• 제목/요약/키워드: education as event

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Bayesian Approach to Users' Perspective on Movie Genres

  • Lenskiy, Artem A.;Makita, Eric
    • Journal of information and communication convergence engineering
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    • 제15권1호
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    • pp.43-48
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    • 2017
  • Movie ratings are crucial for recommendation engines that track the behavior of all users and utilize the information to suggest items the users might like. It is intuitively appealing that information about the viewing preferences in terms of movie genres is sufficient for predicting a genre of an unlabeled movie. In order to predict movie genres, we treat ratings as a feature vector, apply a Bernoulli event model to estimate the likelihood of a movie being assigned a certain genre, and evaluate the posterior probability of the genre of a given movie by using the Bayes rule. The goal of the proposed technique is to efficiently use movie ratings for the task of predicting movie genres. In our approach, we attempted to answer the question: "Given the set of users who watched a movie, is it possible to predict the genre of a movie on the basis of its ratings?" The simulation results with MovieLens 1M data demonstrated the efficiency and accuracy of the proposed technique, achieving an 83.8% prediction rate for exact prediction and 84.8% when including correlated genres.

Digitization Of Education: Current Challenges Of Education

  • Osaula, Vadym;Parfeniuk, Ihor;Lysyniuk, Maryna;Haludzina-Horobets, Viktoriia;Shyber, Oksana;Levchenko, Oksana
    • International Journal of Computer Science & Network Security
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    • 제21권11호
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    • pp.368-372
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    • 2021
  • The article identifies the features of the digital culture of modern society in the dynamics of its impact on the education sector, identifies the main directions of digitalization education, an objective analysis is presented, the possibilities of examination as a scientific assessment are determined "Digital reforms" of education, the role of traditional values of educational culture in expertise and improvement digital innovations in the education system, identified the main contradictions in the development of digital culture, to determine the directions of its improvement. The article describes the three main components of information technology as a complex of hardware, software and a system of organizational and methodological support; the description of analog and digital information technologies is presented. The authors list the most common multifunctional office applications and IT tools; the advantages of using IT in the educational process are highlighted.

A Study on Design and Implementation of the Ubiquitous Computing Environment-based Dynamic Smart On/Off-line Learner Tracking System

  • Lim, Hyung-Min;Jang, Kun-Won;Kim, Byung-Gi
    • Journal of Information Processing Systems
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    • 제6권4호
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    • pp.609-620
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    • 2010
  • In order to provide a tailored education for learners within the ubiquitous environment, it is critical to undertake an analysis of the learning activities of learners. For this purpose, SCORM (Sharable Contents Object Reference Model), IMS LD (Instructional Management System Learning Design) and other standards provide learning design support functions, such as, progress checks. However, in order to apply these types of standards, contents packaging is required, and due to the complicated standard dimensions, the facilitation level is lower than the work volume when developing the contents and this requires additional work when revision becomes necessary. In addition, since the learning results are managed by the server there is the problem of the OS being unable to save data when the network is cut off. In this study, a system is realized to manage the actions of learners through the event interception of a web-browser by using event hooking. Through this technique, all HTMLbased contents can be facilitated again without additional work and saving and analysis of learning results are available to improve the problems following the application of standards. Furthermore, the ubiquitous learning environment can be supported by tracking down learning results when the network is cut off.

Aesthetic Education of Young People As a Necessary Condition for Cultural Development of the Individual in Modern Conditions of the Information Society

  • Shevtsova, Olena;Tiutiunnyk, Mariia;Bosyi, Oleksandr;Zharovska, Olena;Patsaliuk, Iryna;Bielikova, Valentyna;Kuchai, Tetiana
    • International Journal of Computer Science & Network Security
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    • 제22권10호
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    • pp.207-213
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    • 2022
  • The article reveals the problems of aesthetic education of young people as a necessary condition for the cultural development of the individual in the modern conditions of the information society. Aesthetic education should contribute to the formation of a creatively active personality. The basis of aesthetic education of young people in the modern conditions of the information society is the core of artistic culture - art as a unique form of public consciousness that contributes to the spiritual development and improvement of the inner world of a person. The main tasks of aesthetic education are highlighted. It is focused on the formation of aesthetic consciousness and aesthetic behavior of the individual. The formation of true aesthetic and spiritual values of students is impossible without a deep awareness of the national foundations of culture, which combines science (including technology), education, art, morality, way of life and worldview, and most importantly its information component - information culture. The effectiveness of aesthetic education of students largely depends on the skillful use of various methods and means by teachers. Aesthetic education of students involves a qualitative change in the level of their aesthetic culture in the modern conditions of the information society. In the era of information and computer technologies, the main Institute for aesthetic education of young people, as a necessary condition for the cultural development of the individual, is mass media. Television stands out especially because it has several information series (audio and video sequence), multiplied by the efficiency of providing information that increases several times compared to paper media, which allows you to report directly during the event.

스포츠이벤트 개최의 비판적 접근과 미래적 응시 (Critical Approach and Progressive Perspective on Sports Event Hosting)

  • 김영갑
    • 한국체육학회지인문사회과학편
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    • 제51권5호
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    • pp.51-61
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    • 2012
  • 이 연구는 스포츠이벤트 개최의 본질적 한계와 문제점을 비판적 관점에서 조망하여 미래지향적 시선을 설정하는 데 목적이 있다. 연구흐름의 초입부분에 스포츠개최에 열광하는 이유와 정당성을 살펴보았고, 이에 따른 체육학계의 움직임을 검토하였다. 즉 스포츠이벤트의 개최 이유와 정당성은 이념적 정치논리를 근간으로 한 실용주의에 기인한다고 볼 수 있다. 따라서 선행연구의 흐름도 효용성의 범주에 매몰된 연구결과가 대부분이었다. 그러나 스포츠이벤트 개최는 경제적 기대와 효과측면에서 본질적 한계가 내재함을 알 수 있었다. 한국사회뿐만 스포츠이벤트 개최의 효용성 등식은 일종의 최면효과에 의한 착시현상으로 간주된다. 따라서 지속가능한 미래 스포츠이벤트 개최의 안목은 인식의 틀을 해체시킬 수 있는 비판론자의 주장들이 누적되어 균형을 유지하고, 사회적 합의로까지 확산될 때 스펙트럼이 넓어질 것이다. 즉 또 다른 시선인 비판적 접근은 냉철한 현실적 판단을 환기시킴으로써 맹목적인 수용에 의한 부작용을 최소화시키는 데에도 기여할 것이다. 이와 함께 선진화된 스포츠문화의 의식으로써 스포츠컬처리즘의 지향, 성장과 분배의 문제를 관통하는 통합적 시선, 정치철학으로서의 로컬 거버넌스 등이 상호 연결되고, 에너지가 결집될 때 스포츠이벤트 개최의 합리적 선택이 가능하게 될 것이다.

공학소양교육 사례로서의 DNA 구조 발견 (Discovery of the DNA double helix structure as a model of Liberal Education for Engineers)

  • 남영
    • 공학교육연구
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    • 제21권6호
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    • pp.54-62
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    • 2018
  • This study is an analysis of the process of the discovery of the DNA double helix structure from an engineering literacy education perspective. The explanation of the DNA double helix structure by James Watson and Francis Crick in 1952 is a well-known scientific episode. The process is also a combination of various incidents that can frequently happen in competitive engineering research and development situations. Therefore, the process of the discovery of the DNA structure is a remarkable event that can cover all subjects, such as engineering and ethics, research ethics, communication between researchers, engineering and leadership, engineering and teamwork, and engineering and women. This paper focuses on analyzing the research ethics issues associated with Rosalind Franklin and comparing and analyzing the three teams that were very close to the discovery of the DNA structure. By looking at why the Watson and Crick team got the final answer instead of the Linus Pauling's team or the Maurice Wilkins and Rosalind Franklin's team, the virtues of the technology development process that should be taught in engineering literacy education will be naturally presented.

불일치 사례의 맥락이 인지 갈등 전략을 이용한 개념 변화 과정에 미치는 영향 (The Influences of the Context of Discrepant Events on the Conceptual Change Process Using Cognitive Conflict Strategy)

  • 최숙영;강석진;노태희
    • 대한화학회지
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    • 제53권4호
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    • pp.445-452
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    • 2009
  • 이 연구에서는 불일치 사례의 맥락이 인지 갈등 전략을 이용한 개념 변화 과정에 미치는 영향을 인지 갈등, 상황 흥미, 주의집중, 노력, 개념 이해도 등의 인지적․정의적 변인 측면에서 조사하였다. 중학교 1학년 536명을 대상으로 선개념 검사를 실시했다. 이후 불일치 사례에 대한 반응 검사와 상황 흥미 검사를 실시했다. 과학적 맥락이나 일상적 맥락의 불일치 사례는 학생들에게 무작위로 제시되었다. 밀도 개념 학습 후, 주의집중과 노력, 개념 이해도 검사를 실시했다. 목표 오개념을 지닌 194명의 응답을 분석한 결과, 과학적 맥락의 불일치 사례가 일상적 맥락의 불일치 사례보다 더 높은 인지 갈등을 유발하는 것으로 나타났다. 그러나 불일치 사례의 맥락은 상황 흥미, 주의집중, 노력, 개념 이해도와 유의미한 상관관계를 보이지 않았다. 경로 분석 결과, 불일치 사례의 맥락은 인지갈등에 직접적으로 영향을 주고, 인지 갈등을 매개로 개념 이해도에는 간접적인 영향을 주는 것으로 나타났다.

직장인들의 구강건강신념과 구강건강관리 행태에 관한 연구 (A study on the oral-health belief and oral-health care of company employees)

  • 임미희
    • 한국치위생학회지
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    • 제8권4호
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    • pp.205-217
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    • 2008
  • The purpose of this study was to provide information on the development of an oral-health promotion program geared toward office workers. The subjects in this study were 240 employees at the headquarters of S construction company. After a survey was conducted in July and August 2008, the answer sheets from 208 respondents were gathered, and 191 answer sheets were analyzed except 17 unanalyzable ones. The findings of the study were as follows: 1. In regard to subjective oral health status, the largest number of the participants that accounted for 37.2% found their mouth to be neither healthy nor unhealthy. The greatest number of them that represented 58.1% had never visited a dentist's office to receive preventive treatment. 2. Regarding relationship between toothbrushing education experience and toothbrushing frequency, the most common toothbrushing frequency was three times a day( 46.5%) among the company employees who had ever received that education. In the event of the office workers without that experience, the most prevalent frequency was three times(63.6%). The toothbrushing frequency was statistically significantly different according to the toothbrushing education experience(p<0.05). As to the relationship of toothbrushing education experience to tooth- brushing method, the largest number(48.2%) of those who had ever received that education brushed their upper and lower teeth along with the gums by rotating the toothbrush downward from the top and upward from the bottom respectively. In the event of the office workers without that experience, 49.4 percent brushed their teeth and gums by rotating the toothbrush up and down. Thus, whether they had ever received education about toothbrushing made a statistically significant difference to their toothbrushing method(p<0.05). 3. As a result of evaluating their oral health belief by utilizing a five-point scale, they got a mean of 2.95. In each area of oral health belief, they got the best marks in benefit(3.66), salience(3.42), barrier(2.84), susceptility(2.58) and seriousness(2.23). Given the above-mentioned finding of the study, two sorts of oral health beliefs, which are benefit and salience, should be stressed in the development of oral health education programs that cater to company employees. And sustained research efforts should be channeled into finding out the relationship between oral health and actual oral health care.

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대학생을 위한 정보활용교육 교과과정 개발에 관한 연구 (A Study on Developing the Curriculum of Information Literacy Education for College Students)

  • 정재영
    • 정보관리학회지
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    • 제32권3호
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    • pp.1-20
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    • 2015
  • 대학에서 효과적인 연구와 학습이 이루어지기 위해서는 정보의 필요성을 인지하고, 찾아내고 평가하며, 효과적으로 사용할 수 있는 능력을 포함한 정보활용교육이 필수적이다. 본 연구는 국내 외 단체와 학자들에 의해 제시된 정보활용능력 기준 및 모형과 정보활용교육 사례를 기초로 대학생을 위한 정보활용교육 교안을 제시하고자 하였다. 정보활용교육은 1회성 교육이 갖는 한계를 극복하기 위해 정규교과목으로 운영되어야 하며, 대학도서관 정보와의 연계 및 효과적인 활용을 위해 그리고, 대학도서관 및 사서의 역할에 대한 전략적 측면의 고려를 위해 도서관 전문사서의 주도적 또는 협력적 역할이 필수적이다. 또한, 현 세대의 성향과 요구를 반영한 내용구성의 변화와 학생들의 주체적이고 자발적인 참여를 이끌어내기 위한 방법적 측면의 고려가 필요한 것으로 분석되었다.

컴퓨터를 활용한 수학학습에서의 사회적 측면 (Social aspects of computer based mathematics learning)

  • 류희찬;권성룡
    • 대한수학교육학회지:수학교육학연구
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    • 제9권1호
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    • pp.263-278
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    • 1999
  • Computer with various powerful functions has profound potential for mathematics instruction and learning. As computer technology progress, its applicability to mathematics education become more comprehensive. Not only its functional development but various psychological positions also changed the way computer technology utilized in mathematics education. In behaviorist's perspective, computer viewed as a teaching machine and constructivist viewed computer as microworld where students could explore various mathematical contents. Both theoretical positions emphasized individual aspect of learning because behaviorist tried to individualize learning using computer and constructivist focused on the process of individual construction. But learning is not only a individual event but also a social event. Therefore we must take social aspect into account. This is especially important when it comes to computer based learning. So far, mathematics loaming with computer weighed individual aspect of loaming. Even in microworld environment, learning should be mediated by teacher and collaborative learning activities. In this aspect, the roles of teacher and peers are very important and socio-cultural perspective sheds light on the computer based learning. In socio-cultural perspective, the idea of scaffold is very important in learning and students gradually internalize the social dimension and scaffolding is gradually faded. And in the zone of proximal development, teacher and more competent peers guide students to formulate their own understanding. In sum, we must take following points into account. First of all, computer should not be viewed as a medium for individualized teaming. That is, interaction with computer should be catalyst for collaborative activities with peers. So, exploration in computer environment has to be followed by small group activities including small group discussion. Secondly, regardless of the role that computer would play, teacher should play a crucial role in computer based learning. This does not mean teacher should direct every steps in learning process. Teacher's intervention should help student construct actively. Thirdly, it is needed to conceptualize computer in learning situation as medium. This would affect learning situation and result in the change of pre-service and in-service teacher training. Computer to be used effectively in mathematics classroom, researches on assessment of computer based learning are needed.

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