• Title/Summary/Keyword: frustum

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Modal Analysis of Conical Shell Filled with Fluid

  • Jhung, Myung-Jo;Jo, Jong-Chull;Jeong, Kyeong-Hoon
    • Journal of Mechanical Science and Technology
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    • v.20 no.11
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    • pp.1848-1862
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    • 2006
  • As a basic study on the fluid-structure interaction of the shell structure, a theoretical formulation has been suggested on the free vibration of a thin-walled conical frustum shell filled with an ideal fluid, where the shell is assumed to be fixed at both ends. The motion of fluid coupled with the shell is determined by means of the velocity potential flow theory. In order to calculate the normalized natural frequencies that represent the fluid effect on a fluid-coupled system, finite element analyses for a fluid-filled conical frustum shell are carried out. Also, the effect of apex angle on the frequencies is investigated.

A study on the dynamic characteristics of bellows (벨로우즈의 동특성에 관한 연구)

  • 이완식;오재응;김태완
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.12 no.6
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    • pp.1273-1281
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    • 1988
  • In this study, the dynamic characteristics of Bellows, used for expansion joint, were investigate by F.E.M. Using the axisymmetric conical frustum element, the natural frequencies, modevectors and the parameters governing the dynamic characteristics of Bellows were also investigated. Through the experiment, it was shown that the results calculated by finite element method and measured experimental values were in good agreement.

VF(View Frustum) map : Adaptive Texture Management for Out-of-Core Terrain Visualization (시계범위 맵 : 대규모 지형 가시화를 위한 적응성의 텍스처 관리기법)

  • 김상희;원광연
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.673-675
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    • 2003
  • 제한된 성능의 그래픽처리기를 이용하여 대규모 지형 가시화를 수행할 때 지형데이터, 특히 텍스처 데이터의 효율적 관리는 성능향상에 영향을 끼치는 주요 요소 중 하나이다. 본 연구에서는 지형 셀의 쿼드 트리 구조를 기반으로 시점 매개변수와 그래픽 처리기의 성능을 고려하여 실시간 렌더링 시 효율적으로 텍스처를 관리할 수 있는 다단계의 시계범위 맵 (View Frustum map with classes) 방법을 제안하였고, 비행모의 시스템에 적용하여 기존의 텍스처 관리기법과 비교하였다. 실험결과를 통하여 본 연구에서 제안한 방법이 기존의 방법과 비교하여 영상품질은 유사하게 유지하면서 성능을 크게 향상시킨 방법임을 알 수 있었다.

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Optimization of Single Point Incremental Forming of Al5052-O Sheet (Al5052-O 판재의 최적 점진성형 연구)

  • Kim, Chan Il;Xiao, Xiao;Do, Van Cuong;Kim, Young Suk
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.41 no.3
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    • pp.181-186
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    • 2017
  • Single point incremental forming (SPIF) is a sheet-forming technique. It is a die-less sheet metal manufacturing process for rapid prototyping and small batch production. The Critical parameters in the forming process include tool diameter, step depth, feed rate, spindle speed, etc. In this study, these parameters and the die shape corresponding to the Varying Wall Angle Conical Frustum(VWACF) model were used for forming 0.8mm in thick Al5052-O sheets. The Taguchi method of Experiments of Design (DOE) and Grey relational optimization were used to determine the optimum parameters in SPIF. A response study was performed on formability, spring back, and thickness reduction. The research shows that the optimum combination of these parameters that yield best performance of SPIF is as follows: tool diameter, 6mm; spin speed, 60rpm; step depth, 0.3mm; and feed rate, 500mm/min.

Stereoscopic Visualization of Buildings Using Horizontal and Vertical Projection Systems (수평 및 수직형 프로젝션 시스템을 이용한 건물의 입체 가시화)

  • Rhee, Seon-Min;Choi, Soo-Mi;Kim, Myoung-Hee
    • The KIPS Transactions:PartA
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    • v.10A no.2
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    • pp.165-172
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    • 2003
  • In this paper, we constructed horizontal and vertical virtual spaces using the projection table and the projection wall. We then implemented a system that stereoscopically visualizes three-dimensional (3D) buildings in the virtual environments in accordance with the user's viewing point. The projection table, a kind of horizontal display equipment, is effectively used in reproducing operations on a table or desk as well as in areas that require bird-eye views because its viewing frustum allows to view things from above. On the other hand, the large projection wall, a kind of vertical display equipment, is effectively used in navigating virtual spaces because its viewing frustum allows to take a front view. In this paper, we provided quick interaction between the user and virtual objects by representing major objects as detail 3D models and a background as images. We also augmented the reality by properly integrating models and images with user's locations and viewpoint in different virtual environments.

An Efficient Perspective Projection using $\textrm{VolumePro}^{TM}$ Hardware (볼륨프로 하드웨어를 이용한 효율적인 투시투영 방법)

  • 임석현;신병석
    • Journal of KIISE:Computer Systems and Theory
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    • v.31 no.3_4
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    • pp.195-203
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    • 2004
  • VolumePro is a real-time volume rendering hardware for consumer PCs. However it cannot be used for the applications requiring perspective projection such as virtual endoscopy since it provides only orthographic projection. Several methods have been presented to approximate perspective projection by decomposing a volume into slabs and applying successive parallel projection to thou. But it takes a lot of time since the entire region of every slab should be processed, which does not contribute to final image. In this paper, we propose an efficient perspective projection method that makes the use of several sub-volumes with cropping feature of VolumePro. It reduces the rendering time in comparison to slab-based method without image quality deterioration since it processes only the parts contained in the view frustum.

Analysis of Stiffness for Frustum-shaped Coil Spring (원추형 코일스프링의 강성해석)

  • Kim, Jin-Hun;Lee, Soo-Jong;Kim, Jung-Ryul
    • Journal of Advanced Marine Engineering and Technology
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    • v.32 no.2
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    • pp.250-255
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    • 2008
  • Springs are widely utilized in machine element. To find out stiffness of frustum-shaped coil spring, the space beam theory using the finite element method is adopted in this paper. In three dimensional space, a space frame element is a straight bar of uniform cross section which is capable of resisting axial forces, bending moments about two principal axes in the plane of its cross section and twisting moment about its centroidal axis. The corresponding displacement degrees of freedom are twelve. To find out load vector of coil spring subjected to distributed compression. principle of virtual work is adapted. And this theory was programming using MATLAB software. To compare FEM using MATLAB software was applied MSC. Nastran software. The geometry model for MSC. Patran was produced by 3-D design modeling software. Finite element model was produced by MSC. Patran. Finite element was applied tetra (CTETRA) having 10 node. The analysis results of the MATLAB and MSC. Nastran are fairly well agreed with those of various experiments. Using MATLAB program proposed in this paper and MSC. Nastran, spring constants and stresses can be predicted by input of few factors.

Development of Efficient Parallel Tiled Display Algorithms by Combining the Sort-first and the Sort-last Sorting Methods (전 분류 기법과 후 분류 기법의 조합을 통한 효율적 병렬 타일 가시화 알고리듬 개발)

  • Choi, Yun-Hyuk;Kim, Il-Ho;Kim, Hong-Seong;Cho, Jin-Yeon
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.2
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    • pp.146-155
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    • 2008
  • To improve the performance of tiled display system, two parallel tiled display algorithms are proposed by combining the sort-first and the sort-last sorting methods. In the proposed algorithms, the view frustum culling is employed along with the OpenGL display list for the sort-first sorting, and the pre-detection sort-last sparse sorting method is used for sort-last sorting. Through the benchmarking tests, the performances of two proposed algorithms are investigated. Based on the observations, it is suggested how to select an optimal algorithm among the two proposed parallel tiled display algorithms for the given visualization model.

Ray Tracing Acceleration Schemes Based on Efficient Data Storage (효율적인 데이터 저장을 기초로 한 광선 추적의 가속화 방안)

  • 최현규;경종민
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.8
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    • pp.1270-1281
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    • 1989
  • This paper presents two new storage schemes of 3-D objects to accelerate the finding of the first intersecting object and the shadow computation steps in ray tracing. The 3-D objects which are potentially intersected with the first reflection (refraction)ray are enrolled within a so called reflection (refraction) frustum' for a polygon object. Only those objects registered in the corres ponding frustum are immediately checked for intersection with the secondary rays emanating from the same polygon. The other is called a shadow pyramid' which contains the candidate objects possibly blocking the path from the relevant light source to any point on the relevant polgon. The shadow testing of a point is performed only against the objects contained in the associated shadow pyramid. Despite the cost needed for registration of objects within frusta or shadow pyramids, the total rendering time of ray tracing using the proposed approaches was reduced by approximately 50% (10% in color rendering time and 70% in shadoe testing time) from the conventional cell 50% (10% in color rendering time and 70% in shadow testing time) from the conventional cell traversal scheme under the 3-D uniform subdivision environment due to the fast finding of candidate objects for intersection and the reduced number of intersection calculations.

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A PARAMETRIC STUDY OF CONICAL FRUSTUM GEOMETRY FOR IMPROVEMENT OF COOLING PERFORMANCE OF VORTEX TUBE (Vortex Tube 성능 개선을 위한 절두체의 형상 매개변수에 대한 연구)

  • Koo, H.B.;Park, J.Y.;Sohn, D.Y.;Choi, Y.H.
    • Journal of computational fluids engineering
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    • v.20 no.4
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    • pp.7-13
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    • 2015
  • Vortex tube is a thermal static device that separates compressed air into hot and cold streams. In general, the cooling efficiency of vortex tubes is lower than that of traditional air conditioning equipment and vortex tubes are mainly used for industrial spot cooling applications because of their quick responses. In this study, conical frustums are employed in the nozzle chamber to improve the cooling performance. Conical frustums can be used to decrease the ineffective mass fraction that directly passes through the cold exit without energy separation. The shape optimization of conical frustums has been performed using full factorial design. It is found that the height of frustums has the largest main effects on the cooling performance. Computational results show that the cooling performance can be increased by about 10% within the considered range of the design parameters. This is because the ineffective mass fraction toward the cold exit is decreased by about 20%.