• Title/Summary/Keyword: multicast source

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Hierarchical Mesh-based Multicast Routing Protocol for Ad-Hoc Networks (에드 혹 네트워크를 위한 계층적인 메쉬 기반 멀티캐스트 라우팅 프로토콜)

  • Kim, Ye-Kyung;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
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    • v.28 no.4
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    • pp.586-601
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    • 2001
  • We propose a mesh based multicast routing protocol referred to as HMMRP for ad-hoc networks. In HMMRP, a limited number of sources are selected as core sources, and the rest of the sources of a multicast group are connected to one of those core sources. The sources and the receivers of a multicast group are also connected through per source trees. In HMMRP, the data delivery mesh of a multicast group are composed of the nodes on these paths, and are reconfigured at regular intervals. Furthermore, each mesh member that lies on the paths between the sources and the core sources as well as be-tween the core sources and the receivers keeps checking if there is a symptom of mesh separation around itself. When a mesh member finds such symptom, it tries to patch itself to the mesh with a local flooding. As a result, the part of the data delivery mesh on those paths are kept connected with a lot higher probability than the rest of the data delivery mesh. That is, for a certain source receiver pair, it is very likely that at least there exists a data delivery path that route from the source to a core source and then to the receiver. Therefore, HMMRP may provide very high data delivery ratio without frequent entire data delivery mesh reconfiguration even when the nodal mobility is high. Simulation results show that HMMRP shows relatively little performance degradation with respect to mobility. Furthermore, the performance degradation with respect to mobility is even smaller when the size of the multicast group becomes larger.

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Efficient Stream Distributions Algorithm for Heterogeneous Multimedia Multicast (이질형 멀티미디어 멀티캐스트를 위한 효과적인 스트림 분배 알고리즘)

    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.6B
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    • pp.1098-1107
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    • 1999
  • In multimedia applications, a source usually generates multiple streams. By heterogeneous multimedia multicast, we mean a recipient can receive some of them, not necessarily all of them. A recipient bids for what it wants to receive and the source gains the same amount when a connection is established. The problem of distributing streams for heterogeneous multicast to maximize the source's gain, can be solved using a 0-1 integer programming, hewn as NP-complete. In this paper, we propose efficient stream distribution algorithms in two different types of multicast models. The first restricted model assumes that the capacity for a link in the multicast tree is grater than or equal to the capacities of its descendant links. In the second unrestricted model, we drop out the restriction in the restricted model. Proposed algorithms have better time and space complexities compared with any existing one. In addition, distributed implementations are straightforward, which is very useful for large networks.

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Enhancement of Xcast far Supporting Few-to-Few Multicast (소수-대-소수 지원을 위한 Xcast 확장 방안)

  • 진민숙;김상하
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.208-210
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    • 2002
  • Xcast(Explicit Multicast)는 기존 멀티캐스트 방식인 ASM(Any-Source Multicast)이 상태정보를 유지해야 하는 확장성 문제를 해결하기 위해 제안되었다. 하지만 Xcast를 망에 적용하는 경우, 헤더 크기의 제한으로 인하여 일반적인 멀티캐스트 메커니즘이 아닌 작은 그룹을 위안 메커니즘으로 인식되고 있다. 그러나, 현재의 Xcast는 일-대-다 전송 방법과 데이터 통신만을 기술하고 있다. 따라서 본 논문은 소수-대-소수 멀티캐스트를 지원하기 위하여 XCast 서버를 적용하는 방안을 제안한다. Xcast 서버는 각 그룹의 정보와 함께 그룹 참가자의 정보를 유지하며 데이터 라우팅은 원래의 Xcast와 같은 방법을 적용하고 Xcast 서버와 각 참가자 사이의 제어 측면을 위한 프로토콜을 기술한다.

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Comparison of Multicast Routing Trees (멀티캐스트 라우팅 트리의 비교)

  • Park, Jung-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.11a
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    • pp.300-302
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    • 1999
  • The multicast routing trees that have recently been proposed can be classified into three types: source-based trees, renter-based shared trees and non-renter based shared trees. In this paper, those multicast trees are compared and evaluated in term of the link costs and the maximum delay on the tree by experiments.

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A Simple Coded ARQ for Satellite Broadcasting

  • Liva, Gianluigi;Kissling, Christian;Hausl, Christoph
    • Journal of Communications and Networks
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    • v.12 no.6
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    • pp.577-581
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    • 2010
  • We introduce a novel packet retransmission technique which improves the efficiency of automatic retransmission query (ARQ) protocols in the context of satellite broadcast/multicast systems. The proposed coded ARQ technique, similarly to fountain coding, performs transmission of redundant packets, which are made by linear combinations of the packets composing the source block. Differently from fountain codes, the packets for the linear combinations are selected on the basis of the retransmission requests coming from the user terminals. The selection is performed in a way that, at the terminals, the source packets can be recovered iteratively by means of simple back-substitutions. This work aims at providing a simple and efficient alternative to reliable multicast protocols based on erasure correction coding techniques.

A Service Architecture to support IP Multicast Service over UNI 4.0 based ATM Networks (UNI 4.0 기반 ATM 망에서의 IP 멀티캐스트 지원 방안을 위한 서비스 구조)

  • Lee, Mee-Jeong;Jung, Sun;Kim, Ye-kyung
    • Journal of KIISE:Information Networking
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    • v.27 no.3
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    • pp.348-359
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    • 2000
  • Most of the important real time multimedia applications require multipoint transmissions. To support these applications in ATM based Intermet environments, it is important to provide efficient IP multicast transportations over ATM networks. IETF proposed MARS(Multicast Address Resolution Server) as the service architecture to transport connectionless IP multicast flows over connection oriented ATM VCs. MARS assumes UNI3.0/3.1 signalling. Since UNI3.0/3.1 does not provide any means for receivers to request a join for a multicast ATM VC, MARS provides overlay service to relay join request from IP multicast group members to the sources of the multicast group. Later on, ATM Forum standardized UNI4.0 signalling which is provisioned with a new signalling mechanism called LIJ(Leaf Initiated Join). LIJ enables receivers to directly signal the source of an ATM VC to join. In this paper, we propose a new service architecture providing IP multicast flow transportation over ATM networks deploying UNI4.0 signalling. The proposed architecture is named UNI4MARS. It comprises service components same as those of the MARS. The main functionality provided by the UNI4MARS is to provide source information to the receivers so that the receivers may exploit LIJ to join multicast ATM VCs dynamically. The implementation overhead of UNI4MARS and that of MARS are compared by a course of simulations. The simulation results show that the UNI4MARS supports the dynamic IP multicast group changes more efficiently with respect to processing, memory and bandwidth overhead.

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Authentication Mechanism for Efficient Multicast Service (효율적인 멀티캐스트 서비스를 위한 인증 기법)

  • Jung Yumi;Par Jung-Min;Chae Kijoon;Lee Sang-Ho;Nah Jaehoon
    • The KIPS Transactions:PartC
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    • v.11C no.6 s.95
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    • pp.765-772
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    • 2004
  • Multicast communication is simultaneous transmission of data to multiple receivers and saves considerably sender resources and network bandwidth. It has high risk to attack using group address and inherent complexity of routing packets to a large group of receivers. It is therefore critical to provide source authentication, allowing a receiver to ensure that received data is authentic. In this paper, we propose the multiple chain authentication scheme for secure and efficient multicast stream. To evaluate the performance of our scheme, we compare our technique with two other previously proposed schemes using simulation results. Our scheme provides non-repudiation of origin, low overhead by amortizing the signature operation over multiple packets, and high packet loss resistance.

Joint Subcarriers and Power Allocation with Imperfect Spectrum Sensing for Cognitive D2D Wireless Multicast

  • Chen, Yueyun;Xu, Xiangyun;Lei, Qun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.7
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    • pp.1533-1546
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    • 2013
  • Wireless multicast is considered as an effective transmission mode for the future mobile social contact services supported by Long Time Evolution (LTE). Though wireless multicast has an excellent resource efficiency, its performance suffers deterioration from the channel condition and wireless resource availability. Cognitive Radio (CR) and Device to Device (D2D) are two solutions to provide potential resource. However, resource allocation for cognitive wireless multicast based on D2D is still a great challenge for LTE social networks. In this paper, a joint sub-carriers and power allocation model based on D2D for general cognitive radio multicast (CR-D2D-MC) is proposed for Orthogonal Frequency-Division Multiplexing (OFDM) LTE systems. By opportunistically accessing the licensed spectrum, the maximized capacity for multiple cognitive multicast groups is achieved with the condition of the general scenario of imperfect spectrum sensing, the constrains of interference to primary users (PUs) and an upper-bound power of secondary users (SUs) acting as multicast source nodes. Furthermore, the fairness for multicast groups or unicast terminals is guaranteed by setting a lower-bound number of the subcarriers allocated to cognitive multicast groups. Lagrange duality algorithm is adopted to obtain the optimal solution to the proposed CR-D2D-MC model. The simulation results show that the proposed algorithm improves the performance of cognitive multicast groups and achieves a good balance between capacity and fairness.

Overlay Multicast Mechanism Supporting Differentiated QoS According to Service Level and User Environment over NGN (차세대네트워크 환경에서 서비스 등급 및 사용자 환경에 따른 차별화된 QoS를 지원하는 오버레이 멀티캐스트)

  • Rhee, Bo-Young;Cho, Sung-Chol;Han, Sun-Young
    • The KIPS Transactions:PartC
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    • v.15C no.6
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    • pp.557-566
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    • 2008
  • NGN(Next Generation Network) is a communication network which can make use of broadband and QoS-enabled transport technologies. One of the main service issues over NGN is a multimedia service, such as IPTV, using a multicast method. And overlay multicast technology is one of the promising solutions instead of traditional multicast technology which has a few problems, and supports flexibility and scalability for multicast services. Also, the main controversial topic in NGN and overlay multicast is QoS. In the present paper, we designed an agent in each receiver's network, and a manager which is in a source network and which manages the whole multicast network. Both of them are communicating with each other and applying resource policies to their multicast network. This mechanism enables overlay multicast to support QoS, focusing on RACF(Resource and Admission Control Functions) in NGN QoS architecture.

Scalable Overlay Multicast supporting QoS and Reliability (QoS와 신뢰성을 제공하는 확장성 있는 오버레이 멀티캐스트)

  • Rhee, Choon-Sung;Song, Jung-Wook;Choi, Byoung-Uk;Han, Sun-Young
    • The KIPS Transactions:PartC
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    • v.13C no.6 s.109
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    • pp.767-774
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    • 2006
  • In order to support overlay multicast with scalability and reliability, in this paper, we introduced a new multicast tree construction method and a regional multicast. The architecture we introduce efficiently transmits streaming data to the users from multicast source in an environment in which non-multicast network and multicast network. The new multicast tree construction method enables the connection with a remote relay which is an optimum condition in case there is no relay in subnet. Besides, by defining a new service type to traffic class of IPv6 header, a selective adoption or FEC and a distinctive transmission became possible. In order to verify the effect of the solution we suggested, we embodied an environment which is similar to the actual service environment by a simulator and tested it. The result of the test shows that the proposed method is more efficient than the traditional unicast approach method and the existing overlay multicast.