• Title/Summary/Keyword: media depth

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Indoor environment recognition based on depth image (깊이 영상 기반 실내 공간 인식)

  • Kim, Su-Kyung;Choi, Hyung-Il
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.11
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    • pp.53-61
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    • 2014
  • In this paper, we propose a method using an image received by the depth camera in order to separate the wall in a three-dimensional space indoor environment. Results of the paper may be used to provide valuable information on the three-dimensional space. For example, they may be used to recognize the indoor space, to detect adjacent objects, or to project a projector on the wall. The proposed method first detects a normal vector at each point by using the three dimensional coordinates of points. The normal vectors are then clustered into several groups according to similarity. The RANSAC algorithm is applied to separate out planes. The domain knowledge helps to determine the wall among planes in an indoor environment. This paper concludes with experimental results that show performance of the proposed method in various experimental environment.

Automatic detection system for surface defects of home appliances based on machine vision (머신비전 기반의 가전제품 표면결함 자동검출 시스템)

  • Lee, HyunJun;Jeong, HeeJa;Lee, JangGoon;Kim, NamHo
    • Smart Media Journal
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    • v.11 no.9
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    • pp.47-55
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    • 2022
  • Quality control in the smart factory manufacturing process is an important factor. Currently, quality inspection of home appliance manufacturing parts produced by the mold process is mostly performed with the naked eye of the operator, resulting in a high error rate of inspection. In order to improve the quality competition, an automatic defect detection system was designed and implemented. The proposed system acquires an image by photographing an object with a high-performance scan camera at a specific location, and reads defective products due to scratches, dents, and foreign substances according to the vision inspection algorithm. In this study, the depth-based branch decision algorithm (DBD) was developed to increase the recognition rate of defects due to scratches, and the accuracy was improved.

Dense-Depth Map Estimation with LiDAR Depth Map and Optical Images based on Self-Organizing Map (라이다 깊이 맵과 이미지를 사용한 자기 조직화 지도 기반의 고밀도 깊이 맵 생성 방법)

  • Choi, Hansol;Lee, Jongseok;Sim, Donggyu
    • Journal of Broadcast Engineering
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    • v.26 no.3
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    • pp.283-295
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    • 2021
  • This paper proposes a method for generating dense depth map using information of color images and depth map generated based on lidar based on self-organizing map. The proposed depth map upsampling method consists of an initial depth prediction step for an area that has not been acquired from LiDAR and an initial depth filtering step. In the initial depth prediction step, stereo matching is performed on two color images to predict an initial depth value. In the depth map filtering step, in order to reduce the error of the predicted initial depth value, a self-organizing map technique is performed on the predicted depth pixel by using the measured depth pixel around the predicted depth pixel. In the process of self-organization map, a weight is determined according to a difference between a distance between a predicted depth pixel and an measured depth pixel and a color value corresponding to each pixel. In this paper, we compared the proposed method with the bilateral filter and k-nearest neighbor widely used as a depth map upsampling method for performance comparison. Compared to the bilateral filter and the k-nearest neighbor, the proposed method reduced by about 6.4% and 8.6% in terms of MAE, and about 10.8% and 14.3% in terms of RMSE.

Optimum Depth and Volume Ratio of Aerobic to Anaerobic Bed for Development of Small-Scale Sewage Treatment Apparatus by Natural Purification Method (자연정화공법에 의한 소형 하수처리장치 개발을 위한 최적 깊이 및 호기.혐기 비율)

  • Seo, Dong-Cheol;Park, Mi-Ryoung;Kwak, Nae-Woon;Hwang, Ha-Na;Lee, Hong-Jae;Cho, Ju-Sik;Heo, Jong-Soo
    • Korean Journal of Environmental Agriculture
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    • v.25 no.1
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    • pp.14-24
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    • 2006
  • To develop small-scale sewage treatment apparatus for detached house of agricultural village, a small-scale sewage treatment apparatus by natural purification method that consisted of aerobic and anaerobic bed was constructed. To reduce the area of a sewage treatment apparatus, four different fitter media were used and each filter medium was coarse sand, broken stone, steel slag, and mixed fitter media (coarse sand : broken stone : steel slag = 1:1:1). The efficiency of sewage treatment according to the depth of aerobic and anaerobic bed and the volume ratio of aerobic to anaerobic bed were investigated in small-scale sewage treatment apparatus. The removal rate of pollutants according to the depth of aerobic and anaerobic bed in small-scale sewage treatment apparatus was high in the order of 50 cm < 70 cm < 90 cm. The removal rate of pollutants according to the ratio of aerobic to anaerobic bed in small-scale sewage treatment apparatus was high in the order of 1:1 < 1:2 $\fallingdotseq$ 1:3. Under the optimum conditions, removal rate of BOD, COD, SS, T-N and T-P were $98{\sim}99,\;95{\sim}97,\;99,\;65{\sim}66\;and\;96{\sim}99%$ respectively, in small-scale sewage treatment apparatus.

Hand Region Tracking and Fingertip Detection based on Depth Image (깊이 영상 기반 손 영역 추적 및 손 끝점 검출)

  • Joo, Sung-Il;Weon, Sun-Hee;Choi, Hyung-Il
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.8
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    • pp.65-75
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    • 2013
  • This paper proposes a method of tracking the hand region and detecting the fingertip using only depth images. In order to eliminate the influence of lighting conditions and obtain information quickly and stably, this paper proposes a tracking method that relies only on depth information, as well as a method of using region growing to identify errors that can occur during the tracking process and a method of detecting the fingertip that can be applied for the recognition of various gestures. First, the closest point of approach is identified through the process of transferring the center point in order to locate the tracking point, and the region is grown from that point to detect the hand region and boundary line. Next, the ratio of the invalid boundary, obtained by means of region growing, is used to calculate the validity of the tracking region and thereby judge whether the tracking is normal. If tracking is normal, the contour line is extracted from the detected hand region and the curvature and RANSAC and Convex-Hull are used to detect the fingertip. Lastly, quantitative and qualitative analyses are performed to verify the performance in various situations and prove the efficiency of the proposed algorithm for tracking and detecting the fingertip.

A Study on the Status of Affairs and Vision of Fashion Specialists - Focusing on the Field Related to Multi-Media - (패션스페셜리스트의 현황 및 비전에 관한 연구 - 멀티미디어분야를 중심으로-)

  • Park, Song-Ae
    • Journal of the Korea Fashion and Costume Design Association
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    • v.9 no.2
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    • pp.179-192
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    • 2007
  • This study is to search for a new area and a new kind of occupation for fashion in the field of multi-media such as a movie, drama, mass-culture and advertisement, as a basic investigation to improve a potential of a development of fashion in the future, to keep in step with the trend of the changes under the environment of cultural renovation. In this reports, the field and vision of new contents in fashion will be proposed. The definition and environment of multi-media were examined, and various kinds and work areas of new fashion specialists were defined. 12 professionals in each fields relative to multi-media were selected and the status of affairs, problems and requirements of fashion specialists were investigated through the in-depth interviews with them. Finally new fields and visions were suggested on it's future course. The kind of fashion-specialist on the field related to multi-media were like this: 1. Fashion-stylist, Art-director and Image-maker for star on the field of Video industry. 2. Fashion-illustrator for making animation-game character, Avatar fashion product designer and Internet shopping buyer for Online-business industry. 3. Fashion PR director, Fashion-photo stylist for Advertisement industry. 1 classified new field on the field related to multi-media as the above, and I researched the role of specialist in each field and the status of affairs and vision.

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A Study on the Survey Method of the Residents' Housing Needs Using Interactive Media 2 - Focused on the Visual Needs of Residents - (인터랙티브 미디어를 이용한 거주자 요구 조사방법에 관한 연구 2 - 거주자의 시각적 측면의 요구도를 중심으로 -)

  • Kim, Suk-Tae;Oh, Chan-Ohk;Park, Soo-Been;Yang, Se-Hwa
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.97-104
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    • 2007
  • At a time of emphasized need for user-oriented design, methods such as Post Occupancy Evaluation are being used to measure the exact demands of the users. The conventional methods, however, have mostly been conducted based on questionnaires printed on paper, which has posed numerous problems in researches designed to measure the visual demands. Along with the continued development of the internet and computer media, there have been examples of interactive media applications as a means of improving the existing paper-based research methods. This study is a follow-up to the primary study that unveiled cautious variances of the media. 200 samples of media-based researches were extracted to be used in analysis of in-depth visual demands. 200 housewives from rural Iud development zones, who exercises the most influence in household purchases in these regions where the problem of rate of distribution Is coming under the limelight, were chosen as the subjects. The subjects were selected from land development zones of Gimhae-si and Haeundae. At first, the research was prepared as a web-based endeavor but it employed direct research of field personnel in consideration of that this research is in the beginning. This follow-up study deals mainly with the visual demands for which cautious variances were detected in the primary study and includes analysis of mainly ground Plan layout, space coloration, livingroom utilization, and vlsual composition of LDK. Media research had the advantage of zero rate of questionnaire error due to a pre-programmed search routine, and it was possible to ascertain the actual trade-off basis demands of the residents in terms of ground plan layout. In addition, whereas conventional research methods based on still images were susceptible to the preconceptions of the respondents, the interactive media allowed for easy understanding of the spatial layout and thus made it possible for all respondents to provide answers under the same conditions.

An Ethnographic Research on the Practice of Maeul Community Media (마을공동체미디어 실천에 대한 민속지학적 연구)

  • Kim, Eun-Gyoo
    • The Journal of the Korea Contents Association
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    • v.22 no.2
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    • pp.135-146
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    • 2022
  • This study examines the practice of maeul community media as follows; Who, why, and how the role of participants is related to the operation of maeul community media, and the participation requirements. For this purpose, the maeul newspaper published in rural areas was approached by ethnographic Research, and participation observation, in-depth interview, and content analysis were performed. In conclusion, it was confirmed that harmonious participation of residents is the core condition of maeul community media practice. Residents' participation is based on the requirements of spontaneity, openness, talent donation, and local relationship. Spontaneity is a desire and effort for the activation of the community as a member of the local community. Openness is related to the operation structure of maeul community media where anyone can freely participate. Talent donation is based on their experience, knowledge, and expertise as a concrete practice of resident participation. Local relationship is the network of community that connects spontaneity and practice, and the operating structure of maeul community media. These requirements should be operated positively to ensure the function of maeul community media and sustainability.

Presentation Method Using Depth Information (깊이 정보를 이용한 프레젠테이션 방법)

  • Kim, Ho-Seung;Kwon, Soon-Kak
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.409-415
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    • 2013
  • Recently, various equipments have been developed for convenience of presentations. Presentation equipments added the keyboard and mouse functions to laser pointer and devices have become main method. However these devices have demerits of limited action and a few events. In this paper, we propose a method which increases the degrees of freedom of presentation as the control of the hand by using a depth camera. The proposed method recognizes the horizontal and vertical positions of hand pointer and the distance between hand and camera from both depth and RGB cameras, then performs a presentation event as the location and pattern that the hand touches a screen. The simulation results show that a camera is fixed on left side of the screen, and nine presentation events is correctly performed.

Boundary Artifacts Reduction in View Synthesis of 3D Video System (3차원 비디오의 합성영상 경계 잡음 제거)

  • Lee, Dohoon;Yang, Yoonmo;Oh, Byung Tae
    • Journal of Broadcast Engineering
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    • v.21 no.6
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    • pp.878-888
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    • 2016
  • This paper proposes an efficient method to remove the boundary artifacts of rendered views caused by damaged depth maps in the 3D video system. First, characteristics of boundary artifacts with the compression noise in depth maps are carefully studied. Then, the artifacts suppression method is proposed by the iterative projection onto convex sets (POCS) algorithm with setting the convex set in pixel and frequency domain. The proposed method is applied to both texture and depth maps separately during view rendering. The simulation results show the boundary artifacts are greatly reduced with improving the quality of synthesized views.