• Title/Summary/Keyword: e-participation

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Reconstruction of e-Learning Contents based on Web 2.0, and the Level Diagnosis (Web 2.0 기반 e-러닝 콘텐츠 재구성 및 수준 진단)

  • Lim, Yang-Won;Lim, Han-Kyu
    • The Journal of the Korea Contents Association
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    • v.10 no.7
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    • pp.429-437
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    • 2010
  • As Web technology and functions have recently changed to a user-focused paradigm, new studies are being conducted to construct dynamic learning content that enables the learner's participation and continuous learning in the field of e-learning research and design. This paper covers a study on the degree of difficulty in learner-focused dynamic learning contents to provide efficient learning environments for its adaptation to e-learning 2.0. This study suggests DLA (Dynamic Level Adjustment) to provide learner-focused contents. The suggested system will be a guideline to control and adopt learning content that can be easily applied to the environmental change, and more in-depth future research can be performed by using the system. A dynamic learning content model was made to recognize various learning patterns of learners as a result of the performance evaluation.

An Analysis on e-Learning Readiness and Learning Activities of Adult Learners in a Cyber University (사이버대학 성인 학습자의 이러닝 준비도와 학습활동 분석)

  • Park, Jong-Sun;Lee, Young-Min
    • The Journal of Korean Association of Computer Education
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    • v.13 no.4
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    • pp.51-59
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    • 2010
  • Many of learners in cyber universities have experienced the difficulties of learning and participation because they have never participated courses of cyber universities before. One of main reasons why they have experienced the difficulties was that they might have not received systematic guidances of university system as well as learning supports, depending on their readiness of e-learning. Otherwise, they may have lack of supports frequently and finally, fail to graduate. However, few studies were conducted to investigate the e-learning readiness of freshmen and enrollees in cyber universities. The purpose of the study was to analyze the e-learning readiness and learning activities of freshmen and enrollees of A cyber university and to support them more systematically and get them to succeed in studying. In the results, there were no differences between the freshmen and enrollees in basic competencies of cyber learning as well as interaction, task performance, and learning methods.

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The Study on Effect of Alcoholics Anonymous for Anxiety and Depression (익명의 알코올 중독자 모임의 불안, 우울에 대한 효과 연구)

  • Kim, Hoi-Young;Son, Hyun-Soo;Kang, Ji-Hong;Shim, So-Ra;Park, Bo-Ra;Kim, Ji-Hwon;Kim, Tae-Heon
    • Journal of Oriental Neuropsychiatry
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    • v.20 no.2
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    • pp.71-84
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    • 2009
  • Objectives : This study was performed to assess the benefits of Alcoholics anonymous program for anxiety and depression of alcoholics. And we investigate Sasang constitution in Alcoholics Anonymous(A.A.) members to study relation between alcoholic and constitution. Methods : 21 members of A.A. groups in korea who agreed to the purpose of this study were selected. We evaluated anxiety by BAl, depression by BDI-II and sasang constitution by QSCCII+. Results : The research result is as follows. 1. Eighteens of 21 A.A. members are men and the rest are women. First alcohol drinking age(mean) is 15. Getting alcohol drunk age(mean) is 20.9. 2. The duration of alcohol drinking before A.A. participation(mean) is 20.2 years. The duration of giving up drinking after A.A. participation(mean) is 26.5 months. 3. A.A. program significantly reduced anxiety of A.A. members from 10.43${\pm}$1.37(mean${\pm}$S.E.)(light anxiety) to 6.86${\pm}$1.24(normal). 4. A.A. program significantly reduced depression of A.A. members from 4.14${\pm}$1.14(mean${\pm}$S.E)(normal) to 2.33${\pm}$0.75(normal) in the statistics, but it does not have the meaning clinically. 5. Sasang constitution classification result was Taeum group 10 people(47.6%), Soyang group 9 people(42.9%), Soeum group 2peopleC9.5%), Taeyang group 0 people(0%), Taeum group and Soyang group were relatively more than Soeum group. Conclusions : Participation in the A.A. program reduce anxiety and depression of A.A. members. This research provide data on positive effect of A.A. program and may prove that the self-help program(A.A.) can help to maintain long term sobriety and improve the quality of life of its members.

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The analysis and evaluation of a cooperation with computer which affects to the achievement degree for studying (컴퓨터를 이용한 협동학습이 학업성취도에 미치는 영향분석 및 평가)

  • Lee, Yun-Bae;Cho, Youn-Hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.10
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    • pp.1903-1908
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    • 2008
  • The present time, their affect on modern teaching-learning methodology, especially that of cooperative learning is most noticeable through E-learning, ICT(Information Communication Technology), application of Computer, and the Internet. This paper evaluate and analyze a cooperation with computer which affects to the achievement degree for studying. Especially, this paper analyzes the degree and duration of computer usage, and then analyzes the ripple effects on the individuals positivity and participation. And, this paper estimate the different of students' scholastics attainment according to sex, environment and computer usage ability.

Strategies for Activating Serious Games to Prevent Dementia in Elderly : Focusing on the Friendliness of the Elderly

  • So Im PARK;Hye-Min KIL
    • The Journal of Economics, Marketing and Management
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    • v.11 no.3
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    • pp.37-46
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    • 2023
  • Purpose: The purpose of this study is to analyze the elderly friendliness of the serious game for dementia prevention and to seek out the influence factors for enhance the friendliness. Research design, data and methodology: It measured the elderly friendliness of the serious game for dementia prevention, run with multi-touchscreens, for 300 elderly people using the Seoul-based General Social welfare centers located at Seoul, and participants evaluated the elder-friendliness of the serious game, by responding to a questionnaire survey. In addition, it analyzed the influence relationship between the elderly friendliness (EF) and the influence factors of the serious game, by setting the factors as the game level (GL), the demand of expectations for demand (DoE) and the prevention & usefulness of cognitive decline (PUCD). Results: the findings show that most of participants positively evaluated the EF of the serious game, regardless of their socio-demographic characteristics. Moreover, it can be found that the more the 'GL DoE and PUCD', the more the 'EF'. The EF was most strongly affected by DoE, followed by PUCD, and then GL Developing and running the serious game by actively reflecting such factors may be one of ways for enhancing the participation in the serious game for dementia prevention and facilitating the sustainable use of it.

Mapping of Education Quality and E-Learning Readiness to Enhance Economic Growth in Indonesia

  • PRAMANA, Setia;ASTUTI, Erni Tri
    • Asian Journal of Business Environment
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    • v.12 no.1
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    • pp.11-16
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    • 2022
  • Purpose: This study is aimed to map the provinces in Indonesia based on the education and ICT indicators using several unsupervised learning algorithms. Research design, data, and methodology: The education and ICT indicators such as student-teacher ratio, illiteracy rate, net enrolment ratio, internet access, computer ownership, are used. Several approaches to get deeper understanding on provincial strength and weakness based on these indicators are implemented. The approaches are Ensemble K-Mean and Fuzzy C Means clustering. Results: There are at least three clusters observed in Indonesia the education quality, participation, facilities and ICT Access. Cluster with high education quality and ICT access are consist of DKI Jakarta, Yogyakarta, Riau Islands, East Kalimantan and Bali. These provinces show rapid economic growth. Meanwhile the other cluster consisting of six provinces (NTT, West Kalimantan, Central Sulawesi, West Sulawesi, North Maluku, and Papua) are the cluster with lower education quality and ICT development which impact their economic growth. Conclusions: The provinces in Indonesia are clustered into three group based on the education attainment and ICT indicators. Some provinces can directly implement e-learning; however, more provinces need to improve the education quality and facilities as well as the ICT infrastructure before implementing the e-learning.

Influencing Knowledge Sharing on Social Media: A Gender Perspective

  • Jae Hoon Choi;Ronald Ramirez;Dawn G. Gregg;Judy E. Scott;Kuo-Hao Lee
    • Asia pacific journal of information systems
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    • v.30 no.3
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    • pp.513-531
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    • 2020
  • Online Word-of-Mouth communication, or eWOM, has dramatically changed the way people network, interact, and share knowledge. Studies have examined why consumers choose to share knowledge online, especially online product reviews, as well as the motivations of individuals to share product ideas online. However, the role of gender in shaping the motivation and types of knowledge shared online has been given little consideration. Using concepts from Social Exchange Theory and the Theory of Reasoned Action, we address this research gap by developing and testing a model of gender's influence on knowledge sharing in a social media context. A PLS analysis of survey data from 257 students indicates that reputation, altruism, and subjective norms are key motivators for knowledge sharing intention in social media. More importantly, that gender plays a moderating role within the motivation-knowledge sharing relationship. We also find that subjective norms have a greater impact on knowledge sharing with women than with men. Collectively, our research results highlight individualized factors for improving customer participation in external facing social media for marketing and product innovation.

Revisiting the e-Government Maturity Model: Significance, Limitations, and Suggestions (전자정부 성숙도 모델의 재검토: 모델의 의의와 한계, 실증분석을 통한 제언)

  • SUNG, WOOKJOON
    • Informatization Policy
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    • v.30 no.3
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    • pp.3-28
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    • 2023
  • This study aims to analyze the usage behavior of e-government service users based on the e-government maturity model and provide suggestions for advancement of the e-government services. The changes in Korea's e-government services were analyzed as follows; 1) Proportion of use of e-government services in Korean public services, 2) E-government service types/stages use, 3) Service use by platform 4) User response to e-government service 5) Users' requests for future e-government service usage methods. For the analysis, this study used data from Korea's 2012-2020 e-government usage behavior survey data. As a result of the analysis, first, the proportion of e-government service has been continuously increasing, and second, the use of the e-participation stage is relatively low compared to the presenting information, interaction, and transaction stages. Third, by platform, e-government service has been expanded to various access platforms such as mobile, kiosk, and SNS centering on the web. Fourth, users' satisfaction with e-government service is very high. However, to vitalize e-government services, users requested improvements such as providing one-stop integrated services and simplifying authentication procedures. Based on the analysis results, this study 1) reflects the user's point of view in the maturity model of e-government, 2) considers access to various platforms according to the development of digital technology, 3) improves the e-government maturity model through data-based analysis such as user usage behavior suggested the need.

A Study on Government Service Innovation with Intelligent(AI): Based on e-Government Website Assessment Data (전자정부 웹사이트 평가 결과 데이터 기반 지능형(AI) 정부 웹서비스 관리 방안 연구)

  • Lee, Eun Suk;Cha, Kyung Jin
    • Journal of Information Technology Services
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    • v.20 no.2
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    • pp.1-11
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    • 2021
  • As a key of access to public participation and information, e-government is taking the active role of public service by relevant laws and policy measures for universal use of e-government websites. To improve the accessibility of web contents, the level of deriving the results for each detailed evaluation item according to the Korean web contents accessibility guideline is carried out, which is an important factor according to the detailed evaluation items for each website property and requires data-based management. In this paper, detailed indicators are analyzed based on the quality control level diagnosis results of existing domestic e-government websites, and the results are classified according to high and low to propose new improvement directions and induce detailed improvement. Depending on the necessity of management according to the detailed indicators for each website attribute, not only results but also level diagnosis to strengthen web service quality suggests directions for future improvement through accurate detailed analysis and research for policy feedback. This study ultimately makes it possible to expect government system management based on predicted data through deduction history management based on evaluation score data on public websites. And it provides several theoretical and practical implications through correlation and synergy. The characteristics of each score for the quality management of public sector websites were identified, and the accuracy of evaluation, the possibility of sophisticated analysis, such as analysis of characteristics of each institution, were expanded. With creating an environment for improving the quality of public websites and it is expected that the possibility of evaluation accuracy and elaborate analysis can be expanded in the e-government performance and the post-introduction stage of government website service.

Pilot Building for a Participation System on the Basis of WebGIS by the Process of Urban Planning (도시계획과정에 있어서 웹기반 GIS를 이용한 주민참여시스템 개발에 관한 연구)

  • Kim, Dae-Wuk;Ryu, Ji-Won;Jung, Eung-Ho;Kim, Soobong
    • Journal of the Korean Association of Geographic Information Studies
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    • v.9 no.1
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    • pp.66-77
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    • 2006
  • Considering constantly increasing number of internet users and information-oriented society with high speed internet network, the application of computer technology is considered to be valuable in urban planning. Particularly, since using Geographic Information System (GIS) is expected to be the best method to convey the information related to the urban planning. Therefore, this study aims at the development of participation system by using GIS and Internet. The system consists of Basic Module, Disposal Module and Decision Support Module. Each module is designed for expressing planning information and processing database, opinion statement and convenience of citizens, and the effectiveness of administration process and decision making. These are connected each other in a basic and simple form, i.e. Java Script and HTML, and the system was realized through data process, Map date and PostGIS for Mapping, and PHP. Last but not least, this system has been tested on the internet and the result indicated its convenience and availability in actual use concluding that participation system has enough application value on urban planning process.

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