
    • /
    • pp.2504-2526
    • /
    • 2016
  • Wireless sensors are always deployed in brutal environments, but as we know, the nodes are powered only by non-replaceable batteries with limited energy. Sending, receiving and transporting information require the supply of energy. The essential problem of wireless sensor network (WSN) is to save energy consumption and prolong network lifetime. This paper presents a new communication protocol for WSN called Dynamical Threshold Control Algorithm with three-parameter Particle Swarm Optimization and Ant Colony Optimization based on residual energy (DPA). We first use the state of WSN to partition the region adaptively. Moreover, a three-parameter of particle swarm optimization (PSO) algorithm is proposed and a new fitness function is obtained. The optimal path among the CHs and Base Station (BS) is obtained by the ant colony optimization (ACO) algorithm based on residual energy. Dynamical threshold control algorithm (DTCA) is introduced when we re-select the CHs. Compared to the results obtained by using APSO, ANT and I-LEACH protocols, our DPA protocol tremendously prolongs the lifecycle of network. We observe 48.3%, 43.0%, and 24.9% more percentages of rounds respectively performed by DPA over APSO, ANT and I-LEACH.

The Role of Membranes and Intracellular Binding Proteins in Cytoplasmic Transport of Hydrophobic Molecules : Fatty Acid Binding Proteins and Long Chain Fatty Acids (세포내 소수성 물질 이동에서 막과 세포내 결합단백질의 역살 : 지방산 결합 단밸직과 장쇄 지방산)

  • 김혜경
    • Journal of Nutrition and Health
    • /
    • v.30 no.6
    • /
    • pp.658-668
    • /
    • 1997
  • Path of a small hydrophobic molecule through the aqueous cytoplasma is not linear. Partition may favor membrane binding by several orders of magnitude : thus significant membrane association will markedly decrease the cytosolic transport rate. The presence of high concentration of soluble binding proteins for these hydrophobic molecules would compete with membrane association and thereby increase transport rate. For long chain fatty acid molecules, a family of cytosolic binding proteins collectively known as the fatty acid binding proteins(FABP), are thought to act as intracellular transport proteins. This paper examines the mechanism of transfer of fluorescent antyroyloxy-labeled fatty acids(AOFA) from purified FABPs to phosholipid membranes. With the exception of the liver FABP, AOFA is transferred from FABP by collisional interaction of the protein with a acceptor membrane. The rate of transfer increased markedly when membranes contain anionic phospholipids. This suggests that positively charged residues on the surface of the FABP may interact with the membranes. Neutralization of the surface lysine residues of adipocyte FABP decreased fatty acid transfer rate, and transfer was found to proceed via aqueous diffusion rather than collisional interaction. Site specific mutagenesis has further shown that the helix-turn-helix domain of the FABP is critical for interaction with anionic acceptor membranes. Thus cytosolic FABP may function in intracellular transport of fatty acid to decrease their membranes association as well as to target fatty acid to specific subcellular sites of utilization.

  • PDF

NETWORK-ADAPTIVE ERROR CONTROL FOR VIDEO STREAMING OVER WIRELESS MULTI-HOP NETWORKS

  • Bae, Jung-Tae;Kim, Jong-Won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2009.01a
    • /
    • pp.385-389
    • /
    • 2009
  • Multi-hop wireless mesh networks (WMNs) suffer from significant packet losses due to insufficient available bandwidth and high channel error probability. To conquer packet losses, end-to-end (E2E) error control schemes have been proposed. However, in WMNs, E2E error control schemes are not effective in adapting to the time-varying network condition due to large delay. Thus, in this paper, we propose a network-adaptive error control for video streaming over WMNs that flexibly operates E2E and hop-by-hop (HbH) error control according to network condition. Moreover, to provide lightweight support at intermediate nodes for HbH error control, we use path-partition-based adaptation. To verify the proposed scheme, we implement it and evaluate its transport performance through MPEG-2 video streaming over a real IEEE 802.11a-based WMN testbed.

  • PDF

An Efficient Overlay for Unstructured P2P File Sharing over MANET using Underlying Cluster-based Routing

  • Shah, Nadir;Qian, Depei
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.4 no.5
    • /
    • pp.799-818
    • /
    • 2010
  • In traditional unstructured P2P file sharing network, each peer establishes connections with a certain number of randomly chosen other peers. This would lead to redundant traffic and P2P network partition in mobile ad hoc network (MANET). We propose an approach to construct an efficient unstructured P2P overlay over MANET using underlying cluster-based routing (CBRP). One of the peers in the P2P network is used as a root-peer to connect all peers. Each peer maintains connection with physically closer peers such that it can reach the root-peer. The peer constructs a minimum-spanning tree consisting of itself, its directly connected neighbor peers and 2-hop away neighbor peers to remove far away redundant links and to build an overlay closer to the physical network. Due to on-demand nature of inter-cluster routing of CBRP, the positioning algorithm for MANET is used to retrieve the file by a peer from the source peer via shorter path in the physical network. We can show by simulation that our approach performs better in comparison with the existing approach.

WLAN-based Indoor Positioning Algorithm Using The Environment Information Surround Access Points (AP 주변 환경 정보를 이용한 WLAN 기반 실내 위치추정 알고리즘)

  • Kim, Mi-Kyeong;Shin, Yo-Soon;Park, Hyun-Ju
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.15 no.3
    • /
    • pp.551-560
    • /
    • 2011
  • Recently, There has been increasing concern about WLAN-based indoor positioning system. Most of the existing WLAN-based positioning systems use a fingerprinting method as a main approach. In the fingerprinting approach, the accuracy of the location of a mobile objects is proportional to the number of reference points. However, depending on the increasing number of reference points in the training phase, it requires more time and effort to create fingerprint database. To solve these problems, we propose the new indoor positioning algorithm that calculate the distance between a mobile objects and an AP using the information of surrounding environment WLAN based APs and applied the particle filter to the proposed algorithm in order to improve the accuracy of the estimated location in this paper. To implement this algorithm, at first environmental information database such as wall, iron door, glass door, partition etc. existing in the periphery of the AP should be established. The positioning use attenuation model and path loss model. Our experimental results with proposed algorithm are verified that the positioning accuracy was low but solved the problems with fingerprinting, compared with other positioning algorithms.

A Minimum Cut Algorithm Using Maximum Adjacency Merging Method of Undirected Graph (무방향 그래프의 최대인접병합 방법을 적용한 최소절단 알고리즘)

  • Choi, Myeong-Bok;Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.13 no.1
    • /
    • pp.143-152
    • /
    • 2013
  • Given weighted graph G=(V,E), n=|V|, m=|E|, the minimum cut problem is classified with source s and sink t or without s and t. Given undirected weighted graph without s and t, Stoer-Wagner algorithm is most popular. This algorithm fixes arbitrary vertex, and arranges maximum adjacency (MA)-ordering. In the last, the sum of weights of the incident edges for last ordered vertex is computed by cut value, and the last 2 vertices are merged. Therefore, this algorithm runs $\frac{n(n-1)}{2}$ times. Given graph with s and t, Ford-Fulkerson algorithm determines the bottleneck edges in the arbitrary augmenting path from s to t. If the augmenting path is no more exist, we determine the minimum cut value by combine the all of the bottleneck edges. This paper suggests minimum cut algorithm for undirected weighted graph with s and t. This algorithm suggests MA-merging and computes cut value simultaneously. This algorithm runs n-1 times and successfully divides V into disjoint S and V sets on the basis of minimum cut, but the Stoer-Wagner is fails sometimes. The proposed algorithm runs more than Ford-Fulkerson algorithm, but finds the minimum cut value within n-1 processing times.

Facial Expression Control of 3D Avatar by Hierarchical Visualization of Motion Data (모션 데이터의 계층적 가시화에 의한 3차원 아바타의 표정 제어)

  • Kim, Sung-Ho;Jung, Moon-Ryul
    • The KIPS Transactions:PartA
    • /
    • v.11A no.4
    • /
    • pp.277-284
    • /
    • 2004
  • This paper presents a facial expression control method of 3D avatar that enables the user to select a sequence of facial frames from the facial expression space, whose level of details the user can select hierarchically. Our system creates the facial expression spare from about 2,400 captured facial frames. But because there are too many facial expressions to select from, the user faces difficulty in navigating the space. So, we visualize the space hierarchically. To partition the space into a hierarchy of subspaces, we use fuzzy clustering. In the beginning, the system creates about 11 clusters from the space of 2,400 facial expressions. The cluster centers are displayed on 2D screen and are used as candidate key frames for key frame animation. When the user zooms in (zoom is discrete), it means that the user wants to see mort details. So, the system creates more clusters for the new level of zoom-in. Every time the level of zoom-in increases, the system doubles the number of clusters. The user selects new key frames along the navigation path of the previous level. At the maximum zoom-in, the user completes facial expression control specification. At the maximum, the user can go back to previous level by zooming out, and update the navigation path. We let users use the system to control facial expression of 3D avatar, and evaluate the system based on the results.

An Energy Efficient Unequal Clustering Algorithm for Wireless Sensor Networks (무선 센서 네트워크에서의 에너지 효율적인 불균형 클러스터링 알고리즘)

  • Lee, Sung-Ju;Kim, Sung-Chun
    • The KIPS Transactions:PartC
    • /
    • v.16C no.6
    • /
    • pp.783-790
    • /
    • 2009
  • The necessity of wireless sensor networks is increasing in the recent years. So many researches are studied in wireless sensor networks. The clustering algorithm provides an effective way to prolong the lifetime of the wireless sensor networks. The one-hop routing of LEACH algorithm is an inefficient way in the energy consumption of cluster-head, because it transmits a data to the BS(Base Station) with one-hop. On the other hand, other clustering algorithms transmit data to the BS with multi-hop, because the multi-hop transmission is an effective way. But the multi-hop routing of other clustering algorithms which transmits data to BS with multi-hop have a data bottleneck state problem. The unequal clustering algorithm solved a data bottleneck state problem by increasing the routing path. Most of the unequal clustering algorithms partition the nodes into clusters of unequal size, and clusters closer to the BS have small-size the those farther away from the BS. However, the energy consumption of cluster-head in unequal clustering algorithm is more increased than other clustering algorithms. In the thesis, I propose an energy efficient unequal clustering algorithm which decreases the energy consumption of cluster-head and solves the data bottleneck state problem. The basic idea is divided a three part. First of all I provide that the election of appropriate cluster-head. Next, I offer that the decision of cluster-size which consider the distance from the BS, the energy state of node and the number of neighborhood node. Finally, I provide that the election of assistant node which the transmit function substituted for cluster-head. As a result, the energy consumption of cluster-head is minimized, and the energy consumption of total network is minimized.