• Title/Summary/Keyword: korean movie

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Violent Behavior Detection using Motion Analysis in Surveillance Video (감시 영상에서 움직임 정보 분석을 통한 폭력행위 검출)

  • Kang, Joohyung;Kwak, Sooyeong
    • Journal of Broadcast Engineering
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    • v.20 no.3
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    • pp.430-439
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    • 2015
  • The demand of violence detection techniques using a video analysis to help prevent crimes is increasing recently. Many researchers have studied vision based behavior recognition but, violent behavior analysis techniques usually focus on violent scenes in television and movie content. Many methods previously published usually used both a color(e.g., skin and blood) and motion information for detecting violent scenes because violences usually involve blood scenes in movies. However, color information (e.g., blood scenes) may not be useful cues for violence detection in surveillance videos, because they are rarely taken in real world situations. In this paper, we propose a method of violent behavior detection in surveillance videos using motion vectors such as flow vector magnitudes and changes in direction except the color information. In order to evaluate the proposed algorithm, we test both USI dataset and various real world surveillance videos from YouTube.

The Feasibility of Event-Related Functional Magnetic Resonance Imaging of Power Hand Grip Task for Studying the Motor System in Normal Volunteers; Comparison with Finger Tapping Task

  • Song, In-Chan;Chang, Kee-Hyun;Han, Moon-Hee
    • Proceedings of the KSMRM Conference
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    • 2001.11a
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    • pp.111-111
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    • 2001
  • 목적: To evaluate the feasibility of the event-related functional MR study using power grip studying the hand motor system 대상 및 방법: Event-related functional MRI was performed on a 1.5T MR unit in seven norm volunteers (man=7, right-handedness=2, left-handedness=5, mean age: 25 years). A single-shot GRE-EPI sequence (TR/TE/flip angle: 1000ms/40ms/90, FOV = 240 mm matrix= 64$\times$64, slice thickness/gap = 5mm/0mm, 7 true axial slices) was used for functiona MR images. A flow-sensitive conventional gradient echo sequence (TR/TE/flip angl 50ms/4ms/60) was used for high-resolution anatomical images. To minimize the gross hea motion, neck-holders (MJ-200, USA) were used. A series of MR images were obtained in axial planes covering motor areas. To exclude motion-corrupted images, all MR images wer surveyed in a movie procedure and evaluated using the estimation of center of mass of ima signal intensities. Power grip task consisted of the powerful grip of all right fingers and hand movement ta used very fast right finger tapping at a speed of 3 per 1 second. All tasks were visual-guid by LCD projector (SHARP, Japan). Two tasks consisted of 134 phases including 7 activatio and 8 rest periods. Active stimulations were performed during 2 seconds and rest period were 15 seconds and total scan time per one task was 2 min 14 sec. Statistical maps we obtained using cross-correlation method. Reference vector was time-shifted by 4 seconds an Gaussian convolution with a FWHM of 4 seconds was applied to it. The threshold in p val for the activation sites was set to be 0.001. All mapping procedures were peformed usin homemade program an IDL (Research Systems Inc., USA) platform. We evaluated the activation patterns of the motor system of power grip compared to hand movement in t event-related functional MRI.

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Using Genre Rating Information for Similarity Estimation in Collaborative Filtering

  • Lee, Soojung
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.12
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    • pp.93-100
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    • 2019
  • Similarity computation is very crucial to performance of memory-based collaborative filtering systems. These systems make use of user ratings to recommend products to customers in online commercial sites. For better recommendation, most similar users to the active user need to be selected for their references. There have been numerous similarity measures developed in literature, most of which suffer from data sparsity or cold start problems. This paper intends to extract preference information as much as possible from user ratings to compute more reliable similarity even in a sparse data condition, as compared to previous similarity measures. We propose a new similarity measure which relies not only on user ratings but also on movie genre information provided by the dataset. Performance experiments of the proposed measure and previous relevant measures are conducted to investigate their performance. As a result, it is found that the proposed measure yields better or comparable achievements in terms of major performance metrics.

Development of Emotion Contents Recommender System for Improvement of Sentimental Status (감정 및 정서상태 전이를 위한 감성 컨텐츠 추천 시스템 개발)

  • Park, Myon-Woong;Ha, Sung-Do;Jeong, Do-Un;Lyoo, In-Kyoon;Ahn, Seong-Min
    • Science of Emotion and Sensibility
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    • v.10 no.1
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    • pp.1-11
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    • 2007
  • An Infotainment Service intended to enhance the human emotion is introduced in this paper. The service is to be installed on the robot helping elderly persons to live comfortable and enjoyable life. The research started with defining the undesirable status of emotion in everyday life, and the psychological skills to cope with the status were sought about. Then, a methodology for providing emotion contents reflecting the coping skill has been suggested. Based on the Cognitive Behavior Therapy, the coping skill is used to edit animation clips. A movie recommendation system to utilize the edited animation clips has been being developed. A series of process for developing the system is described, where the emotion elements are taken into consideration in addition to the user preference as the criterion for recommendation.

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Improvement on Similarity Calculation in Collaborative Filtering Recommendation using Demographic Information (인구 통계 정보를 이용한 협업 여과 추천의 유사도 개선 기법)

  • 이용준;이세훈;왕창종
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.5
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    • pp.521-529
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    • 2003
  • In this paper we present an improved method by using demographic information for overcoming the similarity miss-calculation from the sparsity problem in collaborative filtering recommendation systems. The similarity between a pair of users is only determined by the ratings given to co-rated items, so items that have not been rated by both users are ignored. To solve this problem, we add virtual neighbor's rating using demographic information of neighbors for improving prediction accuracy. It is one kind of extentions of traditional collaborative filtering methods using the peason correlation coefficient. We used the Grouplens movie rating data in experiment and we have compared the proposed method with the collaborative filtering methods by the mean absolute error and receive operating characteristic values. The results show that the proposed method is more efficient than the collaborative filtering methods using the pearson correlation coefficient about 9% in MAE and 13% in sensitivity of ROC.

3D Library Platform Construction using Drone Images and its Application to Kangwha Dolmen (드론 촬영 영상을 활용한 3D 라이브러리 플랫폼 구축 및 강화지석묘에의 적용)

  • Kim, Kyoung-Ho;Kim, Min-Jung;Lee, Jeongjin
    • Cartoon and Animation Studies
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    • s.48
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    • pp.199-215
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    • 2017
  • Recently, a drone is used for the general purpose application although the drone was builtfor the military purpose. A drone is actively used for the creation of contents, and an image acquisition. In this paper, we develop a 3D library module platform using 3D mesh model data, which is generated by a drone image and its point cloud. First, a lot of 2D image data are taken by a drone, and a point cloud data is generated from 2D drone images. A 3D mesh data is acquired from point cloud data. Then, we develop a service library platform using a transformed 3D data for multi-purpose uses. Our platform with 3D data can minimize the cost and time of contents creation for special effects during the production of a movie, drama, or documentary. Our platform can contribute the creation of experts for the digital contents production in the field of a realistic media, a special image, and exhibitions.

A Study on Kinetic Typography's Communicational Function (키네틱 타이포그래피의 정보전달 기능에 관한 연구)

  • Hong Young-Rae
    • Journal of Science of Art and Design
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    • v.8
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    • pp.267-296
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    • 2005
  • Typography, as the median for communication, has expanded its roles according the attributes of the media where it Is used, and the change of media follwing the change of times is presenting new directions to the field of typography. The attempts of 20C experimental typography prioritize visual formativeness, free typography and language started to appear on printed matters and different kinds of prints put pep in magazines. Thus, experiments in the aspects of effective delivery of inpormation that letters have and aesthetic side of shapes of letter are continuing. Today with the appearance of multimedia, development of visual colture and rapid development of digital technology, the range of experimental typography has expanded even wider and therefore, different kinds of expressions became possible. As seen above, unlike the existing static printed media that carries linguistic information only, letters in the multimedia environment is shown in the movie titles, TV or web not only as a basic visual media such as type and image, but as a dynamic and complex factor that contains additional information of motion and sound factor. This study will attempt to find the historic context of focus of moment from the kinetic art and define the moving letters as kinetic typography. Therefore, this paper will have an understanding on kinetic typography's background, concept and characteristics following the change of communication environment in the multimedia era and tried to study the basic theories of kinetic typography and the information delivery and imagery function of letters. Also, this paper attempted to carry out a study on whether kinetic typography is delivering information smoothly from the aspect of communication through the image role as delivering information by studying major works of artists who have influenced kinetic typography. Based on this study, I would like to suggest new direction for effective delivery of information and value of use.

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Detecting Rectangular Image Regions in a Window Image for 3D Conversion (3D 변환을 위한 윈도우영상에서 사각 이미지 영역 검출)

  • Gil, Jong In;Lee, Jun Seok;Kim, Manbae
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.795-807
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    • 2013
  • In recent years, 2D-to-3D conversion techniques have gained much attraction. Most of conventional methods focused on natural images such as movie, animation and so forth. However, it is difficult to apply these techniques to window images mixed with text, image, logo, and icon. Also, different depth values of text pixels will cause distortion and a proper 3D image can not be delivered in some situations. To solve this problem, we propose a method to classify a given image into either a window or a natural image. For the window image, only rectangular image regions (RIR) are detected and converted in 3D. Other text and background are displayed in 2D. The proposed method was performed on more than 10,000 test images. In the experimental results, the detection ratio of window image reaches 97% and RIR detection ratio is 87%.

A Study on the costume Styles of Femme Fatale in Film Noir - focused on < Double Indemnity(1944) > - (필름 느와르에 나타난 팜므 파탈의 복식유형 연구 - <이중배상(1944)>을 중심으로 -)

  • Kim, Hye-Jeong
    • Journal of Fashion Business
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    • v.15 no.4
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    • pp.1-15
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    • 2011
  • Femme Fatale in Film Noir is a wicked woman character who seduces the male partner to a ruin. In the film, the dress style is of extreme importance for the personality creation of the character as well as the development of the plot. With this background, I have looked over the Femme Fatale dress style that appears in the movie . First, it expresses Femme Fatale which stresses the feminine trait by a dress style with enlarged chest and hip parts and long, slim silhouette with tight waist and knee line. Second, the Femme Fatale with pretended purity presents narcissistic satisfaction like a saint virgin by wearing a neck-high one-piece dress embellished with frills, but the use of mirror represents self-alienation and the vanity of purity. Third, the Femme Fatale with its military dress style presents authoritative sternness which leads seduced male into ruin with its destructive power. Fourth, wearing jersey type or knitted wear that sticks to the body presents sensual Femme Fatale. Fifth, the tulle, chiffon, and white handkerchief used for the creation of grotesque Femme Fatale represents harmlessness and prohibition of immoral behavior, and the black gloves, pillbox, and the number on the tulle present her uneasy psychological state from the fear of being discovered after murdering her husband. On the other hand, the see-through tulle presents alluring sensual beauty. Sixth, the combination of the dialogue in the final sequence and drapery type as in Greek goddess represents the saint virgin of salvation who acknowledges her own fault and returns to her purity again. In addition, accessories and others made from shining material represent hidden conspiracy through simple dress and contradictory dynamics, and shoes embellished with bonbon, etc represent sexual implications in connection with male.

Fuzzy Clustering with Genre Preference for Collaborative Filtering

  • Lee, Soojung
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.5
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    • pp.99-106
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    • 2020
  • The scalability problem inherent in collaborative filtering-based recommender systems has been an issue in related studies during past decades. Clustering is a well-known technique for handling this problem, but has not been actively studied due to its low performance. This paper adopts a clustering method to overcome the scalability problem, inherent drawback of collaborative filtering systems. Furthermore, in order to handle performance degradation caused by applying clustering into collaborative filtering, we take two strategies into account. First, we use fuzzy clustering and secondly, we propose and apply a similarity estimation method based on user preference for movie genres. The proposed method of this study is evaluated through experiments and compared with several previous relevant methods in terms of major performance metrics. Experimental results show that the proposed demonstrated superior performance in prediction and rank accuracies and comparable performance to the best method in our experiments in recommendation accuracy.