• Title/Summary/Keyword: mage Processing

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A Study on Image Electronic Money based on Watermarking Technique (워터 마킹 기술을 활용한 이미지 전자화폐에 관한 연구)

  • Lee, Jung-Soo;Kim, Whoi-Yul
    • The KIPS Transactions:PartD
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    • v.11D no.6
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    • pp.1335-1340
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    • 2004
  • This study introduces a technology utilizing digital images as electronic money by inserting watermark into the images. Watermarking technology assign contents ID to images and inserts the contents ID into the images in an unnoticeable way. The server that manages the issue and the usage of mage electronic money (called ‘WaterCash’ hereafter) stores issued contents ID to database and manage them as electronic money. WaterCash guarantees anonymity and prevents the forgery and modification of WaterCash based on semi-fragile watermarking technique. In addition, WaterCash is transferable and the illegal use of WaterCash can be prevented based on the watermarking technology. The watermarking .technology used in this paper was designed to be robust to image compression but vulnerable to intentional or non-intentional Image processing.

A Study on Wavelet Function for Improved Edge Detection Properties (개선된 에지검출 특성을 위한 웨이브렛 함수에 관한 연구)

  • Bae, Sang-Bum;Kim, Nam-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.6
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    • pp.1156-1161
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    • 2007
  • Edge representing the boundary between two regions with the large briskness difference in mage includes diverse information about object. Therefore, this information has been utilized in fields such as image segmentation and object recognition. There are many kinds of edge according to duration time and the amplitude of brightness variation and edge is generally detected through the differential. Recently, in fields of image processing and computer vision, edge detection methods have been proposed to use in specific applications. Hence, in this paper the wavelet function for improved edge detection properties was proposed and detected line-edge components of images and its performance was proven through simulations.

A Study on Bubble Behavior Generated by an Air-driven Ejector for ABB (Air Bubble Barrier) (II): Comparison of Bubble Behavior with and without Ejector (공기구동 이젝터를 이용한 ABB (Air Bubble Barrier)의 기포거동 특성 연구 (II): 기포거동 특성의 비교 분석)

  • Seo, Hyunduk;Aliyu, Aliyu Musa;Kim, Hyogeum;Kim, Kyung Chun
    • Journal of the Korean Society of Visualization
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    • v.15 no.2
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    • pp.59-67
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    • 2017
  • To verify floatability of ABB (Air bubble barrier), we compared bubble swarm behavior with and without the air-driven ejector. Experiment was conducted using the fabricated air-driven ejector with 5 mm nozzle on the bottom of 1 m3 water tank. Reynolds number of air in the nozzle was ranged 1766-13248. We analyzed data with statistical method using image processing, particle mage velocimetry (PIV) and proper orthogonal decomposition (POD) analysis. As a result of POD analysis, there was no significant eigenmode in bubbly flow generated from the ejector. It means that more complex turbulent flows were formed by the ejector, thereby (1) making bubbles finer, (2) promoting three-dimensional energy transfer between bubble and water, and (3) making evenly distributed velocity profile of water. It is concluded that the air-driven ejector could enhance the performance of ABB.

Development of an Automatic Label Attaching System Using a Robot Vision in Variable Situation

  • Lee, Young-Jung
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2004.04a
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    • pp.225-230
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    • 2004
  • A cold & hot rolling coil production line of iron nill consists of a kind of coherent automatic process, but an automatic labelling process still had technical difficulties in the automation of its process. The reason for difficulties in building an automatic process is that quantitative data for each rolled coil from every shipping is not easy to receive from the previous process. it is not possible to apply for a general and simple purpose robot that is actually worked through a taught position to the process because the size and direction of the coi1 has differed on every shipping. From these reasons. we introduce a robot vision system to accept an expected variable situation and to ensure the stability and flexibility of the process. This paper examines a study applied for similar cases and finds the position and direction of relied coil using the moment invariant algorithm proposed by Hu. In addition. the camera calibration and position error compensation algorithm is applied by the analysis of the relationship of transition in a space coordinate system. The construction of a robot vision system proposed by this paper is a more intellectual system than that of the automatic labelling system. which is already used to the Daihen steel nill of NEW JAPAN steel mill co. Ltd in Japan, and shows a better independent operation in the field of production.

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Multi-quantized Image Compression using Wavelet Transform (다중 양자화를 이용한 웨이블릿 영상압축)

  • Piao, Yong-Ri;Kim, Seok-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.3
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    • pp.453-458
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    • 2006
  • This paper proposed the method for restorable lossy mage compression using wavelet transformation. In order to increase compression efficiency, this algorithm subbands with the wavelet transformation filter after processing the pre-quantizer on the original images. Then, it quantizes its wavelet coefficients by using the Huffman Coding. Comparing to the JPEG or non pre-quantized images, the reconstructed images by the proposed algorithm showed higher PSNR. By applying pre-quantizing process, it will be possible to control the peak errors and it is also expected to be useful at mass image compressions.

A study on hand gesture recognition using 3D hand feature (3차원 손 특징을 이용한 손 동작 인식에 관한 연구)

  • Bae Cheol-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.4
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    • pp.674-679
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    • 2006
  • In this paper a gesture recognition system using 3D feature data is described. The system relies on a novel 3D sensor that generates a dense range mage of the scene. The main novelty of the proposed system, with respect to other 3D gesture recognition techniques, is the capability for robust recognition of complex hand postures such as those encountered in sign language alphabets. This is achieved by explicitly employing 3D hand features. Moreover, the proposed approach does not rely on colour information, and guarantees robust segmentation of the hand under various illumination conditions, and content of the scene. Several novel 3D image analysis algorithms are presented covering the complete processing chain: 3D image acquisition, arm segmentation, hand -forearm segmentation, hand pose estimation, 3D feature extraction, and gesture classification. The proposed system is tested in an application scenario involving the recognition of sign-language postures.

A Study on Image Noise Reduction Technique for Low Light Level Environment (저조도 환경의 영상 잡음제거 기술에 관한 연구)

  • Lee, Ho-Cheol;Namgung, Jae-Chan;Lee, Seong-Won
    • Journal of the Korean Society for Railway
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    • v.13 no.3
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    • pp.283-289
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    • 2010
  • Recent advance of digital camera results in that image signal processing techniques are widely adopted to railroad security management. However, due to the nature of railroad management many images are acquired in low light level environment such as night scenes. The lack of light causes lots of noise in the image, which degrades image quality and causes errors in the next processes. 3D noise reducing techniques produce better results by using consecutive sequence of images. On the other hand, they cause degradation such as motion blur if there are motions in the sequence. In this paper, we use an adaptive weight filter to estimate more accurate motions and use the result of the adaptive filter to 3D result to improve objective and subjective mage quality.

Online Reinforcement Learning to Search the Shortest Path in Maze Environments (미로 환경에서 최단 경로 탐색을 위한 실시간 강화 학습)

  • Kim, Byeong-Cheon;Kim, Sam-Geun;Yun, Byeong-Ju
    • The KIPS Transactions:PartB
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    • v.9B no.2
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    • pp.155-162
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    • 2002
  • Reinforcement learning is a learning method that uses trial-and-error to perform Learning by interacting with dynamic environments. It is classified into online reinforcement learning and delayed reinforcement learning. In this paper, we propose an online reinforcement learning system (ONRELS : Outline REinforcement Learning System). ONRELS updates the estimate-value about all the selectable (state, action) pairs before making state-transition at the current state. The ONRELS learns by interacting with the compressed environments through trial-and-error after it compresses the state space of the mage environments. Through experiments, we can see that ONRELS can search the shortest path faster than Q-learning using TD-ewor and $Q(\lambda{)}$-learning using $TD(\lambda{)}$ in the maze environments.

A scheme of extracting age-related wrinkle feature and skin age based on dermoscopic images (피부 현미경 영상을 통한 피부 특징 추출 및 피부 나이 도출 기법)

  • Choi, Young-Hwan;Hwang, Een-Jun
    • Journal of IKEEE
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    • v.14 no.4
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    • pp.332-338
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    • 2010
  • Usually, mage feature extraction methods are performed as a pre-processing step in many applications including image retrieval, object recognition, and image indexing. Especially, in the image texture analysis, texture feature extraction methods attempt to increase texture contrast to make it easier to extract the texture features from the image. One of the distinct textures in microscopic skin image is the wrinkle, and its features could provide various useful information for the age-related applications. In this paper, we propose a scheme to extract age-related features from the skin images and improve its accuracy in the skin age estimation.

Text Verification Based on Sub-Image Matching (부분 영상 매칭에 기반한 텍스트 검증)

  • Son Hwa Jeong;Jeong Seon Hwa;Kim Soo Hyung
    • The KIPS Transactions:PartB
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    • v.12B no.2 s.98
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    • pp.115-122
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    • 2005
  • The sub-mage matching problem in which one image contains some part of the other image, has been mostly investigated on natural images. In this paper, we propose two sub-image matching techniques: mesh-based method and correlation-based method, that are efficiently used to match text images. Mesh-based method consists of two stages, box alignment and similarity measurement by extracting the mesh feature from the two images. Correlation-based method determines the similarity using the correlation of the two images based on FFT function. We have applied the two methods to the text verification in a postal automation system and observed that the accuracy of correlation-based method is $92.7\%$ while that of mesh-based method is $90.1\%$.