• 제목/요약/키워드: industrial designers

검색결과 307건 처리시간 0.027초

제조 시스템의 최적 신뢰도 및 보전도 할당 (Allocation of the Optimal Reliability and Maintainability in Manufacturing Systems)

  • 이상철
    • 산업경영시스템학회지
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    • 제22권50호
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    • pp.23-32
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    • 1999
  • Reliability and maintainability allocation in the analysis of the system's design, with the objective of planning and installing the individual components in such a way that the system performance is achieved. This paper has been made to solve an important task in reliability management of manufacturing systems within the general objective being to increase productivity while maintaining costs low. Thus, the purpose of this paper is to provide an analytical approach to determine an optimal reliability and maintainability allocation, trading off among system performance and parts investment costs. Two important considerations will be addressed in this regard : (ⅰ) determine the reliability and maintainability allocation of parts which maximizes a given production index, having fixed the total cost of investments ; and (ⅱ) determine the reliability and maintainability allocation which minimizes the total cost of investments, having fixed a minimum acceptable level of productivity. The procedure proposed in this paper is able to provide to managers and designers useful indications on the reliability and maintainability characteristics of parts in series -parallel systems. And this heuristic model is a decision support tool for contractors who are involved in large scale design projects such as ship and aircraft design. Numerical examples prove that an approximate expression of the average throughput rate is sufficiently accurate to be used in a numerical optimization method.

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기능 분석에 따른 제품 원가 구조개선 알고리즘에 대한 연구 (The Algorithm of Improvement of Production cost using Function based cost estimating)

  • 서지한;이재명;나승훈
    • 대한안전경영과학회지
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    • 제12권4호
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    • pp.207-213
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    • 2010
  • Now days, the marketing environment is rapidly changed. Therefore, a lot of companies try to reduce production cost. Especially, Design is a important activities in new product development. While the concepts of design for manufacturable and concurrent engineering have made significant advances in integrating the design function with other areas in the firm. There are still major gaps in timely and accurate costing information available to designers. Inappropriate design could result in high redesign cost and delay in product relation. The generation of design and improvement is a time-consuming and mentally exhaustion process. It involves combining design features to generate as many potential design as possible. As not all features combinations are feasible, decision-makers have to narrow down the potential solutions and subsequently select appropriate design for further development. This new study is composed of 3 steps aiming at the Low Cost Design of the product. The three steps are consisted that setting up the target Cost, estimating the current functional cost, the design of a unit's reviewing according to the priority of the difference between the target cost and the functional cost.

직물소재의 지역특화를 위한 섬유산지의 섬유전문교육체제에 관한 연구 -한국과 이태리의 비교 분석- (A Study on the Regional Textile Education System for Promoting Regional Specialization of Textile Industry -Comparison between Korean and Italian Textile Industries-)

  • 이은옥
    • 복식문화연구
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    • 제11권5호
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    • pp.619-646
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    • 2003
  • The purpose of this study is to explore and compare the regional characteristics of textile industries and corresponding education systems in Korea and Italy. The Italian textile industry is well known for its continuous development of high quality textile fabrics and aesthetic fashion design. One of contributing factors for the success of Italian textile industry is its regional specialization of the industry and corresponding education systems. In particular, the regional education systems in Italy are designed to educate and supply labors necessary to the development of the regional textile industries. According to the study, this characteristic is well shown in their curriculum which emphasizes the practicality and corporation with the industry. In contrast, the Korean education system for the textile industry ignores the regional specialization and its curriculum is designed, in large part, to produce textile designers. This causes difficulties in meeting the various demands from the industry such as the textile planning, textile production, and textile marketing and sales. To solve the problems, we must encourage the industrial-educational corporation to promote the practicality of the textile education system and make diversification and specialization of the curriculum of textile education to cultivate men of talent, such as merchandisers, fashion coordinators, converters, stylists, and displayer, necessary to the development of the Korean textile industry.

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Development of Information System for Product Redesign: Evaluation of Assembly Process and Characteristics of Product Functions

  • Arakawa, Masahiro
    • Industrial Engineering and Management Systems
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    • 제9권3호
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    • pp.215-226
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    • 2010
  • Since product design strongly depends on the experience and ability of the designers, and a long lead time is required for the product design stage, introducing a support system related to this experience and ability is an effective technique to reduce the lead time. In this paper, an information system is developed to support the development of engineering mechanisms with the evaluation of the assembly process on the basis of the abstract functions required for new products. The developed system is based on a database system involving the following data structure: (1) a hierarchical structure related to information about the product functions, (2) the relationship between the parts and engineering functions and/or mechanisms of products, and (3) the relationship between the parts and manufacturing characteristics. The system stores the relationships between the product functions, structure of parts, and assembly characteristics. This information can then be interactively retrieved using the data structure described in (1), (2), and (3). A procedure for designing new products is proposed that involves using the information about existing products. This paper presents the characteristics of the proposed procedure and the developed information system. In addition, a case study of the redesign of a simple structured robot by using the proposed procedure is discussed.

감성공학을 적용한 제품개발 시스템 설계에 관한 연구 (A Study of the Application System Design for the Human Sensibility Ergonomics)

  • 김기범;박범;김지관;이정용
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1996년도 춘계학술대회논문집
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    • pp.8-12
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    • 1996
  • In many fields, the human sensibility ergonomics has applied to the product development for user's satisfaction. Also, it may use to lots of products and environments related to human convenient life. If the measurement and the validation of human sensibility are accomplished subjectively and qualitatively, then a good result is expected. Under the very competitive products development, designers applying with human sensibility ergonomics has faced with lots of problems including lack of experience, time, cost, and knowledge. In this study, a method of design for human sensibility application system is presented. In this study, a method of design for human sensibility application system is presented. Information element database such as adjectives, sensitivities, functions, and design factors is conducted, and design of system development including product development mechanism is produced. Also, the requirements and the specifications of this development model are discussed to develop the qualified implementation system.

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Toward Successful Management of Vocational Rehabilitation Services for People with Disabilities: A Data Mining Approach

  • Kim, Yong Seog
    • Industrial Engineering and Management Systems
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    • 제11권4호
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    • pp.371-384
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    • 2012
  • This study proposes a multi-level data analysis approach to identify both superficial and latent relationships among variables in the data set obtained from a vocational rehabilitation (VR) services program of people with significant disabilities. At the first layer, data mining and statistical predictive models are used to extract the superficial relationships between dependent and independent variables. To supplement the findings and relationships from the analysis at the first layer, association rule mining algorithms at the second layer are employed to extract additional sets of interesting associative relationships among variables. Finally, nonlinear nonparametric canonical correlation analysis (NLCCA) along with clustering algorithm is employed to identify latent nonlinear relationships. Experimental outputs validate the usefulness of the proposed approach. In particular, the identified latent relationship indicates that disability types (i.e., physical and mental) and severity (i.e., severe, most severe, not severe) have a significant impact on the levels of self-esteem and self-confidence of people with disabilities. The identified superficial and latent relationships can be used to train education program designers and policy developers to maximize the outcomes of VR training programs.

목재가구 부산물(副産物)을 활용한 가구디자인 연구 (A Study on Furniture Design Using By-product of Wood Furniture)

  • 정재나;윤여항
    • 한국가구학회지
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    • 제27권1호
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    • pp.15-25
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    • 2016
  • Increasing concerns of environment need to make change furniture field to more environmentally friendly approach, such as reuse of by-products from wooden products. As it is, the methods of recycling wood for industrial purposes have the advantage of productivity and adaptability. However, the industrial way is required a certain production facility of processing wooden by-products and has possible hygienic problems due to contaminated sources. Many designers have developed their own methods for reuse of wood in unique and artistic ways. Even so, because of confined sources, it could be not enough supply. Therefore, I developed the design methodology utilizing wooden by-products from S Design Company to relieve former ways' problems. The design suggestion took materials from a safe and abundant source. The wooden leftover pieces were connected together with epoxy clay, so previous process traces of furniture are remained as a decorative factor. Moreover, the synthesized material was able to be processed by ordinary woodworking facilities without additional installations. In doing so, console table focused on a commercial purpose and dining table for an artistic objective were successfully fabricated as final suggestions. In consideration of the proposal using wooden furniture leftovers, diverse recycling designs should be investigated for future reference.

A Heuristic Approach Solving for the Complex Design Process in the Quality Function Deployment

  • Park, Tae-Hyung;Cho, Moon-Soo
    • 품질경영학회지
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    • 제30권4호
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    • pp.137-153
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    • 2002
  • Viewed as a more systematic approach of creating high quality products and bringing them into market at a lower cost and in significantly less time, it attracts the attention of quality designers to quality function deployment (QFD) approach. In attempt to reduce the design cycle, the industry has responded with concurrent design effort. In a sense, concurrent engineering refers to the integration of various activities within the broad scope of the product life cycle [17]. Over the last ten years, much has been written about QFD but little has been available in terms of the underlying guide methodology. The methodology of QFD is quite simple and many will say that they have done it in the past but just have not formalized it into the form that this discipline requires. QFD ties the product, user, value, and manufacturing viewpoints together in a continuous process of defining the product design and manufacturing requirements. The value viewpoint recognizes the cost to obtain certain functionality, and the manufacturing viewpoint addresses conformance to requirements, but in a broader sense, the variability in production. In this paper, the QFD system acquisitions are described, and two heuristic approaches solving for the complex design process, especially the size reduction of design process and precedence-constrained relationship in QFD are proposed, and the empirical example is illustrated.

Appreciative Inquiry를 이용한 디자인 리더십 핵심역량 모델 (A Core Competency Model for Design Leadership Through Appreciative Inquiry)

  • 이한승;신완선
    • 산업경영시스템학회지
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    • 제42권1호
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    • pp.167-176
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    • 2019
  • The purposes of this study are first to identify the core competences of design leadership and second to propose the characteristic and effective leadership capabilities required in the design field. To propose the capabilities of reliable and meaningful core competency of design leadership, we identified core competencies through a group of experts from the top group of design leaders (Design executives, head of the design institute) rather than using a survey study based on unspecified designers. In addition, the unique interview method, AI (Appreciated Inquiry) was also used to share the actual experiences and philosophies of the interviewers, regardless of the core competencies. This study revealed that the core competences of design leadership were different from those of conventional general leadership and MOT (Management of Technology) leadership capabilities. Besides, it provided opportunities for leaders in other fields to understand and collaborate on characteristics of the design field, while demonstrating the necessity and justification of unique leadership traits in the field of design.

A Preliminary Study of the Application of Prototyping Tools for Design Education Plans; Focusing on Open Source Microcontroller Boards

  • Nam, Wonsuk
    • International Journal of Advanced Culture Technology
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    • 제6권2호
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    • pp.107-116
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    • 2018
  • In the past, design has been recognized as a means to determine colors, shapes, and functions Recently, however, it has been accepted in a wider sense, namely designing the entire service, including product and user experience design. In this way, in addition to creativity and expressive power that designers have as their main competence, according to the expansion of this design object, designers are required to have comprehensive abilities in related fields and accompanying technical professional abilities. If designing as a technology application as a direction toward this situation, design education can be carried out by approaching technology as a method of expression or design subject. It can also be an effective alternative towards improving the understanding of technology. Meanwhile, many small microcontroller board products with advanced functions and multi-functional specialized programming integrated development environments (IDEs) are becoming widespread due to their open source, low cost, and scalable features. However, students in the design department who lack the basic knowledge of science and engineering have difficulties learning, which requires considerable time and is required for practical use. From this point of view, we have made advancements in the technical understanding of design education by conducting fundamental research to the effectiveness of microcontroller-based prototyping tools as means of expression. We also conducted basic education of microcontroller boards for a certain period of time on students who majored in design in conjunction with the basic survey and investigated the obstacle factors using a questionnaire. Through these surveys, we have confirmed the necessity of designing microcontroller boards of low difficulty, which simplify the coding process that can act as a barrier in difficulty for design students to apply smoothly in design education. In addition, we intend to carry out a basic study on the guideline of microcontroller design for design education and composition of education programs.