• Title/Summary/Keyword: multimedia computing

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A Study on the Security Framework for IoT Services based on Cloud and Fog Computing (클라우드와 포그 컴퓨팅 기반 IoT 서비스를 위한 보안 프레임워크 연구)

  • Shin, Minjeong;Kim, Sungun
    • Journal of Korea Multimedia Society
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    • v.20 no.12
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    • pp.1928-1939
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    • 2017
  • Fog computing is another paradigm of the cloud computing, which extends the ubiquitous services to applications on many connected devices in the IoT (Internet of Things). In general, if we access a lot of IoT devices with existing cloud, we waste a huge amount of bandwidth and work efficiency becomes low. So we apply the paradigm called fog between IoT devices and cloud. The network architecture based on cloud and fog computing discloses the security and privacy issues according to mixed paradigm. There are so many security issues in many aspects. Moreover many IoT devices are connected at fog and they generate much data, therefore light and efficient security mechanism is needed. For example, with inappropriate encryption or authentication algorithm, it causes a huge bandwidth loss. In this paper, we consider issues related with data encryption and authentication mechanism in the network architecture for cloud and fog-based M2M (Machine to Machine) IoT services. This includes trusted encryption and authentication algorithm, and key generation method. The contribution of this paper is to provide efficient security mechanisms for the proposed service architecture. We implemented the envisaged conceptual security check mechanisms and verified their performance.

A Design of Multimedia Content Management through Cloud Computing Paradigm (클라우드 컴퓨팅 파라다임을 통한 멀티미디어 컨텐츠 관리 설계)

  • Tolentino, Randy;Kim, Yong-Tae;Jeong, Yoon-Su
    • Journal of Digital Convergence
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    • v.10 no.11
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    • pp.343-349
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    • 2012
  • Usage control models are the new breed of access control models that allow description of comprehensive policies for usage of protected content. In this paradigm, decisions regarding access to objects are not limited to request time only. It is coupled with the usage of the protected objects and becomes a continuous process carried out in parallel to the usage. The realization of usage control has been a long standing research problem to overcome the issue of loss of control in secure document dissemination. With the emergence of cloud computing, documents are stored in the cloud, the document viewers and editors themselves reside in the cloud and are accessed from thin clients such as browsers. We note that such scenarios provide an ideal opportunity for the realization of usage control for securing the usage of documents based on the stakeholders' policies. In this paper, we proposed Multimedia Content Management (MCM) for a better realization multimedia content in the cloud based applications. We designed a robust architecture to provide fine-grained control over usage of protected objects through the use of emerging cloud computing paradigm. We present the design principles for this realization and discuss our proposed architecture.

Middleware on Hanuri/C as a Multimedia Client-Server Application Development Tool (멀티미디어 클라이언트-서버 응용 개발 도구인 한우리/C의 미들웨어)

  • Im, Chae-Deok
    • The Transactions of the Korea Information Processing Society
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    • v.2 no.5
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    • pp.797-806
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    • 1995
  • The Client-Server model is a computing technique that efficiently uses distributed resources via networks. But, generating an application using Client- Server model requires many different expertises to developers in comparison to that of using the centralized computing method. That is, and application developer must be familiar with network programming and GUI(Graphical User Interface) techniques in addition to conventional programming skills. Accordingly, the time and man power have been issued for building a Client-Server system. To alleviate these problem, the Client-Server applications development tools are needed To meet such a need, we developed a GUI based tool, called Hanuri/C, for generating Client-Server application programs. In comparison to existing Client-Server tools, Hanuri/C is reinforced Multimedia facilities, Hanuri/C is reinforced Multimedia facilities. Hanuri/C is considered as a front-end part of distributed system software. That is, Hanuri/C is a Client-Server tool similar to Forth Generation Language(4GL) supporting multimedia application on top of the Distributed Computing environment(DCE). In this paper, we present the design and implementation method of the middleware part of Hanuri/c.

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Design and Implementation of Multi-Cloud Service Common Platform (멀티 클라우드 서비스 공통 플랫폼 설계 및 구현)

  • Kim, Sooyoung;Kim, Byoungseob;Son, Seokho;Seo, Jihoon;Kim, Yunkon;Kang, Dongjae
    • Journal of Korea Multimedia Society
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    • v.24 no.1
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    • pp.75-94
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    • 2021
  • The 4th industrial revolution needs a fusion of artificial intelligence, robotics, the Internet of Things (IoT), edge computing, and other technologies. For the fusion of technologies, cloud computing technology can provide flexible and high-performance computing resources so that cloud computing can be the foundation technology of new emerging services. The emerging services become a global-scale, and require much higher performance, availability, and reliability. Public cloud providers already provide global-scale services. However, their services, costs, performance, and policies are different. Enterprises/ developers to come out with a new inter-operable service are experiencing vendor lock-in problems. Therefore, multi-cloud technology that federatively resolves the limitations of single cloud providers is required. We propose a software platform, denoted as Cloud-Barista. Cloud-Barista is a multi-cloud service common platform for federating multiple clouds. It makes multiple cloud services as a single service. We explain the functional architecture of the proposed platform that consists of several frameworks, and then discuss the main design and implementation issues of each framework. To verify the feasibility of our proposal, we show a demonstration which is to create 18 virtual machines on several cloud providers, combine them as a single resource, and manage it.

Multi-Job Scheduling for Minimum Makespan of Decomposed Job based on Integrated Computing Resources (통합된 컴퓨팅 자원기반 분할된 작업의 총소요시간 최소화를 위한 다중 작업 스케줄링)

  • Han, Seok-Hyeon;Yu, GiSung;Kim, Hoyong;Jeon, Jueun;Jeong, Young-Sik
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.80-81
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    • 2018
  • 모바일, IoT, 데스크탑의 컴퓨팅 자원을 통합한 환경에서 다중 작업을 처리하는 연구가 진행되고 있다. 통합된 컴퓨팅 자원(Integrated Computing Resources)에서 다중 작업(Multi-Job)을 처리할 경우에는 실시간으로 발생하는 작업 부하 및 대규모의 컴퓨팅 능력이 요구된다. 또한 사용자에게는 단일 작업 처리 시간과 유사한 작업 처리 속도를 제공해야한다. 기존 클라우드 컴퓨팅의 작업 처리 연구에서는 고성능의 컴퓨팅 자원을 이용하여 단일 작업 처리 속도를 향상시키는 연구는 진행되었으나 다중 작업 처리에 대한 연구는 미흡하다. 본 논문에서는 통합된 컴퓨팅 자원에서 두 개 이상의 작업을 수행하여 작업 처리량을 향상 시키는 다중 작업 스케줄링(MJS-MM)을 제안한다. MJS-MM은 서브미션된 작업을 분할(Decomposition)하고 가용 컴퓨팅의 성능기반 작업을 수행하여 총소요시간(Makespan)을 최소화 할 수 있도록 한다.

An Efficient Design and Implementation of an MdbULPS in a Cloud-Computing Environment

  • Kim, Myoungjin;Cui, Yun;Lee, Hanku
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.8
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    • pp.3182-3202
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    • 2015
  • Flexibly expanding the storage capacity required to process a large amount of rapidly increasing unstructured log data is difficult in a conventional computing environment. In addition, implementing a log processing system providing features that categorize and analyze unstructured log data is extremely difficult. To overcome such limitations, we propose and design a MongoDB-based unstructured log processing system (MdbULPS) for collecting, categorizing, and analyzing log data generated from banks. The proposed system includes a Hadoop-based analysis module for reliable parallel-distributed processing of massive log data. Furthermore, because the Hadoop distributed file system (HDFS) stores data by generating replicas of collected log data in block units, the proposed system offers automatic system recovery against system failures and data loss. Finally, by establishing a distributed database using the NoSQL-based MongoDB, the proposed system provides methods of effectively processing unstructured log data. To evaluate the proposed system, we conducted three different performance tests on a local test bed including twelve nodes: comparing our system with a MySQL-based approach, comparing it with an Hbase-based approach, and changing the chunk size option. From the experiments, we found that our system showed better performance in processing unstructured log data.

An Attack-based Filtering Scheme for Slow Rate Denial-of-Service Attack Detection in Cloud Environment

  • Gutierrez, Janitza Nicole Punto;Lee, Kilhung
    • Journal of Multimedia Information System
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    • v.7 no.2
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    • pp.125-136
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    • 2020
  • Nowadays, cloud computing is becoming more popular among companies. However, the characteristics of cloud computing such as a virtualized environment, constantly changing, possible to modify easily and multi-tenancy with a distributed nature, it is difficult to perform attack detection with traditional tools. This work proposes a solution which aims to collect traffic packets data by using Flume and filter them with Spark Streaming so it is possible to only consider suspicious data related to HTTP Slow Rate Denial-of-Service attacks and reduce the data that will be stored in Hadoop Distributed File System for analysis with the FP-Growth algorithm. With the proposed system, we also aim to address the difficulties in attack detection in cloud environment, facilitating the data collection, reducing detection time and enabling an almost real-time attack detection.

A Secure Quantum-Resistant Authentication and Key Distribution Protocol for NFC Payment Environments (NFC 결제 환경에서 양자 컴퓨팅에 안전한 인증 및 키 분배 프로토콜)

  • Kim, JongHyun;Park, KiSung;Park, YoungHo
    • Journal of Korea Multimedia Society
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    • v.21 no.4
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    • pp.485-492
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    • 2018
  • Recently, the numerous authentication and key distribution protocol for NFC payment environment have been proposed using public key cryptosystems. However, these protocol are vulnerable to quantum computing attack because quantum computing can solve factoring and discrete logarithm problem effectively using Grover and Shor's algorithm. For these reason, the secure authentication and key distribution have become a very important security issue in order to prevent quantum computing attacks. Therefore, to ensure user's payment information and privacy, we propose a secure quantum resistant authentication and key distribution protocol for NFC payment environments.

A NTRU-based Authentication and Key Distribution Protocol for SIP (SIP에서 NTRU 기반 인증 및 키 분배 프로토콜)

  • Jeong, SeongHa;Park, KiSung;Lee, KyungKeun;Park, YoungHo
    • Journal of Korea Multimedia Society
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    • v.20 no.11
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    • pp.1768-1775
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    • 2017
  • The SIP(Session Initiation Protocol) is an application layer call signaling protocol which can create, modify and terminate the session of user, and provides various services in combination with numerous existing protocols. However, most of cryptosystems for SIP cannot prevent quantum computing attack because they have used ECC(Elliptic Curve Cryptosystem). In this paper, we propose a NTRU based authentication and key distribution protocol for SIP in order to protect quantum computing attacks. The proposed protocol can prevent various attacks such as quantum computing attack, server spoofing attack, man-in-the middle attack and impersonation attack anonymity, and our protocol can provide user's anonymity.

A Design and Implementation of Distributed Mail Server for Multimedia Mail on Distributed Multimedia Streams (분산 멀티미디어 스트림 상의 멀티 미디어 메일을 위한 분산 메일 서버 설계 및 구현)

  • Park, Yong-Hee;Chon, Sung-Mi;Ko, Hee-Seon;Lim, Young-Hwan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.04a
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    • pp.111-114
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    • 2001
  • 기존의 멀티미디어 메일은 대용량 메일이라 개인 사용자에게 그 부담이 크지 않을 수가 없었다. 본 연구에서는 멀티미디어 스트림엔진인 Essence 를 이용하여 동영상 멀티미디어 메일을 전송하는데 필요한 Essence 내에 데이터베이스를 지원하기 위한 DBMedium 개발과 데이터베이스 라이브러리를 개발하기 위한 일련의 과정을 제안하고 있다.

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