• 제목/요약/키워드: need for a achievement

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대학생의 종교몰입과 개인특성이 창업의지에 미치는 영향에 관한 연구 (A Study on the Relationship among Religious Commitment, Individual Traits, and Entrepreneurial Intentions of College Students in Korea)

  • 이주헌
    • 벤처창업연구
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    • 제11권4호
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    • pp.71-78
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    • 2016
  • 종교는 개인과 사회에 지대한 영향을 미치는 것으로 알려져 있다. 종교는 네트워크 형성과 사회문화 형성에 영향을 미쳐 개인의 의사결정에 간접적으로 영향을 줄 수 있다. 또, 종교의 가르침은 윤리적 가치관에 영향을 미쳐 개인의 의사결정에 직접적으로 영향을 줄 수 있다. 하지만, 세속화 가설에 의하면 사회가 효율화되고 구성원에 대한 교육수준이 증대할수록 종교의 통제력과 사회영향력은 떨어지게 된다고 한다. 종교와 창업의지 간에는 어떤 연관성이 있을까? 종교와 개인의 창업의사결정 간의 관계를 실증 연구한 논문은 많지 않다. 본 논문의 목적은 선행연구에서 확인된 성취동기, 문제해결력, 창업자 부모 및 친구 등과 같은 개인특성 변수와 아울러 종교몰입이 창업의지에 어떠한 영향을 미치는지 실증적으로 분석하는 것이다. 본 연구에서는 총 229명의 대학생들을 대상으로 설문조사를 실시하여 분석하였다. 본 연구를 통해 확인된 결과는 다음과 같다. 첫째, 종교몰입은 창업의지에 영향을 미치지 않은 것으로 나타났다. 또, 종교몰입은 창업의지에 전통적으로 영향을 주고 있는 개인특성 변수인 성취동기, 창업자 부모 및 친구, 문제해결력 등과 전혀 상관관계가 없었다. 둘째, 선행연구와 마찬가지로 성취동기, 창업자 부모 및 친구는 창업의지에 영향을 미치는 것으로 나타났다. 셋째, 성취동기와 창업의지 간의 관계에 있어서 창의성은 완전매개효과를 가지는 것으로 조사되었다.

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간호대학생의 욕구구조에 관한 일 연구 (A STUDY IF PERSONALITY STRUCTURE AND HIERARCHY OF NEEDS IN COLLEGIATE NURSING STUDENTS)

  • 최계영
    • 대한간호학회지
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    • 제4권1호
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    • pp.38-49
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    • 1974
  • Presently, the performance level of the college student has received a great deal of attention, particularly in the area of professional education. The problem of under achievement, especially in areas dealing with science and technology, has gone through considerable investigation by numerous Psychologists and Educators. Thus for, however, they have not been successful in determining conclusively the non-intellectual factors involved. The maladjustment problem of these students has been a thorn in the side of nursing education for some time. This topic has been discussed among nursing educators without any tangible results. Furthermore, the fact that the number of students who withdraw from nursing education programs before graduation has increased. This represents a major problem for nursing education. This problem area had increased attention drawn to it on October 1957, when Russia successfully launched to first satellite "Sputnik" into space. Various studies seem to indicate that factors related to over achievement and under.achievement can be found in the motivation of the students. This study is aimed at testing 3 hypotheses which hopefully will lead to a better understanding of the learning activities of nursing students and to determine some of their nonintellectually personality traits. Hypothesis I: learning activities in nursing students and persona1ity are correlated, there will be significant differences in personality need structures between 4 classes of nursing collegiate students. Sub-hypothesis: There will also be significant differences in the degree of student satisfaction in her major subject. Hypothesis I: If there is a special personality need structure which is required for the clinical learning activity in general, then there will be significant differences between the personality need structures of under-achievers and overachiever. Hypothesis II : If each clinical nursing subject requires different personality need structures, then there will be differences in personality need structure between the different clinical groups Methodology: 1. Tool: A Korean translation and correction of the Edwards Personal Preference Schedule of U.S.A. was used. 2. Subject and Test Method: Subjects were nursing students at Yonsei University, who enrolled for Fall semester of 1971. The Researcher herself executed the test for the test for the class as a group, and the absent students were tested indidually. Out of 307 students, 293 students (95.4%) were reported. 3. Statistical treatment: The mean and standard deviation for each of the 15 personality need variables were computed and the value of T-test was obtained to determine the differences in the personality need structures between each group. Results: 1, For the first hypothesis, the personality need structures between each of the 4 classes and the reported degree of satisfaction in major subject showed significant differences. Therefore the hypothesis I was accepted. 2. The comparison of personality need structure of under-achievers and over-achievers in clinical fields showed significant differences. Thus hypothesis II was accepted. 3. Personality need structure between clinical subject groups showed significant differences therefore the 3rd hypothesis was accepted.

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국가수준 학업성취도 평가의 과학 문항 특성 분석 : 광학 내용을 중심으로 (Analysis on the Characteristics of National Assessment of Educational Achievement (NAEA) Items for Science Subject: With a Focus on Optics)

  • 이봉우;이인호
    • 한국과학교육학회지
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    • 제35권3호
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    • pp.465-475
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    • 2015
  • 본 연구의 목적은 과학과 국가수준 학업성취도 평가에서 물리의 광학 영역 문항의 평가 결과를 분석하고 답지 반응률 분포 곡선을 활용하여 중학생들의 반응 특성을 분석하는 것이다. 이를 위해서 2010년부터 2013년까지 중학생들을 대상으로 시행된 과학과 국가수준 학업성취도 평가의 물리 문항 중 광학 영역에 해당되는 10개 문항을 분석하였다. 분석 결과는 다음과 같다. 첫째, 학생들의 '광학' 영역의 성취수준은 다른 영역(역학, 전자기학)에 비해서는 높았다. 둘째, '빛' 영역에서 '상의 형성'과 관련되어 학생들이 낮은 성취수준을 보였으며, '파동' 영역에서는 '파동의 전파에서 위상의 변화'와 관련되어 낮은 성취수준을 나타내었다. 셋째, 학생들은 상황 의존적인 문제풀이 전략 및 결과를 보이고 있었다. 연구 결과를 바탕으로 광학 개념에 대한 교육과정 수준의 재검토, 기초학력 단계 학생들에 대한 추가적인 교수학습의 필요성, 실제적인 현상 및 상황 중심의 교수학습의 필요성 등의 제언을 논의하였다.

작업자의 인지를 고려한 공정 설계에 대한 실증 연구 (An Empirical Analysis of a Process Design Considering Worker's Cognition)

  • 김연민
    • 대한산업공학회지
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    • 제42권2호
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    • pp.80-85
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    • 2016
  • This study suggests a process design using cognitive processes. Job characteristic model for job design and recent cognitive engineering studies for process design are reviewed briefly. By using these concepts, the lean production system is re-interpreted in terms of cognitive engineering and the latent dimensions of the lean production system are revealed as the application of cognitive engineering principles. An integrated process design framework for cognitive manufacturing system using job characteristic model is suggested for the effective design of manufacturing system. Propositions for empirical analysis of this model are also analyzed through a questionnaire survey. Propositions are (1) experiential cognition and motivation potential affect the ability, role perception, and need for achievement of the operator in the manufacturing system, (2) the ability, role perception, and need for achievement of the operator affect the job performance. Both propositions are supported by correlation analysis and path analysis.

IPA를 통한 중국 허쩌 국제 모란축제관광객의 만족도에 관한 연구 (A Study on Visitors' Satisfaction of International Peony Festival in Heze, China through IPA)

  • 최철;김영국
    • 아태비즈니스연구
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    • 제13권1호
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    • pp.289-300
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    • 2022
  • Purpose - This study is a study on China's national flower, the Peony Festival', with a focus on the Heze International Peony Festival, which is called the "City of Peonies, to investigate the difference in the importance and achievement of festival items". Design/methodology/approach - IPA is used to identify items that need to be improved for festival satisfaction attributes, and to suggest the direction of the annual peony festival in the future. Findings - The difference in importance and achievement for each of the 17 items of the Heze International Peony Festival, there was a statistically significant difference between importance and satisfaction, except for the peony admission ticket. It was found that satisfaction was relatively low in these items as it was higher than the average value. Second, the first quadrant showed information on traffic communication, food taste, convenient facilities (parking lot, restroom, shelter), service delivery speed, service provider attitude, natural scenery at the festival site, road signs, and information boards. Third, the diversity of cultural performances appeared in the fourth quadrant. Finally, the second quadrant is an area of high importance but low achievement. Two items were derived: the environment of the entertainment venue and the diversity of the entertainment venue. Research implications or Originality - These are the items that led to the dissatisfaction of visitors to the festival, and seem to be the items that need to be improved the most urgently.

The Impact of Learning Motivation on Continuous Use in the Mobile Game - Focusing on Chinese Mobile Game

  • Chen, Xueying;chang, Byenghee
    • International Journal of Contents
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    • 제16권2호
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    • pp.78-91
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    • 2020
  • In this study, an investigation was conducted into the influencing factors for the learning motivation of players in the game, including experience, vicarious experience, the need of achievement, the need of power, and mastery motivation. Then, a discussion was conducted regarding the role played by learning motivation, learning performance, and satisfaction with continuous use. A survey was conducted with 519 players, most at the intermediate gaming level in . As demonstrated by the results of this study, experience, vicarious experience, the need of power, and the mastery of motivation have significant positive association with the players' motivation of learning the game. Learning performance and satisfaction have a positive impact on the continuity of use. Additionally, the correlation between the need of achievement and learning motivation is insignificant. Overall, the research results confirm the significance of the social-cognitive theory relative to the learning motivation. Players began to transform, satisfied with their achievements in the game, as well as gradually evolving toward self-improvement to achieve satisfaction. It offers a new explanation and crucial reference for mastering the gaming trend among the contemporary players.

루브릭 제시 시뮬레이션 교육이 간호학생의 학업성취도에 미치는 효과 (The Proposed Rubrics Simulation Education Effect on Nursing Student's Academic Achievement)

  • 김해란
    • 한국간호교육학회지
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    • 제19권4호
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    • pp.487-497
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    • 2013
  • Purpose: The purpose of this study was to develop a rubric for simulation education and to evaluate this rubric's effect on academic achievement of nursing students. Methods: The rubric was developed through nursing expert's and student's negotiation. Content validity was verified. The participants were 144 undergraduate nursing students recruited from the one university in G city. The participants were given the simulation education for 15 weeks from July, 2011 through December, 2012.[LAB1] The rubric was presented to the experimental group before the course began but was not presented to the control group. The data were analyzed by t-test, $x^2$-test with SPSS win 17.0 program. Results: The simulation education rubric was to improve academic achievement. Looking at the results it significantly improved nursing competence and knowledge. Conclusion: The rubric had a positive effect on academic achievement. A rubric with a high reliability and validity in a number of areas needs to be developed, and there is a need to develop a standardized rubric for simulation education.

글로벌 공학리더를 양성하기 위한 리더십 역량 연구 (A Study on a Leadership Skill for Cultivating Global Engineering Leaders)

  • 변상우
    • 공학교육연구
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    • 제15권5호
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    • pp.125-130
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    • 2012
  • This study proposes content and instruction of leadership education based on the results of evaluation and analysis of leadership skill of present levels of students who registered for 'leadership development and training' course which is liberal arts elective course of the 'Accreditation Board of Engineering Education in Korea' and provides best practices to develop leadership skill and to attain academic achievement 2, 4, 6, 7 of 12 academic achievement required by KEC2005. To accomplish a purpose of the study, I divide leadership skill into technical skill, human skill and conceptual skill that suggested by Katz and then measure students' leadership skill. The contents of leadership education to develop and enforce three leadership skills are as follows. First, for developing technical skill, there is a need for systematic education of basic working experience relevant to a major field of study. Second, for developing human skill, there is a need for education of leadership, motivation, conflict management, communication, group dynamics and presentation etc. Third, for developing conceptual skill, there is a need for education of founding vision, business strategy and creative idea etc.

2008학년도 이후 대학입학제도 개선안에 따른 학교생활기록부 교과성적 기록방식의 비판적 검토 (A Critic Analysis on the Plan to Record Student's Academic Achievement in School Life Document)

  • 김재춘;박소영
    • 수산해양교육연구
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    • 제18권2호
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    • pp.194-207
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    • 2006
  • The purpose of this study was to examine the current student assessment plan of subject domain and to propose ways to improve it. This study analyzed the history of our student assessment plan of subject domain and overviewed the student assessment cases of several countries. And then researchers discussed the improvement plans of student assessment of subject domain. The results of this study are as follows. First, we need to enlarge the use of detailed subject-ability record space or to assess student's subject-related ability according to subordinate perspectives of subject. Second, we need to establish the desirable evaluation-perspective and to develop absolute evaluation criteria of each subject and unit. Third, we need to diffentiate the scores of differentiated test items or equate the scores of differentiated groups.

The Efficacy of Zoom Technology as an Educational Tool for English Reading Comprehension Achievement in EFL Classroom

  • Kim, HyeJeong
    • International Journal of Advanced Culture Technology
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    • 제8권3호
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    • pp.198-205
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    • 2020
  • The purpose of this study is to investigate the effect of real-time remote video instruction using zoom on learners' English reading achievement. The study also sought to identify the efficiency of zoom video lectures and consider supplementing them by surveying learners' opinions and satisfaction regarding zoom video lectures. To this end, control and experimental groups were set up, and two achievement tests and a questionnaire were conducted. The study's results demonstrated that zoom video lectures have a positive effect on learners' English reading achievement. The questionnaire found that learners are satisfied with zoom video lectures for the following reasons: 'increased interest in and motivation towards learning', 'self-directed learning', 'active interaction', 'ease of access', 'ease of information retrieval'. At the same time, the questionnaire also found that some learners are dissatisfied with zoom video lectures due to 'mechanical errors or defects', 'poor audio quality', and 'the need to add customized functions for efficient classes'. In practice, zoom video lectures must be supplemented with automatic attendance processing, convenient data upload and download, and more efficient video screen management. Given the recent increase in online classes, we, as instructors, must develop teaching activities and/or strategies for video lectures that can encourage active participation by learners.