• 제목/요약/키워드: korean movie

검색결과 772건 처리시간 0.026초

Strategies for Selecting Initial Item Lists in Collaborative Filtering Recommender Systems

  • Lee, Hong-Joo;Kim, Jong-Woo;Park, Sung-Joo
    • Management Science and Financial Engineering
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    • 제11권3호
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    • pp.137-153
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    • 2005
  • Collaborative filtering-based recommendation systems make personalized recommendations based on users' ratings on products. Recommender systems must collect sufficient rating information from users to provide relevant recommendations because less user rating information results in poorer performance of recommender systems. To learn about new users, recommendation systems must first present users with an initial item list. In this study, we designed and analyzed seven selection strategies including the popularity, favorite, clustering, genre, and entropy methods. We investigated how these strategies performed using MovieLens, a public dataset. While the favorite and popularity methods tended to produce the highest average score and greatest average number of ratings, respectively, a hybrid of both favorite and popularity methods or a hybrid of demographic, favorite, and popularity methods also performed within acceptable ranges for both rating scores and numbers of ratings.

Visualization System for Earth Environmental Data Base

  • Ikoma, Eiji;Kitsuregawa, Masaru
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 1998년도 Proceedings of International Symposium on Remote Sensing
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    • pp.280.1-285
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    • 1998
  • The earth's environmental problems have attracted serious attention worldwide. Various kinds of environmental data, such as remote sensing data, have become available for examining. Although this data is crucial to understanding such problems, there has become an over-abundance in variety of size, format, and filetype which makes it difficult for researchers to handle. We feel that earth environmental researchers should not be burdened by such cumbersome tasks. Therefore, we are developing a digital library for earth environmental information and a VRML based data visualization system for it. Even now, content-based image retrieval systems have many problems attributed to the degree of difficulty in implementing them. Thus, we are trying to visualize this data so that researchers can utilize it more efficiently, effectively, and easily. A great advantage for VRML users is that people can see environmental data from any perspective above the earth and with any resolution easily. Also by using MPEG-movie, users can observe the changes of data drawn from time series files.

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$m{\times}n$ 크기의 일반적인 흑백 게임의 최적해와 타일링 (Analysis of optimal solutions and its tiling in $m{\times}n$ size Black-Out Game)

  • 김덕선;이상구
    • 한국수학교육학회지시리즈E:수학교육논문집
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    • 제21권4호
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    • pp.597-612
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    • 2007
  • For finding the optimal strategy in Blackout game which was introduced in the homepage of popular movie "Beautiful mind", we have developed and generalized a mathematical proof and an algorithm with a couple of softwares. It did require only the concept of basis and knowledge of basic linear algebra. Mathematical modeling and analysis were given for the square matrix case in(Lee,2004) and we now generalize it to a generalized $m{\times}n$ Blackout game. New proof and algorithm will be given with a visualization.

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그레이스 켈리(Grace Kelly)의 레이디라이크 스타일 (A study on the Ladylike Style of Grace Kelly)

  • 정소영;조규화
    • 패션비즈니스
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    • 제9권4호
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    • pp.30-43
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    • 2005
  • The purpose of this study is to examine the ladylike style of Grace Kelly focusing on her costume design of 1950s movie and star image, and to understand how she became a fashion icon today. Her city elegant look was usually composed of A line or H line suits and dresses, pearl jewelry, gloves, handbags and her classic ladylike attitude. Kelly's luxury casual look epitomized a relaxed elegance based on the American sporting image including the Hermes "Kelly" bag. Her sexual elegant look showed the combination of freshness, ladylike virtue and underlying sex appeal. Her self-confident, ladylike style appeals to modern fashionable women who likes to be elegant but also sexy.

Drag Queen 복식(服飾)에 관(關)한 연구(硏究) (A Study on Drag Queen's Costume)

  • 간호섭
    • 패션비즈니스
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    • 제4권2호
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    • pp.69-83
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    • 2000
  • The purpose of this study is considering about drag queen's costume in the point of view of anthropology and psychoanalysis. The contents are the meaning of drag queen by theoretical research and the characteristics of drag queen's costume. The results of characteristics of drag queen's costume are summerized as following. 1. Sexual originality is related with homosexuality. Costume express character of gay not as a transsexual or cross-dresser. 2. Imitation is related with identification of drag queen and famous star like actress, pop singer and historical heroine. 3. Amusement is related with drag queen's life style. There are two kinds of character in amusement. One is humour. Another is an exaggeration. 4. Commercialism is related with mass-media culture. Drag queen's costume have an influence with movie, advertisement and modern fashion.

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LGE's Strategy for PDP TV

  • Kim, Jae-Sung;Lee, Sung-Hyun;Ahn, Sung-Yong;Ahn, Young-Joon;Ryu, Jae-Hwa;Yoon, Kwang-Ho
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2005년도 International Meeting on Information Displayvol.I
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    • pp.71-74
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    • 2005
  • There have been various efforts to achieve a better PDP TV, which have low power consumption, high image quality and low price. As the results, the power consumption of LG's new 42 inch HD PDP could be lower than 42 inch LCD under the general movie display load condition. And the address discharge time lag of ${\sim}1\;{\mu}s$ for 42 and 50 inch XGA single scan by which the cost can be reduced and image quality can be improved was achieved by using new MgO material and driving waveform. In addition, we have suggested TCA (Triangular Color pixel Arrangement) cell structure for realizing the full HDTV of 60inch diagonal size, which has $1920{\times}1080$ resolution. The luminous efficiency of the suggested TCA structure has been increased about 40% compared with that of the conventional cell structure.

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Development of Multimedia Design Contents using Mobile Virtual Reality

  • Duan, Xiao-Yun;Kim, Byung-Taek;Kim, Soo Kyun
    • 한국컴퓨터정보학회논문지
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    • 제22권10호
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    • pp.41-45
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    • 2017
  • Virtual Reality (VR) is widely used in various fields, and it is expanding game and movie toward health care, business Software, education, and web services. Especially various researches are actively conducted in the field of exhibition, utilizing smart phone based detachable HMD (Head Mounted Display). The VR exhibition solves addresses both temporal and spacial constraints overcoming the unilateral information transfer exhibitions. This paper presents a method to overcome the limitation of time, space, and unidirectional information transfer in offline exhibition, and also presents a new method that utilizes multimedia visual design artwork as VR contents.

Moving Identity를 설계 적용한 Dynamic Branding 연구 (Designing and Producing Moving Identity for Dynamic Branding)

  • 황인경;박대우
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2015년도 추계학술대회
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    • pp.288-290
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    • 2015
  • 삼성전자나 현대차와 같은 기업뿐만 아니라, UN에서 정상회의를 주제하는 국제 컨퍼런스 담당자들은 이해관계자들과의 커뮤니티에서 현재 조직의 목표와 미래의 비전을 강하게 어필하는 Moving Identity를 중시한다. 이러한 Moving Identity를 홍보와 광고에 어떻게 Dynamic Branding을 내포하여야 할 것인가가, 연구해야 할 중요한 부분이다. 본 논문에서는 ACM SIG CHI 2015 Conference opening에서 상영된 애니메이션에, Moving Identity를 설계 적용한 홍보영상을 Dynamic Branding 관점에서 설계하고 연구하여 제작하였다.

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동적계획법을 이용한 다계층 VOD 망의 저장량 결정 (Storage Allocation in Multi-level VOD Network Using Dynamic Programming)

  • 김여근;조명래;김재윤
    • 산업공학
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    • 제9권3호
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    • pp.202-213
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    • 1996
  • Video-on-demand is an interactive service that provides programs (movie, home shopping, etc.) to users connected to a network. This service will require high bandwidth network and video servers with a large amount of storage capacity. From the viewpoint of system analysis, there are optimization problems to be solved. In this paper, we present a dynamic programming method for allocating the storage for programs being served in a multi-level video-on-demand network. In the optimization of the network resource, we consider the three kinds of costs: installation cost for video servers, program storage cost, and transmission (or communication) cost. The factors related to the costs are investigated. An example is shown to illustrate the proposed method.

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Data Mining Approach to Predicting Serial Publication Periods and Mobile Gamification Likelihood for Webtoon Contents

  • Jang, Hyun Seok;Lee, Kun Chang
    • 한국컴퓨터정보학회논문지
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    • 제23권4호
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    • pp.17-24
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    • 2018
  • This paper proposes data mining models relevant to the serial publication periods and mobile gamification likelihood of webtoon contents which were either serialized or completed in platform. The size of the cartoon industry including webtoon takes merely 1% of the total entertainment contents industry in Korea. However, the significance of webtoon business is rapidly growing because its intellectual property can be easily used as an effective OSMU (One Source Multi-Use) vehicle for multiple types of contents such as movie, drama, game, and character-related merchandising. We suggested a set of data mining classifiers that are deemed suitable to provide prediction models for serial publication periods and mobile gamification likelihood for the sake of webtoon contents. As a result, the balanced accuracies are respectively recorded as 85.0% and 59.0%, from the two models.