• Title/Summary/Keyword: mobile client/server

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Designing Mobile Framework for Intelligent Personalized Marketing Service in Interactive Exhibition Space (인터랙티브 전시 환경에서 개인화 마케팅 서비스를 위한 모바일 프레임워크 설계)

  • Bae, Jong-Hwan;Sho, Su-Hwan;Choi, Lee-Kwon
    • Journal of Intelligence and Information Systems
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    • v.18 no.1
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    • pp.59-69
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    • 2012
  • As exhibition industry, which is a part of 17 new growth engines of the government, is related to other industries such as tourism, transportation and financial industries. So it has a significant ripple effect on other industries. Exhibition is a knowledge-intensive, eco-friendly and high value-added Industry. Over 13,000 exhibitions are held every year around the world which contributes to getting foreign currency. Exhibition industry is closely related with culture and tourism and could be utilized as local and national development strategies and improve national brand image as well. Many countries try various efforts to invigorate exhibition industry by arranging related laws and support system. In Korea, more than 200 exhibitions are being held every year, but only 2~3 exhibitions are hosted with over 400 exhibitors and except these exhibitions most exhibitions have few foreign exhibitors. The main reason of weakness of domestic trade show is that there are no agencies managing exhibitionrelated statistics and there is no specific and reliable evaluation. This might cause impossibility of providing buyer or seller with reliable data, poor growth of exhibitions in terms of quality and thus service quality of trade shows cannot be improved. Hosting a lot of visitors (Public/Buyer/Exhibitor) is very crucial to the development of domestic exhibition industry. In order to attract many visitors, service quality of exhibition and visitor's satisfaction should be enhanced. For this purpose, a variety of real-time customized services through digital media and the services for creating new customers and retaining existing customers should be provided. In addition, by providing visitors with personalized information services they could manage their time and space efficiently avoiding the complexity of exhibition space. Exhibition industry can have competitiveness and industrial foundation through building up exhibition-related statistics, creating new information and enhancing research ability. Therefore, this paper deals with customized service with visitor's smart-phone at the exhibition space and designing mobile framework which enables exhibition devices to interact with other devices. Mobile server framework is composed of three different systems; multi-server interaction, server, client, display device. By making knowledge pool of exhibition environment, the accumulated data for each visitor can be provided as personalized service. In addition, based on the reaction of visitors each of all information is utilized as customized information and so the cyclic chain structure is designed. Multiple interaction server is designed to have functions of event handling, interaction process between exhibition device and visitor's smart-phone and data management. Client is an application processed by visitor's smart-phone and could be driven on a variety of platforms. Client functions as interface representing customized service for individual visitors and event input and output for simultaneous participation. Exhibition device consists of display system to show visitors contents and information, interaction input-output system to receive event from visitors and input toward action and finally the control system to connect above two systems. The proposed mobile framework in this paper provides individual visitors with customized and active services using their information profile and advanced Knowledge. In addition, user participation service is suggested as well by using interaction connection system between server, client, and exhibition devices. Suggested mobile framework is a technology which could be applied to culture industry such as performance, show and exhibition. Thus, this builds up the foundation to improve visitor's participation in exhibition and bring about development of exhibition industry by raising visitor's interest.

A Novel Bit Rate Adaptation using Buffer Size Optimization for Video Streaming

  • Kang, Young-myoung
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.166-172
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    • 2020
  • Video streaming application such as YouTube is one of the most popular mobile applications. To adjust the quality of video for available network bandwidth, a streaming server provides multiple representations of video of which bit rate has different bandwidth requirements. A streaming client utilizes an adaptive bit rate scheme to select a proper video representation that the network can support. The download behavior of video streaming client player is governed by several parameters such as maximum buffer size. Especially, the size of the maximum playback buffer in the client player can greatly affect the user experience. To tackle this problem, in this paper, we propose the maximum buffer size optimization according to available network bandwidth and buffer status. Our simulation study shows that our proposed buffer size optimization scheme successfully mitigates playback stalls while preserving the similar quality of streaming video compared to existing ABR schemes.

Implementation of the Embedded System Screen Control using Mobile Network (모바일 네트워크를 이용한 임베디드 전광판제어기의 구현)

  • Lee Yeon-Seok;Kim Yang-Woo
    • 한국정보통신설비학회:학술대회논문집
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    • 2006.08a
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    • pp.269-273
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    • 2006
  • In this paper, a remote screen control by mobile networks on embedded system is implemented. For this system a server program is ported on the embedded system connected with internet. And on the side of a mobile phone, a client program is ported using GVM. The embedded system can display the text and image from the mobile phone on its LCD. In the implemented embedded system the text and image data from GVM emulator is sent to the system for display on its LCD. The realization of the proposed embedded system can display the text :md image from a working mobile phone.

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Implementation of the Embedded System Screen Control using Text-Based Mobile Network (문자기반 모바일 네트워크를 이용한 임베디드 전광판의 원격제어 시스템의 구현)

  • Lee Yeon-Seok;Yoon Young-June
    • Journal of Institute of Control, Robotics and Systems
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    • v.12 no.1
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    • pp.72-77
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    • 2006
  • In this paper, a remote screen control by mobile networks on embedded system is implemented. For this system a server program is ported on the embedded system connected with internet. And on the side of a mobile phone, a client program is ported using GVM. The embedded system can display the text from the mobile phone on its LCD. In the implemented embedded system, the text data from GVM emulator is sent to the system for display on its LCD. The realization of the proposed embedded system can display the text from a working mobile phone.

Cyber Natural History Museum Contents for Mobile Phones (모바일 폰 기반의 사이버 자연사 박물관)

  • Hong, Sung-Soo;Khan, Irfan
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.1422-1425
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    • 2011
  • These days' mobile phones and their improved multimedia limits making it powerful enough to handle complicated tasks. Image processing related support for mobile devices is extremely comprehensive in mobile cyber museum. A key technical challenge is how to achieve the best-perceived image quality and transmitting data between client and server with given the limited screen size and display bit-depth of the mobile devices. This paper targets image processing features such as capturing rendering zooming, panning and image rotation for 360o view and customized algorithm related image processing with variety of search method i.e. alphabetical, visual search.

Usages of Mobile Views for Battery Efficiency of a Smart Phone (스마트폰 배터리 효율을 위한 모바일 뷰의 활용)

  • Ban, ChaeHoon;Kim, DongHyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.11
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    • pp.2418-2423
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    • 2012
  • A smart phone which is one of the new IT technologies can be viable on various enterprise applications since it provides easily information and services. Especially, a smart phone can request queries to a server which finds massive data for decision making and receive the results of the queries from the server. However, a smart phone has a drawback that its battery is consumed easily due to the 4G communication. In this paper, we propose mobile views in order to reduce the easy consumption of a battery on mobile client-server environment. The proposed mobile view scheme reduces the number of communication which is leading to power consumption using materialized views for processing queries. We also classify the methods to control the consistency of the mobile view as the sources of the view are changed and present the cost of each method based on the cost model of battery consumption.

A Synchronization Technique of Mobile XML Documents using the Message Digest Tables (메시지다이제스트 테이블 기반의 모바일 XML 문서 동기화 기법)

  • Park, Seong-Jin
    • Journal of Information Technology Services
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    • v.8 no.2
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    • pp.157-171
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    • 2009
  • In mobile XML environments, the efficient synchronization technique is required to maintain the consistency of replicated XML data because the same data can be replicated between so many different XML documents. In this paper, we propose a message digest based synchronization technique to maintain the consistency of replicated data between client XML documents and a server XML database in mobile XML environments. The proposed an XML data synchronization technique(XSA) has the advantage of model generality aspect and storage space aspect by using the tuple-based message digest table to detect the data conflicts. The proposed technique can be applicable to the application requiring the consistency of replicated XML data without any restrictions in the heterogeneous(between hierarchical XML documents and relational XML databases) mobile environments.

Development of Data Synchronization Client based on SyncML (SyncML 기반의 자료 동기화 클라이언트 개발)

  • Jang, Dae-Jin;Park, Kee-Hyun;Ju, Hong-Taek
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.4
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    • pp.357-367
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    • 2005
  • According to the recent advancement of mobile computing technology and the hardware technology, the mobile device has rapidly come into wide use.'rho data in the central management server needs to confirm to that in mobile devices in order for the mobile device users to access the needed data regardless of time and place. This is called Data Synchronization. Currently, major mobile device manufacturing companies provide the data synchronization solutions, but these solutions are not compatible with other mobile devices/other applied services. In order to solve this problem, OMA(Open Mobile Alliance), mainly composed of mobile telecommunication companies, has suggested using the SyncML(Synchronization Markup Language) data synchronization method. This is an attempt to make a public standard. In this paper, the data synchronization client that synchronizes the PIMS (Personal Information Management System) data in mobile devices like PDA is developed, complying with the SyncML standard requirements.

Design and Implementation of Server based GIS Computing Platform for Mobile Web Map Service (모바일 WMS를 위한 서버기반 GIS 컴퓨팅 플랫폼 설계 및 구현)

  • Kim Myung-Sam;Chung Yeong-Jee
    • Journal of KIISE:Computing Practices and Letters
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    • v.12 no.1
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    • pp.9-20
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    • 2006
  • Web Map Service on mobile environment, provided with cost effective mobile GIS contents and user preferred POIs(Points of interests), is strongly required at this moment when mobile and portable Internet is rapidly spreaded on mobile user community as information technology and mobile HW are evolved in its speed, bandwidth and features. As the mobile and portable Internet becomes popular in mobile services, LBS(Location Based Service) is positioned on a mobile client as one of the best information infra services. Recently mobile GIS (Geographic Information System) comes in service to support LBS, but it is constrained and limited on its system configuration and its presentation methodology of a map, and also it depends on its run time environment. In this paper, we made an effort to design and implement a GIS computing platform with server based thin client for mobile WMS(Web Map Service). For its cost effective Platform which could be easily building up POIs and GIS contents, we're not using commercial GIS solution but NGII's (National Geographic Information Institute's) DXF numerical map, and representing the maps, GIS contents and POIs by SVG(Scalable Vector Graphics) recommended by OGC(OpenGis Consortium). We're also adapting de facto standard of XML web service technology such as WSDL, SOAP to provide real time mobile GIS service on PDA as well as mobile terminal by applying a GPS receiver for a user's location information on mobile environment.

GML Based Tourism Information System for Location Based Service

  • Chung Yeong-Jee;Jeong Chang-Won
    • Journal of information and communication convergence engineering
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    • v.3 no.2
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    • pp.80-83
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    • 2005
  • At present, GML becomes the global standard for the XML encoding of geographic information and is the foundation for the Geo-Web. GML is being applied to a wide range of geographic applications including GIS and location-based services, telematics and intelligent transportation systems. In this paper, we propose the tourism information system for supporting the location based service application. We made an effort to design and implement a GIS computing environment by thin client for mobile web mapping service. We are interested in the GML applications that include traditional GIS system for navigation service and location finder for points of interest (POI) services. This paper summarizes the Tourism information system for location based service of a small area (Han-Ok Village with the Korean traditional houses in Jeonju-city), in which moving travelers can obtain proper information services at the current location associated with traditional monuments, cultural products, food, and conveniences. In the paper, we report on the design of the thin client/server system for a mobile environment. This paper is divided into three parts. First, we give a general overview of the organization of the system and of the important concerns of our design. Second we focus on our system supports for location and POI determination, and design concerns. Finally, we show the graphic user interface of PDA, the procedures involved in the service, and the executed results.