• 제목/요약/키워드: geometric design

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가상착의 시스템을 이용한 팬츠 스타일과 기하학 무늬의 특성에 따른 시각적 효과 (A Visual Effect according to Pants Style and Geometric Pattern - Using a 3D Virtual Garment System -)

  • 박우미
    • 한국의류산업학회지
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    • 제15권4호
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    • pp.504-513
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    • 2013
  • This study evaluates the difference of visual effect according to pant style and geometric pattern. The researcher made 28 stimuli-combination of four pant Stiles (classic, baggy, skinny, and bell-bottom) and seven geometric pattern (large vertical stripe, small vertical stripe, large horizontal stripe, small horizontal stripe, large check, small check, and hound's tooth check). The test involved 96 female college students. The stimuli were made with the i-Designer computer program. The panels tested the computer screen images of all manikins wearing pants. A 7-point scale was used to evaluate each image. For the data analysis, ANOVA and Duncan-test were applied along with an SPSS program. The results of this study are as follows. Three factors (lower-body compensation, abdomen highlight, and length compensation) influenced the visual effect pant styles and geometric patterns. The skinny style and large vertical stripe evaluated positively in elongated height and leg length and a slimmer overall body. It was shown that the vertical stripe pattern was evaluated as more positive than the horizontal stripe pattern in the visual effect; particularly, the results showed distinct aspects in the classic pants style. The mutual influence of the visual effect (according to pants style and geometric pattern) were indicated as two factors of lower-body compensation and length compensation. A more positive visual effects resulted in a higher mutual influence on pant style and geometric pattern.

쉘 곡면 형상의 최적 설계를 위한 유한요소해석과 기하학적 모델링의 연동 (Development of Framework of Linkage between Geometric Modeling and Finite Element Analysis for Shape Optimization of Shell Surfaces)

  • 김현철;노희열;조맹효
    • 한국항공우주학회지
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    • 제31권8호
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    • pp.27-35
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    • 2003
  • 쉘의 기하 모델링과 해석은 각각 다른 배경과 목적을 가지고 발전되어 왔다. 따라서 기하 모델링과 해석을 통합한 설계 도구를 만들기에 기존의 방법은 적절하지 않다. 본 연구에서는 기하 모델링과 해석, 최적 설계를 통합한 개념을 제시한다. 이것은 B-스플라인 곡면의 표현방법에 기초를 두고 있다. 기하학적으로 정확한 쉘 유한요소를 도입하였으며, 최적 설계 부분에서는 곡면의 조정점을 설계변수로 택하였다. 또한 설계 민감도를 계산하기 위해서 준해석적 방법을 사용했고, 이를 바탕으로 순차적 선형계획법을 이용해 곡면의 형상 최적화를 수행하였다. 이렇게 개발된 통합설계 개념은 곡면의 모델링과 해석에 적합한 도구로 이용될 수 있다.

신속성형기술 전용 벌집구조 형상 모델링 기술 개발 (Geometric Modeling of Honeycomb Structural Geometry for Solid Freeform Fabrication)

  • 지해성
    • 한국CDE학회논문집
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    • 제4권3호
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    • pp.180-189
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    • 1999
  • Solid freeform fabrication technology, widely known as rapid prototyping an rapid tooling, can create physical part directly from digital model by accumulating layers of a given material. Providing a tremendous flexibility of a part geometry that they can fabricate, these technologies present a opportunity or the creation of new products that can not be made with existing technologies. For this to be possible, however, various design environments including different fabrication processes needs to be considered at the time of design, and finding an appropriate design solution for the new product by combining necessary design communications become increasingly complex as environmental condition become diverse. This paper proposes a geometric modeling paradigm for design and fabrication of a new product, honeycomb structural geometry.

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Unigraphics API를 이용한 사출금형의 3차원 설계에 관한 연구 (A Study on the 3D Injection Mold Design Using Unigraphics API)

  • 김재현;문천식;황용근;박정환
    • 한국CDE학회논문집
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    • 제10권6호
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    • pp.381-391
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    • 2005
  • The design methodology of injection molding die has been changed from two-dimensional drafting to three-dimensional solid modeling, which is due to many advantages over the conventional methodology in terms of design modification and data associativity. In addition to the solid modeling capability, it is required for a mold designer to utilize a database management system that facilitates efficient mold design. In the paper presented is the implementation of a software program which automatically generates three-dimensional mold-bases including standard parts and slider parts, conforming to given geometric constraints. It is based on a commercial CAD system (Unigraphics NX) along with related API (application program interface) libraries. The research is expected to reduce design efforts and simplify construction of a complex three-dimensional mold-base model that is comprised of standard parts and slider parts, by use of the three-dimensional database and automatized geometric dimensioning.

컴퓨터 기하학을 위한 병렬계산 (Parallel Computing For Computational Geometry)

  • 오승준
    • 전자통신동향분석
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    • 제4권1호
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    • pp.93-117
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    • 1989
  • Computational Geometry is concerned with the design and analysis of computational algorithms which solve geometry problems. Geometry problems have a large number of applications areas such as pattern recognition, image processing, computer graphics, VLSI design and statistics since they involve inherently geometric problems for which efficient algorithms have to be developed. Several parallel algorithms, based on various parallel computation models, have been proposed for solving geometric problems. We review the current status of the parallel algorithms in computational geometry.

초기 모더니즘 가구디자인의 근원적 조형세계 (A Study on the Furniture Design of the Early Modernism in the Original Formative-World)

  • 최병훈;이영춘
    • 한국가구학회지
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    • 제19권5호
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    • pp.328-340
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    • 2008
  • This study examined the characteristics of furniture design in the early Modernism that occurred in the early 20th Century through the relationship with modern arts. The furniture design of the early Modernism was established in the early 20th Century based on the simplicity and honesty of the Art and Crafts Movement and Anti-Historicism in Art Nouveau. During this period, the necessity of mass production became critical due to the radical industrialization and new social demands. In such periodic stream, the furniture design of the early modernism pursued simplicity and geometric beauty based on functionalism. The efforts to discover the fundamental structure of furniture were intensified. It was not limited to furniture design but was also exercised in the huge periodic transformation that progressed in every field of art including architecture. The Modernism art has also been connected to Cubism and spread into an abstract direction. While questioning the potential essence and progressing the study on genuine characteristics, the Modernism art tried to return things into their substantial looks and reorganize them conceptually, rather than reproducing external objects. The furniture that was secondary to a part of architecture and interior accessory transcended its decorative purpose. It pursued the structure to follow its fundamental purpose as furniture. Such tendency corresponded to the direction that Post-Modernism followed. Likewise, both art and design had the revivable and abstract characteristics based on the identical objective in ideology. For this reason, the formative and geometric characteristics of the early modernism furniture design have a mutual relationship with modern arts. Particularly, such tendency intensified and progressed through the Bauhaus in Germany. Based on such facts, this study proved that the early Modernism furniture design in the 20th Century tended to appear in common arts including the art and design according to the social demand of the huge periodic stream. Furthermore, the ideology that was adopted in art and design, as well as its formative characteristics, was examined through the mutual relationship of modern arts and design.

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아프로 패션에 관(關)한 디자인 연구(硏究) (A Study Conceming the Designs of the Afro Fashion)

  • 김지은;조규화
    • 패션비즈니스
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    • 제2권1호
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    • pp.25-34
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    • 1998
  • This study has it's purpose in examining the materialized background. characteristic of African traditional costume and the A fro fashion of the year 1960. and it's influence on the contemporary fashion. Then the findings are applied to suggest a new way of image creation. 1960' s was the year in which people tried to free oneself from the ruling culture of the social standards. war. and the development of science. By such movement. people started to get interested in the environment and ecology. This then lead to the interest of the rights of the minority. With the youngs as the central figure A fro hair style and dashiki appeared as the street fashion. The characteristics of African costume applied to A fro fashion in 1990' s is as below. First. the North African style. Djellaba. and wrap style in the most common silhouette. Second. heavy materials such as stone. copper. silver. and gold are used. Necklace can be classified according to it's simple but. modern style. delicate but grand style. Bracelets are however. broad in width and many rings are worn widely. Third. Multi colored stripe and prints inspired by tattoo and deformation using red brown. dark beige. and orange are printed on textiles such as see through. Fourth. image of tattoo and deformation are applied to make-up. A fro hair and corn beads are also African taste. Fifth. African taste in recent fashion showed off the black beauty by appointing black models at the collection. In analyzing the study done above. characteristic images of African costume. accessaries and body painting was applied in presenting 3 creative designs. The first design named "Geometric I", took it's motif from the geometric pattern of the body painting with the afro hair. "Geometric II", the second design, showed it's application of geometric pattern of mutilation and the silhouette of the costume by using the see through. The third design called the "Geometric III" showed that the aesthetic and decorative side of clothing can be satisfied by applying various form and color of accessaries as the motif. A fro fashion is chosen as one of the folklore mood and it's beauty is conveyed on till today.

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분할최적화 기법에 의한 트러스 구조물의 형상최적화에 관한 연구 (A Study on the Geometric Optimization of Truss Structures by Decomposition Method)

  • 김성완;이규원
    • 한국농공학회지
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    • 제29권4호
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    • pp.73-92
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    • 1987
  • Formulation of the geometric optimization for truss structures based on the elasticity theory turn out to be the nonlinear programming problem which has to deal with the cross-sectional area of the member and the coordinates of its nodes simultaneously. A few techniques have been proposed and adopted for the analysis of this nonlinear programming problem for the time being. These techniques, however, bear some limitations on truss shapes, loading conditions and design criteria for the practical application to real structures. A generalized algorithm for the geometric optimization of the truss structures, which can eliminate the above mentioned limitations, is developed in this study. The algorithm proposed utilizes the two-levels technique. In the first level which consists of two phases, the cross-sectional area of the truss member is optimized by transforming the nonlinear problem into SUMT, and solving SUMT utilizing the modified Newton Raphson method. In the second level, which also consists of two phases the geometric shape is optimized utillzing the unindirectional search technique of the Powell method which make it possible to minimize only the objective functlon. The algorithm proposed in this study is numerically tested for several truss structures with various shapes, loading conditions and design criteria, and compared with the results of the other algorithms to examine its applicability and stability. The numerical comparisons show that the two- levels algorithm proposed in this study is safely applicable to any design criteria, and the convergency rate is relatively fast and stable compared with other iteration methods for the geometric optimization of truss structures. It was found for the result of the shape optimization in this study to be decreased greatly in the weight of truss structures in comparison with the shape optimization of the truss utilizing the algorithm proposed with the other area optimum method.

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프랭크 로이드 라이트와 찰스 레니 맥킨토시의 가구디자인 비교 연구 (A Study on Comparing Characteristics of Frank Loyd Wright's Furniture Design with Charles Rennie Mackintosh)

  • 하숙녕;한영호
    • 한국실내디자인학회논문집
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    • 제19권6호
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    • pp.91-99
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    • 2010
  • There is a commonality between Frank Lloyd Wright and Charles Rennie Mackintosh in that they created the new patterns of geometric Art Nouveau from the late 19th and early 20th centuries. This study compares the furniture of Wright and Mackintosh who had significant impacts on the development of modern design for each of the periods divided by their design feature to find the individualities and similarities of their design. It is an analytical approach with an accurate understanding of the design trends of the Art Nouveau era. The results of the furniture comparison are as follows: The finding is that Wright and Mackintosh designed creative furniture in harmony with a specific indoor space, Organic design was well expressed through the selection and use of wooden materials, Based on the understanding of tree characteristics, they did not use detailed decorations, but designed the simple and rigorous forms of furniture with highlighted interest in geometry. As for shape, Wright's furniture in his early days tend to be look largely formal and heavy. Since his debut in Japan in 1905, the furniture design became very sophisticated. On the other hand, Mackintosh's chairs are characterized by plenty of geometric patterns and long back. In many cases, his chairs were designed as part of formative elements in space, not for the purpose of furniture itself. As for materials and colors, Wright used mainly cherry wood. And he also utilized metals colored in olive green, red-brown and others for office furniture. The frames, fabrics and leather used for most of the furniture have natural colors, which are harmonious with spaces. Meantime, Mackintosh used primarily oak and ash trees. He used seat cushions and various colors to make the design of furniture have a sophisticated and simple image. The materials used for seat panel are horsehair, rush, silk and leather. He applied these materials to the furniture by weaving or cutting them.

3차원 선박형상정보를 활용한 설계초기단계 용접물량 산출 (Estimation of Welding Material Quantity for Shipbuilding at Early Design Stage based on Three-dimensional Geometric Information)

  • 이정훈;변석호;남종호;강태원
    • 대한조선학회논문집
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    • 제54권1호
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    • pp.57-62
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    • 2017
  • These days, shipbuilding companies are making an effort to adopt the IT technology in order to improve the production efficiency. One such effort is to utilize a planning and scheduling system to predict the production cost in advance. In this system, assessing the welding material quantity is an important factor. Unfortunately, obtaining the welding material quantity in the early design stage is extremely difficult because the detailed production information, which is essential in deriving the cost associated with welding, is normally available at a later stage. This paper aims at developing a computerized program that produces an index to estimate the welding material quantity in the early design stage. By using only three-dimensional geometric information, the program analyzes the production process and estimates the welding material quantity at any design or production stage when no production information is available. The results can be used for the planning and scheduling system.