• 제목/요약/키워드: multiple servers

검색결과 171건 처리시간 0.026초

온라인 게임을 위한 범용 통신 프로토콜 설계 (A Design of General Communication Protocol for Online Game)

  • 두길수;정성종;안동언
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(3)
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    • pp.233-236
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    • 2001
  • When we execute a online game in the network, a lots of game informations and user informations are transfered between game server and game clients. This information has deferent data structure and communication protocol. So, game developers will be design the communication protocols and packet structures after analyze the game. And, they will be design the database for user management. It will be lots of overload to the game developers. From a user point of view, they must be register to each game server to use several games. It is a undesible operation for the game users. This problems are solved by using the communication server which operates commonly with several game servers. Game providers can get the benefit of multiple access of users and get freedom from user management. Game users can access the several games which connected to communication server by register the communication server only. In this paper we design the communication packet and propose a communication protocol which operates on the communication server described previous.

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웨이브릿 기반 비디오 신호의 멀티 스트림 전송 기법 (Multi-stream Delivery Method of the Video Signal based on Wavelet)

  • 강경원;류권열;권기룡;문광석;김문수
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2001년도 하계종합학술대회 논문집(3)
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    • pp.101-104
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    • 2001
  • Over the last few years, streaming audio and video content on Internet sites has increased at unprecedented rates. The predominant method of delivering video over the current Internet is video streaming such as SureStream or Intelligent Stream. Since each method provides the client with only one data stream from one server, it often suffers from poor qualify of pictures in the case of network link congestion. In this paper, we propose a novel method of delivering video stream based on wavelet to a client by utilizing multi-threaded parallel connections from the client to multiple servers and to provides a better way to address the scalability functionalities. The experimental results show that the video quality delivered by the proposed multithreaded stream could significantly be improved over the conventional single video stream methods.

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Development of a CUBRID-Based Distributed Parallel Query Processing System

  • Kim, Hyeong-Il;Yang, HyeonSik;Yoon, Min;Chang, Jae-Woo
    • Journal of Information Processing Systems
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    • 제13권3호
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    • pp.518-532
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    • 2017
  • Due to the rapid growth of the amount of data, research on bigdata processing has been highlighted. For bigdata processing, CUBRID Shard is able to support query processing in parallel way by dividing the database into a number of CUBRID servers. However, CUBRID Shard can answer a user's query only when the query is required to gain accesses to a single CUBRID server, instead of multiple ones. To solve the problem, in this paper we propose a CUBRID based distributed parallel query processing system that can answer a user's query in parallel and distributed manner. Finally, through the performance evaluation, we show that our proposed system provides 2-3 times better performance on query processing time than the existing CUBRID Shard.

SAN환경 공유 곡일 시스템의 온라인 리사이징 (Online Resizing of Shared File System In SAN Environment)

  • 임승호;이주평;조준우;박규호
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 Ⅲ
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    • pp.1633-1636
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    • 2003
  • In this paper, we developed the scheme to grow to use newly added disk space without having to kill the application, unmount file system. This scheme, called online resizing, can resize the file system layout with the advent of Logical Volume Manager. The online resizing scheme is designed and implemented in linux cluster system where multiple hosts share the disk data in storage area network environment. It is incorporated with SANfs shared file system and can perform resizing technique with SANfs-VM volume manager. The experimental result shows that it can maximize the availability and capacity of the SANfs system which are important for modem servers where must not lose their customer.

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하이퍼미디어 데이터를 위한 차별화된 서비스 연구 (Differentiated Service for Hypermedia data on the Web)

  • 이윤정;김태윤
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2001년도 추계학술발표논문집 (하)
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    • pp.1481-1484
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    • 2001
  • Most implementations of HTTP servers do not distinguish among requests for hypermedia data from different clients. Commercialization of Web site is becoming increasingly common. Therefore providing quality of service with members paying to the site is often an important issue for the hosts. For some uses, such as web prefetching or multiple priority schemes, different levels of service are desirable. We propose server-side TCP connection management mechanisms to provide two different levels of Web service, high and regular levels by setting different timeout for inactive connection. Therefore this mechanism can effectively provide different service classes even in the absence of operating system and network support.

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THROUGHPUT ANALYSIS OF TWO-STAGE MANUFACTURING SYSTEMS WITH MERGE AND BLOCKING

  • Shin, Yang Woo;Moon, Dug Hee
    • Journal of applied mathematics & informatics
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    • 제33권1_2호
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    • pp.77-87
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    • 2015
  • Parallel lines are often used to increase production rate in many manufacturing systems where the main line splits into several lines in parallel, and after some operations, they merge into a main line again. Queueing networks with finite buffers have been widely used for modeling and analyzing manufacturing systems. This paper provides an approximation technique for multi-server two-stage networks with merge configuration and blocking which will be a building block for analysis of general manufacturing systems with parallel lines and merge configuration. The main idea of the method is to decompose the original system into subsystems that have two service stations with multiple servers, two buffers and external arrivals to the second stage are allowed. The subsystems are modeled by level dependent quasi-birth-and-death (LDQBD) process.

기업통합을 위한 데이터베이스 브로커 개발 (Development of Database Broker for Enterprise Integration)

  • 신혜균;김정선;우훈식
    • 한국전자거래학회지
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    • 제5권1호
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    • pp.105-122
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    • 2000
  • Enterprise integration and virtual enterprise are practical visions of industrial information implementations in the information society. In these environments, the distributed and heterogeneous data sources should be exchanged and shared in effective and integrated way. However, the distributed and heterogeneous data sources are managed by independent and heterogeneous computer systems, thus system users and developers are faced difficulties in implementing enterprise integration environments, In this study, we designed and developed a database broker system utilizing a routing broker method to provide transparent location access mechanisms for the distributed and heterogeneous data sources. The proposed mechanism is designed to act as a middle tier between clients and multiple servers, and adopts Java, CORBA, and JDBC as its state-of-the-art techniques.

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Analysis Task Scheduling Models based on Hierarchical Timed Marked Graph

  • Ro, Cheul-Woo;Cao, Yang
    • International Journal of Contents
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    • 제6권3호
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    • pp.19-24
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    • 2010
  • Task scheduling is an integrated component of computing with the emergence of grid computing. In this paper, we address two different task scheduling models, which are static Round-Robin (RR) and dynamic Fastest Site First (FSF) task scheduling method, using extended timed marked graphs, which is a special case of Stochastic Petri Nets (SPN). Stochastic reward nets (SRN) is an extension of SPN and provides compact modeling facilities for system analysis. We build hierarchical SRN models to compare two task scheduling methods. The upper level model simulates task scheduling and the lower level model implements task serving process for different sites with multiple servers. We compare these two models and analyze their performances by giving reward measures in SRN.

통신비용을 최소화하는 복제 웹컨텐츠 분배나무 구성을 위한 개선된 알고리즘 (Improved Algorithms for Minimum Cost Replicated Web Contents Distribution Tree)

  • 홍성필;이동권
    • 경영과학
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    • 제22권2호
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    • pp.99-107
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    • 2005
  • Recently, Tang and Chanson proposed a minimum cost distribution model for replicated Web contents subject to an expiration-based consistency management. Their model is a progress in that it can consider multiple replicas via the network of servers located on the Web. The proposed greedy heuristic, however, has an undesirable feature that the solution tends to converge a local optimum at an early stage of the algorithm. in this paper, we propose an algorithm based on a simple idea of preventing the early local convergence. The new algorithm provides solutions whose cost are, on the average, 27$\%$ lower than in the previous algorithm.

인터넷 기반의 그룹 오피스 시스템 구현 (Implementation of Group Office System Based on Internet)

  • 김경록;송석일;곽윤식
    • 한국정보통신학회논문지
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    • 제9권3호
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    • pp.540-546
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    • 2005
  • 본 논문에서는 기존의 웹 하드디스크보다 쉽게 기능을 확장할 수 있고, 웹에서의 일반 어플리케이션을 보다 좀 더 간편하게 사용자의 요구에 맞도록 커스터마이징이 가능한 웹 스토리지 기반의 그룹오피스 시스템을 설계하고 구현하였다. 제안하는 웹스토리지는 다수의 스토리지 서버가 모여서 구성되는 분산 시스템이다 이 웹스토리지는 사용자의 위치에 따라 서비스해 주는 서버를 달리하는 방법을 제공하여 보다 빠른 스토리지 서비스가 가능하다.