• Title/Summary/Keyword: object orientation

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3D Accuracy Analysis of Mobile Phone-based Stereo Images (모바일폰 기반 스테레오 영상에서 산출된 3차원 정보의 정확도 분석)

  • Ahn, Heeran;Kim, Jae-In;Kim, Taejung
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.677-686
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    • 2014
  • This paper analyzes the 3D accuracy of stereo images captured from a mobile phone. For 3D accuracy evaluation, we have compared the accuracy result according to the amount of the convergence angle. In order to calculate the 3D model space coordinate of control points, we perform inner orientation, distortion correction and image geometry estimation. And the quantitative 3D accuracy was evaluated by transforming the 3D model space coordinate into the 3D object space coordinate. The result showed that relatively precise 3D information is generated in more than $17^{\circ}$ convergence angle. Consequently, it is necessary to set up stereo model structure consisting adequate convergence angle as an measurement distance and a baseline distance for accurate 3D information generation. It is expected that the result would be used to stereoscopic 3D contents and 3D reconstruction from images captured by a mobile phone camera.

Ontology-Based Recognition Mechanism for Objects in Cyber World (가상세계에서의 온톨로지 기반 객체 인식 기법)

  • Jung, Geun-Jae;Park, Jong-Hee
    • The Journal of the Korea Contents Association
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    • v.9 no.4
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    • pp.45-54
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    • 2009
  • The virtual world is simulated in terms of agents and the environment as the real world. Agents are able to perceive and recognize objects as well as components of the environmental elements in the virtual world. As a result, they are able to autonomously act in terms of their decision. They generate diverse situation that make the user to feel familiarity as they would be have like human beings. Such situations are constructed in terms of the concepts of the entities, relations and activities, and agents accordingly recognize the situations in terms of these concepts. In this paper, we propose the method to recognize and represent the shapes which are the most important feature among objects. Various shapes are represented in terms of primitive shapes and their spatial relations in depth. We use distance, direction, and orientation in order to represent basic spatial relation. In order to simplify basic signal processing, objects dynamically send messages of self information to agents, and refer to ontology as the knowledge base of the virtual world. Agents perceive the information from objects by comparing with schematic knowledge and instance knowledge in ontology.

Geometric and mechanical properties evaluation of scaffolds for bone tissue applications designing by a reaction-diffusion models and manufactured with a material jetting system

  • Velasco, Marco A.;Lancheros, Yadira;Garzon-Alvarado, Diego A.
    • Journal of Computational Design and Engineering
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    • v.3 no.4
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    • pp.385-397
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    • 2016
  • Scaffolds are essential in bone tissue engineering, as they provide support to cells and growth factors necessary to regenerate tissue. In addition, they meet the mechanical function of the bone while it regenerates. Currently, the multiple methods for designing and manufacturing scaffolds are based on regular structures from a unit cell that repeats in a given domain. However, these methods do not resemble the actual structure of the trabecular bone which may work against osseous tissue regeneration. To explore the design of porous structures with similar mechanical properties to native bone, a geometric generation scheme from a reaction-diffusion model and its manufacturing via a material jetting system is proposed. This article presents the methodology used, the geometric characteristics and the modulus of elasticity of the scaffolds designed and manufactured. The method proposed shows its potential to generate structures that allow to control the basic scaffold properties for bone tissue engineering such as the width of the channels and porosity. The mechanical properties of our scaffolds are similar to trabecular tissue present in vertebrae and tibia bones. Tests on the manufactured scaffolds show that it is necessary to consider the orientation of the object relative to the printing system because the channel geometry, mechanical properties and roughness are heavily influenced by the position of the surface analyzed with respect to the printing axis. A possible line for future work may be the establishment of a set of guidelines to consider the effects of manufacturing processes in designing stages.

Polybenzimidazole (PBI) Coated CFRP Composite as a Front Bumper Shield for Hypervelocity Impact Resistance in Low Earth Orbit (LEO) Environment

  • Kumar, Sarath Kumar Sathish;Ankem, Venkat Akhil;Kim, YunHo;Choi, Chunghyeon;Kim, Chun-Gon
    • Composites Research
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    • v.31 no.3
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    • pp.83-87
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    • 2018
  • An object in the Low Earth Orbit (LEO) is affected by many environmental conditions unlike earth's surface such as, Atomic oxygen (AO), Ultraviolet Radiation (UV), thermal cycling, High Vacuum and Micrometeoroids and Orbital Debris (MMOD) impacts. The effect of all these parameters have to be carefully considered when designing a space structure, as it could be very critical for a space mission. Polybenzimidazole (PBI) is a high performance thermoplastic polymer that could be a suitable material for space missions because of its excellent resistance to these environmental factors. A thin coating of PBI polymer on the carbon epoxy composite laminate (referred as CFRP) was found to improve the energy absorption capability of the laminate in event of a hypervelocity impact. However, the overall efficiency of the shield also depends on other factors like placement and orientation of the laminates, standoff distances and the number of shielding layers. This paper studies the effectiveness of using a PBI coating on the front bumper in a multi-shock shield design for enhanced hypervelocity impact resistance. A thin PBI coating of 43 micron was observed to improve the shielding efficiency of the CFRP laminate by 22.06% when exposed to LEO environment conditions in a simulation chamber. To study the effectiveness of PBI coating in a hypervelocity impact situation, experiments were conducted on the CFRP and the PBI coated CFRP laminates with projectile velocities between 2.2 to 3.2 km/s. It was observed that the mass loss of the CFRP laminates decreased 7% when coated by a thin layer of PBI. However, the study of mass loss and damage area on a witness plate showed CFRP case to have better shielding efficiency than PBI coated CFRP laminate case. Therefore, it is recommended that PBI coating on the front bumper is not so effective in improving the overall hypervelocity impact resistance of the space structure.

Digital Image Stabilization of Robot Buoy Using the Image of Mechanism (기구 메커니즘의 영상 정보를 이용한 부표 로봇의 영상 안정화)

  • Im, Eun;Myeong, Ho-Jun;Kim, Young-Jin;Yim, Choong-Hyuk;Kim, Dong-Hwan
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.36 no.6
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    • pp.645-651
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    • 2012
  • In this paper, we propose a new method for stabilizing the image captured from a camera mounted on a buoy robot. In this study, in order to solve the problem of cumulative errors and noise produced by a general gyro sensor measuring the orientation angle of the buoy robot, we propose new method for stabilizing the image. In this method, image processing techniques are combined with a newly designed target mounting mechanism that adapts to wave fluctuations. New target extraction and angle estimation techniques are introduced, along with the new mounting mechanism used for the camera and the target, which produce a stabilized image even if the buoy robot is on fluctuating waves.

A Study on Modified Mask for Edge Detection in AWGN Environment (AWGN 환경에서 에지 검출을 위한 변형된 마스크에 관한 연구)

  • Lee, Chang-Young;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.9
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    • pp.2199-2205
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    • 2013
  • In modern society the image processing has been applied to various digital devices such as smartphone, digital camera, and digital TV. In the field of image processing the edge detection is one of the important parts in the image processing procedure. The image edge means point that the pixel value is changed between background and object rapidly, and includes the important information such as magnitude, location, and orientation. The performance of the existing edge detection method is insufficient for the image degraded by AWGN(additive white Gaussian noise) because it detects edges by using small weighted masks. Therefore, in this paper, to detect edge in AWGN environment effectively, we proposed an algorithm that detects edge as calculated gradient of sorting vector which is transformed by estimated mask from new pixel according to each region.

The estimation of camera calibration parameters using the properties of vanishing point at the paved and unpaved road (무한원점의 성질을 이용한 포장 및 비포장 도로에서의 카메라 교정 파라메터 추정)

  • Jeong, Jun-Ik;Jeong, Myeong-Hee;Rho, Do-Whan
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.178-180
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    • 2006
  • In general, camera calibration has to be gone ahead necessarily to estimate a position and an orientation of the object exactly using a camera. Autonomous land system in order to run a vehicle autonomously needs a camera calibration method appling a camera and various road environment. Camera calibration is to prescribe the confrontation relation between third dimension space and the image plane. It means to find camera calibration parameters. Camera calibration parameters using the paved road and the unpaved road are estimated. The proposed algorithm has been detected through the image processing after obtaining the paved road and the unpaved road. There is able to detect easily edges because the road lanes exist in the raved road. Image processing method is two. One is a method on the paved road. Image is segmentalized using open, dilation, and erosion. The other is a method on the unpaved road. Edges are detected using blur and sharpening. So it has been made use of Hough transformation in order to detect the correct straight line because it has less error than least-square method. In addition to, this thesis has been used vanishing point' principle. an algorithm suggests camera calibration method using Hough transformation and vanishing point. When the algorithm was applied, the result of focal length was about 10.7[mm] and RMS errors of rotation were 0.10913 and 0.11476 ranges. these have the stabilized ranges comparatively. This shows that this algorithm can be applied to camera calibration on the raved and unpaved road.

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Smart Phone Picture Recognition Algorithm Using Electronic Maps of Architecture Configuration (건물 배치 전자도면을 이용한 모바일 폰의 피사체 인지 방법)

  • Yim, Jae-Geol;Joo, Jae-Hun;Lee, Gye-Young
    • The Journal of Society for e-Business Studies
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    • v.17 no.3
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    • pp.1-14
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    • 2012
  • As the techniques of electronic and information are advancing, the computing power of a smart phone is becoming more powerful and the storage capacity of a smart phone is becoming larger. As the result, various new useful services are becoming available on smart phones. The context-aware service and mobile augmented reality have recently been the most popular research topics. For those newly developed services, identifying the object in the picture taken by the camera on the phone performs an extremely important role. So, many researches of identifying pictures have been published and most of them are based on the time consuming image recognition techniques. On the contrary, this paper introduces a very fast and effective method of identifying the objects on the photo making use of the sensor data obtained from the smart phone and electronic maps. Our method estimates the line of sight of the camera with the location and orientation information provided by the smart phone. Then it finds any element of the map which intersects the line of sight. By investigating those intersecting elements, our method identifies the objects on the photo.

Automated assessment of cracks on concrete surfaces using adaptive digital image processing

  • Liu, Yufei;Cho, Soojin;Spencer, Billie F. Jr;Fan, Jiansheng
    • Smart Structures and Systems
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    • v.14 no.4
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    • pp.719-741
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    • 2014
  • Monitoring surface cracks is important to ensure the health of concrete structures. However, traditional visual inspection to monitor the concrete cracks has disadvantages such as subjective inspection nature, associated time and cost, and possible danger to inspectors. To alter the visual inspection, a complete procedure for automated crack assessment based on adaptive digital image processing has been proposed in this study. Crack objects are extracted from the images using the subtraction with median filter and the local binarization using the Niblack's method. To adaptively. determine the optimal window sizes for the median filter and the Niblack's method without distortion of crack object an optimal filter size index (OFSI) is proposed. From the extracted crack objects using the optimal size of window, the crack objects are decomposed to the crack skeletons and edges, and the crack width is calculated using 4-connected normal line according to the orientation of the local skeleton line. For an image, a crack width nephogram is obtained to have an intuitive view of the crack distribution. The proposed procedure is verified from a test on a concrete reaction wall with various types of cracks. From the crack images with different crack widths and patterns, the widths of cracks in the order of submillimeters are calculated with high accuracy.

Generalized Hough Transform using Internal Gradient Information (내부 그레디언트 정보를 이용한 일반화된 허프변환)

  • Chang, Ji Young
    • Journal of Convergence for Information Technology
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    • v.7 no.3
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    • pp.73-81
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    • 2017
  • The generalized Hough transform (GHough) is a useful technique for detecting and locating 2-D model. However, GHough requires a 4-D parameter array and a large amount of time to detect objects of unknown scale and orientation because it enumerates all possible parameter values into a 4-D parameter space. Several n-to-1 mapping algorithms were proposed to reduce the parameter space from 4-D to 2-D. However, these algorithms are very likely to fail due to the random votes cast into the 2-D parameter space. This paper proposes to use internal gradient information in addition to the model boundary points to reduce the number of random votes cast into 2-D parameter space. Experimental result shows that our proposed method can reduce both the number of random votes cast into the parameter space and the execution time effectively.