• 제목/요약/키워드: korean learning

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간호대학 신입생의 자기조절학습능력이 학습지속의향에 미치는 영향: 학습동기의 매개효과를 중심으로 (The Impact of Self-regulated Learning Ability on Learning Persistence Intention in Freshmen in Nursing College: Focusing on the Mediating Effects of Learning Motivation)

  • 박주영;우정희;이중혁;김정민
    • 한국간호교육학회지
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    • 제24권2호
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    • pp.127-136
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    • 2018
  • Purpose: The purpose of this study was to examine the effects of self-regulated learning ability of freshmen in nursing college on the learning persistence intention, and to determine if their learning motivation meditates the relationship between them. Methods: The study design was based on descriptive research. Data were collected from 146 nursing freshmen studying at a university in D city from June 5, 2017 to June 7, 2017. Results: There was a positive correlation among learning persistence intention, self-regulated learning ability (r=.57, p<.001) and learning motivation (r=.60, p<.001). Also, it was found that learning motivation was positively correlated with self-regulated learning ability (r=.79, p<.001). According to the Sobel test results, the learning motivation had a complete mediating effect (${\beta}=.39$, p<.001) between self-regulated learning ability and learning persistence intention (Z=3.63, p<.001). Conclusion: Therefore, this study suggests developing a learning motivation program to improve self-regulated learning ability and learning persistence intention of nursing students during their freshman year.

사이버가정학습에서 학습 스타일과 교육 방법이 미치는 효과성 연구 (A Study on the Influence of Learning Style and Instructional Method in Cyber-home Learning)

  • 한희섭;한선관
    • 컴퓨터교육학회논문지
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    • 제14권1호
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    • pp.81-89
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    • 2011
  • 사이버가정학습은 학습자의 학습 영역을 가정으로 확산해 가는 것이 근본 취지이지만, 학교교육과 연계되지 못하면 그 실효성이 미미하다는 것이 연구학교 교사들의 지적이었다. 본 연구에서는 사이버가정학습을 활용함에 있어서 학교교육과 연계한 블렌디드 러닝(Blended-learning) 교육방법과 학습 스타일 등 학습자의 학습 요소가 학력 향상에 미치는 영향력을 비교해보았다. 사전검사결과 사회과의 학력에 차이가 없는 두 개 학급을 선정해 1학기동안 순수한 사이버학습과 블렌디드 학습의 두 형태로 운영을 해보고, 학력 향상에 미친 요소들의 영향력을 통계적으로 검정해보았다. 그 결과 학습 방법이 가장 큰 영향력을 보여주었고, 다음으로 Kolb의 학습 스타일에서 구체적 경험을 중시하는 학습 스타일과 반성적 관찰을 중시하는 학습 스타일의 영향력이 통계적으로 유의한 차이를 보여주었다. 연구 결과 사이버가정학습의 효과적 운영을 위해 학교교육과 적극적으로 연계되어 활용되어야 하며, 학습자들의 학습 스타일에 맞추어 적합한 학습 콘텐츠가 마련되어야 함을 보여주었다.

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초등학교 고학년 학생의 과외학습에 따른 스트레스와 정신건강 (Stress and Mental Health by Extracurricular Learning in upper Grade Elementary School Students)

  • 김은주
    • 한국학교보건학회지
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    • 제25권1호
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    • pp.95-104
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    • 2012
  • Purpose: In an attempt to investigate the differences in the level of stress & mental health between extracurricular learning group and non-extracurricular learning group and level of stress and mental health by the extracurricular learning-related characteristics, this study was carried out in upper grade elementary students. Method: The subjects were 241 students living in 4 small towns in 4th, 5th and 6th grade elementary students. The data were collected by using the questionnaires, and analyzed by SPSS/WIN 12.0 program. Results: First, 64.7% of subjects were receiving extra-curricular learning, and extracurricular learning contents were the main curriculum and foreign language classes in many cases. Second, there were no differences in the level of stress and mental health between extracurricular learning group and non-extracurricular learning group, but also in the area of stress as physical, mental, emotional and behavioral stress. Third, extra-curricular learning satisfaction and learning effects are the major factor affecting mental and emotional stress and mental health. In other words, the group with high satisfaction and effectiveness by extra-curricular learning was less mentally and emotionally stressed and better for mental health than low group. Also, days per week for extracurricular learning affected physical stress and intention to continue extracurricular learning affected mental stress. Fourth, factors affecting whether the intention to continue extracurricular learning were the sex, decision-makers about whether they receive extracurricular learning, extracurricular learning satisfaction and duration of extracurricular learning. Conclusion: From the above results, The fact that the upper grade elementary school students receiving the extracurricular learning did not affect on the stress and mental health. In case of extracurricular group, the effectiveness and satisfaction about extra-curricular learning were major factors affecting mental and emotional stress as well as mental health.

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블렌디드 러닝을 활용한 팀 기반 학습 실습 수업에서 약학대학 학생의 학습만족도와 플랫폼 선호도: 예비 연구 (Effects of Blended Learning on Pharmacy Student Learning Satisfaction and Learning Platform Preferences in a Team-based Learning Pharmacy Experiential Course: A Pilot Study)

  • 김소원;최은주;이윤정
    • 한국임상약학회지
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    • 제33권3호
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    • pp.202-209
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    • 2023
  • Background: With the emergent transition of online learning during the COVID-19 pandemic, the need for online/offline blended learning that can effectively be utilized in a team-based learning (TBL) course has emerged. Methods: We used the online metaverse platforms, Gather and Zoom, along with face-to-face teaching methods in a team-based Introductory Pharmacy Practice Experience (IPPE) course and examined students' learning satisfaction and achievement, as well as their preferences to the learning platforms. A survey questionnaire was distributed to the students after the IPPE course completion. All data were analyzed using Excel and SPSS. Results: Students had high levels of course satisfaction (4.61±0.57 out of 5) and achievement of course learning objectives (4.49±0.70 out of 5), and these were positively correlated with self-directed learning ability. While students believed that the face-to-face platform was the most effective method for many of the class activities, they responded that Gather was the most effective platform for team presentations. The majority of students (64.3%) indicated that blended learning was the most preferred method for a TBL course. Conclusion: Students in a blended TBL IPPE course had high satisfaction and achievements with the use of various online/offline platforms, and indicated that blended learning was the most preferred learning method. In the post-COVID-19 era, it is important to utilize the blended learning approach in a TBL setting that effectively applies online/offline platforms according to the learning contents and activities to maximize students' learning satisfaction and achievement.

Designing the Content-Based Korean Instructional Model Using the Flipped Learning

  • Mun, Jung-Hyun
    • 한국컴퓨터정보학회논문지
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    • 제23권6호
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    • pp.15-21
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    • 2018
  • The purpose of this study is to design a Content-based Korean Class model using Flipped learning for foreign students. The class model that presents on this paper will lead the language learning through content learning, also it will be enable the student more active and to have an initiative in the class. Prior to designing a Content-based Korean Class model using Flipped learning, the concepts and educational significance and characteristics of flip learning were reviewed through previous studies. Then, It emphasizes the necessity of teaching method adapting Flipped learning to Content-based teaching method in Korean language education. It also suggests standards and principles of composition in Contents-based teaching method using Flipped learning. After designing the instructional model based on the suggested standards and principles, it presents a course of instruction about how learning methods, contents and activities should be done step by step. The Content-based Korean class model using the Flipped learning will be an alternative approach to overcome the limitations of teacher-centered teaching methods and lecture-teaching methods which are the dominant of present classroom environment.

The Effect of Co-Regulated Learning Activities on the Improvement of Self-Regulated Learning Skills in Collaborative Learning Environments

  • LEE, Dae-Yeoul;YANG, Yong-Chil
    • Educational Technology International
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    • 제15권2호
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    • pp.49-69
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    • 2014
  • The purpose of this study was to investigate the effect of co-regulated learning on the improvement of self-regulated learning skills in collaborative learning environments. One group pretest-posttest design was used in this study. The subjects were 49 undergraduate students who enrolled in 'Educational Evaluation' course. To facilitate students' co-regulated learning activities, group worksheets were developed. Students performed collaborative tasks in group by using the group worksheets over the 6 weeks. The results showed that the difference between means of the pretest and posttest was no statistically significant. It indicates that co-regulated learning activities did not have a significant effect on the improvement of self-regulated learning skills in collaborative learning environments. However, the results of additional analysis revealed that the difference between means of the pretest and posttest in case of 19 students with low self-regulated learning level was statistically significant. On the other hand, there was no statistically significant difference between means of the pretest and posttest in case of 19 students with high self-regulated learning level. It is interpreted that co-regulated learning activities positively affected the improvement of self-regulated learning skills of students with low self-regulated learning level.

A Study on the Implementation of Crawling Robot using Q-Learning

  • Hyunki KIM;Kyung-A KIM;Myung-Ae CHUNG;Min-Soo KANG
    • 한국인공지능학회지
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    • 제11권4호
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    • pp.15-20
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    • 2023
  • Machine learning is comprised of supervised learning, unsupervised learning and reinforcement learning as the type of data and processing mechanism. In this paper, as input and output are unclear and it is difficult to apply the concrete modeling mathematically, reinforcement learning method are applied for crawling robot in this paper. Especially, Q-Learning is the most effective learning technique in model free reinforcement learning. This paper presents a method to implement a crawling robot that is operated by finding the most optimal crawling method through trial and error in a dynamic environment using a Q-learning algorithm. The goal is to perform reinforcement learning to find the optimal two motor angle for the best performance, and finally to maintain the most mature and stable motion about EV3 Crawling robot. In this paper, for the production of the crawling robot, it was produced using Lego Mindstorms with two motors, an ultrasonic sensor, a brick and switches, and EV3 Classroom SW are used for this implementation. By repeating 3 times learning, total 60 data are acquired, and two motor angles vs. crawling distance graph are plotted for the more understanding. Applying the Q-learning reinforcement learning algorithm, it was confirmed that the crawling robot found the optimal motor angle and operated with trained learning, and learn to know the direction for the future research.

공학교육에서의 팀 학습 운영 실태 분석 (Analysis of Current Status of Team Learning in Engineering Education)

  • 한지영;박수연;방재현
    • 공학교육연구
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    • 제20권4호
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    • pp.28-37
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    • 2017
  • The purpose of this study was to analyze the current status of team learning in engineering education. For this, literature review and survey were used. The survey was conducted with 16 professors and 627 students in engineering college. Based on the results, team should be organized in consideration of various characteristics and competencies for effective team learning activities in engineering education. And in the team learning operations, it is necessary to make the conditions for students to immerse in team learning through the activation of communication of team members, tightening management of free riding in team learning, and optimizing team learning period. It is necessary to use the team learning evaluation method in harmony with the team, individual and peer evaluation.

T-Learning 도입 및 운영을 위한 e-Learning 변인요소 도출모형 연구 (An e-Learning primary factor rule of thumb model research for T-Learning introduction and operation)

  • 김경록;문남미
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2005년도 학술대회
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    • pp.9-12
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    • 2005
  • 쌍방향 TV시대를 맞아 TV를 활용한 교육 서비스가 기존 e-Learning의 한계점을 극복 할 수 있는 대안으로 혹은 또 다른 하나의 서비스로 논의되기 시작하는 단계이다. 이에 본 연구에서는 e-Learning에 대한 정의와 T-Learning에 대한 정의를 바탕으로 상호관계를 규정하고 쌍방향 TV기반의 T-Learning에서 접근 가능한 교육 유형을 고찰하였다. 또한, 인터넷 기반 학습 환경에서 기존의 산발적으로 혹은 부분적으로 이루어진 e-Learning 도입 혹은 운영 방법론에 대한 연구와 관련 변인들을 고찰하였다. 이를 바탕으로 체계적이고 통합적인 e-Learning 도입 및 운영 방법론 모델을 제시하였으며 더 나아가 TV기반 학습 환경에서의 성공적으로 T-Learning 도입 및 운영을 위한 변인 요소를 도출하기 위한 모형을 연구 제시 하였다.

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Analysis of Preservice Elementary Teachers' Lesson Plans

  • Hong, Jung-Lim
    • 한국과학교육학회지
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    • 제24권1호
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    • pp.171-182
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    • 2004
  • The purpose of this study is to analyze lesson plans from third to sixth grades of science and to find out teaching strategies in respects of learning functions provided by preservice elementary teachers in education university. On the whole, to control students' learning process preservice teachers used more shared-regulation strategy than strong teacher-regulation one. Teaching activities for regulative learning function were most used in strategy of strong teacher-regulation, and in strategy of shared-regulation those for cognitive learning functions were most used. But teaching activities for affective learning functions were used a little considered in both teaching strategies. In introduction step of instruction, affective and regulative learning functions were more instructed by strong teacher-regulation strategy and cognitive learning functions were more instructed by shared-regulation strategy. The affective, cognitive, and regulative learning functions were largely planned by shared-regulation teaching strategy in development. The regulative learning functions were planned by strong teacher-regulation strategy than by shared-regulation strategy and affective learning functions were considered a little bit in consolidation. There was a tendency that strong teacherregulation strategy was increased in lessons for fifth and sixth grade.