• Title/Summary/Keyword: human-centered design

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A Study on the Characteristics of the Human Figure Expressed in Late Joseon Dynasty Paintings (조선 후기 회화에 나타난 인물 표현의 유형에 관한 연구)

  • Chung, Yoon Ju;Lee, Soon Jae
    • Journal of the Korean Society of Clothing and Textiles
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    • v.38 no.5
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    • pp.638-653
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    • 2014
  • The structure of noble centered social status of the late Joseon Dynasty collapsed due to the commoner's higher status and increased level of consciousness caused by the growth of commerce and agriculture. In art, the a Korean and ethnical style dominated; however, with a diversity in the depiction of human figures in portraits, Buddhist paintings, genre paintings and folklore paintings. This study examines the diversity in human figures expressed in the paintings of the late Joseon Dynasty by expanding the common aesthetic fixed to the typical Joseon style of renowned painters. The conclusion of this study is as follows. The human figure is categorized into three different types of 'realistic', 'ideal', and 'distortion' based on the aesthetic category. First, the realistic type is defined literally by its realistic and detailed depiction of noble class portraits classified as extreme type and general type. The extreme type's formative element is hypersubtlety which includes a simultaneous aesthetic of aptness and ugliness. The general type shows subtlety with aesthetic of aptness. Second, the ideal type is defined by representing the standard form of time and criteria classified as beautified type, absolute type, and dignified type. Each shows a different character of gender of femininity, androgyny, and masculinity. Third, distortion types are defined by a characteristic expression of humans by transshaping the features in various methods categorized as grotesque, abjection, friendly, rustic, and caricature type. Each shows different formative elements of bizarre, patheticness, voluptuous, inartificial, and immaturity.

Study on Design Research using Semantic Network Analysis

  • Chung, Jaehee;Nah, Ken;Kim, Sungbum
    • Journal of the Ergonomics Society of Korea
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    • v.34 no.6
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    • pp.563-581
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    • 2015
  • Objective: This study was conducted to investigate the potential of sematic network analysis for design research. Background: As HCD (Human-Centered Design) was emphasized, lots of design research methodologies were developed and used in order to find user needs. However, it is still difficult to discover users' latent needs. This study suggests the semantic network analysis as a complementary means for design research, and proved its potential through the practical application, which compares multi-screen purchase and usage behaviors between America and China. Method: We conducted an in-depth interview with 32 consumers from USA and China, and analyzed interview texts through semantic network analysis. Cross cultural differences in purchase and usage behaviors were investigated, based on measuring centrality and community modularity of devices, functions, key buying factors and brands. Results: Americans use more services and functions in the multi-screen environment, compared to Chinese. As a device substitutes other devices, traditional boundaries of the devices are disappearing in the USA. Americans consider function to recall Apple, but Chinese consider function, design and brand to recall Apple, Sony and Samsung as an important brand at the time of their purchase. Conclusion: This study shows the potential of semantic network analysis for design research through the practical application. Semantic network analysis presents how the concepts regarding a theme are structured in the cognitive map of users with visual images and quantitative data. Therefore, it can complement the qualitative analysis of the existing design research. Application: As the design environment becomes more and more complicated like multi-screen environment, semantic network analysis, which is able to provide design insights in the intuitive and holistic perspective, will be acknowledged as an effective tool for further design research.

Implementation and Design of Objective Quality Assurance System for Multimedia Service Video (멀티미디어 서비스 영상의 객관적 품질측정 시스템 설계 및 구현)

  • Joo, Hae-Jong;Hong, Bong-Hwa;On, Jin-Oh;Hong, Suk-Ju
    • 전자공학회논문지 IE
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    • v.45 no.1
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    • pp.58-64
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    • 2008
  • This Paper provides perceptual metrics for video quality based on properties of human visual system, and audio quality based on human audition. All metrics work without reference signals, allowing non-intrusive, in-service measurements. A simple and easy-to-learn user interface displays the metrics and saves them in popular file formats like CSV. In this paper, proposed method was able to various and corrective measurement for the multimedia service video quality. As that it was able to application to set up service guide line and the methode of measurement and system for the set up standardization of the high quality video service.

A Study on education program for human resource development on concentrating the enterprise participation (참여기업 중심형 인력양성 교육 프로그램에 관한 연구)

  • Chae, Myeong-Suk
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.64 no.4
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    • pp.337-342
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    • 2015
  • The company of 4 core materials that are needed for photovoltaic generation is located in area around this university in Gunsan, Saemangeum. And also, it was almost completed the value chain about the production of Polysilicon, Ingot, Wafer, modules and the design, construction of generation system. The industry-academy-government has understood that because of the relative companies' production and investment, it leads to a supply and demand of manpower and thus will have field centered manpower education. This program will help the problem of lack of manpower in relative companies by establishing competitive major agreement like vocational education system. Also, the university and the participating company in joint have pushed ahead field business education to make the least of industrial-education's mismatch, the training of professional manpower connected with related industries to make the universities chemical characteristics, companies securing excellent manpower and contributed to the revitalization of the regional economy. In this paper, are aware that photovoltaic industry is a future strategic industry for the country, so we will train the immediately site adapting manpower for the area of photovoltaic material and system as our goal. This is shown results of education operation for 4 years.

Tangible Tele-Meeting in Tangible Space Initiative

  • Lee, Joong-Jae;Lee, Hyun-Jin;Jeong, Mun-Ho;Jeong, SeongWon;You, Bum-Jae
    • Journal of Electrical Engineering and Technology
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    • v.9 no.2
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    • pp.762-770
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    • 2014
  • Tangible Space Initiative (TSI) is a new framework that can provide a more natural and intuitive Human Computer Interface for users. This is composed of three cooperative components: a Tangible Interface, Responsive Cyber Space, and Tangible Agent. In this paper we present a Tangible Tele-Meeting system in TSI, which allows people to communicate with each other without any spatial limitation. In addition, we introduce a method for registering a Tangible Avatar with a Tangible Agent. The suggested method is based on relative pose estimation between the user and the Tangible Agent. Experimental results show that the user can experience an interaction environment that is more natural and intelligent than that provided by conventional tele-meeting systems.

A Study on Efficient Human Resource Management Methodology Design for Human-centered Security Management System Implementation in IoT Environment (IoT환경에서 인간중심 보안관리체계 구축을 위한 효율적 인적자원관리 방법론 설계 연구)

  • Ryu, Bora;Lee, Hyojik;Na, Onechul;Chang, Hangbae
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.04a
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    • pp.428-430
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    • 2015
  • 보안은 오직 기술을 관리하는 것이 아닌 사람관리, 조직관리, 경영관리이다. 그 중에서도 인적자원은 모든 산업에서 가장 중요한 자원임과 동시에 보안의 측면에서 볼 때 가장 통제해야 하는 존재이다. 이는 산업보안에서 가장 큰 이슈인 산업기술 기밀 유출이 주로 전 현직 임직원 및 협력업체 직원 등 인적자원을 통했기 때문이다. 미래 산업의 중심이 될 IoT환경에서는 산업기술이 핵심자산이므로 이에 더 주목해야 할 필요가 있다. 이처럼 인적자원에 대한 통제와 관리가 산업보안에서 중요한 의미를 갖는 것에 비해 기존의 보안관리체계의 통제항목은 대부분 IT적인 부분에 치중되어있다. 또한, 체계적인 운영이 부족하고, 산업스파이, 정보절취 등 다양한 위험요소가 존재한다. 특히, 인적자원은 완벽한 예측이 불가능하므로 위험을 최소화하는 방법을 고안해 대는 것에 유념하여 IoT환경에서의 인간중심적인 보안관리체계 구축해야한다. 이를 위해 기존의 정보보호 관리체계 분석을 통하여, 기존의 인적보안 지침들의 적합성을 따져 우선순위를 적용하여 효율적인 인적자원관리 방법론을 설계하였다. 본 연구결과는 보유자원을 가장 효율적으로 활용하여, 그 조직에 적합한 보안체계를 구축하는데 도움이 될 것으로 기대된다.

Research on the Influence of Interaction Factors of mobile Phone Dance Live Broadcast on User's Intention of Use -Centered on Perceived Usefulness and Perceived Accessibility

  • Wu, Nuowa
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.8
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    • pp.51-58
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    • 2019
  • In this paper, we propose to characteristics of mobile phone dance live broadcast platform and the second-generation technology acceptance model TAM2, this paper established the user acceptance model of mobile phone dance live broadcast platform, aiming to study the influencing factors of users' acceptance on mobile phone dance live broadcast platform. Based on the empirical analysis of user survey, the model is validated, and the relationship between variables in the model is clarified. It is also confirmed that human-computer interaction, scene interaction, relationship interaction and other factors will affect the user's acceptance on mobile phone dance live broadcast platform. At the same time, based on the relationship among variables obtained in the research, this paper tries to analyze how the variables affect each other based on the actual practice of mobile phone dance live broadcast platform. In addition, the video design strategy and marketing strategy for further development of mobile phone dance live broadcast platform are given to help the platform and dance creators to carry out better promotion on the mobile side. In the end, this paper summarizes the shortcomings of this study and points out further research directions in the future, providing a reference for researchers in the field of mobile phone dance live broadcast platform acceptance.

e-Navigation 경로 계획 공유 IT서비스의 유용성 평가

  • Sin, Il-Sik;Yu, Yeong-Ho
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2016.05a
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    • pp.35-37
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    • 2016
  • 최근 IMO에서는 e-Navigation IT서비스를 사용자 입장에서 평가하도록 인간중심설계(HCD, Human Centered Design) 활동에 기반을 둔 유용성 평가에 대하여 표준화 작업을 진행하고 있다. 만약 IT서비스를 유용성 평가 기법으로 수행한다면 문제점, 오류, 개선사항, 사용자 요구사항 등을 도출할 수 있다. 그러나 IT서비스에 대한 유용성 평가의 관련 연구는 거의 진행되지 않고 있다. 이유는 최근 국제표준 제정을 준비하고 있고 평가를 위한 도구 및 평가 척도, 방법에 대한 기준이 명확하지 않기 때문이다. 따라서 본 연구에서는 경로 계획 공유(Route Plan Exchange) e-Navigation IT서비스에 대하여 유용성 평가 과정을 수행하였다. 유용성 평가를 위해 평가도구, 평가 시나리오, 평가 척도, 평가 방법을 개발하고 항해사 대상으로 유효성(Effectiveness), 효율성(Efficiency), 만족성(Satisfaction)을 평가하였다.

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A Study on Development of Ubiquitous Bio-Sensors for Increasing Energy Efficiency (에너지 효용 증대를 위한 바이오 센서 개발에 관한 연구)

  • Han, Seung-Hoon
    • Journal of the Korean Solar Energy Society
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    • v.28 no.6
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    • pp.58-63
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    • 2008
  • It is essential to investigate the structure and the main characteristic of Home USN (Ubiquitous Sensor Network) technologies in built ubiquitous environment while designing bio-sensors. For this study, Thermistor elements and Thermopile black body have been selected to implement ubiquitous technologies for bio-sensors and wireless network such as WiBro has been used to transfer sensing data to the BSN (Bio-Sensor Network) gateway. It is certain that efficiency of ubiquitous space design is improved if main components of each specific sensor network are analyzed precisely in digital way and corresponding communication modules are prepared accordingly. Ubiquitous technology, in conclusion, has to be applied not only with systematical mechanism or electronic setting but in human-centered atmosphere as well, keeping with deep consideration for bio-housing service factors in eco-friendly surrounding.

A study on The Design Education Program of BAUHAUS (BAUHAUS의 조형교육방법에 관한 연구)

  • 하상오
    • Archives of design research
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    • v.14
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    • pp.209-219
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    • 1996
  • The BAUHAUS started as the purpose of training the people who are designers in the industnal society or who have artistic talent as architect, handicraftman, sculptor, and in the construction, it was based for entire organizational training for every handicrafts in the aspect of the art and form. The preliminary course that became the generative power of the human training that have possessed creativity was studied and put in to practice through the formative activity of dIverse form and method according to the educational idea and the educational method of the teachers who are in charge of such edudation, and common access method that forms the fundamental basis was centered not only human being as a formative principle, and analyzed thoroughly with biological function and further until mental and philosophical part but served and thought synthetically and took principal objects at the formative practice. Together with this, the characteristic structure of the BA UHA US's formative education was taking the grouptherapy educational method where there was not distinguish teacher and student and through the liberal criticism and they realize by experience themselves that how to solve the certain subject and pursue the form by compare each other's solutions.

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