• Title/Summary/Keyword: interactive simulation

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Implementation of the 50kW Utility Interconnected Photovoltaic System Simulator (50kW급 계통연계형 태양광발전시스템의 시뮬레이터 구현)

  • Jeong, Byeong-Ho;Park, Jeong-Min;Cho, Geum-Bae;Baek, Hyung-Lae;Chung, Soo-Bok
    • Journal of the Korean Solar Energy Society
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    • v.25 no.4
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    • pp.21-27
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    • 2005
  • This paper summarizes the results of these efforts by offering a photovoltaic system structure in 50kW middle scale applications installed in Cho-sun University dormitory roof. The combination of photovoltaic system components are interconnected and system monitoring system will be summarized for the purpose of the increasing safety in this article. This paper describes configuration of utility interactive photovoltaic system which generated electric power supplies to dormitory. In order to installing the middle or large scale photovoltaic system, It must investigated the optimal design of system, compute quantity of power generation, economic rate of return and so on. In this paper represent 50kW utility photovoltaic system examination and developed simulation results. The performance of photovoltaic system has been evaluated and analyzed with simulation. The results obtained in this research will be much useful to prior investigation for installing utility interactive photovoltaic system.

Implementation of the 50kW Utility Interconnected PV System Simulator and the Study of Financial Analysis (50kw급 PV시스템 시뮬레이터의 구현 및 경제성 분석에 관한 연구)

  • Lee, K.Y.;Kim, Y.G.;Shin, S.D.;Kim, H.G.;Chun, H.S.;Kim, B.C.;Min, W.K.;Kim, N.O.
    • Proceedings of the KIEE Conference
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    • 2008.11b
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    • pp.157-159
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    • 2008
  • This paper summarizes the results of these efforts by offering a photovoltaic system structure in 50kW. The combination of photovoltaic system components are interconnected and system monitoring system will be summarized for the purpose of the increasing safety in this article. This paper describes configuration of utility interactive photovoltaic system which generated electric power supplies to dormitory. In order to installing the middle or large scale photovoltaic system, It must investigated the optimal design of system, compute quantity of power generation, economic rate of return and so on. In this paper represent 50kW utility photovoltaic system examination, developed simulation results and financial analysis. The performance of photovoltaic system has been evaluated, analyzed with simulation and financial analysis results. The results obtained in this research will be much useful to prior investigation for installing utility interactive photovoltaic system.

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A Game Theory Based Interaction Strategy between Residential Users and an Electric Company

  • Wang, Jidong;Fang, Kaijie;Yang, Yuhao;Shi, Yingchen;Xu, Daoqiang;Zhao, Shuangshuang
    • Journal of Electrical Engineering and Technology
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    • v.13 no.1
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    • pp.11-19
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    • 2018
  • With the development of smart grid technology, it has become a hotspot to increase benefits of both residential users and electric power companies through demand response technology and interactive technology. In this paper, the game theory is introduced to the interaction between residential users and an electric company, making a mutually beneficial situation for the two. This paper solves the problem of electricity pricing and load shifting in the interactive behavior by building the game-theoretic process, proposing the interaction strategy and doing the optimization. In the simulation results, the residential users decrease their cost by 11% mainly through shifting the thermal loads and the electric company improves its benefits by 5.6% though electricity pricing. Simulation analysis verifies the validity of the proposed method and shows great revenue for the economy of both sides.

A Hybrid Anti-islanding Detection Scheme for Utility Interactive Inverter with Enhanced Harmonic Extraction Capability (향상된 고조파 검출 능력을 갖는 계통연계 인버터의 하이브리드 단독운전 방지기법)

  • Kang, Sung-Wook;Kim, Kyeong-Hwa
    • The Transactions of the Korean Institute of Power Electronics
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    • v.19 no.4
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    • pp.312-319
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    • 2014
  • When distributed generation such as a wind power system is connected to the grid, it should meet grid requirements like IEEE Std. 1547, which regulates the anti-islanding method. Since the islanding may cause damage on electrical equipments or safety hazards for utility line worker, a distributed generation should detect it as soon as possible. This paper proposes a hybrid anti-islanding method coupled with the active and passive detection methods. To enhance the harmonic extraction capability for an active harmonic injection method, cascaded second-order band-pass filter and signal processing scheme are employed. Simulation and experiments are carried out under the islanding test condition specified in IEEE Std. 1547. Passive over/under voltage and over/under frequency methods are combined with the active method to improve the detection speed under certain condition. The simulation and experimental results are presented to verify that the proposed hybrid anti-islanding method can effectively detect the islanding.

Multi-criteria Vertical Handoff Decision Algorithm Using Hierarchy Modeling and Additive Weighting in an Integrated WLAN/WiMAX/UMTS Environment- A Case Study

  • Bhosale, Sahana;Daruwala, Rohin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.1
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    • pp.35-57
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    • 2014
  • Multi-criteria decision making (MCDM) algorithms play an important role in ensuring quality of service in an integrated HetNets (Heterogeneous Networks). The primary objective of this paper is to develop a multi-criteria vertical handoff decision algorithm (VHDA) for best access network selection in an integrated Wireless Local Area Network (WLAN)/Universal Mobile Telecommunications System (UMTS)/Worldwide Interoperability for Microwave Access (WiMAX) system. The proposed design consists of two parts, the first part is the evaluation of an Analytic Hierarchy Process (AHP) to decide the relative weights of handoff decision criteria and the second part computes the final score of the weights to rank network alternatives using Simple Additive Weighting (SAW). SAW ranks the network alternatives in a faster and simpler manner than AHP. The AHP-SAW mathematical model has been designed, evaluated and simulated for streaming video type of traffic. For other traffic type, such as conversational, background and interactive, only simulation results have been discussed and presented in brief. Simulation results reveal that the hierarchical modelling and computing provides optimum solution for access network selection in an integrated environment as obtained results prove to be an acceptable solution to what could be expected in real life scenarios.

Design and Analysis of an Interactive Motion Simulator in Space Entertainment System

  • Hsu, Kuei-Shu;Cho, Wei-Ting;Lai, Chin-Feng;Wang, Xiaofei;Huang, Yueh-Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.446-467
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    • 2012
  • In this paper, the analysis and design of a motion simulator (based on the approach taken by interactive virtual reality (VR) entertainment systems) is conducted. The main components of the system include a bilateral control interface, simulation and a motion simulator control scheme. The space entertainment system uses a virtual environment that enables operators to feel the actual feedback sensing and distorted motion from the virtual environment, just as they would in the real environment. The space entertainment system integrates the dynamics of the motion simulator and the virtual environment and the operator maneuvers a steering wheel to interact with the system. The multiple bilateral control schemes employ a dynamical controller, which is designed by considering the velocity and acceleration that the operator imposes on the joystick, the environmental changes imposed on the motion simulator. In addition, we develop a calculated method to evaluate the Ratio of the simulation results. It is shown that the proposed control scheme can improve the performance of the visual entertainment system. Experiments are conducted on the virtual reality entertainment system to validate the theoretical developments.

Hazard Recognition and Construction Safety Training Efficacy using Interactive Virtual Reality (VR)

  • Saiyad, Meeranali;Rybkowski, Zofia K.;Suermann, Patrick;Dixit, Manish;Luhan, Gregory;Shanbari, Hamzah
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1209-1216
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    • 2022
  • The majority of construction site incidents occur due to a lack of hazard awareness among workers on job sites. This lack of awareness is despite mandatory construction safety training, typically in the form of written content (safety manuals) or of images depicting hazards. To reduce job-site injuries and fatalities, general contractors have started adopting Virtual Reality (VR) to impart safety training to job site personnel. VR safety training can take the form of an immersive simulation comprising potential safety hazards intentionally embedded into a virtual job site; users are required to identify these hazards within a specified time frame with the expectation that they will be more adept at recognizing hazards on an actual job-site, resulting in fewer accidents. This research study seeks to identify the actual impacts of VR on construction safety awareness among participants. The research addresses the following question: Does VR improve hazard recognition awareness? The primary objective is to evaluate participants' performance of past construction safety awareness against present construction safety awareness after receiving VR training. Participants were asked to complete a multiple-choice Qualtrics™ questionnaire. The results of the study showed a statistically significant knowledge gain advantage with respect to hazard recognition and construction safety awareness with the use of interactive, immersive VR over a more conventional and passive safety training method.

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Interactive System using Multiple Signal Processing (다중신호처리를 이용한 인터렉티브 시스템)

  • Kim, Sung-Ill;Yang, Hyo-Sik;Shin, Wee-Jae;Park, Nam-Chun;Oh, Se-Jin
    • Proceedings of the Korea Institute of Convergence Signal Processing
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    • 2005.11a
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    • pp.282-285
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    • 2005
  • This paper discusses the interactive system for smart home environments. In order to realize this, the main emphasis of the paper lies on the description of the multiple signal processing on the basis of the technologies such as fingerprint recognition, video signal processing, speech recognition and synthesis. For essential modules of the interactive system, we adopted the motion detector based on the changes of brightness in pixels as well as the fingerprint identification for adapting home environments to the inhabitants. In addition, the real-time speech recognizer based on the HM-Net(Hidden Markov Network) and the speech synthesis were incorporated into the overall system for interaction between user and system. In experimental evaluation, the results showed that the proposed system was easy to use because the system was able to give special services for specific users in smart home environments, even though the performance of the speech recognizer was not better than the simulation results owing to the noisy environments.

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Interactive System of Computational Grid Generation for Aerodynamic Design of Axial Flow Compressors (축류압축기의 공력설계를 위한 대화형 계산격자점 생성 프로그램 개발)

  • Chung, Hee-Taeg
    • The KSFM Journal of Fluid Machinery
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    • v.1 no.1 s.1
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    • pp.7-16
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    • 1998
  • An interactive mode of grid generation system has been developed for a Navier-Stokes design procedure of axial flow compressors. The present grid generator adopts the multiblock H-grid structure, which simplifies the creation of computational grids about complex turbomachinery geometries and facilitate the manipulation of multiple grid blocks for multirow flow fields. The numerical algorithm adopts the combination of the algebraic and elliptic method to create the internal grids efficiently and quickly. The system consists of four separated modules, which are linked together with a common graphical user interface. The system input is made of the results of the preliminary design. The final grids generated from each module of the system are used as the preprocessor for the performance prediction of the two-or three-dimensional flow simulation inside the blade passage. Application to the blade design of the LP compressor was demonstrated to be very reliable and practical in support of design activities. This customized system are coupled strongly with the design procedure of the turbomachinery cascades using the Navier-Stokes technique.

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Filter Design for Utility Interactive Inverters using Single-Phase Half-Bridge Topology (단상하프브릿지 구조를 갖는 계통연계형 인버터의 필터인덕터 설계)

  • Kim, Hyo-Sung
    • The Transactions of the Korean Institute of Power Electronics
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    • v.12 no.5
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    • pp.364-371
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    • 2007
  • This paper deals with filter design for utility-interactive voltage-sourced PWM inverters built by single-phase half-bridge topology. By analyzing the relation between utility voltage and the ac output voltage of single-phase half-bridge inverters, the instantaneous voltage applied on the filter inductor is deduced qualitatively and quantitatively. Moreover, switching ripple current through the filter inductor is calculated from the filter inductor voltage. Based on the above mentioned analysis, filter design method is proposed by evaluating the percentage of the switching ripple current against the rated fundamental current. Proposed filter design method is verified by simulation and experiment.