• Title/Summary/Keyword: elementary computer

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The Development of Training Programs for Improving Informatics Gifted Elementary Students' Creative Problem Solving Abilities (초등정보영재의 창의적 문제해결력 향상을 위한 앱 제작 교육프로그램 개발)

  • Hwang, SungJin;Choi, JeongWon;Lee, YoungJun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.07a
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    • pp.165-168
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    • 2014
  • 초등정보영재학생들에게 있어 스마트폰 앱의 개발은 기본적으로 자바와 같은 프로그래밍 언어 뿐만 아니라 기타 복잡한 프로그래밍 환경 등 프로그래밍에 대한 지식을 요구한다. 본 연구에서는 앱인벤터(AppInventor)를 활용하여 프로그래밍 언어를 습득하는데 걸리는 시간과 영재학생들의 인지부하를 최소화 하면서 초등정보영재학생들의 창의적 문제해결력을 향상시킬 수 있는 앱 개발 교육프로그램을 개발하고자 하였다.

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An analysis of research topic trend about programming education on elementary school in south Korea (국내 초등 프로그래밍 교육의 연구주제 동향 분석)

  • Yi, JinWon;Jeon, SeongKyun;Lee, YoungJun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.07a
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    • pp.141-142
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    • 2015
  • 본 연구의 목적은 초등 프로그래밍 교육에 관한 연구들의 동향을 파악하는 데 있다. 2000년부터 2015년 3월까지 학술연구정보서비스(RISS)를 통해 검색된 152편의 논문을 선정하였고, 연구 주제에 따른 논문의 현황을 분석하였다. 연구 주제로는 프로그래밍 교육 콘텐츠 및 교육과정 개발이 가장 많았고, 프로그래밍 교육의 학습 효과에 관한 연구가 그 다음을 이루었다. 그러나 교사 교육에 관한 연구는 이루어지고 있지 않고 있었다. 이러한 연구 자료를 바탕으로 초등 프로그래밍 교육에 관한 앞으로의 연구 방향에 대해 논의하였다.

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Factors Related to VDT Syndrome in Elementary School Students in Digital Learning Environments

  • Chung, Myung-Sill;Seomun, GyeongAe
    • International Journal of Contents
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    • v.17 no.4
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    • pp.91-100
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    • 2021
  • The purpose of this study was to identify factors affecting Visual Display Terminal (VDT) syndrome for elementary school students in the digital learning environment. Multiple regression analyses were performed to identify the factors affecting VDT syndrome in the digital learning environment. This was conducted with 256 elementary school students in grades 5-6 with more than a year of experience in digital learning. The regression model explained 41% of elementary school students' VDT syndrome in the digital learning environment. Variables significantly affecting VDT syndrome include game addiction, sleep time, and air quality with game addiction as the most influential. In the digital learning environment, VDT syndrome is significant because it has physical and psychological impacts on the growth of elementary school students. Therefore, it is necessary to develop guidelines for ideal computer usage habits for this age group.

A Cross Sectional Study on Elementary Students' Access to Computer Online Pornography (일개지역 초등학교 고학년들의 컴퓨터 음란물 접촉 실태에 관한 연구)

  • Kim, Chung-Nam;Woo, Hae-Ja
    • Research in Community and Public Health Nursing
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    • v.12 no.1
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    • pp.150-167
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    • 2001
  • This cross sectional study was done to find out the situation of computer online pornography access by 4th to 6th grade elementary school students. The subjects of this study were three elementary schools in Andong, which were selected randomly and 120 students randomly selected from 4th to 6th grade for a total of 360 students. The questionnaire was composed with the help of a community health nursing professor and through the reference review. The collected data were analysed by a PC SPSS 10.0 according to school grade and sex, an 12-test was implemented to learn what percent of students have computers and software which prohibit the viewing of online pornography, access motivation and time, content viewed, attitude after accessing the contents, and opinions about computer online pornography. The results of this study were as follows. 1. A total of 86.1% of students had computers at home. Most students placed computers in their own room, 78.9% of students had computer online communication experience. Higher grade students tended to have more experience of communications on the internet (P<0.001). Most students chatted on the internet once or twice a week and higher grade students tended to communicate online more frequently. (P<0.001). Most students used computers more than one hour a day (P<0.05). They used computers according to the following priorities: game, studying, listening to music, communications, chatting. 2. Regarding the frequency of going computer online more than seven times per week, male students showed a higher frequency than female students (P<0.05). Male students used computers more than one hour a day and female students less than half an hour (P<0.001). Male students mostly used computers to play computer games. On the other hand. female students used the computer to study, listen to music, and chat (P<0.001). 3. Regarding software installation to prevent access of computer online pornography, a total of 19.4% of students responded they installed one. but 80.6% didn't have any, 20.3% of students had accessed pornography, 46.6% of students responded. they first get to know to the computer online pornography through friends. 4. The reasons for accessing computer online pornography were ranked as follows: curiosity, interest, to release stress, and sex drive (P<0.05). Obscene contents were found in computer games, pictures, and video. Among these, pictures were the most common. 5. Regarding students' attitude toward online pornography, most students responded that they took much pleasure in the contents (P<0.05). 6. Regarding the question 'Does online pornography degrade morals and cause a sex crime', most students responded as 'no'. They also responded positively to the suggestion that the contents would be effective in preventing sex crimes and to release stress. 74.7% of students responded that males' access of the contents as proper but females' access as immoral. Regarding social efforts to protect students from this harmful environment. most replied that those efforts were unnecessary (P<0.001).

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A Study on the Computer Application Ability Gap of the Elementary Student (초등학생의 컴퓨터 활용능력 격차에 관한 연구)

  • Ma, Dai-Sung;Kim, Dong-Wan;Kim, Jeong-Rang;Kim, Chul;Park, Sun-Ju;Kim, Chan
    • Journal of The Korean Association of Information Education
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    • v.12 no.2
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    • pp.163-171
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    • 2008
  • To cope actively in the knowledge based society, we deepen a specialty territory and magnify this by applying Information Communications Technology(ICT) effectively. It needs the ability that it will be able to solve the problem from daily life effectively. Accordingly Ministry of Education & Resource Development of Korea make an effort for ICT application education. In spite of this effort, digital divide problem is serious socially and the computer subject is not adopted with formal subject from school. In this study, we analyzed the computer application ability gap and recognized the importance of computer education by analyzing the difference in computer application ability between the students who take a computer class and who do not take a class. Also by comparing the difference of computer application ability between the city and rural student, we tried to find a solution to reduce the regional disparity.

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A Proposal of Informatics curriculum content system for kindergarten and elementary school in connection with the 2022revised curriculum (2022 개정 교육과정과 연계한 유치원·초등학교정보교과내용 체계 제안)

  • Youngho Lee;Inhwan Yo;Youngkwon Bae;Wooyeol Kim
    • Journal of The Korean Association of Information Education
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    • v.26 no.6
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    • pp.491-505
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    • 2022
  • The importance of information education is recognized at home and abroad, and education policies are changing in the direction of expanding informatics education. Therefore, in this study, an elementary school information curriculum content system was developed by forming an expert group consisting of professors at the University of Education and the College of Education working in the Department of Computer Education and elementary and secondary information teachers with experience in curriculum development. Specifically, a content system was developed for the area of elementary school information education with linkage and hierarchy with the secondary information curriculum in the 2022 revised curriculum, core ideas for each area, content elements for each area, and instructional content for each grade level. Through this study, connectivity was secured in information education in elementary and secondary schools, and it is meaningful that the content elements of digital literacy were included in each content area. It is expected that the content system of the elementary school information curriculum proposed in this study will be helpful as a basic data for the development of certified textbooks and independence of information subjects in the future.

The Effects of Learning App Inventor Programming Education Plan for Gifted Elementary Students (초등정보영재 대상의 앱 인벤터 프로그래밍 교육의 효과)

  • Seo, Hyung-Seok;Lee, Yong-Bae
    • Journal of The Korean Association of Information Education
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    • v.21 no.1
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    • pp.13-22
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    • 2017
  • Recently, the emphasis on education of informatics gifted elementary students is to make creative leader in knowledge-based society. It need the high mental faculties and problem solving ability to solve many problem situations for students. In this paper, we developed App Inventor programming education plan. We taught this plan to gifted elementary students and observed the effects of their problem solving ability, self-efficacy and achievement of programing process. In order to achieve the research goals, we designed the appropriate App Inventor programming plan for gifted elementary students and we changed the Learning Model of Renzulli's three step for gifted students to achieve this research goals. Designed learning program was utilized by twenty informatics gifted elementary students for 15 times during five weeks period. In conclusion, we confirmed that App Inventor programming education for gifted elementary students affected the problem solving ability, self-efficacy and achievement of programing process positively.

A Study on Mathematics Instructional Design and Development of Information and Communication Technology for Prospective Elementary School Teachers (교원양성프로그램에서 ICT활용 교수·학습과정안 개발 연구 -초등수학교과를 중심으로-)

  • Pang, JeongSuk;Kim, Min Kyeong
    • The Journal of Korean Association of Computer Education
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    • v.8 no.5
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    • pp.1-15
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    • 2005
  • The purpose of the study was to integrate Information and Communication Technology(ICT) into elementary mathematics instruction and to help prospective elementary school teachers understand such integration through developing lesson plans and implementing them in classrooms. Specifically, pre-service elementary school teachers in two universities participated in the study for a semester. While taking the course of elementary mathematics teaching methods, the teachers analyzed pre-developed lesson plans, developed lesson plans using ICT in mathematics for grades 5 and 6, and implemented them. This paper includes how the teachers conceive integration of ICT to mathematics teaching and what are the implications of such integration.

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A Development and Application of Data Visualization EducationProgram for 3rd Grade Students in Elementary School (초등학교 3학년 학생들을 위한 데이터 시각화 교육 프로그램 개발 및 적용)

  • Jiseon Woo;Kapsu Kim
    • Journal of The Korean Association of Information Education
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    • v.26 no.6
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    • pp.481-490
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    • 2022
  • With the development of computing technology, the big data era has arrived, and we live with a lot of data around us. Elementary school students are no exception. Therefore, it is very important to learn to process data from elementary school. Since elementary school students have intuitive thinking, data visualization, which expresses data directly in pictures, is an important learning element. In this study, we study how effective elementary school students can visualize data in their daily lives to improve their information processing capabilities. Adata visualization program was developed by organizing and visualizing data using data visualization tools for the 8th class, which can be done by third graders in elementary school, and then experiencing the process of interaction. As a result of applying the developed program to 186 students in 7 classes, knowledge information processing competency factors were evaluated before and after class. As a result of the pre- and post-test, there was a significant difference in knowledge information processing capabilities. Therefore, the data visualization program developed in this study is effective.

A Study on the Achievement Goals, Teaching-Learning Methods, and Evaluation Methods in Computer System Education (컴퓨터 시스템 분야의 성취 목표, 교수학습 방법 및 평가 방법에 관한 연구)

  • Kim, Hyunbe;Kim, Kapsu
    • Journal of The Korean Association of Information Education
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    • v.18 no.1
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    • pp.195-202
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    • 2014
  • Computer education in Korea needs to be modified from IT utilization to principle-oriented form of computer science education. In this study the achievement, teaching-learning methods, and evaluation methods in the computer system education area of computer science education are suggested on the elementary and middle schools in Korea. For these purpose the curriculums of computer science in United Kingdom and United States are analyzed.