• 제목/요약/키워드: own satisfaction development

검색결과 138건 처리시간 0.024초

꽃공예 활동 프로그램의 치유효과 분석 - 지각된 스트레스, 우울, 자아존중감을 중심으로 - (Analysis of the Healing Effects of a Flower Craft Activity Program - Focusing on Perceived Stress, Depression, and Self-Esteem -)

  • 심영도;강대구
    • 농촌지도와개발
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    • 제30권4호
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    • pp.171-186
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    • 2023
  • This study aims to explore comprehensively the effects of a flower craft activity program focused on perceived stress, depression, and self-esteem of adult with mixed methods. The main results of this study are as follows. In the mixed analysis results, perceived stress was reduced by immersing oneself in completing one's own work through flower craft activities, as distracting thoughts in the head disappeared. In the case of depression, depression decreased in the relationship between group members who worked together to complete their own work through flower craft activities. In the case of self-esteem, it was analyzed that flower craft activities had the effect of increasing self-esteem through the satisfaction of the need for life and self-esteem. In future study, this suggests that the healing program applied based on this can be comprehensively reviewed, modified, and supplemented to reorganize it into a more effective flower craft activity program.

스크래치를 활용한 게임 개발자 진로체험 프로그램 개발 (Development of Game Developer Career Experience Program using Scratch)

  • 김수환;김상홍
    • 컴퓨터교육학회논문지
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    • 제23권1호
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    • pp.45-52
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    • 2020
  • 본 연구의 목적은 학습자 참여를 촉진하는 게임 개발자 진로체험 프로그램을 개발하고 그 효과를 검증하는 것이다. 현재 잡월드에서 운영하고 있는 게임 개발자 진로체험 교육 프로그램은 수동적인 코스로 구성되어 있어서 학생들의 흥미가 떨어지고 수동적인 활동만 가능하다. 본 연구에서는 학습자 참여를 촉진하기 위해 기존의 코스워크형 프로그램을 스크래치를 활용한 실제 게임제작을 체험하는 형태로 개선하였다. 스크래치는 창작과 공유가 가능하므로, 학생들에게 자신의 작품을 만들 수 있는 기회를 제공할 수 있다. 따라서 본 연구에서는 스크래치를 활용한 게임 개발자 체험 교육 프로그램을 개발하고 그 효과를 검증하였다. 교육 프로그램을 개발하기 위해 2회 델파이 검증을 거쳤으며, 1회 전문가 협의회를 실시하였다. 또한, 초등학생 22명, 중학생 30명을 대상으로 파일럿 수업을 실시하고 만족도 검증을 실시하였다. 연구 결과, 개발된 교육 프로그램은 도움여부, 만족도, 효과성, 인식도에서 긍정적인 결과를 보였다.

카지노 유치지역 주민의 도박참여 및 도박중독 실태와 삶의 만족도: 강원도 폐광지역을 중심으로 (Gambling Behavior, Gambling-related Problem, and The Satisfaction with Life among the Residents Who Live in the Location of Casinos)

  • 이인혜
    • 한국심리학회지 : 문화 및 사회문제
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    • 제11권4호
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    • pp.67-82
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    • 2005
  • 본 연구에서는 카지노를 유치한 강원 남부 폐광지역 주민들의 도박참여 및 도박중독의 실태를 살펴보고, 도박참여와 도박중독의 정도에 따라 주민이 지각하는 삶의 만족도에서 차이가 있는지, 그리고 폐광지역 내에서도 지역 간 차이가 있는지를 확인해 보고자 하였다. 이를 위해 본 연구에서는 카지노 시설과의 근접성에 따라 지역을 세 곳으로 구분하였다, 고한·사북읍, 태백시, 그리고 기타 정선군 지역. 이 세 지역에 거주하는 주민 559명에게 도박실태 척도, K-NODS, 카지노의 영향력에 대한 지각 척도, 그리고 삶의 만족도 척도를 실시하였다. 연구결과, 도박중독과 삶의 만족도 간에는 유의미한 부적 상관을 보였다. 거주지에 따라 카지노의 영향력에 대한 지각, 도박중독 그리고 삶의 만족도에서 차이가 있었다. 카지노의 영향력에 대해서는 태백이 고한·사북보다 그리고 태백이 정선의 기타지역보다 더 긍정적으로 지각하였고, 삶의 만족도에서는 기타지역이 고한·사북지역과 태백지역보다 더 긍정적으로 나타났다. 반대로 도박중독은 고한·사북이 태백지역보다 높았다. 거주지에 따른 도박중독자 수에서도 차이가 있었다. 문제성 및 병적 도박자군에 속하는 사람의 비율은 고한·사북이 태백과 기타지역보다 2배 이상 높은 것으로 나타났고, 병적 도박 집단이 다른 집단들보다 여러 가지 도박행위에 관여하는 정도가 컸다. 이 같은 결과에 대해 낙후된 지역 경제에 도움을 주기 위해 폐광지역에 카지노장이 설립되었지만 그 지역민에게 폐해로 작용될 수 있음을 논의하였다.

A Study of Chinese Kung Fu Films based on the analysis of uses and Gratifications Theory

  • Huang, Xing;Lee, Jong-Yoon;Liu, Shanshan
    • International Journal of Contents
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    • 제18권1호
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    • pp.40-55
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    • 2022
  • Kung fu films stand out among many types of films and are sought after by a large number of loyal audiences. In order to explore the mystery, we use the theory of uses and gratifications theory to study kung fu films in order to explore the audience's viewing needs of kung fu films In the existing research, most scholars adopt qualitative research and Chinese culture contained in kung fu movies. Few people use quantitative research, and this area of research is almost blank. Therefore, we conducted a quantitative research on kung fu films based on the methodology of uses and gratifications. The questions revolve around: Can kung fu movies meet audiences' needs? What is the purpose of watching a kung fu movie? After analysis with SPSS, interesting results emerged. In the regression analysis, we found that the psychological need for compensation has a positive impact on Viewing satisfaction, while the social need has a significant negative impact on viewing intention. At the end of the article, we also put forward my own solutions. We also hope to provide better suggestions for the development of Chinese kung fu films through my research, so as to make kung fu films more perfect.

Exploring the Effectiveness of Smart Education in a College Writing Course Utilizing Multimedia Learning Tools

  • Si-Yeon Pyo
    • 실천공학교육논문지
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    • 제16권2호
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    • pp.143-150
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    • 2024
  • With the development of AI, multimedia tools in education offer personalized learning environments, which foster individual competencies. This study aims to examine the effectiveness of smart education as perceived by learners through a case study of university writing classes utilizing multimedia learning tools, and to explore potential applications. To achieve this, a writing course incorporating various multimedia tools to promote interaction was designed and implemented over the course of one semester, targeting 42 university students. Through the semester, student reactions and survey results were analyzed to investigate the effects and satisfaction levels regarding the use of multimedia learning tools in writing instruction as perceived by students. The analysis revealed that multimedia-assisted writing classes effectively fostered learners' autonomy by focusing on individual needs, while also promoting interaction and encouraging spontaneous participation. Students reported recognizing the presence of diverse perspectives by comparing and communicating about each other's writing, leading to an expansion of their own thinking. In using ChatGPT, it was found that students attempted to refine their questions until they obtained the desired answers. They reported that this process deepened their understanding of the essence of the questions. These benefits led to results of high levels of students' active class engagement and satisfaction. This study contributes foundational and empirical data regarding the effectiveness and potential applications of learner-centered smart education as part of fourth industrial revolution integration research.

토종닭 농장주 및 가공업자가 바라본 토종닭 산업의 미래 방향 (Future Business Direction of Korean Native Chicken: Farmer and Processor Perspectives)

  • 윤지원;이현정;남기창;조철훈
    • 한국가금학회지
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    • 제46권1호
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    • pp.47-53
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    • 2019
  • The aim of this study was to investigate the difficulties that Korean farmers and processors currently experience with respect to the market for Korean native chicken (KNC). This study also provides suggestions by which they can overcome these difficulties. In all, sixty-nine farmers and sixty-two processors participated in our investigation, which addressed 1) the current difficulties that KNC farmers face, 2) the current importance-satisfaction measures among KNC farmers and processors, and 3) the future direction of the KNC market: farmer and processor opinions. The respondents stated that the limited number of sales stores was the most difficult market condition they faced in raising KNC, followed by feed cost, animal disease, and poor production environment. Regarding issues of importance and satisfaction, origin in raising step and slaughtering in the processing and distribution step were considered the areas most in urgent need of improvement, given farmers' and processors' high levels of dissatisfaction with these. Both the free-range farming system and the concept of animal welfare are growing in importance, given consumers' interests in these areas. As to opinions on the direction of KNC development, menu development was cited as most important, followed by public advertisement, accessibilities, business aid, and breed development. Consequently, the results show that well-organized support from both the government and related industries is needed, as chicken farmers and processors cannot resolve certain limitations inherent in the KNC industry on their own.

문제중심 학습방법을 적용한 임상실습교육의 만족도, 자율성, 성취동기와의 관계 - 모아임상실습을 증심으로 - (Relationship among Satisfaction Level with PBL-Based Clinical Practice Education, Autonomy and Achievement Motivation - the Maternal-Child Clinical Practice -)

  • 백경선;송애리;김영희;김태경
    • 동서간호학연구지
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    • 제13권2호
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    • pp.92-106
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    • 2007
  • Purpose: The purpose of this study was to examine nursing students' satisfaction level with PBL-based clinical practice, their autonomy, achievement motivation and what affected them in those regards in an attempt to lay the groundwork for providing more systematic and efficient clinical practice, Method: The subjects III this study were 138 nursing sophomores at J college who participated in PBL-based clinical practice, Results: They got a mean of 3.34, 3.83 and 3.83 in satisfaction level with the clinical practice, autonomy and achievement motivation respectively. In regard to the relationship of the satisfaction level to general characteristics including motivation of choosing the major and time for undergoing the clinical practice, the students who decided to major in nursing at their own option(3.61) were most contented with practice teaching(F=6.356, p<.01), and those who underwent the clinical practice after taking lessons(3.82) were most pleased with the content of the clinical practice (t=2.129, p<.05). Concerning connections between autonomy and general characteristics involving age, satisfaction with the major and time for the clinical practice, the students who were at the age of 22(3.92) valued themselves the most(F=3.003, P<.05). And those who found their major satisfactory (4.28) and undergo the clinical practice after taking lessons(4.37) respected others the most(F=3.133, p<.01). As to relations between achievement motivation and general characteristics, the students who were contented with their major(4.00) excelled the others who weren't in that aspect(F=6.038, p<.01). The satisfaction level with the clinical practice was positively correlated to autonomy (r=.328, p<.01) and achievement motivation(r=.476, p<.01). Conclusions: The findings illustrated that the nursing students expressed the satisfaction with the PBL-based clinical practice education. The older students who were 22 years old were more autonomous, and those who took part in the clinical practice after receiving theoretical instruction were more autonomous and more pleased with the practice. The students who found their major more satisfactory surpassed the others in autonomy and achievement motivation. There was positive correlation among the clinical-practice satisfaction level, autonomy and achievement motivation. There are some suggestions: Intensive research efforts should be directed into getting a profound grasp of PBL-based clinical practice education geared toward nursing students. The development of modules for PBL-based nursing clinical practice education was required. How to provide PBL-based theoretical education to nursing students should be studied.

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3D 프린팅을 이용한 소형 무인기 설계·제작 교육 프로그램을 위한 수업자료 개발과 적용 (Development of Instructional Materials for Micro-UAV Design and Production Program using 3D Printers and Its Application)

  • 김시태;김민성;공동재
    • 공학교육연구
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    • 제24권5호
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    • pp.46-52
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    • 2021
  • This study introduces the development and application of instructional materials for a micro-UAV (unmanned aerial vehicle) design and manufacturing program in university education for freshman/sophomore students. The ADDIE methodology was applied to the development of educational materials, which consist of 15 lessons including the aircraft design theory, 3D CAD modeling, 3D printing production, and UAV flight control. The validity of the program was evaluated with 8 expert panels. A total of 82 participants from engineering and social science grouped the 16 teams for the creative UAV wing design and cooperative interactions. The results of overall program satisfaction survey was measured highly as the average 4.54 (out of 5), so that the students were content with the professional engineering knowledge, 3D digital tools, and the opportunity to design and manufacture airplanes on their own. In conclusion, it can be confirmed that the developed program is effective for UAV education for junior level college student.

An Exploratory Research on the Improvement of Agricultural Food-related Public Organizations' Information Service : Based on the example of Okdab.kr's information service improvement strategy

  • Ham, Eunin;Lee, Jongtae
    • Agribusiness and Information Management
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    • 제10권1호
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    • pp.26-34
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    • 2018
  • Development, availability and users' participation in the information service of agricultural food sector is slower than that of other sectors in Korea. This phenomenon comes from the lack of development strategies and comparative analyses with other sectors, as well as the agricultural food industry's own characteristics which is developed based on the offline market. In this research, we will discuss about how to improve the public information service of agricultural food sector based on the example of establishing service improvement strategy by the most representative Okdab. In this research, we have drawn the following implications for development strategy of Okdab service based on three core keywords derived from benchmarking KOSIS. Three core subjects for upgrading public information service are 'analysis information with expertise and differentiation,' 'user cooperation-oriented platform,' and 'intuitive nd effective UX,' and to strength B.I. as an integrated information service of agricultural food sector, we need to identify the users' satisfaction and needs for the existing service, establish an optimized operating strategy on a short-term, mid-term and long term bases, and implement them in a positive way. Based on this positive action, it can become a trustworthy information service for the users, and we can expect the improvement of the users' recognition for its consistent usability and efficiency.

현장연구를 통한 다인용 병실 모델 개발 (Development of Ward for multi-patients through Ethnographic Field Study)

  • 권영미;정연강
    • 의료ㆍ복지 건축 : 한국의료복지건축학회 논문집
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    • 제1권1호
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    • pp.33-41
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    • 1995
  • The purpose of this study is to heighten the reusing rate of hospital making its good image ultimately and giving a feeling of satisfaction to the patients, and to suggest more pleasant and comfortable environment to the wards which the patients are spending 24 hours a day from the view of nurse. The field study was in medical ward of the C University Hospital in Seoul through ethnographic method. The data were collected through observation and interview. On the basis of the results, the ward model for 4 patients was developed so as to be able to have their own area in consideration of privacy and improvement of life level & consciousness level of patients.

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