• Title/Summary/Keyword: mobile phone use type

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Analysis of Walking Speed According to Shoe type and Behavioral tasks (신발 유형과 행동 과제에 따른 보행 속도 분석)

  • Kim, Jae-Won;Jo, Yeon-Ha;Lee, Sun-Yeop;Lee, Mu-Ryeol;Kim, So-Jeong;Kim, Jin-A
    • Journal of Korean Clinical Health Science
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    • v.5 no.4
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    • pp.1015-1020
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    • 2017
  • Purpose. Walking depends on the speed and type of shoe to be worn, and the degree of impact varies with the muscle used. In addition, the speed can be changed by moving objects and using objects when walking. This study analyzed the change of walking speed by applying various factors influencing walking. Methods. A total of 60 patients who had not undergone musculoskeletal diseases during the last 1 year were included. Shoe type was divided into slippers and shoe heels. Behavioral types were divided into bagging, books, and cell phone use. The walking speed was measured by the general walking, the middle walking, and the fast walking. The time was measured using a 10M linear distance test. The collected data were analyzed with SPSS program for independent samples t-test, one-way ANOVA. Results. There was a statistically significant difference according to the type of shoes when walking. Walking speed was slow in shoe heel. In addition, There was statistically significant difference according to type of behavior task at walking. Walking speed was slow in task type using mobile phone during walking. Conclusions. The walking speed were appeared difference in each type of shoe heel, using mobile phone.

A User Perspective on Smartphone by Using Conjoint

  • Sayassatov, Dulan;Cho, Namjae
    • Journal of Information Technology Applications and Management
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    • v.23 no.3
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    • pp.49-59
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    • 2016
  • Rapid technological advancements and widespread adoption of smart phones in recent years provide students with new opportunities for getting knowledge and making researches in innovation century. As the penetration of smart phone devices in education increases, there is a large growth in the use of these devices especially among the youth. In spite of increasing importance of smart devices in education, the significant features of these technology devices for general learning have not been experientially addressed. In this study we are going to investigate the comparison of smart phone devices and find the necessary conditions for using mobile devices as an educational tool by a conjoint method. There will be five attributes: screen size, batter type, mobile OS, memory capacity and price. By surveying we got the results which showed us the respondents' desire of using specific smart phone; thus, we defined that screen size attribute is the most important device characteristic.

A Comparative Evaluation about Force and Fatigue on Thumb according to Input Type for Repetitive Use of Mobile Phone (모바일 폰의 반복 사용 시 압력방식에 따라 엄지손가락에 발생하는 힘과 피로에 대한 비교평가)

  • Kim, K.M;Park, J.H.;Kim, G.H.;Son, K.
    • Journal of Biomedical Engineering Research
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    • v.32 no.4
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    • pp.312-318
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    • 2011
  • The purpose of study was to evaluate effects for repetitive use of thumb according to two different input types (button and touch) of mobile phones. A total of eight young and healthy subjects (6 males and 2 females: $24.63{\pm}8.04$ years) volunteered, and force measurement on thumb using film type pressure sensor was carried out for an hour. Before the experiment De Quervain's syndrome test were performed to check the left and right muscles related with thumb motion and after measuring the pressing force fatigue feeling survey achieved. For a statistical analysis, 1-to-5 ranking scale was used to score the fatigue feeling. From the result of pressure measurement, forces acting on thumb in button type were 3.36 times (the right thumb) and 3.16 times (the left thumb) for the touch type. And the result of survey, fatigue by using the button type of mobile phone was largely triggered than by using touch type. The abductor pollicis brevis and the flexor pollicis brevis were found as common part of fatigue for repetitively using thumb during texting messages. In the further study, some quantitative fatigue comparisons for various input motions are required to analyze repetitive strain injury syndrome.

The Voice Template based User Authentication Scheme Suitable for Mobile Commerce Platform (모바일 상거래 플랫폼에 적합한 음성 템플릿 기반의 사용자 인증 기법)

  • Yun, Sung-Hyun;Koh, Hoon
    • Journal of Digital Convergence
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    • v.10 no.5
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    • pp.215-222
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    • 2012
  • A smart phone has functions of both telephone and computer. The wide spread use of smart phones has sharply increased the demand for mobile commerce. The smart phone based mobile services are available anytime, anywhere. In commercial transactions, a digital signature scheme is used to make legally binding signature to prove both integrity of commercial document and verification of the signer. Smart phones are more risky compared with personal computers on the problems of how to protect privacy information. It's also easy to let proxy user to authenticate instead of the smart phone owner. In existing password or token based schemes, the ID is not physically bound to the owner. Thus, those schemes can not solve the problem of proxy authentication. To utilize the smart phone as the platform of mobile commerce, a study on the new type of authentication scheme is needed where the scheme should provide protocol to get legally binding signature and not to authenticate proxy user. In this paper, we create the mobile ID by using both the USIM and voice template of the smart phone owner. We also design and implement the user authentication scheme based on the mobile ID.

A Study of Factors Affecting Mobile Application Download (모바일 애플리케이션 다운로드에 영향을 미치는 요인에 관한 연구)

  • Wan, Lili
    • Journal of Digital Convergence
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    • v.12 no.7
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    • pp.189-196
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    • 2014
  • Mobile applications are significantly impacting people's smart phone using behavior and mobile industry value chain. By examining sources of data on mobile applications use, this study presents evidence about what factors would affect the amount of apps download, which may be useful to guide app designers and publishers to develop more persuasive new apps and marketing strategies. The results indicated app ranking had effect on download amount of apps in both Android app market and Apple app store, while prices of apps had no impact on the amount of download. App type, developer experience, and locality had effect on the amount of download only for paid apps in Apple app store.

Hardware Implementation of Minimized Serial-Divider for Image Frame-Unit Processing in Mobile Phone Camera. (Mobile Phone Camera의 이미지 프레임 단위 처리를 위한 소형화된 Serial-Divider의 하드웨어 구현)

  • Kim, Kyung-Rin;Lee, Sung-Jin;Kim, Hyun-Soo;Kim, Kang-Joo;Kang, Bong-Soon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.10a
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    • pp.119-122
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    • 2007
  • In this paper, we propose the method of hardware-design for the division operation of image frame-unit processing in mobile phone camera. Generally, there are two types of the data processing, which are the parallel and serial type. The parallel type makes it possible to process in realtime, but it needs significant hardware size due to many comparators and buffer memories. Compare the serial type with the parallel type, the hardware size of the serial type is smaller than the other because it uses only one comparator, but serial type is not able to process in realtime. To use the hardware resources efficiently, we employ the serial divider since frame-unit operation for image processing does not need realtime process. When compared with both in the same bit size and operating frequency, the hardware size of the serial divider is approximately in the ratio of 13 percentage compared with the parallel divider.

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Mobile Phone Use Pattern and Visual Display Terminal Syndrome Symptom Experience in Female Adolescents (여자 청소년들의 휴대전화 사용행태와 컴퓨터단말기증후군 증상경험)

  • Park, Soonjoo;Yang, Sumin;Yoon, Jihye;Choi, Hannha;Han, Jayeon;Kwon, Sooyeon
    • The Journal of the Korea Contents Association
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    • v.16 no.4
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    • pp.45-55
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    • 2016
  • The purpose of this study was to identify the relation between mobile phone use and visual display terminal syndrome symptom experience in female students from middle school and high school. The convenience sample consisted of 349 female students in four schools. The data were collected from May to June in 2013 using VDTS Subjective Symptom Questionnaire. Descriptive statistics, Kruskal-Wallis test, and Mann-Whitney U test were used to analyze the data using SPSS 21.0. Almost all (96.3%) female students use mobile phone. Among them, 87.7% of the subjects experienced more than one VDTS symptom and the average score was $.39{\pm}.41$ in VDTS symptom experience. Eye related symptom was most experienced and musculoskeletal symptom was the highest in severity among five subdomain of VDTS symptoms. There were significant differences in VDTS symptom scores in accordance with posture, hours of use, and break type during mobile phone use. These findings suggest that the education program for adolescents would be necessary, and the development of checklist would be useful for adolescents to check themselves.

An Investigation of Using Practices for Universal Design of Information Technology Products (IT제품의 유니버설 디자인을 위한 사용실태조사)

  • Lee, Dong-Hun;Chung, Min-K.;Kim, Jung-Young
    • Journal of the Ergonomics Society of Korea
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    • v.28 no.3
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    • pp.103-114
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    • 2009
  • This study investigated perceived discomfort and reasons related to use three information technology products (personal computer, mobile phone and digital television remote controller), and extracted the universal design factors. 240 people (30 females and 30 males for four age groups) participated in the one-to-one interview type of questionnaire, and replied to degree of discomfort at level of items and the reasons of discomfort at level of detailed elements for each product. As a result, almost all age groups answered that using input buttons of mobile phone and remote controller and watching display of mobile phone caused discomfort. Binary logistic regression of the detailed elements showed that response rate of discomfort mostly increased with age, except for specific elements such as shape of mouse and remote controller, and location of function button of mobile phone. Some of the detailed elements had high response rate of discomfort from all age groups. The age groups also showed similar tendency for the elements to select one alternative for the reason of discomfort, but not for sound volume and size of mobile phone and button sensitivity of remote controller. Finally, the universal design factors were extracted for each product based on the results, and divided into common factors and factors classified by the age group. Through this study, we identified using practices of various age groups and their demands for the products. It is expected that extracted detailed elements can be considered as important design factors to design the products universally.

Mobile Advertisement Server System For Efficient Contents Generating (효율적인 광고 컨텐츠 생성을 위한 모바일 광고 서버 시스템)

  • Kim Jeong-Hoon
    • Journal of Internet Computing and Services
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    • v.4 no.1
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    • pp.9-17
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    • 2003
  • Since cellular phone has come into wide use, the mobile advertisement has been considered as a new type of advertisement. In this paper, I proposed the system to make Images in various format so that users can make advertisement contents more easily. Also 1 proposed the advertisement on the VM application which can be connected to the sewer via wireless network.

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A Study on Value Evaluation of Mobile Traffic Information Provis Improvement - Based on Contingent Valuation Method - (조건부가치측정에 의한 Mobile 교통정보 제공 형태 가치에 관한 연구)

  • Kum, Ki-Jung;Min, Kyoung-Tae;Kim, Won-Tae;Wang, Yi-Wan;Yu, Jai-Sang
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.5 no.2 s.10
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    • pp.29-43
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    • 2006
  • Highway ARS service made several times handling of cellular phone for accept the one information. But, use the cellular phone while driving is against the law that 'Road Traffic Act' and wield influence on safety by degrade driver's attention that causes reduced section of concentration. On this study, propose a new type service that more useful and safer witch improved of existing ARS service to it served for cellular phone. For the analyze problem in existing ARS service, collect and analysis that ARS using status data and highway overall speed data, and then offer a better service type which based on improvements to that. Also, make a comparative analysis including measure of degree about easy to use and safety between two services by using the Stated Preference method, as a result of verifies the effect of new type service Finally, for measure of the effect the value of improved ARS service type that used willingness to pay in CVM method.

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