• 제목/요약/키워드: illusion

검색결과 308건 처리시간 0.024초

패션일러스트레이션에 나타난 현대적 원근법 (The Modern Perspective in Fashion Illustration)

  • 박선희;유영선
    • 복식
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    • 제53권7호
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    • pp.57-68
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    • 2003
  • The purpose of this study is to develop a creative perspective technique in fashion illustration through analyzing perspective in visual art experienced a great variety. This study was analyzed by examining the general theories based on the discovery of perspective and investigating the modern perspective in fashion illustration related to the method of spatial expression in visual art. A complex perspective of existing perspective gives the effect of reapperance of actual space and three-dimentional form in a plane. Because of being used as not only one perspective technique but also some perspectives technique, its expression can be more realistic. An amplified perspective gives the effect of visual illusion just like being suck in space inside and come out from screen outside by distorting the human body. A confused perspective of space gives the visual illusional effect of collapsing actual space and misunderstanding three-dimensional form by distorting the form of the space and changing the nature as an object of fashion. A reiterated or duplicated perspective gives effect of interpreting invisible space as imaginary space by overlapping and eliminating the object of fashion. An irrational perspective of spatial illusion gives the effect of disorganization experienced thinking by strange shapes and new recognition of irrational space by extraordinary visual connection. It has a tendency to surrealism. In conclusion, the modern perspective in fashion illustration has made the best use of not only new perspective since 1980, but general perspective before 1980. By the modern perspective expression. the viewer has made a chance to experience imaginary spaces indirectly, and the author has been able to express emotions by his or her new attempt in the screen.

디지털영상의 환상성에 관한 연구 (A Study on Illusion of Digital Image)

  • 최원호;김치용
    • 한국멀티미디어학회논문지
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    • 제16권5호
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    • pp.647-656
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    • 2013
  • 시각 재현을 욕망했던 인류 염원은 선형적 역사의 발전 속에서 진보한다. 이때 지향점은 '눈'이었다. 목표지점이 설정된 후, 시각 이미지는 재현을 넘어 주체의 반영을 시도하고, 나아가 주체의 심급 속에 잠재되어 있던 욕망을 시각화하고자 했다. 물론 회화, 사진, 영화에서도 욕망의 무대로서 환상은 경험할 수 있었으나, 디지털은 환상 세계의 창조에 새로운 국면을 제시하고 있다. 본 연구는 주체성과 무의식이 반영되어 환상이미지가 창조되는 디지털영상에서의 환상성에 대해 밝혀보고자 하였다. 연구결과, 디지털 이미지는 이드 속에 저장되었던 이미지와 상상적 욕망이 시각화되는 통로로서 핍진적 이미지를 기반으로 완벽한 환상의 무대로 창조함을 알 수 있었고, 자아와 초자아에 의해 억제되었던 이드를 부상시키면서 욕망실현에 대한 경험을 주체에게 부여하고 있었다.

현대 패션에 나타난 네온컬러의 특성 (Characteristics of Neon Color in Modern Fashion)

  • 권정숙
    • 한국의상디자인학회지
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    • 제17권2호
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    • pp.207-222
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    • 2015
  • The purpose of this study is to set up the theoretical foundation for neon colors by recognizing them as important elements of sensitive design and by comprehending their existence as a color fashion responsive to psychological and social background. As the subject of the present the researcher has selected important oversea collections of these five years during which neon colors have fully emerged as popular colors of fashion. The procedure of research was to examine the concept and traits of colors and investigate the utility of neon colors in various fields. The important facts which are acquired from the present study are as follows. First, the analysis of frequency has found out the following color arrangements: neon color only-8.6%(35), neon color+colorless-58.3%(236), neon color+ colored -14.8%(60),neon color+colorless+colored-18.3%(74), and others. The case of neon color used as monochromatic (color) was distinguished into two: single neon color all through and the same color used differently. Color arrangements were divided into analogous arrangement, separation arrangement, dominant arrangement, multi-color arrangement, and accent arrangement. Second, the internal significance of neon colors expressed in fashion can be interpreted into three: emphasis, optical Illusion, and amusing. This study has attempted to raised up the aesthetic value of various color expression and to expand fashion image by interpreting the trends of color fashion together with the traits and aesthetic meaning of color in fashion. The future study intends to expand the expression area of fashion design and to interpret molding beauty through the image of color arrangement and through fashion style utilizing neon colors.

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색상 배색을 이용한 Scanimation 표현방법 연구 (Study on the Scanimation Expression Using Color Scheme)

  • 이유섭;정진헌
    • 디지털융복합연구
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    • 제14권12호
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    • pp.451-456
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    • 2016
  • 스캐니메이션(scanimation)은 기본 원리가 단순하고 간단하여 다양한 분야에서 활용되고 있지만 아직 그레이스케일(gray scale)내에서의 표현이 대부분이며, 색을 이용하여 표현한 사례들은 극히 드물다. 본 연구에서는 선행연구와 활용사례를 바탕으로 시각효과에 따라 스캐니메이션을 연결성이 없는 이미지들의 형태 변화, 연결성이 있는 이미지들의 연속동작, 그리고 지속성을 갖는 착시, 이렇게 세 가지 유형으로 분류하였으며, PCCS(Practical Color Co-ordinate System)시스템을 기준으로 색상차에 의한 배색을 적용시킨 유형별 스캐니메이션을 비교 분석하였다. 이번 연구를 통하여 색을 이용한 스캐니메이션의 다양한 연출과 표현방법을 제시하고자 하였으며, 앞으로 스캐니메이션을 이용한 연구들에 많은 참고가 될 것으로 기대한다.

포스트모던 사회의 패션에 표현된 옵아트 (Op-Art in Fashion of Post-Modern Society)

  • 이민선
    • 복식
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    • 제54권5호
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    • pp.155-166
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    • 2004
  • OP-Art was not appreciated by painters and art critics. and according1y has been forgotten in art history. But recently Op-Art is revitalized in fashion and is in its palmy days. This study intends to re-assess the value of Op-Art, by reviewing its influence on fashion design in the post-modern society To this purpose, conceptual characteristics of Op-Art was analyzed. And then, on the bases of these characteristics, the figural characteristics and the meaning of Op-Art in fashion design of post-modern society was re-explained. Op-Art is characterized as an art of flatness of picture plane which uses repetition of simple forms and colors. It is also based on trick of visual perception. Finally. it creates an impression which is flickering or vibrating by means of optical illusion. These characteristics give birth to some features such as simplicity. anonymity and mobility in the Op-Art fashion. The meanings of Op-Art in fashion design in post-modern society are as follows. First, repetition of simple units employed in Op-Art produces feeling of simplicity. which makes the Op-Art fashion works perceived as polysemy. In other words, the feeling of simplicity can be interpreted In diverse perspectives within the social context of our society. The material civilization and technology civilization, which causes the alienation and standardization of man. can be the backgrounds of the Op-Art fashion. Second, Op-Art is an art based on perspectives of spectators. Anonymity in the Op-Art fashion enhances participation of spectators. which gives Op-Art a sense of affinity. Third, through the feeling of mobility created by optical illusion techniques. the Op-Art fashion expresses the opposition to the ideal body image made by power group. In post-modern society, Op-Art in fashion gives new meaning to art. Op-Art in fashion proposes new roles of artist and spectators, and new concepts of art related with roles of human beings. Through general sensibility of men, Op-art in fashion can express new recognition of the post-modern society.

패션에 나타난 카무플라주 패턴의 시각적 표현특성 (A Study on the Visual Characteristics of Camouflage Patterns in Fashion Design)

  • 최정화
    • 한국의류산업학회지
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    • 제15권5호
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    • pp.682-693
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    • 2013
  • Camouflage is evaluated by scientific principle in the fields of biology, military science, and art. It has a strong influence on contemporary fashion and means exposure with concealment. This study analyzed the visual characteristics of camouflage patterns in fashion design through documentaries and fashion photos. The fashion design results areas follow. The simple blending of a disruptive motif indicated an inaccurate repetition of a disruptive motif, the discontinuous or continuous connection of disruptive motif, the irregular repetition of a disruptive animal silhouette, the collage of a different disruptive motif, the craft of a disruptive motif and the intensive color match of a disruptive motif. It represented the maximization of complication, fantastic and fanciness. The overlap of a disruptive motif showed the overlap of disruptive print patterns with transparency and an overlap of different fabrics with a disruptive pattern. It represented spatial relationships of three dimensions as well as the maximization of visual illusion and the reinforcement of attractiveness. The blurring of a disruptive motif showed the pointage of disruptive motif, the pointage of image, value gradation, the whole blurring of a disruptive pattern cluster and stained appearance. It represented the obscurity of motif form, the uncertainty of object and double meaning. The trompe l'oeil of a partial background object showed the realistic and the painterly imitation of color and texture for partial objects through a close-up. It represented amazement and pleasure by illusion, scarcity and the decoration of surface and synecdochical remind. In conclusion, camouflage in fashion was weakened and modified from a classical military context by a unique expression of various motifs.

비디오 게임에 대한 스펙터클적 관점에서 계약의 관점으로 이동 - 비디오게임과 플레이어가 맺는 연극적 계약 - (Transition from Spectacular Point of View to Contractual Point of View on Video Games - Theatrical Contract between Video Games and Player -)

  • 고규흔
    • 한국게임학회 논문지
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    • 제4권3호
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    • pp.29-42
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    • 2004
  • 비디오 게임은 하드웨어와 3D그래픽 기술의 발달에 따라 90년대 후반 이후 전적으로 환영을 추구하고 영화의 형식을 답습하는 쪽으로 진화의 방향을 잡아가고 있기 때문에 스펙터클 중심의 미디어로 인식되고 있는 것이 사실이다. 그러나 비디오 게임은 그 태생적인 특성 때문에 기존의 환영 중심의 오락물처럼 투명한 미디어가 될 수 없다. 그 구조를 살펴보면 플레이어로 하여금 지속적으로 미디어의 존재를 각성시켜 환영으로부터 벗어나게 하는 요소가 발견되기 때문에, 플레이어는 엄밀히 말하면 환영에 도취되는 것이 아니라 내부의 콘텍스트와 일정한 거리를 유지하는 관계를 취하고 있다. 오히려 게임은 환각에 의존하기보다 연극에서 발견되는 일종의 컨벤션과 유사한 플레이어와의 계약에 의존하여 플레이어의 적극적 상상력을 개입시켜 내부의 불완전한 요소를 투명화 시킨다고 할 수 있다. 본 연구에서는 비디오 게임에 나타나는 환영 붕괴 요소를 찾아 분석하고 이것이 플레이어와 게임 사이에 탄생시키는 연극적 계약에 관해 논하고자 한다. 연구의 취지는 스펙터클 오락물로서의 비디오 게임에 대한 인식을 재고하여 게임문화의 미래적 진화방향을 탐색하는데 있어 도움이 되고자 함이다.

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공연분석: 오스터마이어의 <햄릿> (프랑스 2008, 한국 2010) (Performance Analysis of Ostermeier's Hamlet)

  • 이인순
    • 한국연극학
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    • 제52호
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    • pp.229-270
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    • 2014
  • Ostermeier's Hamlet has no particular contemporary reinterpretation. Alternately devoting to show retrospect in illusion and existence through revenging actions. However, Shakespeare's metaphorical and implicative language is dissipated and the style of the play is not an illusive space-time, but a tragic theatrical production that uses rough language to express the depth of the story. The Perfomance of Hamlet is a sensuous jumble up of a diverse range of mass media. The double roles that the actors carry out give an affect of isolation between the audience and the play itself showing both empathy and liberty. Ostermeier's Hamlet distinctively shows a post-modern performance through the prominent elements of dirt, the use of mixed genre, theatric emphasis, making an image and the fulfillment of acting. Nonetheless, Ostermeier's performance stays off the point on the breakup strategy of the post-modern drama without suspending the narrative of Shakespeare's Hamlet. Besides aiming to show a performance centered by the imagery of physical expression, his performance shows New Realism in the 1960's, showing everyday life. Ostermeier thinks, that theatre helps give contemporary people an accurate reality check in the constant unstable periods of time. Therefore, Hamlet shows post-modern physical expression and outspoken dramaturgy using the effects of mass media in New Realism without breaking up realistic narration. With being the aberration of the Castle Helsingor, the main character Hamlet, expresses lunacy and can be considered as metaphor for young adults whom are broken down and isolated from the economic system. He is a substitute for those who experience agony, anger, torment, etc. and other suppressed emotions in everyday life. With the method of direction in the portrayal of Hamlet show signs of succession in the abundant popularization of the classics by communicating with the audience by following the trend of modern mass media and audio-visual perception; emphasizing the point of the philosophical topic 'life and death,' 'life and theatre,' and 'illusion and reality.'

말로우의 『포스터스 박사의 비극』과 마법의 언어 (Doctor Faustus and the Language of Magic)

  • 박우수
    • 영어영문학
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    • 제56권2호
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    • pp.237-253
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    • 2010
  • In Christopher Marlowe's Cambridge days in the 1580s, the British forward wits were engaged in the curious pursuit of magic and occult philosophy in order to discover the mystery of things. Magic, together with judiciary astronomy, astrology, mathematics, and logic, was one of the most practical disciplines. Marlowe, Shakespeare, and Jonson demonstrate their deep interest in magic and its language of spell and charms in the light of their analogical application to the alchemical theatre. As Shakespeare says that the poet, the lover, and the madman are of the same because they give forms to airy nothing, a magical illusion is, for the three playwrights, similar to the theatrical illusion in that both magic and theatre work in and by a language and both give us sportive pleasures through the deceptio visus. However, while Jonson is rather puritanically antagonistic to the illusive language of alchemy and magic, Marlowe and Shakespeare are attracted to the rapturous nature of the absolute language of magic. Doctor Faustus' indulgence in magic stands for the Marlovian aspiration for the absolute language which allows no discrepancy between thinking and willing, conceiving and actualizing. His uses of spells, charms, anagrams, and magic books are transformed and translated in the play into an alchemical theatre. Faustus is dependant on and bound by his books of magic, as is the actor on the stage. Faustus is the poet condemned from the beginning. Though he is mistakenly thinking that it is he himself that manipulates Mephostophilis the magical agent, it is otherwise. Faustus is a shadow or an actor in the Elizabethan language. He remains a farcical figure during the twenty-four years which are given to him for his sensual dalliance. Marlowe never forgets through his farcical clowning to satirize such Catholic rituals as exorcism and benediction for their illusive theatricalism. The sports of Faustus' playacting and play-directing rise at the last hour to the height of a tragedy. Ironically Marlowe the playwright succeeds as a tragedian at the point where Faustus fails as a magician.

초음파검사에서 콩팥 낭종 내의 간섭효과 (Interference Effect within the Cyst by Ultrasound in the Renal Ultrasonography)

  • 이준행
    • 한국방사선학회논문지
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    • 제8권3호
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    • pp.111-115
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    • 2014
  • 본 연구에서는 콩팥 초음파 검사에서 발견된 콩팥 낭종 증례에서 낭종 내 초음파 간섭에 의한 허상이 진단에 미치는 영향 정도를 공학적 방법으로 해석하는 방안을 제안하였다. 제안된 방법으로 실험한 결과 육안적 방법으로 판단한 방법은 초음파 간섭의 효과로 발생하는 낭종 내의 에코를 구별하지 못하고 간과할 수 있음을 알 수 있었다. 따라서 종괴 내의 미미한 신호의 차이를 본 연구에서 수행한 결과를 이용한다면 오진을 사전에 예방할 수 있을 것이다.