• Title/Summary/Keyword: human visual perception

Search Result 264, Processing Time 0.026 seconds

A Study on Spatial Perceptions and Behaviors through the Perception Phenomenon of the User - The Relationship between Spatial Perception and User Behavior - (사용자의 지각 현상을 통한 공간인지 및 공간행위에 대한 연구 - 공간인지와 사용자 행태와의 관계 -)

  • Kim, Ga-Young
    • Korean Institute of Interior Design Journal
    • /
    • v.22 no.5
    • /
    • pp.143-151
    • /
    • 2013
  • As we recognize the space, humans will experience a process to synthesize elements of cognitive various methods, come to understand the environment. It is intended that on humans to recognize the space, it is intended to act directly under study how to recognize. Humans can know that the determining action based on the values and physical condition, based on the space in which they have been recognized, there are differences in the behavior of the human as a result. Social and arrangement of components - physical region that is cultural difficulties constitute experience specific areas therein. Space for human activities and human, can know that it is not a memory of human behavior, to have a closer relationship with human perception. That is, the description will be aware of the space via the perceptual phenomenon of man due to physical elements performed in the space, what acts about what happens. Through an understanding of the potential for this, and emotion space production consisting only of physical visual element future, and use act of the area to be expressed from his recognition, through the expansion of the perceptual elements, diverse experience richer and more it is a case where deemed necessary access space configuration capable of a broad depth study of this portion is happening, in order to constitute a space, a new interpretation for human behavior is progressing.

A Study on Perceived Contrast Measure and Image Quality Improvement Method Based on Human Vision Models (시각 모델을 고려한 인지 대비 측정 및 영상품질 향상 방법에 관한 연구)

  • Choi, Jong Soo;Cho, Heejin
    • Journal of Korean Society for Quality Management
    • /
    • v.44 no.3
    • /
    • pp.527-540
    • /
    • 2016
  • Purpose: The purpose of this study was to propose contrast metric which is based on the human visual perception and thus it can be used to improve the quality of digital images in many applications. Methods: Previous literatures are surveyed, and then the proposed method is modeled based on Human Visual System(HVS) such as multiscale property of the contrast sensitivity function (CSF), contrast constancy property (suprathreshold), color channel property. Furthermore, experiments using digital images are shown to prove the effectiveness of the method. Results: The results of this study are as follows; regarding the proposed contrast measure of complex images, it was found by experiments that HVS follows relatively well compared to the previous contrast measurement. Conclusion: This study shows the effectiveness on how to measure the contrast of complex images which follows human perception better than other methods.

Some effects of audio-visual speech in perceiving Korean

  • Kim, Jee-Sun;Davis, Chris
    • Annual Conference on Human and Language Technology
    • /
    • 1999.10e
    • /
    • pp.335-342
    • /
    • 1999
  • The experiments reported here investigated whether seeing a speaker's face (visible speech) affects the perception and memory of Korean speech sounds. In order to exclude the possibility of top-down, knowledge-based influences on perception and memory, the experiments tested people with no knowledge of Korean. The first experiment examined whether visible speech (Auditory and Visual - AV) assists English native speakers (with no knowledge of Korean) in the detection of a syllable within a Korean speech phrase. It was found that a syllable was more likely to be detected within a phrase when the participants could see the speaker's face. The second experiment investigated whether English native speakers' judgments about the duration of a Korean phrase would be affected by visible speech. It was found that in the AV condition participant's estimates of phrase duration were highly correlated with the actual durations whereas those in the AO condition were not. The results are discussed with respect to the benefits of communication with multimodal information and future applications.

  • PDF

Pre-filtering of Images Considering Human Visual Perception (시각특성을 고려한 영상의 전처리 필터링)

  • 권효섭;조남익
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.22 no.4
    • /
    • pp.706-713
    • /
    • 1997
  • In this paper, we propose a band stop filter(BSF) for reducing drag-like effect of the low pass filter(LPF), a block by block adaptive filtering method, and a motion adaptive filtering method, which show better results in terms of PSNR or human visual perception compared to the conventional method using LPF. The BSF improves the draglike effects of the low pass filter by passing temporal high frequency components of video sequences which correspond to objects with large motion. The proposed adaptive methods also improve the conventional adaptive filtering by modifying the conventional algorithm and applying the algorithms for small blocks. The simulation results show that the proposed filtering methods show better results in terms of PSNR and subjective tests in most cases. Also in case of block by block adaptive filtering, it is verified that the application of the algorithm for smaller block gives better results.

  • PDF

The Study of Suit Design and Materials for Middle-aged Men′s Visual Effect (중년남성 시각효과를 위한 수트디자인과 소재연구)

  • 박순천
    • Korean Journal of Human Ecology
    • /
    • v.4 no.2
    • /
    • pp.123-140
    • /
    • 2001
  • The purpose of this study is to find the suitable suit design of mid-aged men by examining visual effects in Physical and Psychological side aspects. I used convenience sampling by considering sex and age distribution. These methods were used to analyze data that were frequency analysis, variate analysis, centesimal scale, primary factor analysis, three primary variate analysis, duality variate analysis, equation variate analysis and Cronbach's multiplex range verification 1. Image perception of men's suit was analyzed with arrangement, numbers of button, pattern and the shape of one's body and was divided into charming, youthfulness, modernism. affection and manly. 2. 1) There are partly resemblance difference in physical visual effect by the shape of body and suit design. 2) There are partly resemblance differences in psychological visual effect by one's shape and suit design. In conclusion arrangement, number of button and Pattern are very important to give an effect on whole visual effect man's suit. Also, these were felt differently in each types of body Therefore it is confirmed that the type of body is important fluent to make people perceive.

  • PDF

An Objective No-Reference Perceptual Quality Assessment Metric based on Temporal Complexity and Disparity for Stereoscopic Video

  • Ha, Kwangsung;Bae, Sung-Ho;Kim, Munchurl
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.2 no.5
    • /
    • pp.255-265
    • /
    • 2013
  • 3DTV is expected to be a promising next-generation broadcasting service. On the other hand, the visual discomfort/fatigue problems caused by viewing 3D videos have become an important issue. This paper proposes a perceptual quality assessment metric for a stereoscopic video (SV-PQAM). To model the SV-PQAM, this paper presents the following features: temporal variance, disparity variation in intra-frames, disparity variation in inter-frames and disparity distribution of frame boundary areas, which affect the human perception of depth and visual discomfort for stereoscopic views. The four features were combined into the SV-PQAM, which then becomes a no-reference stereoscopic video quality perception model, as an objective quality assessment metric. The proposed SV-PQAM does not require a depth map but instead uses the disparity information by a simple estimation. The model parameters were estimated based on linear regression from the mean score opinion values obtained from the subjective perception quality assessments. The experimental results showed that the proposed SV-PQAM exhibits high consistency with subjective perception quality assessment results in terms of the Pearson correlation coefficient value of 0.808, and the prediction performance exhibited good consistency with a zero outlier ratio value.

  • PDF

A Study on Image of Patterns [ 1 ] - With a focus on Development on Image Positioning of Patterns - (문양 이미지에 관한 연구[ 1 ] -문양 이미지 포지셔닝 기준 개발을 중심으로-)

  • Ryu, Hyun-Jung;Kim, Min-Ja
    • Journal of the Korean Society of Costume
    • /
    • v.59 no.2
    • /
    • pp.29-41
    • /
    • 2009
  • Perception between real object and recognized subject of human on objective subject is not the same. The reason Is that individual perception of visual design components are transmitted as the image of whole. It is required process of visual perception. Therefore, I developed the vision of seeing image of pattern which is based on Gestalt visual perception theory in clothes. The summary of this study's results is like followings. Extremely antagonistic terms which are specialized by formative characteristics of formative components are clearness and blur of outline/ fixed shape and non-fixed shape/ visuality and tangibility of representation/ simplicity and complexity of structure/ invariability and variability of mobility/ symmetry and asymmetry of arrangements singularity and plurality of group number. The expression of motive shows that clearness, fixed shape, visuality and simplicity pursuit Determination image, and blur, non-fixed shape, tangibility and complexity pursuit Ambiguity image. The arrangements of motive shows that invariability, symmetry and singularity pursuit Order image, and variability asymmetry and plurality pursuit Disorder image. Therefore, the standard of the coordinator of Pattern image positioning is established as Determination and Ambiguity of motive are X-axis, and Order and Disorder of pattern are Y-axis. As the frame of Pattern image positioning, four separated dimensions have made.

Adaptive V1-MT model for motion perception

  • Li, Shuai;Fan, Xiaoguang;Xu, Yuelei;Huang, Jinke
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.13 no.1
    • /
    • pp.371-384
    • /
    • 2019
  • Motion perception has been tremendously improved in neuroscience and computer vision. The baseline motion perception model is mediated by the dorsal visual pathway involving the cortex areas the primary visual cortex (V1) and the middle temporal (V5 or MT) visual area. However, few works have been done on the extension of neural models to improve the efficacy and robustness of motion perception of real sequences. To overcome shortcomings in situations, such as varying illumination and large displacement, an adaptive V1-MT motion perception (Ad-V1MTMP) algorithm enriched to deal with real sequences is proposed and analyzed. First, the total variation semi-norm model based on Gabor functions (TV-Gabor) for structure-texture decomposition is performed to manage the illumination and color changes. And then, we study the impact of image local context, which is processed in extra-striate visual areas II (V2), on spatial motion integration by MT neurons, and propose a V1-V2 method to extract the image contrast information at a given location. Furthermore, we take feedback inputs from V2 into account during the polling stage. To use the algorithm on natural scenes, finally, multi-scale approach has been used to handle the frequency range, and adaptive pyramidal decomposition and decomposed spatio-temporal filters have been used to diminish computational cost. Theoretical analysis and experimental results suggest the new Ad-V1MTMP algorithm which mimics human primary motion pathway has universal, effective and robust performance.

A Comparison of Legibility Based on Illumination Intensity and Contrast Ratio in Displays (디스플레이에서 조도와 대비비에 따른 가독성 비교 연구)

  • Hong, Ji-Young;Min, Jang-Geun
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.17 no.4
    • /
    • pp.71-76
    • /
    • 2017
  • Visual perception is part of a field of study that examines the analysis and recognition of objects. There have been numerous studies on this topic, including research on the physiological and cognitive aspects of the visual system. Visual perception theory was established through such research efforts and the potential for its application in each field is being investigated. Mobile displays are a representative example of media in the new age. Therefore, this study is based on the understanding that research on visual perception must stress the importance of useful visual cognition. This study used displays to conduct legibility tests based on illumination intensity and contrast ratio. Two conditions relevant to legibility were tested 1) illumination intensity environment and 2) two luminance conditions proposed as measures to improve readability in existing mobile displays. The results of this study were analysed to determine the degree of legibility based on illumination intensity and contrast ratio, and measures for improving legibility were proposed.

A Case Study on Designing a Console Design Review System Considering Operators' Viewing Range and Anthropometric Data

  • Cha, Woo Chang;Choi, Eun Gyeong
    • Journal of the Ergonomics Society of Korea
    • /
    • v.36 no.5
    • /
    • pp.373-383
    • /
    • 2017
  • Objective: The aim of this study is to introduce an operator console design review system suitable for designing and evaluating consoles based on human factor guidelines for a digitalized main control room in an advanced nuclear power plant which has a requirement for anthropometric data usage. Background: The system interface of the main control room in a nuclear power plant has been getting digitalized and consists of various consoles with many information displays. Console operators often face human-computer interactive problems due to inappropriate console design stemming from the perceptual constraints of anthropometric data usage. Method: Computational models with a process of visual perception and variables of anthropometric data are used for designing and evaluating operator consoles suitable for human system interface guidelines, which are used in an advanced nuclear power plant. Results: From the computational model and simulation application, console dimensions and a designing test module, which would be used for designing suitable consoles with safety concerns in a nuclear power plant, have been introduced. Conclusion: This case study may influence employing a suitable design concept with various anthropometric data in many areas with safety concerns and may show a feasible solution to designing and evaluating the safety console dimensions. Application: The results of this study may be used for designing a control room with the human factors requiring a safe working environment.