• Title/Summary/Keyword: mobile communication network

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A study on the mobility control in the next generation wireless mobile network (차세대 무선 이동 통신망에서의 이 동성 제어 방안에 관한 고찰)

  • Kim, Duck-Jung;Kim, Jae-Hak;Kim, Hyoung-Taek;Ahn, Gil-Whan
    • 한국정보통신설비학회:학술대회논문집
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    • 2007.08a
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    • pp.273-278
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    • 2007
  • In the next generation wireless mobile network, various methods are studied to offer interworking and mobility between various radio networks. To offer these harmoniously, network adaptation methods based on IP is generalized, and specifications of host-based mobility method with Mobile IPv4 and Mobile IPv6 to offer IP's mobility are defined in IETF specially. However, it is insufficient to satisfy quality of service that should be offered in wireless mobile network environment. Alternatively studies about Network-Based Mobility of Proxy Mobile IPv4, Proxy Mobile IPv6 etc. are preceded. This paper presents optimum plan that can offer mobility in the next generation radio transfer communication network by comparing and analyzing IP mobility methods divided by Host-based Mobility and Network-based Mobility.

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Communication Protocol for Mobile Sensor Networks with Continuous Mobility (지속적인 이동성을 갖는 이동 센서네트워크를 위한 통신 프로토콜)

  • Kim, Hyoung-Jin;Kim, Lae-Young;Song, Joo-Seok
    • The KIPS Transactions:PartC
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    • v.14C no.2
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    • pp.139-146
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    • 2007
  • Mobile Sensor Network(MSN) is actively studied due to the advent of mobile sensors such as Robomote and Robotic Sensor Agents(RSAs), However, existing studies on MSN have mainly focused on coverage hole problem which occurs in Stationary Sensor Network(SSN). To address coverage hole problem, these studies make mobile sensors move temporarily so that they do not make the best use of the mobility of mobile sensors, Thus, a mechanism utilizing the continuous movement of mobile sensors is proposed to improve the network coverage performance. However, this mechanism is presently immature and does not explain how to make routing path and send data from mobile sensors to a sink node, Therefore, to efficiently make routing path and send data from mobile sensors to a sink node, we propose a communication protocol for mobile sensor network where mobile sensors continuously move. The proposed protocol deploys not only mobile sensors but also stationary sensors which send sensing data to a sink node instead of mobile sensors. Simulation results show that the proposed protocol improves the performance in terms of network coverage and traffic overhead, compared to conventional SSN protocols.

JMoblet : A Jini-based Mobile Agent System (JMoblet:Jini 기반의 이동에이전트 시스템)

  • Kim, Jin-Hong;Koo, Hyeong-Seo;Yun, Hyeong-Seok;An, Geon-Tae;Yu, Yang-U;Lee, Myeong-Jun
    • The KIPS Transactions:PartB
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    • v.8B no.6
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    • pp.641-650
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    • 2001
  • Jini architecture's Network Plug and Work provides simple and flexible network environment for distributed applications. Through the Jini technology, facilities for dynamically registering and locating mobile agent services can be easily supported, as well as the services useful for activities of mobile agents can be dynamically supported. In this paper, we describe a Jini-based mobile agent system named JMoblet, which provides the basic functions of a mobile agent system such as creation, control, transfer, location and communication among agents. To increase the reliability of the system, it also provides exception handling and persistence of the mobile agent systems for reliability.

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Mobile Terminated Protocol to Remote Domain Considering User Location Untraceability Service

  • Kim, Soon-Seok
    • Journal of information and communication convergence engineering
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    • v.5 no.3
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    • pp.265-268
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    • 2007
  • In previous papers [1] and [2], we proposed two improved methods protecting mobile users from active attacks[3,4] of network providers in mobile communication environment. But they were the case that mobile users were located in only home domain. In [5], we proposed protocol extending the method of [1] in case of roaming from the home domain to the remote domain. The purpose of this paper is to propose new mobile terminated protocol extending the method of [2] and analyze its security.

A Hand-over Scheme for Seamless Mobile Multimedia Communication Services (Seamless 이동 멀티미디어 서비스를 위한 핸드오버 기법)

  • Lee, Jong-Chan;Lee, Moon-Ho
    • Journal of Information Technology Applications and Management
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    • v.14 no.3
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    • pp.169-178
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    • 2007
  • The next generation mobile multimedia network is expected to provide higher-rate multimedia communication services to versatile mobile terminals moving in even higher speed. For achieving more efficient reusability of scarce radio resources and thereby accommodating more user population in this network, the smaller cell such as micro or pico cell structure is used. More efficient and faster hand-over schemes are necessary to prevent the degradation of QoS of multimedia services caused by hand-over processing delay and packet loss during frequent hand-over. This paper proposes a faster and more effective hand-over scheme for high-rate multimedia services in the future mobile multimedia networks. by utilizing the GPS information on the position of the mobile terminal and its estimated moving directions. The simulation results show that our proposed method provides a better performance than the conventional method.

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Performance Comparison of 3D File Formats on a Mobile Web Browser

  • Nam, Duckkyoun;Lee, Daehyeon;Lee, Seunghyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • v.11 no.2
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    • pp.31-42
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    • 2019
  • As smartphone H/W performance and mobile communication service have been enhanced, large-capacity 3D modeling files are available in smartphones. Common formats of 3D modeling files include STL (STereoLithography), OBJ (Wavefront file format specification), FBX (Filmbox), and glTF (open GL Transmission Format). Each format has different characteristics depending on the configuration and functions, and formats that are supported are varied depending on the applications. Large-size files are commonly used. The 4th generation mobile communication network secures loading of 3D modeling files and transmission of large-size geometric files in order to provide augmented reality services via smartphones. This paper explains the concepts and characteristics of major 3D file formats such as OBJ, FBX, and glTF. In addition, it compares their performance in a wired web with that in the 4th generation mobile communication network. The loading time and packet transmission in each 3D format are also measured by means of different mobile web browsers (Google Chrome and MS Edge). The experiment result shows that glTF demonstrated the most efficient performance while the loading time of OBJ was relatively excessive. Findings of this study can be utilized in selecting specific 3D file formats for rendering time reduction depending on the mobile web environments.

QoS Packet-Scheduling Scheme for VoIP Services in IEEE 802.16e Systems

  • Jang, Jae-Shin;Lee, Jong-Hyup;Cheong, Seung-Kook;Kim, Young-Sun
    • Journal of Communications and Networks
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    • v.11 no.1
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    • pp.36-41
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    • 2009
  • The IEEE 802.16 wireless metropolitan area network (WMAN) standard is designed to correct expensive communication costs in CDMA-based mobile communication systems and limited coverage problems in wireless LAN systems. Thus, the IEEE 802.16e standard can provide mobile high-speed packet access between mobile stations and the Internet service provider through the base station with cheap communication fees. To efficiently accommodate voice over IP (VoIP) services in IEEE 802.16 systems, an uplink quality of service packet-scheduling scheme is proposed, and its performance is evaluated with an NS-2 network simulator in this paper. Numerical results show that this proposed scheme can increase the system capacity by 100% more than in the unsolicited rand service (UGS) scheme and 30% more than the extended real-time polling service (ertPS) scheme, respectively.

Optimal Base Station Clustering for a Mobile Communication Network Design

  • Hong, Jung-Man;Lee, Jong-Hyup;Lee, Soong-Hee
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.5
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    • pp.1069-1084
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    • 2011
  • This paper considers an optimal base station clustering problem for designing a mobile (wireless) communication network. For a given network with a set of nodes (base stations), the problem is to optimally partition the set of nodes into subsets (each called a cluster) such that the associated inter-cluster traffic is minimized under certain topological constraints and cluster capacity constraints. In the problem analysis, the problem is formulated as an integer programming problem. The integer programming problem is then transformed into a binary integer programming problem, for which the associated linear programming relaxation is solved in a column generation approach assisted by a branch-and-bound procedure. For the column generation, both a heuristic algorithm and a valid inequality approach are exploited. Various numerical examples are solved to evaluate the effectiveness of the LP (Linear Programming) based branch-and-bound algorithm.

Implementation of mmWave long-range backhaul for UAV-BS

  • Jangwon Moon;Junwoo Kim;Hoon Lee;Youngjin Moon;Yongsu Lee;Youngjo Bang;Kyungyeol Sohn;Jungsook Bae;Kwangseon Kim;Seungjae Bahng;Heesoo Lee
    • ETRI Journal
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    • v.45 no.5
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    • pp.781-794
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    • 2023
  • Uncrewed aerial vehicles (UAVs) have become a vital element in nonterrestrial networks, especially with respect to 5G communication systems and beyond. The use of UAVs in support of 4G/5G base station (uncrewed aerial vehicle base station [UAV-BS]) has proven to be a practical solution for extending cellular network services to areas where conventional infrastructures are unavailable. In this study, we introduce a UAV-BS system that utilizes a high-capacity wireless backhaul operating in millimeter-wave frequency bands. This system can achieve a maximum throughput of 1.3 Gbps while delivering data at a rate of 300 Mbps, even at distances of 10 km. We also present the details of our testbed implementation alongside the performance results obtained from field tests.

Teleoperation System of a Mobile Robot over the Internet (인터넷을 이용한 이동로봇의 원격 운용 시스템)

  • Park, Taehyun;Gang, Geun-Taek;Lee, Wonchang
    • Journal of Institute of Control, Robotics and Systems
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    • v.8 no.3
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    • pp.270-274
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    • 2002
  • This paper presents a teleoperation system that combines computer network and an autonomous mobile robot. We control remotely an autonomous mobile robot with vision over the Internet to guide it under unknown environments in the real time. The main feature of this system is that local operators need a web browser and a computer connected to the communication network and so they can command the robot in a remote location through the home page. The hardware architecture of this system consists of an autonomous mobile robot, workstation, and local computers. The software architecture of this system includes the client part for the user interface and robot control as well as the server part for communication between users and robot. The server and client systems are developed using Java language which is suitable to internet application and supports multi-platform. Furthermore. this system offers an image compression method using JPEG concept which reduces large time delay that occurs in network during image transmission.