• Title/Summary/Keyword: head robot

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Immersive user interfaces for visual telepresence in human-robot interaction (사람과 로봇간 원격작동을 위한 몰입형 사용자 인터페이스)

  • Jang, Su-Hyeong
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.406-410
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    • 2009
  • As studies on more realistic human-robot interface are being actively carried out, people's interests about telepresence which remotely controls robot and obtains environmental information through video display are increasing. In order to provide natural telepresence services by moving a remote robot, it is required to recognize user's behaviors. The recognition of user movements used in previous telepresence system was difficult and costly to be implemented, limited in its applications to human-robot interaction. In this paper, using the Nintendo's Wii controller getting a lot of attention in these days and infrared LEDs, we propose an immersive user interface that easily recognizes user's position and gaze direction and provides remote video information through HMD.

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Development of Robot System for Colony Picking (II) - Performance test of the robot system - (콜로니 픽킹 로봇 시스템의 개발 (II) - 로봇 시스템의 성능실험 -)

  • 이현동;김기대;나건영;이영규
    • Journal of Biosystems Engineering
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    • v.28 no.5
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    • pp.449-456
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    • 2003
  • A robot system was developed to pick desired colony. This robot system consisted of an image acquisition process which acquires the image information of colony, an illumination device which irradiates the object once when it gets the image of it, a picking head, a replicating head, a bed for fixing well-plates, and a sterilization device of sterilizing pin stained with colony. Picking pins were washed in an ultrasonic wave washing for takes ten seconds. Picking pins were dipped for sterilizing in alcohol for ten seconds. The time for resterilizing picking pins in a heater was five seconds. This performance test resulted 100% success rate for both the colony picking and the colony replication process. Considering the procedure in which 8 pins were smeared by colony, picked on a well plate, and sterilized as one cycle, the system could carry out one cycle in 110 seconds. It took about 138 minutes to pick around 600 colonies.

User Interfaces for Visual Telepresence in Human-Robot Interaction Using Wii Controller (WII 컨트롤러를 이용한 사람과 로봇간 원격작동 사용자 인터페이스)

  • Jang, Su-Hyung;Yoon, Jong-Won;Cho, Sung-Bae
    • Journal of the HCI Society of Korea
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    • v.3 no.1
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    • pp.27-32
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    • 2008
  • As studies on more realistic human-robot interface are being actively carried out, people's interests about telepresence which remotely controls robot and obtains environmental information through video display are increasing. In order to provide natural telepresence services by moving a remote robot, it is required to recognize user's behaviors. The recognition of user movements used in previous telepresence system was difficult and costly to be implemented, limited in its applications to human-robot interaction. In this paper, using the Nintendo's Wii controller getting a lot of attention in these days and infrared LEDs, we propose an immersive user interface that easily recognizes user's position and gaze direction and provides remote video information through HMD.

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Considering Microphone Positions in Sound Source Localization Methods: in Robot Application (로봇 플랫폼에서 마이크로폰 위치를 고려한 음원의 방향 검지 방법)

  • Kwon, Byoung-Ho;Kim, Gyeong-Ho;Park, Young-Jin
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.05a
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    • pp.1080-1084
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    • 2007
  • Many different methods for sound source localization have been developed. Most of them mainly depend on time delay of arrival (TDOA) or on empirical or analytic head related transfer functions (HRTFs). In real implementation, since the direct path between a source and a sensor is interrupted by obstacles as like a head or body of robot, it has to be considered the number of sensors as well as their positions. Therefore, in this paper, we present the methods, which are included sensor position problem, to localize the sound source with 4 microphones to cover the 3D space. Those are modified two-step TDOA methods. Our conclusion is that the different method has to be applied in case to be different microphone position on real robot platform.

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Robot Control Interface Using Gaze Recognition (시선 인식을 이용한 로봇 인터페이스 개발)

  • Park, Se Hyun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.7 no.1
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    • pp.33-39
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    • 2012
  • In this paper, we propose robot control interface using gaze recognition which is not limited by head motion. Most of the existing gaze recognition methods are working well only if the head is fixed. Furthermore the methods require a correction process per each person. The interface in this paper uses a camera with built-in infrared filter and 2 LED light sources to see what direction the pupils turn to and can send command codes to control the system, thus it doesn't need any correction process per each person. The experimental results showed that the proposed interface can control the system exactly by recognizing user's gaze direction.

An Interactive Robotic Cane

  • Yoon, Joongsun
    • International Journal of Precision Engineering and Manufacturing
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    • v.5 no.1
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    • pp.5-12
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    • 2004
  • A human-friendly interactive system that is based on the harmonious symbiotic coexistence of human and robots is explored. Based on this interactive technology paradigm, a robotic cane is proposed for blind or visually impaired travelers to navigate safely and quickly through obstacles and other hazards faced by blind pedestrians. The proposed robotic cane, "RoJi,” consists of a long handle with a button-operated interface and a sensor head unit that is attached at the distal end of the handle. A series of sensors, mounted on the sensor head unit, detect obstacles and steer the device around them. The user feels the steering command as a very noticeable physical force through the handle and is able to follow the path of the robotic cane easily and without any conscious effort. The issues discussed include methodologies for human-robot interactions, design issues of an interactive robotic cane, and hardware requirements for efficient human-robot interactions.ions.

A Study on the Motion Analysis and Lead-Filter Design for High Speed/Accuracy Movement of Gantry Robot (갠트리 로봇의 고속/고정밀 이송을 위한 모션분석 및 앞섬필터 설계)

  • Kim, Jin-Dae;Cho, Che-Seung;Lee, Hyuk-Jin;Shin, Chan-Bai;Park, Chul-Hu
    • Journal of Institute of Control, Robotics and Systems
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    • v.17 no.1
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    • pp.31-37
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    • 2011
  • Recently gantry-type robot with 3 axes rectangular coordinates have been studied in the many industrial production equipment and machinery fields. To acquire a good handling and motion performance of this robot, reducing the settling-time and securing the accurate-transfer positioning under high-speed conditions should be required. However when robot is moved in high-speed, the large inertia of robot can lead to serious vibration of robot's head. The time-delayed control characteristics of this robot can also lead to tracking error. In this research, the analysis of the effects of higher order positional-profile is carried out to assure high-speed performance and stiffness specifications. To remove the residual vibration caused by kinematic coupling effect of dual-servo gantry, we develop a dual-servo gantry of rotary type that moving frame of x-axis rotates about z-axis. In order to decrease the tracking error, the 3 type lead-filter through system identification was applied respectively. From the experimental results, it was shown that zero-order series leader-filter has the best performance about tracking error and settling time.

Development of Gridding Robot System for Genome Research (유전체 연구용 그리딩 로봇 시스템의 개발)

  • 추창환;서동현;김찬수;박지영;임용표;김기대
    • Journal of Biosystems Engineering
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    • v.26 no.4
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    • pp.391-398
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    • 2001
  • A robot system for clone replication and gridding, which is a preliminary state of the genome research, was developed and evaluated its performance. This gridding robot system consisted of 1) a gridding heat that replicated the clone, 2) a manipulator, as a part of body of robot, which transferred the gridding head along x-, y-, z-axis, 3) a well plate arranging board, 4) a sterilization unit, and 5) a control unit. Performance of the system was evaluated with 1) repeatability of the robot system, 2) clone replication efficiency, 3) time requirement of the replication, and 4) sterilization efficiency. The repeatability error of the robot system showed 0.219 mm and 0.094 mm in the direction of x- and y-axis, respectively. The success rate of the clone replication with the gridding head was 100% on the membrane filter. The time required for the replication was four minutes and fifty-five seconds from the four 96 well plates to a 384 well plate meanwhile the required time with well experienced hand labor was three minutes thirty-five seconds. The gridding operation of clone could not be done by hand labor and the required time with robot system for the gridding on the membrance filter with the control program 5$\times$5: 1 copy and 384 gridding pins was twenty minutes and twenty-five seconds. The efficiency of the sterilization was considered to be satisfactory since no growth of fungi was found around the area of replication in the membrane filter.

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Dynamic Walking Control of Biped Walking Robot using Intelligent Control Method and Sensor Interface (지능형 제어기법 및 센서 인터페이스를 이용한 이족 보행 로봇의 동적보행 제어)

  • Kho, Jaw-Won;Lim, Dong-Cheol
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.56 no.4
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    • pp.161-167
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    • 2007
  • This paper introduces a dynamic walking control of biped walking robot using intelligent sensor interface and shows an intelligent control method for biped walking robot. For the dynamic walking control of biped walking robot, serious motion controllers are used. They are main controller(using INTEL80C296SA MPU), sub controller(using TMS320LF2406 DSP), sensor controller(using Atmega128 MPU) etc. The used sensors are gyro sensor, tilt sensor, infrared sensor, FSR sensor etc. For the feasibility of a dynamic walking control of biped walking robot, we use the biped walking robot which has twenty-five degrees of freedom(D.O.F.) in total. Our biped robot is composed of two legs of six D.O.F. each, two arms of five D.O.F. each, a waist of two D.O.F., a head of one D.O.F.