• 제목/요약/키워드: palette

검색결과 108건 처리시간 0.031초

색채 감성 팔레트를 이용한 병원의 색채계획 연구 - 고려대학교 구로병원 신사옥을 대상으로 - (A Study on hospital color plan by color sensibility palette - Korea University Guro hospital new building in the object)

  • 문은배
    • 한국실내디자인학회논문집
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    • 제16권2호
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    • pp.295-302
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    • 2007
  • The use of colors plays an important role in the field of space design. The selection of proper colors influences on people who use space by making the most of the psychological and physical functions of colors. Especially, the medical space is relatively more important than other indoor spaces in the selection of colors. The medical space has to be something to do with diversity and functions, and at the same time with stability and quietude, as well as the space with general convenient facilities. Color is not only related to the expression but also to the distinction of things and the existence. It also functions as a visual language. Human beings depend heavily on the function of color as a visual language. According to previous studies, human beings depend on color by 80% of the whole range of eyesight. Thus, color is an important factor in recognizing things and space. For example, in hospital, it Is very important to apply proper colors to various medical treatment spaces for the sake of patients' rest and healing. Various colors which do not consider the function of patients' rest and healing may make the space confusing against the change of space and structure. It is also important to apply colors to the change of space and structure. Another key point that I would like to make is that color has visual, direct and physical influence on the human body. For example, the color red with long wavelength serves to regulate body temperature. Research on the color scheme for hospitals should consider both physical and psychological factors. That is why the research should be carried out in depth through continuous clinical demonstration. The present research aims to outline color planning.

가상환경 네비게이션 시스템을 위한 실시간 컬러 양자화 기술 (A Real-time Color Quantization Method for Virtual Environments Navigation System)

  • 임헌규;백두원
    • 한국컴퓨터정보학회논문지
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    • 제12권4호
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    • pp.53-59
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    • 2007
  • 저 사양 HMD(Head Mounted Display)를 사용하는 가상 환경 네비게이션 시스템은 true-color 이미지를 제한 된 색으로 표현 할 때 이미지를 양자화 해야 한다. 그러한 시스템은 고정된 팔래트를 이용하여 이미지를 양자화 한다. 인간의 눈은 시선부분의 색변화에 민감하기 때문에 시선부분의 색을 고려하여 동적으로 팔래트를 생성하고 이를 이용하여 이미지를 양자화 한다면 사용자는 가상 환경을 보다 생동감 있게 느낄 수 있다. 본 논문에서는 사용자가 가상환경을 보다 생동감 있게 느끼게 하기 위한 컬러 양자화 방법을 제안하고 제안 방법을 이용하여 가상환경 네비게이션 시스템을 구성하였다. 네비게이션 시스템은 사용자의 시선이 변할 때 마다 이미지를 양자화 하여 HMD를 통해 사용자에게 양자화된 이미지를 보여준다. 본 논문에서는 제안 방법을 이용한 시스템의 선호도를 조사 하였으며 대부분의 사용자가 제안 방법을 이용한 시스템을 선호 하였다.

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한 . 중 . 일 궁궐건축의 색채 특성 비교연구 (A Comparative Study on the Color Design Element in Traditional Palaces of Korea, China and Japan)

  • 박영순;이현정;조은숙;진경옥
    • 한국실내디자인학회논문집
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    • 제13권2호
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    • pp.168-175
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    • 2004
  • The purpose of this study is to ascertain the color design element in traditional palaces among those in the neighboring three nations of East Asia, notably Korea, China and Japan. Undoubtedly the ultimate goal to be pursued, by so doing, has to be inquiry into the identical prototype of Korean color design element. The East Asian color palette is rich in symbolic meaning, mostly these color are in harmony with the nature and human life. In this study, the color of the traditional palace is characterized by the actual color use. The colors of China are various, but they concentration R~G, middle/high level of chroma. In Korea, the colors in palace are distributed in YR/GY, middle/low chroma, relatively higher value. While the major features of Japan color are YR/achromatic with middle/low levels of value and chroma.

Simulation of Power Line Communication Slient Node Problem Using OPNET

  • Huh, Jun-Ho;Seo, Kyungryong
    • 한국멀티미디어학회논문지
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    • 제20권3호
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    • pp.491-499
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    • 2017
  • The Information & Communication Technology (ICT) and the Internet of Things (IoT) have become the major issues in Republic of Korea recently. While RS-232, Zigbee, and WiFi-related technologies are used in the ICT-based systems, we focus on the Power Line Communication (PLC) in this paper. By carrying out OPNET simulations, we've implemented the PLC Router Node Model, PLC Terminal Node Model, PLC Link Model, and PLC Palette Model and executed the simulations arranging 20 holds within the range of 400m (20m apart). As a result, we confirmed that the slient node problem had occurred at the point of 200m-2000m (as of 2016) distance preventing further communications. However, the control group, by contrast, was able to carry out the communications by installing a router. We expect that this paper will contribute to the development of a foundation technology which will saves costs by performing the simulation prior to building actual large-scale ICT Complex in the future work.

주거공간 실내이미지에 따른 색채팔레트 개발에 관한 연구 (Development of the color palettes leer the residential interiors according to the image types)

  • 하승아;박영순
    • 한국실내디자인학회논문집
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    • 제26호
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    • pp.72-78
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    • 2001
  • The purpose of this study is to develop the color palettes which are applicable to the color deign process for residential interiors according to the image types. To achieve this purpose, review of literature, questionnaire survey, and contents analysis were used. The major results of this study are as follows : The interior color images are clearly divided into 4 types, such as 'sophisticated', 'natural', 'gorgeousl', and 'casual'From the results of color palette, these 4 color image types are found to be very closely related to the interior image. It means that color image is very important element in Interior design process. Therefore, it is helpful to plan the color design according to the image types of interior color for good interior design.

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A PRACTICAL LOOK AT MONTE CARLO VARIANCE REDUCTION METHODS IN RADIATION SHIELDING

  • Olsher Richard H.
    • Nuclear Engineering and Technology
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    • 제38권3호
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    • pp.225-230
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    • 2006
  • With the advent of inexpensive computing power over the past two decades, applications of Monte Carlo radiation transport techniques have proliferated dramatically. At Los Alamos, the Monte Carlo codes MCNP5 and MCNPX are used routinely on personal computer platforms for radiation shielding analysis and dosimetry calculations. These codes feature a rich palette of variance reduction (VR) techniques. The motivation of VR is to exchange user efficiency for computational efficiency. It has been said that a few hours of user time often reduces computational time by several orders of magnitude. Unfortunately, user time can stretch into the many hours as most VR techniques require significant user experience and intervention for proper optimization. It is the purpose of this paper to outline VR strategies, tested in practice, optimized for several common radiation shielding tasks, with the hope of reducing user setup time for similar problems. A strategy is defined in this context to mean a collection of MCNP radiation transport physics options and VR techniques that work synergistically to optimize a particular shielding task. Examples are offered in the areas of source definition, skyshine, streaming, and transmission.

지각적으로 고화질을 보장하는 심층암층기술 (High Quality perceptual Steganographic Techiques)

  • 장기식;정창호;이상진;양일우
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 컴퓨터소사이어티 추계학술대회논문집
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    • pp.157-160
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    • 2003
  • Recently, several steganographic algorithms for two-color binary images have been proposed. In this paper, we propose a steganographic algorithm which embeds a secret message into bitmap images and palette-based images. To embed a message, the suggested algorithm divides a bitmap image into bit-plane images from LSB-plane to MSB-plane for each pixel, and considers each bit-plane image as a binary one. The algorithm splits each bit-plane image into m$\times$n blocks. and embeds a r-bit(r=[log$_2$(mn+1]-1) message into the block. And our schemes embed a message to every bit-plane from LSB to MSB to maximize the amount of embedded message and to minimize the degradation. The schemes change at most two pixels in each block. Therefore, the maximal color changes of the new algorithm are much smaller than other bit-plane embedding schemes' such as the substantial substitution schemes.

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인테리어트렌드 분석을 통한 색채 팔레트 개발에 관한 연구 (A Study on Production of Color Palette by Analysis of Interior Trend)

  • 서지은;김순미;이인효;안옥희
    • 한국조명전기설비학회:학술대회논문집
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    • 한국조명전기설비학회 2008년도 춘계학술대회 논문집
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    • pp.155-158
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    • 2008
  • 본 연구는 여러 분야에서 언급되어지고 있는 인테리어트렌드를 조사 정리하고, 각 트렌드의 특성을 비교 분석하여 이들을 대표할 수 있는 키워드를 순수, 자연, 혼성의 3개로 추출하였다. 이를 중심으로 2008년 인테리어트렌드를 분류하고, 각 트렌드를 표현하는 색채를 조사하고 재정리하여 3개의 키워드를 대표할 수 있는 색채를 팔레트로 작성하였다. 작성된 색채 팔레트는 거주자들이 개성에 맞는 실내공간을 디자인하는데 효과적으로 활용될 것이며 디자이너와의 상호이해도 높일 수 있을 것이라 기대한다.

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Color Similarity Definition Based on Quantized Color Histogram for Clothing Identification

  • Choi, Yoo-Joo;Moon, Nam-Mee
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2009년도 IWAIT
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    • pp.396-399
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    • 2009
  • In this paper, we present a method to define a color similarity between color images using Octree-based quantization and similar color integration. The proposed method defines major colors from each image using Octree-based quantization. Two color palettes to consist of major colors are compared based on Euclidean distance and similar color bins between palettes are matched. Multiple matched color bins are integrated and major colors are adjusted. Color histogram based on the color palette is constructed for each image and the difference between two histograms is computed by the weighted Euclidean distance between the matched color bins in consideration of the frequency of each bin. As an experiment to validate the usefulness, we discriminated the same clothing from CCD camera images based on the proposed color similarity analysis. We retrieved the same clothing images with the success rate of 88 % using only color analysis without texture analysis.

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LUMENA Program을 이용한 의상 시뮬레이션에 관한 연구 I (A Study on Costume Design Simulation using LUMENA Program I)

  • 장수경
    • 한국의류학회지
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    • 제16권2호
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    • pp.255-262
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    • 1992
  • A computer simulation methiod for costume design has been developed using LUMENA, a generic-purpose 2-dimensional graphic software. In this study the palette, tone chart, fabric chart, styling chart, and costume drawing were constructed on the computer. In costume design simulation, fabric swatches with various colors and patterns were applied to the base garment image taken by using a scanner or a video camera. In this procedure the original 3-dimensional effect was fully retained. Using this simulation method, a number of costume designs could be carried out in short time without actually making the garment. A portfolio including the tone chart, fabric chart, styling chart, costume drawing, and simulation results were made for the purpose of demonstration, using the animation tools of LUMENA.

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