• Title/Summary/Keyword: gallery image

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A Study on the Application of 3D Digital Technology to Producing Cyber Fashion Gallery (3D 디지털 기술을 활용한 패션 갤러리 제작에 관한 연구)

  • Kim, Ji-Eon
    • The Research Journal of the Costume Culture
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    • v.15 no.3 s.68
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    • pp.446-460
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    • 2007
  • This study shows that digital technology is adapted practical method in fashion design process and virtual simulation and cyber fashion gallery based on virtual reality are researched. This study is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing color and texture used on 3D simulation. The results of this study are as follows: 1. This study produced Cyber Fashion Gallery in virtual space to the form of CD Rom title and web title by Macromedia Director 8.5, Macromedia Flash, Sound Forge. And it is enlarged the field of expression in aspect of Fashion Exhibition, beyond restriction of time and space. 2. Clothes modelling tools is able to easily adapt to various textiles and patterns in 3D dynamic virtual mannequin before making clothes. Digital technology is able to express image changed color and texture, especially new material, multi-finishing material and brilliant material and so on. So this study is able to develop tools for study of fashion coordination. 3. Cyber Fashion Gallery consists of gallery, story, painting, symbolism, example, image, quit. This study is enlarged the range of clothing expression by digital technology and open to possibility customized-manufacture.

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Design and Implementation of Image Gallery using Text Embedded JPEG (Text Embedded JPEG를 이용한 Image Gallery의 설계 및 구현)

  • 천시영;곽미라;조동섭
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.724-727
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    • 2003
  • 현재 웹상의 이미지 갤러리에는 이미지와 함께 제목이나 설명이 포함되는 경우가 많다. 본 논문에서는 갤러리의 검색, 정렬 등의 기능을 강화하고 이미지와 정보의 통합을 위해서 JPEG 이미지의 헤더를 확장하여 이미지의 저작자, 만든 날짜, 설명, 파일크기 등의 텍스트 정보를 내장한 Text Embedded JPEG를 고안하였다. 이 Text Embedded JPEG를 이용한 웹 갤러리에서 이용자는 이미지에 대한 보다 자세한 정보를 볼 수 있고 이 각각의 정보들에 따라 정렬할 수도 있고 이미지 정보를 변경할 수도 있도록 설계하였다.

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Virtual Pottery Gallery Using Panorama Images (파노라마 영상을 이용한 가상 도자기 전시실의 구현)

  • 박경남;김응곤
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.173-176
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    • 2001
  • In this study, we designed a virtual gallery using VRML authoring tool. With this system, we expect to provide a realistic and interactive environment where students can appreciate artistic work in their learning processes. Our system is implemented with several methods such as panorama images and 3D object modules with Photo Vista, Object Modeler and Reality Studio. We currently investigate how this virtual gallery can affect students aesthetic aspects with the intended realistic appreciation In their art education processes. In the following section, we describes how we implemented our virtual gallery with vrml authoring tools.

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Design and Implementation of a Web-based 3D Virtual Gallery using Panorama Images (Panorama 영상을 이용한 Web기반 3D 가상 Gallery의 설계 및 구현)

  • 김응곤;박경남
    • Journal of Korea Multimedia Society
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    • v.5 no.6
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    • pp.655-664
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    • 2002
  • In this paper, we implemented a web-based 3D virtual pottery gallery Using VR authoring tools. With this system, we expect to cause learning motives and Provide more realistic and interactive learning space. Out system was implemented by making panorama images and 3D object modules using Photo Vista. Object Modeler and Reality Studio. Users can connect to this web site(http://artstory.x-y.net), rotate a pottery panoramically, and zoom it in or out. We designed this virtual gallery can have beneficial influence on students' aesthetic aspects through realistic work appreciations in their art education processes.

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Affine Local Descriptors for Viewpoint Invariant Face Recognition

  • Gao, Yongbin;Lee, Hyo Jong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.04a
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    • pp.781-784
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    • 2014
  • Face recognition under controlled settings, such as limited viewpoint and illumination change, can achieve good performance nowadays. However, real world application for face recognition is still challenging. In this paper, we use Affine SIFT to detect affine invariant local descriptors for face recognition under large viewpoint change. Affine SIFT is an extension of SIFT algorithm. SIFT algorithm is scale and rotation invariant, which is powerful for small viewpoint changes in face recognition, but it fails when large viewpoint change exists. In our scheme, Affine SIFT is used for both gallery face and probe face, which generates a series of different viewpoints using affine transformation. Therefore, Affine SIFT allows viewpoint difference between gallery face and probe face. Experiment results show our framework achieves better recognition accuracy than SIFT algorithm on FERET database.

Semantic Image Retrieval Using Color Distribution and Similarity Measurement in WordNet (컬러 분포와 WordNet상의 유사도 측정을 이용한 의미적 이미지 검색)

  • Choi, Jun-Ho;Cho, Mi-Young;Kim, Pan-Koo
    • The KIPS Transactions:PartB
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    • v.11B no.4
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    • pp.509-516
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    • 2004
  • Semantic interpretation of image is incomplete without some mechanism for understanding semantic content that is not directly visible. For this reason, human assisted content-annotation through natural language is an attachment of textual description to image. However, keyword-based retrieval is in the level of syntactic pattern matching. In other words, dissimilarity computation among terms is usually done by using string matching not concept matching. In this paper, we propose a method for computerized semantic similarity calculation In WordNet space. We consider the edge, depth, link type and density as well as existence of common ancestors. Also, we have introduced method that applied similarity measurement on semantic image retrieval. To combine wi#h the low level features, we use the spatial color distribution model. When tested on a image set of Microsoft's 'Design Gallery Line', proposed method outperforms other approach.

Computational Analysis of PCA-based Face Recognition Algorithms (PCA기반의 얼굴인식 알고리즘들에 대한 연산방법 분석)

  • Hyeon Joon Moon;Sang Hoon Kim
    • Journal of Korea Multimedia Society
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    • v.6 no.2
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    • pp.247-258
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    • 2003
  • Principal component analysis (PCA) based algorithms form the basis of numerous algorithms and studies in the face recognition literature. PCA is a statistical technique and its incorporation into a face recognition system requires numerous design decisions. We explicitly take the design decisions by in-troducing a generic modular PCA-algorithm since some of these decision ate not documented in the literature We experiment with different implementations of each module, and evaluate the different im-plementations using the September 1996 FERET evaluation protocol (the do facto standard method for evaluating face recognition algorithms). We experiment with (1) changing the illumination normalization procedure; (2) studying effects on algorithm performance of compressing images using JPEG and wavelet compression algorithms; (3) varying the number of eigenvectors in the representation; and (4) changing the similarity measure in classification process. We perform two experiments. In the first experiment, we report performance results on the standard September 1996 FERET large gallery image sets. The result shows that empirical analysis of preprocessing, feature extraction, and matching performance is extremely important in order to produce optimized performance. In the second experiment, we examine variations in algorithm performance based on 100 randomly generated image sets (galleries) of the same size. The result shows that a reasonable threshold for measuring significant difference in performance for the classifiers is 0.10.

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Digital Image Quality Assessment Based on Standard Normal Deviation

  • Park, Hyung-Ju;Har, Dong-Hwan
    • International Journal of Contents
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    • v.11 no.2
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    • pp.20-30
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    • 2015
  • We propose a new method that specifies objective image quality factors by evaluating an image quality measurement model using random images. In other words, No-Reference variables are used to evaluate the quality of an original image without using any reference for comparison. 1000 portrait images were collected from a web gallery with votes constituting over 30 recommendation values. The bottom-up data collecting process was used to calculate the following image quality factors: total range, average, standard deviation, normalized distribution, z-score, preference percentage. A final grade is awarded out of 100 points, and this method ranks and grades the final estimated image quality preference in terms of total image quality factors. The results of the proposed image quality evaluation model consist of the specific dynamic range, skin tone R, G, B, L, A, B, and RSC contrast. We can present the total for the expected preference points as the average of the objective image qualities. Our proposed image quality evaluation model can measure the preferences for an actual image using a statistical analysis. The results indicate that this is a practical image quality measurement model that can extract a subject's preferred image quality.

Gait-based Human Identification System using Eigenfeature Regularization and Extraction (고유특징 정규화 및 추출 기법을 이용한 걸음걸이 바이오 정보 기반 사용자 인식 시스템)

  • Lee, Byung-Yun;Hong, Sung-Jun;Lee, Hee-Sung;Kim, Eun-Tai
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.1
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    • pp.6-11
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    • 2011
  • In this paper, we propose a gait-based human identification system using eigenfeature regularization and extraction (ERE). First, a gait feature for human identification which is called gait energy image (GEI) is generated from walking sequences acquired from a camera sensor. In training phase, regularized transformation matrix is obtained by applying ERE to the gallery GEI dataset, and the gallery GEI dataset is projected onto the eigenspace to obtain galley features. In testing phase, the probe GEI dataset is projected onto the eigenspace created in training phase and determine the identity by using a nearest neighbor classifier. Experiments are carried out on the CASIA gait dataset A to evaluate the performance of the proposed system. Experimental results show that the proposed system is better than previous works in terms of correct classification rate.

A Design of Participative Problem Based Learning (PBL) Class in Metaverse (메타버스에서의 참여형 PBL 수업 설계)

  • Lee, Seung Ho
    • Journal of Practical Engineering Education
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    • v.14 no.1
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    • pp.91-97
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    • 2022
  • Recently, as per a representative education method to develop core capabilities (such as critical thinking, communication, collaboration, and creativity) problem based learning (PBL) has been widely adopted in universities. Two important features of PBL are 'collaboration between team members' and 'participation based self-directed learning'. These two features should be satisfied in online education, although it is difficult due to the limitation on space and time in the COVID-19 pandemic. This paper presents a new design of PBL class in Metaverse, based on improving the online PBL class operated in the previous semesters in the H university. In the proposed PBL class, students are able to display materials (e.g., image, pdf, video files) in 3D virtual space, that are related to problem solving. The 3D virtual space is called gallery in this paper. The concept of gallery allows for active participation of students. In addition, the gallery can be used as a tool for collaborative meeting or for final presentation. If possible, the new design of PBL class will be applied and its effectiveness will be analyzed.