• Title/Summary/Keyword: high-speed data communications

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The Effects of PRF and Slot Interval on the PPM-Based Ultra Wide-Band Systems (PPM-기반의 UWB 시스템에 대한 PRF와 슬롯 시간의 영향)

  • 김성준;임성빈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.12C
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    • pp.1192-1199
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    • 2003
  • In this paper, we investigate the effect of pulse repetition frequency (PRF) and slot interval on the throughput performance of the ultra wide band (UWB) wireless communication system in multi-path channels, and based on these observations, a data throughput control using PRF and slot interval is proposed for maximizing the effective throughput. Recently, due to many desirable features of the UWB system, it has drawn much attention especially for short-range high-speed data transmission. The UWB system has two parameters to determine its data throughput; pulse repetition frequency and slot interval. In the multi-path channel with additive white Gaussian noise, the UWB system suffers from the inter-pulse interference (IPI) and noise, which result in degradation of system performance. The UWB system can vary the two parameters to maintain and/or improve the system performance. In this paper, we demonstrate the effects of the two parameters on the data throughput of the UWB system in various multi-path indoor channels through computer simulation, and show that the variable data rate approach designed based on the observations is superior to the fixed data rate one in terms of effective throughput performance.

TCP Algorithm Improvement for Smartphone Data Transmissions (스마트폰 통신성향을 고려한 TCP 개선방안)

  • Lee, Joon Yeop;Kim, Hyunsoon;Lee, Woonghee;Kim, Hwangnam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.41 no.10
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    • pp.1309-1316
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    • 2016
  • This paper suggests adjusting TCP for smartphones that often have small size data transmission tendency. Usage of smartphones has been risen dramatically in recent years, including frequent usage of real-time map search, public transportation search, online games, and SNS. Because the small size data transmission ends before the phase of the TCP congestion avoidance, this paper suggests an algorithm that increases the transmission speed ahead of the traffic congestion event. The algorithm reduces unnecessary delay by data size-driven adjustment of the Linux Quick ACK and Nagle's algorithm. Therefore, TCP is improved to maintain a high transmission rate steadily in small data transmission.

Characteristics of bridge task in Korean coastal large trawler (우리나라 근해 대형트롤 어선의 선교업무 특성)

  • Kim, Min-Son;Shin, Hyeon-Ok;Lee, Ju-Hee;Hwang, Bo-Kyu
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.49 no.3
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    • pp.301-310
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    • 2013
  • To suggest a standard concerning with the arrangement of bridge equipment, the authors conducted the video observations with 3CCD (charge coupled device) cameras installed on the ceil of the bridge for monitoring the working activities of two bridge teams (the skipper/mate1 and the skipper/mate2) in a Korean coastal large trawler(gross tonnage: 139) for five days from July 30th. 2010 and analyzed of the data. Work elements coded by the work activities were input on the sheet of work analysis by the time unit of 1 sec according to the time occurred. A single work element among the work activities for every 5 minutes was denoted as the number of occurrence. The frequency of equipment usage was limited only in the usage of the equipment. In the case of the navigation and the towing net two ranks were integrated and analyzed. On the other hand, in the case of the casting net and the hauling net, two processes were integrated to as one and then analyzed separately as two ranks. As the results, 15 elements of work was carried out between two bridge teams for the observation; lookout, radar, GPS plotter, fish finder, net monitor, fishing deck, RPM indicator, rudder angle indicator, compass card, for maneuver; steering, ship speed control, trawl winch operation and external communications, paper works and others. It was found that the work load of the skipper per 5 minutes accordance with the navigation, the casting net, the towing net and the hauling net are 20.5 times, 11.9 times, 38.0 times and 9.5 times respectively, the mates are 65.2 times, 66.5 times, 85.7 times and 59.1 times respectively. The radar was shown the highest frequency of the equipment usage and the next was the fish finder, the GPS plotter and the external communications in the case of the navigation. In the case of the towing net the frequency of usage was high the ranking as the radar, the net monitor, the fish finder, the GPS plotter, the steering system and the external communications. In the case of the integrated process both of the casting and hauling net the trawl winch was shown the highest frequency to the skipper and the next was the GPS plotter and the radar, and the steering system was shown the highest frequency to the mate and the next was the radar, the ship speed control system, the GPS plotter, the net monitor and the fish finder.

Prefetching Techniques of Efficient Continuous Spatial Queries on Mobile AR (모바일 AR에서 효율적인 연속 공간 질의를 위한 프리패칭 기법)

  • Yang, Pyoung Woo;Jung, Yong Hee;Han, Jeong Hye;Lee, Yon Sik;Nam, Kwang Woo
    • Spatial Information Research
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    • v.21 no.4
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    • pp.83-89
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    • 2013
  • Recently various contents have been produced using the techniques that require high-performance computing process. A lot of services have been being producted as AR(Augmented Reality) service being combined with mobile information service that a moving user search various information based on one's location with. Mobile information service has a characteristic that it needs to get new information according to the location an user moves to. The characteristic requires a lot of communications when user search information moving to a different location. In order to make up for this drawback, we propose a prefetching technique based on speed and viewing angle in this paper. Existing prefetching techniques retrieve the following location of users considering moving speed and direction of the users. The data showed on the screen in AR is limited by the viewing angle of the mobile device. Due to the problems we discussed above, existing prefetching techniques have a demerit that they retrieve a lot more data than needed actually. We propose more efficient way of retrieving data with AR using the viewing angle of the mobile device. The method we propose reduces retrieval of unnecessary location using the users' speed, direction and viewing angle. This method is more efficient than the existing ways of retrieval because we don't need as many data.

A Study on the Economically Cost of User Using New Communication Technology of Smartphone: Focusing on the S Telecom in Korea (스마트폰 새로운 통신기술 도입에 따른 사용자의 경제적 부담에 관한 연구: 국내 S사 중심으로)

  • Nam, Soo-tai;Kim, Do-goan;Jin, Chan-yong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.243-246
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    • 2013
  • Recently, the 4th generation of mobile communications in Korea with anyone supports was supported high speed multimedia communication services. With the launch of Apple iPhone, there is an explosion of interest in Smartphone itself as well as Internet-based services using Smartphone are being revitalized. Smartphone users, opinion experts almost of the economically active population is using, it has reached the saturation past the early stages of formation. In 1989, the 1st generation mobile communication service has been started with the analog voice service. After this, the 2nd generation mobile communication service for short messages and digital voices has been developed. And, the 3rd generation service of low speed data and low quality videos has been realized in 2000s. The very high speed data service of LTE (long term evolution), which is the 4th generation mobile communication service standards, had been in July 2011. and the subscribers are increasing constantly. However, changes in communication technology, has given an economical cost to Smartphone users. Therefore, the purposes of this study was trending of the communication cost according to the change in the communication technology of the mobile communication industry.

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End to End Model and Delay Performance for V2X in 5G (5G에서 V2X를 위한 End to End 모델 및 지연 성능 평가)

  • Bae, Kyoung Yul;Lee, Hong Woo
    • Journal of Intelligence and Information Systems
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    • v.22 no.1
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    • pp.107-118
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    • 2016
  • The advent of 5G mobile communications, which is expected in 2020, will provide many services such as Internet of Things (IoT) and vehicle-to-infra/vehicle/nomadic (V2X) communication. There are many requirements to realizing these services: reduced latency, high data rate and reliability, and real-time service. In particular, a high level of reliability and delay sensitivity with an increased data rate are very important for M2M, IoT, and Factory 4.0. Around the world, 5G standardization organizations have considered these services and grouped them to finally derive the technical requirements and service scenarios. The first scenario is broadcast services that use a high data rate for multiple cases of sporting events or emergencies. The second scenario is as support for e-Health, car reliability, etc.; the third scenario is related to VR games with delay sensitivity and real-time techniques. Recently, these groups have been forming agreements on the requirements for such scenarios and the target level. Various techniques are being studied to satisfy such requirements and are being discussed in the context of software-defined networking (SDN) as the next-generation network architecture. SDN is being used to standardize ONF and basically refers to a structure that separates signals for the control plane from the packets for the data plane. One of the best examples for low latency and high reliability is an intelligent traffic system (ITS) using V2X. Because a car passes a small cell of the 5G network very rapidly, the messages to be delivered in the event of an emergency have to be transported in a very short time. This is a typical example requiring high delay sensitivity. 5G has to support a high reliability and delay sensitivity requirements for V2X in the field of traffic control. For these reasons, V2X is a major application of critical delay. V2X (vehicle-to-infra/vehicle/nomadic) represents all types of communication methods applicable to road and vehicles. It refers to a connected or networked vehicle. V2X can be divided into three kinds of communications. First is the communication between a vehicle and infrastructure (vehicle-to-infrastructure; V2I). Second is the communication between a vehicle and another vehicle (vehicle-to-vehicle; V2V). Third is the communication between a vehicle and mobile equipment (vehicle-to-nomadic devices; V2N). This will be added in the future in various fields. Because the SDN structure is under consideration as the next-generation network architecture, the SDN architecture is significant. However, the centralized architecture of SDN can be considered as an unfavorable structure for delay-sensitive services because a centralized architecture is needed to communicate with many nodes and provide processing power. Therefore, in the case of emergency V2X communications, delay-related control functions require a tree supporting structure. For such a scenario, the architecture of the network processing the vehicle information is a major variable affecting delay. Because it is difficult to meet the desired level of delay sensitivity with a typical fully centralized SDN structure, research on the optimal size of an SDN for processing information is needed. This study examined the SDN architecture considering the V2X emergency delay requirements of a 5G network in the worst-case scenario and performed a system-level simulation on the speed of the car, radius, and cell tier to derive a range of cells for information transfer in SDN network. In the simulation, because 5G provides a sufficiently high data rate, the information for neighboring vehicle support to the car was assumed to be without errors. Furthermore, the 5G small cell was assumed to have a cell radius of 50-100 m, and the maximum speed of the vehicle was considered to be 30-200 km/h in order to examine the network architecture to minimize the delay.

TCP Engine Design for TCP/IP Hardware Accelerator (TCP/IP Hardware Accelerator를 위한 TCP Engine 설계)

  • 이보미;정여진;임혜숙
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.5B
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    • pp.465-475
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    • 2004
  • Transport Control Protocol (TCP) has been implemented in software running on CPU in end systems, and the protocol processing has appeared as a new bottleneck due to advanced link technology. TCP processing is a critical issue in Storage Area Network (SAN) such as iSCSL, and the overall performance of the Storage Area Network heavily depends on speed of TCP processing. TCP Engine implemented in hardware reduces the load of CPU in end systems as well as accelerates the protocol processing, and hence high speed data processing is achieved. In this paper, we have proposed a hardware engine for TCP processing. TCP engine consists of three major block, TCP Connection block Rx TCP block and Tx TCP block TCP Connection block is responsible for managing TCP connection states. Rx TCP block is responsible for receive flow which receives packets from network and sends to CPU. Rx TCP performs header and data processing and sends header information to TCP connection block and Tx TCP block It also assembles out-of-ordered data to in-ordered before it transfers data to CPU. Tx TCP block is responsible for transmit flow which transfers data from CPU to network. Tx TCP performs retransmission for reliable data transfer and management of transmit window and sequence number. Various test-cases are used to verify the TCP functions. The TCP Engine is synthesized using 0.18 micron technology and results in 51K gates not including buffers for temporal data storage.

Performance Improvement Technique for an OFDM System without Guard Interval (보호구간이 없는 OFDM 시스템을 위한 성능 향상 기법)

  • Kim Sung-Hoon;Park Joong-Hoo;Choi Gin-Kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.5A
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    • pp.382-388
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    • 2005
  • An OFDM system may be a good candidate for a next-generation wireless communication system which requires high-speed and high-rate data transmission. In OFDM systems, guard intervals are inserted to mitigate the effects of ISI (Inter-Symbol Interference). But guard interval insertion degrades the system performance from the standpoint of data rate and bandwidth efficiency. In this paper, a new method to improve the performance of an OFDM system without guard interval. First, PIC (Parallel Interference Cancellation) scheme which can reduce ISI by subtracting the estimated multi-path components from the received signal will be considered. And the proposed system with Pseudo-Decorrelator estimates transmitted signals by using the inverse matrix of cross-correlation matrix relating to interference components. The performance of the proposed system is evaluated through computer simulations and compared with that of the PIC system and an OFDM system without guard interval.

A Smart Traffic Management Scheme and Its System Design Based on User's Participating with the Mobile Application (모바일 앱을 통한 사용자 참여 기반의 스마트 트래픽 관리 방안 및 시스템 설계)

  • Kim, Bog-Soon;Park, Choon-Gul;Lim, Hyong-Muk;Cho, Gi-Hwan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.8
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    • pp.674-682
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    • 2013
  • Along with increasing of its subscribers and traffic for high-speed LTE service, it is widely expected to bring about the 2nd data explosion and results in any inconvenience of users. This paper proposes a smart traffic management scheme and its system design based on user's participating with the mobile application, in order to provide a fast and stable service for end users as well as to resolve the network overhead with increasing traffic. By making use of a time shift by users who want to reduce data usage amount and communication cost, the proposed scheme tries to reduce the peak traffic by shifting the delay-tolerant services, such as file sharing and software download, into the other time line. It also reduces the high volumed video traffics by transforming them into a user customized one. In addition, we suggest a mechanism to select video size and service time, then proposes an overall system design and its user service scenarios.

Development of SDI Signal generator for Large size TFT-LCD (대형 TFT-LCD용 SDI 신호 생성기의 개발)

  • Choi, Dae-Seub;Sin, Ho-Chul
    • Journal of Satellite, Information and Communications
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    • v.9 no.1
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    • pp.13-16
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    • 2014
  • In applying LCD to TV application, one of the most significant factors to be improved is image sticking on the moving picture. LCD is different from CRT in the sense that it's continuous passive device, which holds images in entire frame period, while impulse type device generate image in very short time. To reduce image sticking problem related to hold type display mode, we made an experiment to drive TN-LCD like CRT. We made articulate images by fast refreshing images, and we realized the ratio of refresh time by counting between on time and off time for video signal input during 1 frame (16.7ms). Conventional driving signal cannot follow fast on-off speed, so we evaluated new signal generator using SDI (Serial Data Interface) mode signal generator. We realized articulate image generation similar to CRT by high fast full HD (High Definition) signals and TN-LCD overdriving. As a result, reduced image sticking phenomenon was validated by naked eye and response time measurement.