• Title/Summary/Keyword: interest development

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Propose new product development process including using of Kano's attractive factor and Timko's customer satisfaction index (Kano 품질특성 및 Timko 고객만족 계수를 이용한 신제품 개발 프로세스 제안)

  • Park, Roh-Gook;Ree, Sang-Bok
    • Journal of the Korea Safety Management & Science
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    • v.11 no.4
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    • pp.237-246
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    • 2009
  • In this paper, we propose development of new products including the proposed process of at the customer's requirements. The success of new product development depends on customer satisfaction in the marketplace. Existing product development process, including the customer's interest was weak. In this paper, we propose development of new products which include Kano's attractive quality factor method and Timko's customer satisfaction index method. Also we verified new medical treatment of incontinence-nency which is applied to the proposed process.

Effects of Infant Temperament, Development, and Maternal Parenting Variables on Parenting Efficacy (영아의 기질과 발달수준 및 어머니의 양육 특성 변인이 양육효능감에 미치는 영향)

  • Ha, Ji-Young;Seo, So-Jung
    • Korean Journal of Child Studies
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    • v.31 no.2
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    • pp.151-168
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    • 2010
  • The purpose of this study was to investigate which variables predicted parenting efficacy. The variables of interest were demographic variables regarding both the infants and mothers, infant temperament and development, maternal parenting knowledge, parenting belief, and parenting stress. The subjects consisted of 260 infants and mothers. Data on infant's temperament, parenting knowledge, parenting belief, parenting stress and parenting efficacy were gathered through maternal self-reported questionnaires. Furthermore, infant development was assessed by classroom teacher. Data were analyzed by descriptive statistics, correlation and regression analyses. Our results indicated that infant's sociability and activity, parenting knowledge about emotional development, parenting beliefs emphasizing the role of nature in infant development, low parenting stress all predicted parenting efficacy.

A Study on the Millennium Development Goals and Sustainable Development Goals of UN for Enhancing the Quality of Human Life (인류의 삶의 질을 향상시키기 위한 UN의 밀레니엄 발전 목표(MDGs)와 지속가능 발전 목표(SDGs)에 관한 고찰)

  • Park, Sung Hyun
    • Journal of Korean Society for Quality Management
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    • v.42 no.4
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    • pp.529-542
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    • 2014
  • Purpose: Eight goals in Millennium Development Goals (MDGs) and temporary 12 goals in Sustainable Development Goals (SDGs) as the UN projects are investigated in detail. Methods: Investigation of statistics for life qualities, diseases, and life costs. Results: By examining the shortcomings of MDGs, temporary goals of SDGs are suggested. In addition, four countermeasures are recommended for further consideration. Conclusion: It is necessary to cooperate MDGs with more interest and prepare the new age for SDGs by compensating the shortcomings of MDGs. Finally, this paper suggests creative directions for SDGs which will be supposed to start in 2016.

Propose new product development process including using of Kano's attractive factor and Timko's customer satisfaction index (Kano 품질특성 및 Timko 고객만족 계수를 이용한 신제품 개발 프로세스 제안)

  • Park, No-Guk;Lee, Sang-Bok;Jang, Seok-Ju
    • 한국벤처창업학회:학술대회논문집
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    • 2009.10a
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    • pp.31-47
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    • 2009
  • In this paper, we propose development of new products including the proposed process of at the customer's requirements. The success of new product development depends on customer satisfaction in the marketplace. Existing product development process, including the customer's interest was weak. In this paper, we propose development of new products which include Kano's attractive quality factor method and Timko's customer satisfaction index method. Also we verified new medical treatment of incontinence-nency which is applied to the proposed process.

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Propose new product development process including using of Kano's attractive factor and Timko's customer satisfaction index (신제품 개발 프로세스 사례 연구 -Kano 품질특성 및 고객만족 계수를 이용-)

  • Park, No-Guk;Lee, Sang-Bok
    • Proceedings of the Safety Management and Science Conference
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    • 2009.11a
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    • pp.83-97
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    • 2009
  • In this paper, we propose development of new products including the proposed process of at the customer's requirements. The success of new product development depends on customer satisfaction in the marketplace. Existing product development process, including the customer's interest was weak. In this paper, we propose development of new products which include Kano's attractive quality factor method and Timko's customer satisfaction index method. Also we verified new medical treatment of incontinence-nency which is applied to the proposed process.

  • PDF

SE Application of Smart UAV Development Program (스마트 무인기 개발 프로그램의 시스템 엔지니어링 적용)

  • Lee, Jung Jin;Kim, Jai Moo;Lim, Cheol Ho
    • Journal of the Korean Society of Systems Engineering
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    • v.1 no.2
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    • pp.49-55
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    • 2005
  • The Smart UAV Program was motivated by a huge potential market, a various application and future core technologies. The Smart UAV system is defined as the advanced air vehicle with the smart technology such as collision awareness and avoidance, healthy monitering and self-recovering, intelligent active control. Due to the broad interest by government, industry and academia, Smart UAV development center and government steering committee were established. The organization of the Smart UAV program consists of domestic/international companies and academia. In this paper, the process and application of system engineering was introduced for Smart UAV development program.

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Socks Design Development Based on Design Preferences Research (디자인 선호도 조사에 의한 양말 디자인 개발)

  • Pan, Rui Nan;Kim, Ji Young
    • Journal of the Korean Society of Costume
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    • v.64 no.4
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    • pp.76-90
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    • 2014
  • The purpose of this study is to develop high-valued added socks by utilizing consumer design preference research in design. The study was performed by investigating literatures including previous studies, and researching the recognition and design preference of consumers. As a final step, socks designs were developed to reflect the results of the research. Gender differences have been found in the choice of socks. Women put more importance to the design, color and trend and prefer geometric, animals and plants patterns, and unique images compared to men. In terms of fashion interest level, 'high' group preferred design, color, and trend than 'middle' and 'low' group, and also preferred geometric, abstract patterns. Women's and unisex socks were designed for people in their 20s, the age group with the highest level of interest in fashion, after taking results of the consumer design preference research into account. Main themes for the lady's socks are 'Soft Shape' and 'Line Composition' in order to express delicate, soft sensibility. For the unisex socks, 'Daydreamer' and 'Free Zone' are the themes used to express young energy and the sense of freedom. 12 styles were developed by creating 3 styles per theme using Photoshop CS5 and Illustrator CS5 programs. As a result, it is confirmed that design strategies in segmented market are necessary for the high-valued added products. Also, the understanding of changes in consumer's tastes and needs through regular market research is needed for the competitive socks design planning.

Perception of Women aged 50's and 60's for High Functional Sliver Wear (고기능 실버의류설계를 위한 50~60대 여성의 인식조사)

  • Kim, Gu-Young;Lee, Jeong-Ran
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.8
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    • pp.1392-1402
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    • 2010
  • This research studied the development of high functional wear that reflects the various needs of an aged population. A survey of the life style, body functions and body changes, cognition, and preference of high functional wear with a subject group of 342 women aged 50's-60's was conducted. The results show that these women showed a high interest in clothing, challenged to new tasks, and enjoyed social meetings. Women aged 50's and 60's showed a relatively vibrant and active tendency, with no difference between them. They had the most interest in health and diet. The development of various clothing items and designs for women in their fifties and sixties are required because exercise was the most favored leisure activity. Meanwhile, they showed indisposition according to body type changes and the decrease in body functions. There was also some discomfort due to changes in visual power and trouble in controlling the body temperature. Therefore, the need to develop high quality smart wear that can help improve these problems was raised. Women aged 50's to 60's did not fully understand smart clothing; however, they showed some interest in high quality smart wear designed to improve health conditions after they heard detailed explanations about the clothing. They perceived the matter of laundry or managing he clothing more important than the price or rejection to mechanical device in regards to smart wear.

Design of Educational Game for Development of Creativity (창의력 계발을 위한 학습게임의 설계)

  • Ahn, Seong-Hye;Song, Su-Mi
    • The Journal of the Korea Contents Association
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    • v.7 no.9
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    • pp.1-9
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    • 2007
  • Recently, the primary school training courses requires creative human being who is able to solve problem in accordance with rapidly changing society. Accordingly, it needs development of edutainment contents that can develop creativity and heighten educational effect as attracting learner's interest. This paper intends to design educational game which can develop creativity. Method of research is based on the concept of creativity and theory of multiple intelligence. First, I pulled out educational elements of edutainment game which can develop ability to solve synthetic problem and then drew interest elements of edutainment game by combined game with form of cartoon. Secondly, creativity studying area set the 5 learning area of verbal, visual, mathematical, logical and analytic creativity and then, a course of learning was designed to have each 3 details of 5 teaming areas of creativity. Finally, it presented production direction of educational game by combined with 4 elements of the interest that is an avatar, achievement of a mission, a time limit and win a point.

Research on the Sharing of Disaster Information Using Web GIS Technology (Web GIS를 이용한 재해 정보 제공에 관한 연구)

  • 김동문;양인태
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.21 no.2
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    • pp.101-107
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    • 2003
  • Lately, much researches for information management of web GIS base are gone. Specially, disaster Information Management System development of Web-Based for management and offer of disaster information such as flood or earthquake is necessarily necessary for prevention and countermeasure about disaster, disaster information acquisition of interest area. Spatial DB access for plan/analysis/management business of this system should be possible and must become display of disaster information and disaster mapmaking through internet for disaster prevention but research of web GIS base about this field is childhood yet. This research executed research for disaster information offer using HTML and Javascript and ESRI's ArcIMS that is development tools or web GIS. And this research could search disaster information of interest area through various kinds function and offer in display through user selection. Also, topography of interest area could confirm through third dimension topography model who use VRML. And this research could supply disaster information of Chunchon city using various function thorough system of Web-Based.