• Title/Summary/Keyword: learning outcomes

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Development of an Engineering Reading & Writing Textbook and Analysis of Study Outcomes (공학 Reading & Writing 교재 개발 및 학습성과 분석)

  • Chung, Ho-Yeon;Jun, Oh-Sung;Yoo, Kyu-Sun;Jang, Mi-Young
    • Journal of Engineering Education Research
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    • v.14 no.6
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    • pp.51-59
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    • 2011
  • The authors have developed a reading & writing textbook for engineering students to improve their communication capability, and also analyzed the outcomes that the students accomplished through the Engineering Reading and Writing class. The reading & writing textbook has been organized to be used as a guidebook with which the engineering students can practically solve the problems that they would face continuously after they finish their regular curriculum and when they are employed. The questionnaire survey analysis has been performed in order to evaluate the textbook contents, lecturing, and learning outcomes for the lecturers and students finished the engineering reading and writing classes. Desirable evaluation has been resulted in the broad areas: subject extraction from the readings, logical understanding, summarizing, practical writing, writing principle, etc.

Correlation Between Social Network Indices and Cognitive-Affective Learning Outcomes in e-Learning (e-러닝에서 사회연결망 지표와 인지적 및 정의적 학업 성취도 간의 상관관계)

  • Jo, Il-Hyun
    • Journal of The Korean Association of Information Education
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    • v.11 no.3
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    • pp.379-387
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    • 2007
  • The purpose of the study was to explore the correlation between in-degree and out-degree centrality Social Network Indices and cognitive and affective learning outcomes measures in an e-Learning environment. Results indicate both the out-degree and in-degree centrality indices are correlated with the cognitive learning outcome measures only. Further, results of the follow-up multiple regression analyses describe the cognitive learning outcome would be predicted by both the in-degree centrality (52%) and out-degree centrality (8%). A discussion is provided to interpret the results and limitations are specified.

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Covid-19 and Distance Education: Analysis of the Problems and Consequences of the Pandemic

  • Bida, Olena;Prokhorchuk, Oleksandr;Fedyaeva, Valentina;Radul, Olga;Yakimenko, Polina;Shevchenko, Olga
    • International Journal of Computer Science & Network Security
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    • v.21 no.12spc
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    • pp.629-635
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    • 2021
  • In the spring, 2020, the pandemic caused quarantine and all educational institutions switched to distance learning, which led to significant changes in the field of education around the world. It has become necessary to build its capacity to provide distance learning to protect education and create opportunities for more individualized approaches to teaching and learning not only during future pandemics but also during other possible issues, such as natural disasters, when a developed flexible curricula could be taught face-to-face or online. The article presents an analysis of distance education in the world during a pandemic, analyzes significant changes, and implements measures in the field of education in Ukraine and around the world. The role of public and international organizations in the implementation of quarantine in the conditions of COVID-19, which partially took over the functions of state and local authorities, is emphasized. The closure of schools under COVID-19 has led to a de facto deterioration in learning outcomes, so we have analyzed the effects of distance learning and digital inequality in the world. It is shown how the COVID-19 pandemic affected access to public services in Ukraine.

Effect on Core Nursing Competency of Nursing Students who Experienced Convergence Practice due to COVID-19 (코로나19로 인한 융합실습을 경험한 간호대학생의 핵심간호역량에 미치는 영향)

  • Lim, Sun-Young;Maeng, Su-Youn;Kim, Jung-Yee
    • Journal of Convergence for Information Technology
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    • v.12 no.2
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    • pp.54-62
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    • 2022
  • This exploratory study aims to identify effect on core nursing competency of nursing students who experienced convergence practice due to COVID-19. The subjects of this study surveyed 123 senior nursing students in U city with a structured self-report questionnaire analyzed by the SPSS 22.0 software, t-test, One-way ANOVA, correlation, and multiple regression analysis. The average scores for nursing competence scale, self-directed learning ability, learning satisfaction, learning outcomes were 3.99, 3.71, 4.11 and 4.25 out of 5.00. The factors affecting of students' nursing competencies were self-directed learning ability, learning outcomes with 29 percent being explained by these variables. Learning satisfaction did not affect core nursing competency. Through this study we found that high quality educational environment should be prepared to improve these limitations. it is considered that a clear and systematic standard for the educational environment and evaluation of clinical practice is needed.

Development of Clinical Scenarios and Rubrics for a Program Outcome-based Evaluation for Students' Adult Health Nursing Practice (학습성과 기반 성인간호 임상실습 운영을 위한 임상시나리오 및 루브릭 개발)

  • Yang, Hee Mo;Hwang, Seon Young
    • Korean Journal of Adult Nursing
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    • v.26 no.6
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    • pp.653-667
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    • 2014
  • Purpose: This study was aimed to develop frequently-used clinical scenarios and scoring rubrics to assess core basic nursing skills in adult health nursing clinical practice for clinical evaluation based on program learning outcomes (PO). Methods: This study was a methodological research combining focus group interviews and questionnaires to select and construct scenarios. Data were collected from clinical practitioners, adult health nursing professors, and new nurses from November, 2013 to April, 2014. The developed scenarios and rubrics were applied to nursing students by way of showing an example. Results: The 12 frequently-used clinical scenarios were developed. The proportion of the evaluation rubrics were 30% for clinical instructors where as 70% for college instructors. In order for students to achieve the important learning outcomes from the courses for clinical practice, four program outcomes (POs) were selected as well as a rubric for each POs was developed. Students who had situation-based clinical practices showed higher levels of satisfaction on mastery of core basic nursing skills and communication skills. Conclusion: This findings of the study suggested the strategies for complementing pitfalls in clinical setting and achieving PO during students' clinical practicum.

Laparoscopic Gastrectomy Performed by an Expert in Open Gastrectomy

  • Chi, Kyong-Choun;Park, Joong-Min
    • Journal of Gastric Cancer
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    • v.17 no.3
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    • pp.237-245
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    • 2017
  • Purpose: Senior surgeons prefer open gastrectomy (OG), while young surgeons prefer laparoscopic gastrectomy (LG). The purpose of this study was to evaluate the surgical outcomes of LG performed by a senior surgeon who was an expert in OG during his learning period, by comparing them with LGs performed by a young surgeon. Materials and Methods: A senior surgeon performed 50 curative gastrectomies with laparoscopy (LG-S group) from March 2015 to August 2016. A young surgeon's initial 50 LGs comprised the LG-Y group. Clinicopathological characteristics and surgical outcomes were compared between the LG-S and LG-Y groups. Results: D2 lymphadenectomy was more frequently performed in the LG-S group than in the LG-Y group (P=0.029). The operation time and number of retrieved lymph nodes did not significantly differ between the 2 surgeons (P=0.258 and P=0.410, respectively). Postoperative hospital stay and postoperative complication rate were similar between 2 groups (P=0.234 and P=1.000, respectively). Similarly, significant decreases in operation time with increasing case numbers were observed for both surgeons, whereas the number of retrieved lymph nodes increased significantly in the LG-Y group but not in the LG-S group. Conclusions: The LG outcomes when performed by the senior surgeon were comparable to those when performed by the young surgeon, despite performing more extended lymphadenectomies. Senior surgeons who are experts in OG should not refrain from performing LG.

Study on the Effective Factors of Learning Motivation and Achievement of the Digital Textbook using a Structural Equation Model (구조방정식 모델을 이용한 디지털교과서의 학습동기 및 학업성과 영향요인에 관한 연구)

  • Baek, Hyeon-Gi;Kim, Pan-Soo;Ha, Tai-Hyun
    • Journal of Digital Convergence
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    • v.6 no.1
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    • pp.123-135
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    • 2008
  • In this study it is aimed to find out the relationship between the effective factors on learning motivation of the digital textbook. To carry on such exploration the learning motivation theory of Keller has been taken as the theoretical background. This is an experimental research with the data collected from 310 students who took the digital textbook class in the computer-mediated environment. It is compared and verified whether the factors causing learning motivation of the ARCS model embedded in the offline class influence on learner's motivation and achievement. With the outcomes, it has been tried to find out some practical suggestions for the achievement of the digital textbook. The results of the data show that the learning motivation of the digital textbook is significantly influence on the learning achievement.

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"Spot the differences" Game: An Interactive Method That Engage Students in Organic Chemistry Learning

  • Cha, Jeongho;Kan, Su-Yin;Chia, Poh Wai
    • Journal of the Korean Chemical Society
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    • v.62 no.2
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    • pp.159-165
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    • 2018
  • For the first time, the spot the differences (STD) game was employed in the teaching of basic organic chemistry course. Three sets of paired pictures associated with selected topics in organic chemistry were presented to the students and they were required to spot the differences between the two pictures. Based on the students' pre and post self-assessment, the STD game resulted in several positive learning outcomes as indicated in the students' reflective writing, including knowledge recall, deeper understanding of a subject, enhanced analytical skill, motivation and fun-filled learning, learning from peers and self-empowerment in learning. The STD game is a desirable teaching and learning tool, as learning in an entertaining and interactive way is highly sought after in today's classroom, especially to novice students. In the future, the STD game can be modified and implemented to cater the needs of different courses and topics.

A Study on the Effectiveness of a VR-based Industrial Safety Education (VR 기반 산업안전교육의 효과성에 관한 연구)

  • Jung, Jong Won;Jung, Kihyo;Jeong, Jaewook
    • Journal of Engineering Education Research
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    • v.26 no.2
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    • pp.23-31
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    • 2023
  • The purpose of this study is to explore the effectiveness of VR-based industrial safety education compared with conventional methods. For the study, three types of safety learning contents(VR-based learning, rule-based learning, and case-based learning) were developed and implemented with three college students groups. The results show that VR-based learning was effective in sustaining learning outcomes compared to other two conventional contents groups. In addition, participants perceived VR-based safety learning is attractive that facilitates their learning motivation and usefulness.

Comparing Learning Outcome of e-Learning with Face-to-Face Lecture of a Food Processing Technology Course in Korean Agricultural High School

  • PARK, Sung Youl;LEE, Hyeon-ah
    • Educational Technology International
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    • v.8 no.2
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    • pp.53-71
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    • 2007
  • This study identified the effectiveness of e-learning by comparing learning outcome in conventional face-to-face lecture with the selected e-learning methods. Two e-learning contents (animation based and video based) were developed based on the rapid prototyping model and loaded onto the learning management system (LMS), which is http://www.enaged.co.kr. Fifty-four Korean agricultural high school students were randomly assigned into three groups (face-to-face lecture, animation based e-learning, and video based e-learning group). The students of the e-learning group logged on the LMS in school computer lab and completed each e-learning. All students were required to take a pretest and posttest before and after learning under the direction of the subject teacher. A one-way analysis of covariance was administered to verify whether there was any difference between face-to-face lecture and e-learning in terms of students' learning outcomes after controlling the covariate variable, pretest score. According to the results, no differences between animation based and video based e-learning as well as between face-to-face learning and e-learning were identified. Findings suggest that the use of well designed e-learning could be worthy even in agricultural education, which stresses hands-on experience and lab activities if e-learning was used appropriately in combination with conventional learning. Further research is also suggested, focusing on a preference of e-learning content type and its relationship with learning outcome.