• Title/Summary/Keyword: interframe부호화 기법

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Interframe Coding for 3-D Medical Images Using an Adaptive Mode Selection Technique in Wavelet Transform Domain (웨이블릿 변환 영역에서의 적응적 모드 선택 기법을 이용한 3차원 의료 영상을 위한 interframe 부호화)

  • 조현덕;나종범
    • Journal of Biomedical Engineering Research
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    • v.20 no.3
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    • pp.265-274
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    • 1999
  • In this paper, we propose a novel interframe coding algorithm especially appropriate for 3-D medical images. The proposed algorithm is based on a video coding algorithm using motion estimation/ compensation and transform coding. In the algorithm, warping is adopted lor motion compensation (MC). Then, by using adaptive mode selection, a motion compensated residual image and original image are mixed up in the wavelet transform domain for improvement in coding performance. The mixed image is then compressed by the zerotree coding method. We prove that the adaptive mode selection technique in the wavelet transform domain is very useful lor 3-D medical image coding. Simulation results show that the proposed scheme provides good performance regardless of inter-slice distance and is prospective for 3-D medical image compression.

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Interframe Coding of 3-D Medical Image Using Warping Prediction (Warping을 이용한 움직임 보상을 통한 3차원 의료 영상의 압축)

  • So, Yun-Sung;Cho, Hyun-Duck;Kim, Jong-Hyo;Ra, Jong-Beom
    • Journal of Biomedical Engineering Research
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    • v.18 no.3
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    • pp.223-231
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    • 1997
  • In this paper, an interframe coding method for volumetric medical images is proposed. By treating interslice variations as the motion of bones or tissues, we use the motion compensation (MC) technique to predict the current frame from the previous frame. Instead of a block matching algorithm (BMA), which is the most common motion estimation (ME) algorithm in video coding, image warping with biolinear transformation has been suggested to predict complex interslice object variation in medical images. When an object disappears between slices, however, warping prediction has poor performance. In order to overcome this drawback, an overlapped block motion compensation (OBMC) technique is combined with carping prediction. Motion compensated residual images are then encoded by using an embedded zerotree wavelet (EZW) coder with small modification for consistent quality of reconstructed images. The experimental results show that the interframe coding suing warping prediction provides better performance compared with interframe coding, and the OBMC scheme gives some additional improvement over the warping-only MC method.

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Design of the LSF Parameter Quantizer for the Wideband Speech Codec (광대역 음성 부호화기용 선 스펙트럼 주파수 계수 양자화기 설계)

  • 지상현;강상원;윤병식
    • The Journal of the Acoustical Society of Korea
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    • v.20 no.4
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    • pp.29-34
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    • 2001
  • In this paper, we designed an LSF coefficient quantizer of the wideband speech codec that can produce high quality speech service. For the efficient LSF coefficient quantizer, the interframe correlation was used. Also we separately quantized the LSF coefficients with high and low interframe correlation. Predictive pyramid vector quantizer (PVQ) was used for quantizing the LSF coefficients with high interframe correlation, and PVQ was used for quantizing the LSF coefficients with low interframe correlation. Experiments show that the proposed UF quantizer can quantize LSF information in 40 bits/frame, with an average spectral distortion (SD) of 1 dB and less than 3.87% frames having SD greater than 2 dB.

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Scalable Video Coding with Low Complex Wavelet Transform (공간 웨이블릿 변환의 복잡도를 줄인 스케일러블 비디오 부호화에 관한 연구)

  • Park Seong-Ho;Jeong Se-Yoon;Kim Won-Ha
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.42 no.3 s.303
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    • pp.53-62
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    • 2005
  • In the decoding process of interframe Wavelet coding, the Wavelet transform requires huge computational complexity. Since the decoder may need to be used in various devices such as PDAs, notebooks, or PC, the decoder's complexity should be adapted to the processor's computational power. So, it is natural that the low complexity codec is also required for scalable video coding. In this paper, we develop a method of controlling and lowering the complexity of the spatial Wavelet transform while sustaining the same coding efficiency as the conventional spatial Wavelet transform. In addition, the proposed method may alleviate the ringing effect for slowly changing image sequences.

A fractal coding technique for color image sequence employing non-contractive interframe mapping (비축소 프레임간 변환을 이용한 컬러 동영상 프랙탈 부호화 기법)

  • 김창수;김인철;이상욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.8
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    • pp.1707-1714
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    • 1997
  • This paper proposes a novel algorithm for fractal coding of image sequence, based on the CPM (Circular Prediction Mapping) and the NCIM (Non Contractive Interframe Mapping). In the CPM and the NCIM, each range block is approximated by a domain block in the adjacent frame, which is of the same size as the range block. Also, in this paepr, we propose a coding scheme of color components and an algorithm for controlling the bit rate, resepectively, for practical implementation of the fractal coder. The computer simulation results on real image sequences demonstrate that the proposed algorithm provides very promising performance at low bit-rate, below 256 Kbps.

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An Efficient Compression Algorithm for Simple Computer Cell Animation (단순 컴퓨터 셀 애니메이션 영상에 효율적인 압축 알고리듬)

  • 민병석;정제창;최병욱
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.3A
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    • pp.211-220
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    • 2002
  • In this paper, we propose an efficient algorithm to compress simple computer cell animation at very low bit rate. The structure of proposed algorithm consists of intra frame coding and inter frame coding. In inter frame coding, animation is encoded by color quantization using a palette, rearrangement of index, ADPCM used in JPEG-LS, mapping, classification, and entropy coding. In interframe coding, classifying the characteristics of motion, animation is encoded by block based motion replenishment. Experimental results show that the proposed methods turns out to outperform conventional methods including Flash, FLC, Motion-JPEG, MPEG-1, and MPEG-4.

A Study on Improvement of Transform Coding Algoritm with 2-Source Decomposition of Interframe Prediction Errors Generated by Motion Compensated Hybrid Coding (BMA-DCT) (이동 보상형 복합 부호화 (BMA-DCT)에서 발생하는 프레임간 예측오차 전송기법의 신호 분리 및 변화부호하에 의한 성능 개선 연구)

  • Saw, Yoo-Sok;Park, Rae-Hong
    • Proceedings of the KIEE Conference
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    • 1988.07a
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    • pp.236-239
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    • 1988
  • Prediction errors generated by motion compensated coding are coded with transform coding techniques as DCT. The performance of transform coding techniques are lowered mainly due to the source characteristics with a great deal of zero populations and plus-minus sign changes, i.e., low correlation. In this paper a transform coding scheme which adopts a decomposition of prediciton errors into two sources is proposed and compared its performance with conventional scheme.

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A Bitrate Control considering Interframe Variance of Image for H.264/AVC (화면간 영상 변화량을 고려한 H.264/AVC 비트율 제어 방법)

  • Son Nam-Rye;Lee Guee-Sang
    • The KIPS Transactions:PartB
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    • v.13B no.3 s.106
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    • pp.245-254
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    • 2006
  • In this work, a new rate control algorithm for transmission of H.264/AVC video bit stream through CBR(constant bit rate) channel is proposed. The proposed algorithm predicts target bit rate and MAD(mean of absolute difference) for current frame considering image complexity variance between neighboring backward and current images. In details, respective linear regression analysis for MAD and encoded bit rate against image complexity variance produce correlation parameters. Additionally, it uses frame skip technique to maintain bit stream within a manageable range and protect buffer from overflow or underflow. Implementation and experimental results show that the proposed algorithm can provide accurate bit allocation, and can effectively visual degradation after scene changes. Also our proposed algorithm encodes the video sequences with less frame skipping compared to the existing rate control for H.264/AVC.

Efficient Receiver Design Based On Block-Coded Correlator Scheme for UWB-IR (무선광대역 시스템을 위한 블록 부호화 상관기 기반의 효율적인 수신기 설계 기법)

  • Min, Seungwook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.11
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    • pp.7582-7588
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    • 2015
  • Noncoherent receivers are favored for block-code-modulated ultrawideband impulse radio (UWB-IR) systems because of their low implementation complexity compared with coherent rake receivers. However, existing noncoherent schemes, such as transmitted reference (TR) systems and averaged differential receivers (ADR), suffer from performance degradation and energy efficiency loss. Codeword matching and signal aggregation (CMSA) is a low complexity noncoherent receiver for UWB-IR. As the frame/symbol duration is shortened to boost data rate, interframe interference (IFI) or intersymbol interference (ISI) occurs and degrades the detection performance of CMSA. In this paper, block coded correlator which consists of the delay components and the reference signal is proposed to improve the performance of the receiver. Simulation results show that the proposed system leads to the better performance compared to the conventional CMSA receiver.