• Title/Summary/Keyword: motion simulator

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The Development of Interactive Ski-Simulation Motion Recognition System by Physics-Based Analysis (물리 모델 분석을 통한 상호 작용형 스키시뮬레이터 동작인식 시스템 개발)

  • Jin, Moon-Sub;Choi, Chun-Ho;Chung, Kyung-Ryul
    • Transactions of the KSME C: Technology and Education
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    • v.1 no.2
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    • pp.205-210
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    • 2013
  • In this research, we have developed a ski-simulation system based on a physics-based simulation model using Newton's second law of motion. Key parameters of the model, which estimates skier's trajectory, speed and acceleration change due to skier's control on ski plate and posture changes, were derived from a field test study performed on real ski slope. Skier's posture and motion were measured by motion capture system composed of 13 high speed IR camera, and skier's control and pressure distribution on ski plate were measured by acceleration and pressure sensors attached on ski plate and ski boots. Developed ski-simulation model analyzes user's full body and center of mass using a depth camera(Microsoft Kinect) device in real time and provides feedback about force, velocity and acceleration for user. As a result, through the development of interactive ski-simulation motion recognition system, we accumulated experience and skills based on physics models for development of sports simulator.

Design and Verification of the Motion Estimation and Compensation Unit Using Full Search Algorithm (전역탐색 알고리즘을 이용한 움직임 추정 보상부 설계 및 검증)

  • Jin Goon-Seon;Kang Jin-Ah;Lim Jae-Yoon
    • Proceedings of the IEEK Conference
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    • 2004.06b
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    • pp.585-588
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    • 2004
  • This paper describes design and verification of the motion estimation and compensation unit using full search algorithm. Video processor is the key device of video communication systems. Motion estimation is the key module of video processor. The technologies of motion estimation and compensation unit are the core technologies for wireless video telecommunications system, portable multimedia systems. In this design, Verilog simulator and logic synthesis tools are used for hardware design and verification. In this paper, motion estimation and compensation unit are designed using FPGA, coded in Verilog HDL, and simulated and verified using Xilinx FPGA.

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Wind-Induced Motion of Tall Buildings: Designing for Occupant Comfort

  • Burton, M.D.;Kwok, K.C.S.;Abdelrazaq, A.
    • International Journal of High-Rise Buildings
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    • v.4 no.1
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    • pp.1-8
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    • 2015
  • A team of researchers and practitioners were recently assembled to prepare a monograph on "Wind-Induced Motion of Tall Buildings: Designing for Habitability". This monograph presents a state-of-the-art report of occupant response to wind-induced building motion and acceptability criteria for wind-excited tall buildings. It provides background information on a range of pertinent subjects, including: ${\bullet}$ Physiological, psychological and behavioural traits of occupant response to wind-induced building motion; ${\bullet}$ A summary of investigations and findings of human response to real and simulated building motions based on field studies and motion simulator experiments; ${\bullet}$ A review of serviceability criteria to assess the acceptability of wind-induced building motion adopted by international and country-based standards organizations; ${\bullet}$ General acceptance guidelines of occupant response to wind-induced building motion based on peak acceleration thresholds; and ${\bullet}$ Mitigation strategies to reduce wind-induced building motion through structural optimization, aerodynamic treatment and vibration dissipation/absorption. This monograph is to be published by the American Society of Civil Engineers (ASCE) and equips building owners and tall building design professionals with a better understanding of the complex nature of occupant response to and acceptability of wind-induced building motion. This paper is a brief summary of the works reported in the monograph.

Strapdown attitude reference system consisting of rate gyro (레이트자이로를 이용한 스트랩다운 비행자세측정장치)

  • 신용진;전창배;김현백;송기원;오문수
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.50-53
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    • 1989
  • This paper presents the configuration and performance test results of a SDARS, which consists of three rate gyros and Zilog 8002 microprocessor. Real time hardware-inthe-loop simulation was performed by 3 axis flight motion simulator applying the assumed typical profiles of angular motion. Test results showed that the performance of SDARS was satisfactory. And, attitude errors was reduced by compensation of gyro errors.

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A study on the motion decision of the arm using pattern recognition of EMG signal (EMG신호의 패턴인식을 이용한 동작판정에 관한 연구)

  • 홍석교;고영길;유근호
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10b
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    • pp.694-698
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    • 1987
  • In this paper, the primitive and double combined motion classification of the arm is discussed using pattern recognition of EM signal. The EM signals are detected from Ag-Ag/Cl surface electrodes, and IBM PC, calculated the Likelyhood probability and the decision function on the feature space of integral absolute value. Multiclass decision rule is introduced for higher decision rate. On our experimental results from expert simulator, the decision rate of more than 78% can be obtained.

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Modeling of QIROV Considering Motion on the X - Y Plane (X - Y 평면상의 운동만을 고려한 소형 잠수정의 모델링)

  • Yim, Jang-Soon;Yi, Keon-Young
    • Proceedings of the KIEE Conference
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    • 2008.07a
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    • pp.1821-1822
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    • 2008
  • This paper presents modeling of QIROV's motion on the X-Y plane. Modeling covered the dynamics of a ROV equiped with two trusters at tail, and it started with reconstructing the forces of X, Y and toque from two trusters' forces. The simulator built based on the modeling using Visual C under MS Windows XP.

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A Study on Virtual Machine Design Simulator (가상 기구설계 시뮬레이터에 관한 연구)

  • Yim, Hong-Jae;Ju, Jae-Hwan;Sung, Sang-Jun;Jang, Si-Youl;Lee, Kee-Sung;Shin, Dong-Hoon;Jeong, Jae-Il;Lim, Si-Hyung
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.1559-1563
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    • 2007
  • This paper presents a virtual machine design simulation program. Kinematics of various mechanisms can be modeled with 3 dimensional geometry and actuators. CAD data for any machine component can be easily imported in STL format. Machine components are assembled with kinematic joints simply by drag and drop function in virtual graphic simulator. Interference and collision of any component with other components can be identified during the motion simulation. Graphic user interface program is developed using Microsoft Direct X code. A precision micro stage system is demonstrated with the proposed virtual machine design simulator.

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The Efficient Motion Teaching Method of Quadruped Robot Using Graphic Simulator and Physics Engine (그래픽 시뮬레이터와 물리엔진을 이용한 효과적인 4족 보행로봇의 모션티칭 방법)

  • Ryu, Ji-Hyoung;Kim, Jee-Hong;Lee, Chan-Goo;Yi, Soo-Yeong
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.156-158
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    • 2009
  • A graphic simulator is efficient to see what will happen to the target robot. But it is not exactly same as the real world. Because there are so many physical laws to be concerned. In this paper, we propose a simulator with physics engine to create motions for quadruped robot. It is not only to show more real simulations but also to be more efficient for teaching motions to quadruped robot. To solve the quadruped robot's dynamics or inverse kinematics, It takes much times and hard effort. Using physics engine make it easy to setup motions without calculating inverse kinematics or dynamics.

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Graphic Simulator of the Mechanical Master-Slave Manipulator (기계식 Master-Slave 조작기의 그래픽 시뮬레이터)

  • 이종열;송태길;김성현;홍동희;정재후;윤지섭
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.10a
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    • pp.743-746
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    • 1997
  • The Master-Slave manipulator is the generally used remote handling equipment in the hot cell, in which the high level radioactive materials such as spent fuels are handled. To analyze the motion and to implement the training system by virtual reality technology, the simulator for M-S manipulator using the computer graphics is developed. The parts are modelled in 3-D graphics, assembled, and kinematics are assigned. The inverse kinematics of the manipulator is defined, and the slave of manipulator is coupled with master by the manipulator's specification. Also, the virtual workcell is implemented in the graphical environment which is the same as the real environment. This graphic simulator of manipulator can be effectively used in designing of the maintenance processes for the hot cell equipment and enhance the reliability of the spent fuel management.

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Development of Internet-based Simulator for Designing of Reconfigurable Machine Tools (재구성 가능 공작기계 설계를 위한 인터넷 기반 시뮬레이터 개발)

  • Hong, Dongphyo;Seo, Yoonho
    • Journal of Korean Institute of Industrial Engineers
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    • v.32 no.2
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    • pp.82-90
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    • 2006
  • Reconfigurability of machine tools is one of the critical factors to realize the responsive manufacturing systems to satisfy the mass customization production. This paper presents the methods to model the reconfigurable machine tools (RMTs) on Internet in response to change in the machining requirements. Specifically, the structure and motion model of machine tools using module combination rules and connectivity graph are developed. And we developed Internet-based simulator for designing of RMTs (ISD-RMT). In response to the user requirements, various structures of RMTs can be derived using the module combination rules and connectivity graph relationships. In addition, the user can verify generating structures through the control and simulation procedures.