• Title/Summary/Keyword: fair bandwidth allocation

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Throughput-based fair bandwidth allocation in OBS networks

  • Le, Van Hoa;Vo, Viet Minh Nhat;Le, Manh Thanh
    • ETRI Journal
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    • v.40 no.5
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    • pp.624-633
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    • 2018
  • Fair bandwidth allocation (FBA) has been studied in optical burst switching (OBS) networks, with the main idea being to map the max-min fairness in traditional IP networks to the fair-loss probability in OBS networks. This approach has proven to be fair in terms of the bandwidth allocation for differential connections, but the use of the ErlangB formula to calculate the theoretical loss probability has made this approach applicable only to Poisson flows. Furthermore, it is necessary to have a reasonable fairness measure to evaluate FBA models. This article proposes an approach involving throughput-based-FBA, called TFBA, and recommends a new fairness measure that is based on the ratio of the actual throughput to the allocated bandwidth. An analytical model for the performance of the output link with TFBA is also proposed.

A Study of Core-Stateless Mechanism for Fair Bandwidth Allocation (대역 공평성 보장을 위한 Core-Stateless 기법 연구)

  • Kim, Hwa-Suk;Kim, Sang-Ha;Kim, Young-Bu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.4C
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    • pp.343-355
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    • 2003
  • Fair bandwidth allocations at routers protect adaptive flows from non-adaptive ones and may simplify end-to end congestion control. However, traditional fair bandwidth allocation mechanisms, like Weighted Fair Queueing and Flow Random Early Drop, maintain state, manage buffera and perform packet scheduling on a per-flow basis. These mechanisms are more complex and less scalable than simple FIFO queueing when they are used in the interi or of a high-speed network. Recently, to overcome the implementation complexity problem and address the scalability and robustness, several fair bandwidth allocation mechanisms without per-flow state in the interior routers are proposed. Core-Stateless Fair Queueing and Rainbow Fair Queuing are approximates fair queueing in the core-stateless networks. In this paper, we proposed simple Layered Fair Queueing (SLFQ), another core-stateless mechanism to approximate fair bandwidth allocation without per-flow state. SLFQ use simple layered scheme for packet labeling and has simpler packet dropping algorithm than other core-stateless fair bandwidth allocation mechanisms. We presente simulations and evaluated the performance of SLFQ in comparison to other schemes. We also discussed other are as to which SLFQ is applicable.

A Hybrid Upstream Bandwidth Allocation Method for Multimedia Communications in EPONs

  • Baek, Jinsuk;Kwak, Min Gyung;Fisher, Paul S.
    • IEIE Transactions on Smart Processing and Computing
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    • v.1 no.1
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    • pp.27-33
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    • 2012
  • The Ethernet Passive Optical Network (EPON) has been considered to be one of the most promising solutions for the implementation of the Fiber To The Home (FTTH) technology designed to ameliorate the "last mile" bandwidth bottleneck. In the EPON network, an efficient and fair bandwidth allocation is a very important issue, since multiple optical network units (ONUs) share a common upstream channel for packet transmission. To increase bandwidth utilization, an EPON system must provide a way to adaptively allocate the upstream bandwidth among multiple ONUs in accordance to their bandwidth demands and requirements. We present a new hybrid method that satisfies these requirements. The advantage of our method comes from the consideration of application-specific bandwidth allocation and the minimization of the idle bandwidth. Our simulation results show that our proposed method outperforms existing dynamic bandwidth allocation methods in terms of bandwidth utilization.

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A Study on Fair Bandwidth Allocation in Core-Stateless Networks: Improved Algorithm and Its Evaluation

  • Kim, Mun-Kyung;Seo, Kyoung-Hyun;Yuk, Dong-Cheol;Park, Seung-Seob
    • Journal of Navigation and Port Research
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    • v.28 no.4
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    • pp.299-303
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    • 2004
  • In the Internet, to guarantee transmission rate and delay and to achieve fair bandwidth allocation, many per-flow scheduling algorithms, such as fair queueing, which have many desirable properties for congestion control, have been proposed and designed. However, algorithms based on per-flow need maintain rate state, buffer management and packet scheduling, so that it cost great deal : implement. Therefore, in this paper, to implement routers cost-effectively, we propose CS-FNE algorithm based on FNE in Core-Stateless network We evaluate CS-FNE comparing with four additional algorithms i.e., CSFQ, FRED, RED and DRR, in several different, configurations and traffic sources. Through simulation results, we show that CS-FNE algorithm can allocate fair bandwidth approximately and is simpler and easier to implement than other per-flow basis queueing mechanisms.

Performance Comparison among Bandwidth Allocation Schemes using Cooperative Game Theory (협력 게임 이론을 이용한 대역폭 할당 기법의 성능 비교)

  • Park, Jae-Sung;Lim, Yu-Jin
    • The KIPS Transactions:PartC
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    • v.18C no.2
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    • pp.97-102
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    • 2011
  • Since the game theory provides a theoretical ground to distribute a shared resource between demanding users in a fair and efficient manner, it has been used for the bandwidth allocation problem in a network. However, the bandwidth allocation schemes with different game theory assign different amount of bandwidth in the same operational environments. However, only the mathematical framework is adopted when a bandwidth allocation scheme is devised without quantitatively comparing the results when they applied to the bandwidth allocation problem. Thus, in this paper, we compare the characteristics of the bandwidth allocation schemes using the bankrupt game theory and the bargaining game theory when they applied to the situation where nodes are competing for the bandwidth in a network. Based on the numerical results, we suggest the future research direction.

A Dynamic Bandwidth Allocation Scheme based on Playback Buffer Level in a Distributed Mobile Multimedia System (분산 모바일 멀티미디어 시스템에서 재생 버퍼 수준에 기반한 동적 대역폭 할당 기법)

  • Kim, Jin-Hwan
    • The KIPS Transactions:PartB
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    • v.17B no.6
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    • pp.413-420
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    • 2010
  • In this paper, we propose a scheme for dynamic allocating network bandwidth based on the playback buffer levels of the clients in a distributed mobile multimedia system. In this scheme, the amount of bandwidth allocated to serve a video request depends on the buffer level of the requesting client. If the buffer level of a client is low or high temporarily, more or less bandwidth will be allocated to serve it with an objective to make it more adaptive to the playback situation of this client. By employing the playback buffer level based bandwidth allocation policy, fair services can also be provided to the clients. In order to support high quality video playbacks, video frames must be transported to the client prior to their playback times. The main objectives in this bandwidth allocation scheme are to enhance the quality of service and performance of individual video playback such as to minimize the number of dropped video frames and at the same time to provide fair services to all the concurrent video requests. The performance of the proposed scheme is compared with that of other static bandwidth allocation scheme through extensive simulation experiments, resulting in the 4-9% lower ratio of frames dropped according to the buffer level.

The Efficient Bandwidth Control Method for Variable Data using ATM-GFR Service (ATM-GFR 서비스를 이용한 가변 데이터의 효과적인 대역폭 관리)

  • Kim Jung-Gyu;Lee Young-Dong
    • Journal of Digital Contents Society
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    • v.2 no.2
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    • pp.129-138
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    • 2001
  • With the explosive growth and pervasive of the Internet, dynamic bandwidth allocation is nessary for ATM streams that carry various traffic. In order to provide quality of service(QoS) guarantees and to give the minimum cell rate, new bandwidth allocation scheme requires to be implemented. DFBA(Differential Fair Buffer Allocation) scheme is one of the methods for ATM GFR(Guaranteed Frame Rate) services. DFBA scheme treats cells selectively in a region between low buffer occupancy threshold and high buffer occupancy threshold. A big unbalance is introduced when the value being selected by DFBA scheme is greater than minimum rate. In a try to reduce the unbalance modified DFBA scheme is proposed. Selecting parameter according to the situation of network, this scheme is very effective to control the bandwidth in the various network situation.

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A study on improving the bandwidth utilization of fair packet schedulers (공평 패킷 스케줄러의 대역폭 이용 효율 개선에 관한 연구)

  • Kim Tae-Joon;Kim Hwang-Rae
    • The KIPS Transactions:PartC
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    • v.13C no.3 s.106
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    • pp.331-338
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    • 2006
  • Most fair packet schedulers supporting quality-of-services of real-time multimedia applications are based on the finish time design scheme in which the expected transmission finish time of each packet is used as its timestamp. This scheme can adjust the latency of a flow with raising the flow's scheduling rate but it may suffer from severe bandwidth loss due to the coupled rate and delay allocation. This paper first introduces the concept of delay resource, and then proposes a scheduling method to improve the bandwidth utilization in which delay resource being lost due to the coupled allocation is transformed into bandwidth one. The performance evaluation shows that the proposed method gives higher bandwidth utilization by up to 50%.

A Session Allocation Algorithm for Fair Bandwidth Distribution of Multiple Shared Links (다중 공유 링크들의 공정한 대역폭 분배를 위한 세션할당 알고리즘)

  • Shim, Jae-Hong;Choi, Kyung-Hee;Jung, Gi-Hyun
    • The KIPS Transactions:PartC
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    • v.11C no.2
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    • pp.253-262
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    • 2004
  • In this paper, a session allocation algorithm for a switch with multiple shared links is proposed. The algorithm guarantees the reserved bandwidth to each service class and keeps the delay of sessions belonging to a service class as close as possible even if the sessionsare allocated to different shared links. To support these qualities of services, a new scheduling model for multiple shared links is defined and a session allocation algorithm to decide a shared link to be allocated to a new session on the connection establishmentis developed based on the model. The proposed heuristic algorithm allocates a session to a link including the subclass with the shortest (expected) delay that subclasses of the service class the session belongs to will experience. Simulation results verify that a switch with multiple shared links hiring the proposed algorithm provides service classes with fairer bandwidth allocation and higher throughput, and guarantees reserved bandwidth better than the switch hiring other session algorithms. It also guarantees very similarservice delay to the sessions in the same service class.

Performance Evaluation of Coalition and Bargaining Games for Efficient and Fair Bandwidth Allocation (효율적이고 공정한 대역폭 할당을 위한 제휴 게임과 협상 게임의 성능 평가)

  • Park, Jae-Sung
    • The KIPS Transactions:PartC
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    • v.17C no.4
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    • pp.385-390
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    • 2010
  • Fair and efficient bandwidth allocation methods using the coalition game theory and the bargaining game theory following the axiomatic approach have been proposed when sending nodes with different traffic input rate try to share the bandwidth. These methods satisfy the axiomatic fairness provided by the mathematical ground of the game theories. However, since the axioms of the two game models are different from one another, the allocated bandwidths to each sending nodes become different even in the same communication environments. Thus, in this paper, we model the bandwidth allocation problem with these game theories, and quantitatively compare and analyze the allocated bandwidth and loss rate of each sending nodes in various communication environments. The results show that the bargaining game allocates relatively less bandwidth to a node with a higher sending rate than that with a lower sending rate while coalition game allocates bandwidth according to the sending rate of each node.