• Title/Summary/Keyword: media freedom

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Forecasting the Mega Trends of Korean Women's Life Style Under the Ubiquitous Technology Environment

  • Lee, Hye-Joo
    • International Journal of Human Ecology
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    • v.9 no.1
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    • pp.5-16
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    • 2008
  • Development of technology in the $20^{th}$ century has made great contributions to women's lives. With the development of digital convergence, home network, and DMBs (Distance Method Bracings), the ubiquitous technology information era is expected to create a new progressive era for women. The purpose of this study is to investigate the lifestyle that Korean women would like to pursue, especially in regards to the sense of value within the personal and social life of each individual. As a method to suggest how the socio-cultural trends of women's lifestyle will change in the ubiquitous era, qualitative interviews have been conducted over 6 groups with 77 persons between the digital ages of 20s and 30s, living in Seoul. The majority had positive opinions regarding the economic, cultural, emotional, and physical prospects of the ubiquitous information environment. Results show high expectations evolved around freedom from household chores, the equality between the sexes (at home and in society), enhancing the working environment at home, an expansion of human relationships leading to creative knowledge, being able to maintain a single life without economic constraints, and the enjoyment that the internet provides. for suggestions to improve the quality of women's lifestyle through ubiquitous technology, issues such as individual based customization, time management, creating emotional hyperspaces, multi-media communication systems, and women as leaders were studied.

ENHANCEMENT OF BOBSLEIGH SIMULATION REACTIVE FORCE

  • Ogino, Masatoshi;Taki, Tsuyoshi;Miyazaki, Shinya;Hasegawa, Junichi
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.803-807
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    • 2009
  • The bobsleigh is a winter sport which use a sled to slide down an ice-covered course. There is a big expectation for having a training environment and being able to train year round. At present, training is very limited due to the season or course facilities. A variety of VR (Virtual Reality) equipment has been developed in recent years, and it is beginning to spread. We have also made our contribution in bobsleigh simulation. The reactive force applied in our bobsleigh simulation is much smaller than that of a real bobsleigh. This paper proposes a method to enhance reactive force of bobsleigh simulation in real time. The reactive force is magnified instantly in the physically-based simulation. The Laplacian filter is applied to the sequence of reactive force, this technique is often used in the field of image processing. The simulation is comprised of four large scale surround screens and a 6-D.O.F. (Degree Of Freedom) motion system. We also conducted an experiment with several motion patterns to evaluate the effectiveness of enhancement. The experimental results proved useful in some cases.

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Preprocessing Methods for Effective Modulo Scheduling on High Performance DSPs (고성능 디지털 신호 처리 프로세서상에서 효율적인 모듈로 스케쥴링을 위한 전처리 기법)

  • Cho, Doo-San;Paek, Yun-Heung
    • Journal of KIISE:Software and Applications
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    • v.34 no.5
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    • pp.487-501
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    • 2007
  • To achieve high resource utilization for multi-issue DSPs, production compiler commonly includes variants of iterative modulo scheduling algorithm. However, excessive cyclic data dependences, which exist in communication and media processing loops, unduly restrict modulo scheduling freedom. As a result, replicated functional units in multi-issue DSPs are often under-utilized. To address this resource under-utilization problem, our paper describes a novel compiler preprocessing strategy for effective modulo scheduling. The preprocessing strategy proposed capitalizes on two new transformations, which are referred to as cloning and dismantling. Our preprocessing strategy has been validated by an implementation for StarCore SC140 DSP compiler.

Mobility Process Orchestration for Multi-Device Environment (멀티 디바이스 환경을 위한 모빌리티 프로세스 오케스트레이션)

  • Kim, Svetlana;Chung, Man-Soo;Yoon, YongIk
    • KIPS Transactions on Computer and Communication Systems
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    • v.4 no.3
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    • pp.91-96
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    • 2015
  • Recently, the 'mobility' is one of the essential item in the field of IT. This means that 'mobility' are good mediators to get collecting user's behavior and provide freedom of mobility service for user's. This paper is proposed a mobility process orchestration(MPO) model that provide multimedia to various devices. The orchestration model provides the structure and function that can be objectify a physical devices in a user's environment to provide orchestrated service of various devices to user using a concept of MSMP(Multi Source Multi Platform). Also, using the concept of Choreography can be extracted appropriate device of the various media formats for harmonious service.

Three-dimensional beamforming techniques for LTE-A systems (LTE-A 시스템에서 3 차원 빔포밍 기법 연구)

  • Ji, Hyoungju;Shim, Byonghyo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.11a
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    • pp.43-44
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    • 2015
  • LTE-Advanced system has been deployed with 2 and 4 transmission antennas (Tx) while the specification supports up to 8Tx. Due to deployment space, antenna dimension and complexity, the needs of deploying 8Tx system has not been motivated by operators. Recently, three dimensional (3D) beamforming with active antenna has attracted significant attention in the wireless industry. By incorporating 2D active array into LTE-A systems, the system offers freedom in controlling radiation on elevation and horizontal dimension. When the number of antennas increases in the form of 2D arrangement, spatial separation can be realized simultaneously in horizontal and elevation domain and vertical beam-steering can increase SINR of UEs in high floors. In this paper, we study the system operations and implementations for supporting 3D beamforming with 8Tx antennas. In our schemes, by reusing the conventional CSI feedback framework, the system can operate 2D active array without harming the backward compatibility. Evaluation results show that 3D beamforming provides capacity boosting over the conventional 2D beamforming systems while keeping same antenna structure.

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Numerical simulation of soil-structure interaction in framed and shear-wall structures

  • Dalili, M.;Alkarni, A.;Noorzaei, J.;Paknahad, M.;Jaafar, M.S.;Huat, B.B.K.
    • Interaction and multiscale mechanics
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    • v.4 no.1
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    • pp.17-34
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    • 2011
  • This paper deals with the modeling of the plane frame structure-foundation-soil system. The superstructure along with the foundation beam is idealized as beam bending elements. The soil medium near the foundation beam with stress concentrated is idealized by isoparametric finite elements, and infinite elements are used to represent the far field of the soil media. This paper presents the modeling of shear wall structure-foundation and soil system using the optimal membrane triangular, super and conventional finite elements. Particularly, an alternative formulation is presented for the optimal triangular elements aimed at reducing the programming effort and computational cost. The proposed model is applied to a plane frame-combined footing-soil system. It is shown that the total settlement obtained from the non-linear interactive analysis is about 1.3 to 1.4 times that of the non-interactive analysis. Furthermore, the proposed model was found to be efficient in simulating the shear wall-foundation-soil system, being able to yield results that are similar to those obtained by the conventional finite element method.

Nonlinear flexibility-based beam element on Winkler-Pasternak foundation

  • Sae-Long, Worathep;Limkatanyu, Suchart;Hansapinyo, Chayanon;Prachasaree, Woraphot;Rungamornrat, Jaroon;Kwon, Minho
    • Geomechanics and Engineering
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    • v.24 no.4
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    • pp.371-388
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    • 2021
  • A novel flexibility-based beam-foundation model for inelastic analyses of beams resting on foundation is presented in this paper. To model the deformability of supporting foundation media, the Winkler-Pasternak foundation model is adopted. Following the derivation of basic equations of the problem (strong form), the flexibility-based finite beam-foundation element (weak form) is formulated within the framework of the matrix virtual force principle. Through equilibrated force shape functions, the internal force fields are related to the element force degrees of freedom. Tonti's diagrams are adopted to present both strong and weak forms of the problem. Three numerical simulations are employed to assess validity and to show effectiveness of the proposed flexibility-based beam-foundation model. The first two simulations focus on elastic beam-foundation systems while the last simulation emphasizes on an inelastic beam-foundation system. The influences of the adopted foundation model to represent the underlying foundation medium are also discussed.

The characteristics of democratization of fashion and fashionocracy in the global fashion industry (글로벌 패션산업에 나타난 패션 민주화의 특성과 패션 민주주의)

  • Suk, Hyojung
    • The Research Journal of the Costume Culture
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    • v.29 no.4
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    • pp.488-504
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    • 2021
  • This article examined the historical evolution of changes in the democratization of fashion, identified its characteristics, and defined 'fashionocracy - fashion democracy'- by analyzing various phenomena in the global fashion industry. This research will expand the field of fashion research and spark academic debates about fashion democracy. The democratization of fashion can be summarized in five periods; birth, introduction, early growth, growth, and maturity. The characteristics of the democratization of fashion include individual autonomy, accessibility that many people can access and enjoy, and diversity. According to the principles of democracy- "of the people, for the people, by the people" - which are based on freedom and equality, we have achieved fashion of the people and for the people so far. Furthermore, social media has shifted the balance of power to influencers and bloggers; as such, the masses who have consumed and enjoyed fashion democratization are becoming producers and promoters by actively participating in the process of making fashion, creating a new era of fashion democracy (fashionocracy): - by the people. Ultimately, fashionocracy consists of the '6P's' ; people (active and productive consumers), planet (society and environmental sustainability), products (genderless, ageless, inclusive), price (reasonable), place (multi-channel distribution, virtual spaces), and promotion (horizontal).

A Study on the Organizational Resilience of Netflix

  • Song, Minzheong
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.40-50
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    • 2022
  • The purpose of this study is to prove the global OTT, Netflix's organizational resilience (OR). For this, we review previous literatures regarding Netflix's OR and the theoretical logic of the OR. Then, we investigate Netflix's organizational culture (OC), corporate structure and business strategies based on the five levers of the OR. As a result, the first lever, the coordination makes Netflix to get rid of the inner wall by creating Netflix terms like 'sunshining,' and 'postmortem,' which makes their employees extraordinarily candid with each other. The second lever, the cooperation provides employees with understanding customers by sharing company and service information openly and broadly through transparent board system, billboard advertising, etc. The third lever, the clout allows Netflix to encourage independent decision-making by their employees. Netflix customers are under scrutiny and served 24/7 via live chat or phone by supporting a high-performance workplace. The fourth lever, the capabilities are related to Netflix's keeping highly effective people and it establishes a culture of highly motivated employees. The "dream team" policy is run by what is known as the "keeper test." The last lever, the connections make Netflix to forge external strategic partnership to stay agile. There is no rule for partnering with key content producers by allowing creative freedom to them.

Performance Analysis of VVC In-Loop Filters for Immersive Video Coding (몰입형 입체영상 부호화를 위한 VVC 인루프 필터 성능 분석)

  • Yongho Choi;Gun Bang;Jinho Lee;Jin Young Lee
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2022.11a
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    • pp.151-153
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    • 2022
  • 최근 Moving Picture Experts Group(MPEG)에서는 2차원 비디오 압축 표준인 Versatile Video Coding(VVC)에 이어서 다양한 영상 포맷들에 대한 압축 방식을 표준화하고 있다. 특히, 가상현실, 증강현실, 혼합현실 등의 지원을 위한 Six Degrees of Freedom(6DoF) 입체영상 콘텐츠들이 최근 다양한 분야들에서 활용되고 있는데, 6DoF 입체영상은 일반적으로 복수 시점의 고해상도 칼라영상과 깊이영상으로 구성된다. 이러한 고해상도의 6DoF 몰입형 입체영상을 제한된 네트워크 환경에서 완벽한 서비스를 목표로 MPEG에서는 몰입형 입체영상 압축 기술인 MPEG Immersive Video(MIV) 표준화를 활발하게 진행 중에 있다. MIV에서는 기본 뷰(Basic View)로 이루어진 영상과 추가 뷰(Addtional View)에서 중복성 높은 픽셀들이 제거된 아틀라스 패치로 이루어진 영상을 각각 VVC로 압축한다. 하지만 아틀라스 패치로 이루어진 영상의 경우에는 일반적인 2차원 칼라영상과 다른 특성을 가지기 때문에, VVC 인루프 필터 기술이 비효율적일 수 있다. 따라서, 본 논문에서는 MIV 표준에서의 VVC 인루프 필터들의 성능을 분석한다.

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