• Title/Summary/Keyword: edge cloud

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Software-Defined Cloud-based Vehicular Networks with Task Computation Management

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.419-421
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    • 2018
  • Cloud vehicular networks are a promising paradigm to improve vehicular through distributing computation tasks between remote clouds and local vehicular terminals. Software-Defined Network(SDN) can bring advantages to Intelligent Transportation System(ITS) through its ability to provide flexibility and programmability through a logically centralized controlled cluster that has a full comprehension of view of the network. However, as the SDN paradigm is currently studied in vehicular ad hoc networks(VANETs), adapting it to work on cloud-based vehicular network requires some changes to address particular computation features such as task computation of applications of cloud-based vehicular networks. There has been initial work on briging SDN concepts to vehicular networks to reduce the latency by using the fog computing technology, but most of these studies do not directly tackle the issue of task computation. This paper proposes a Software-Defined Cloud-based vehicular Network called SDCVN framework. In this framework, we study the effectiveness of task computation of applications of cloud-based vehicular networks with vehicular cloud and roadside edge cloud. Considering the edge cloud service migration due to the vehicle mobility, we present an efficient roadside cloud based controller entity scheme where the tasks are adaptively computed through vehicular cloud mode or roadside computing predictive trajectory decision mode. Simulation results show that our proposal demonstrates a stable and low route setup time in case of installing the forwarding rules of the routing applications because the source node needs to contact the controller once to setup the route.

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Software-Defined Cloud-based Vehicular Networks with Task Computation Management

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.238-240
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    • 2018
  • Cloud vehicular networks are a promising paradigm to improve vehicular through distributing computation tasks between remote clouds and local vehicular terminals. Software-Defined Network(SDN) can bring advantages to Intelligent Transportation System(ITS) through its ability to provide flexibility and programmability through a logically centralized controlled cluster that has a full comprehension of view of the network. However, as the SDN paradigm is currently studied in vehicular ad hoc networks(VANETs), adapting it to work on cloud-based vehicular network requires some changes to address particular computation features such as task computation of applications of cloud-based vehicular networks. There has been initial work on briging SDN concepts to vehicular networks to reduce the latency by using the fog computing technology, but most of these studies do not directly tackle the issue of task computation. This paper proposes a Software-Defined Cloud-based vehicular Network called SDCVN framework. In this framework, we study the effectiveness of task computation of applications of cloud-based vehicular networks with vehicular cloud and roadside edge cloud. Considering the edge cloud service migration due to the vehicle mobility, we present an efficient roadside cloud based controller entity scheme where the tasks are adaptively computed through vehicular cloud mode or roadside computing predictive trajectory decision mode. Simulation results show that our proposal demonstrates a stable and low route setup time in case of installing the forwarding rules of the routing applications because the source node needs to contact the controller once to setup the route.

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Edge Computing Market Trends and Application Scenarios (엣지 컴퓨팅 시장 동향 및 산업별 적용 사례)

  • Shin, S.S.;Min, D.H.;Ahn, J.Y.;Kim, S.M.
    • Electronics and Telecommunications Trends
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    • v.34 no.2
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    • pp.51-59
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    • 2019
  • Edge computing, which is computing on the edge of the network, is becoming a market value as a means of overcoming the fear of communication disconnection and delay reduction, which are the technical weaknesses of cloud computing. Edge computing is continuously expanding applications in various applications such as safety industry, smart factories, autonomous vehicles, mobile communications, and AR/VR. Looking at edge computing trends from Microsoft, IBM, HPE, and Dell EMC, current edge computing must be understood as an integral binding technology and not as a simple complement to the cloud. This paper examines market trends in edge computing and analyzes the impact of edge computing on major related industries.

Efficient Privacy-Preserving Duplicate Elimination in Edge Computing Environment Based on Trusted Execution Environment (신뢰실행환경기반 엣지컴퓨팅 환경에서의 암호문에 대한 효율적 프라이버시 보존 데이터 중복제거)

  • Koo, Dongyoung
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.9
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    • pp.305-316
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    • 2022
  • With the flood of digital data owing to the Internet of Things and big data, cloud service providers that process and store vast amount of data from multiple users can apply duplicate data elimination technique for efficient data management. The user experience can be improved as the notion of edge computing paradigm is introduced as an extension of the cloud computing to improve problems such as network congestion to a central cloud server and reduced computational efficiency. However, the addition of a new edge device that is not entirely reliable in the edge computing may cause increase in the computational complexity for additional cryptographic operations to preserve data privacy in duplicate identification and elimination process. In this paper, we propose an efficiency-improved duplicate data elimination protocol while preserving data privacy with an optimized user-edge-cloud communication framework by utilizing a trusted execution environment. Direct sharing of secret information between the user and the central cloud server can minimize the computational complexity in edge devices and enables the use of efficient encryption algorithms at the side of cloud service providers. Users also improve the user experience by offloading data to edge devices, enabling duplicate elimination and independent activity. Through experiments, efficiency of the proposed scheme has been analyzed such as up to 78x improvements in computation during data outsourcing process compared to the previous study which does not exploit trusted execution environment in edge computing architecture.

Cloudification of On-Chip Flash Memory for Reconfigurable IoTs using Connected-Instruction Execution (연결기반 명령어 실행을 이용한 재구성 가능한 IoT를 위한 온칩 플래쉬 메모리의 클라우드화)

  • Lee, Dongkyu;Cho, Jeonghun;Park, Daejin
    • IEMEK Journal of Embedded Systems and Applications
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    • v.14 no.2
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    • pp.103-111
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    • 2019
  • The IoT-driven large-scaled systems consist of connected things with on-chip executable embedded software. These light-weighted embedded things have limited hardware space, especially small size of on-chip flash memory. In addition, on-chip embedded software in flash memory is not easy to update in runtime to equip with latest services in IoT-driven applications. It is becoming important to develop light-weighted IoT devices with various software in the limited on-chip flash memory. The remote instruction execution in cloud via IoT connectivity enables to provide high performance software execution with unlimited software instruction in cloud and low-power streaming of instruction execution in IoT edge devices. In this paper, we propose a Cloud-IoT asymmetric structure for providing high performance instruction execution in cloud, still low power code executable thing in light-weighted IoT edge environment using remote instruction execution. We propose a simulated approach to determine efficient partitioning of software runtime in cloud and IoT edge. We evaluated the instruction cloudification using remote instruction by determining the execution time by the proposed structure. The cloud-connected instruction set simulator is newly introduced to emulate the behavior of the processor. Experimental results of the cloud-IoT connected software execution using remote instruction showed the feasibility of cloudification of on-chip code flash memory. The simulation environment for cloud-connected code execution successfully emulates architectural operations of on-chip flash memory in cloud so that the various software services in IoT can be accelerated and performed in low-power by cloudification of remote instruction execution. The execution time of the program is reduced by 50% and the memory space is reduced by 24% when the cloud-connected code execution is used.

An Overview of Mobile Edge Computing: Architecture, Technology and Direction

  • Rasheed, Arslan;Chong, Peter Han Joo;Ho, Ivan Wang-Hei;Li, Xue Jun;Liu, William
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.10
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    • pp.4849-4864
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    • 2019
  • Modern applications such as augmented reality, connected vehicles, video streaming and gaming have stringent requirements on latency, bandwidth and computation resources. The explosion in data generation by mobile devices has further exacerbated the situation. Mobile Edge Computing (MEC) is a recent addition to the edge computing paradigm that amalgamates the cloud computing capabilities with cellular communications. The concept of MEC is to relocate the cloud capabilities to the edge of the network for yielding ultra-low latency, high computation, high bandwidth, low burden on the core network, enhanced quality of experience (QoE), and efficient resource utilization. In this paper, we provide a comprehensive overview on different traits of MEC including its use cases, architecture, computation offloading, security, economic aspects, research challenges, and potential future directions.

Key-Agreement Protocol between IoT and Edge Devices for Edge Computing Environments (에지 컴퓨팅 환경을 위한 IoT와 에지 장치 간 키 동의 프로토콜)

  • Choi, Jeong-Hee
    • Journal of Convergence for Information Technology
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    • v.12 no.2
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    • pp.23-29
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    • 2022
  • Recently, due to the increase in the use of Internet of Things (IoT) devices, the amount of data transmitted and processed to cloud computing servers has increased rapidly. As a result, network problems (delay, server overload and security threats) are emerging. In particular, edge computing with lower computational capabilities than cloud computing requires a lightweight authentication algorithm that can easily authenticate numerous IoT devices.In this paper, we proposed a key-agreement protocol of a lightweight algorithm that guarantees anonymity and forward and backward secrecy between IoT and edge devices. and the proposed algorithm is stable in MITM and replay attacks for edge device and IoT. As a result of comparing and analyzing the proposed key-agreement protocol with previous studies, it was shown that a lightweight protocol that can be efficiently used in IoT and edge devices.

Multi-access Edge Computing Scheduler for Low Latency Services (저지연 서비스를 위한 Multi-access Edge Computing 스케줄러)

  • Kim, Tae-Hyun;Kim, Tae-Young;Jin, Sunggeun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.15 no.6
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    • pp.299-305
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    • 2020
  • We have developed a scheduler that additionally consider network performance by extending the Kubernetes developed to manage lots of containers in cloud computing nodes. The network delay adapt characteristics of the compute nodes were learned during server operation and the learned results were utilized to develop placement algorithm by considering the existing measurement units, CPU, memory, and volume together, and it was confirmed that the low delay network service was provided through placement algorithm.

Validation of Cloud Robotics System in 5G MEC for Remote Execution of Robot Engines (5G MEC 기반 로봇 엔진 원격 구동을 위한 클라우드 로보틱스 시스템 구성 및 실증)

  • Gu, Sewan;Kang, Sungkyu;Jeong, Wonhong;Moon, Hyungil;Yang, Hyunseok;Kim, Youngjae
    • The Journal of Korea Robotics Society
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    • v.17 no.2
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    • pp.118-123
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    • 2022
  • We implemented a real-time cloud robotics application by offloading robot navigation engine over to 5G Mobile Edge Computing (MEC) sever. We also ran a fleet management system (FMS) in the server and controlled the movements of multiple robots at the same time. The mobile robots under the test were connected to the server through 5G SA network. Public 5G network, which is already commercialized, has been temporarily modified to support this validation by the network operator. Robot engines are containerized based on micro-service architecture and have been deployed using Kubernetes - a container orchestration tool. We successfully demonstrated that mobile robots are able to avoid obstacles in real-time when the engines are remotely running in 5G MEC server. Test results are compared with 5G Public Cloud and 4G (LTE) Public Cloud as well.

The Design of Dynamic Fog Cloud System using mDBaaS

  • Hwang, Chigon;Shin, Hyoyoung;Lee, Jong-Yong;Jung, Kyedong
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.59-66
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    • 2017
  • Cloud computing has evolved into a core computing infrastructure for the internet that encompasses content, as well as communications, applications and commerce. By providing powerful computing and communications capabilities in the palm of the hand everywhere with a variety of smart devices, mobile applications such as virtual reality, sensing and navigation have emerged and radically changed the patterns people live. The data that is generated is getting bigger. Cloud computing, on the other hand, has problems with system load and speed due to the collection, processing and control of remote data. To solve this problem, fog computing has been proposed in which data is collected and processed at an edge. In this paper, we propose a system that dynamically selects a fog server that acts as a cloud in the edge. It serves as a mediator in the cloud, and provides information on the services and systems belonging to the cloud to the mobile device so that the mobile device can act as a fog. When the role of the fog system is complete, we provide it to the cloud to virtualize the fog. The heterogeneous problem of data of mobile nodes can be solved by using mDBaaS (Mobile DataBase as a Service) and we propose a system design method for this.