• 제목/요약/키워드: e-Learning service

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A Study on Smart Learning Service Model (스마트러닝 서비스 모델에 대한 연구)

  • Oh, Seung-Hwan;Kwon, Oh-Young
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.5 no.1
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    • pp.28-33
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    • 2013
  • In this paper, we proposed a smart learning model that reflects the environment of information and communication that rapidly changing with the advent of smart devices. There are varieties of screen size and performance of smart devices, but they can be classified smart phones, smart pads, personal computer(PC) and Smart TV. In this paper, we look for appropriate services model with method of interaction and educational content as per each device type, then present the development direction of smart learning that reflects the information communication environment and future smart learning service model according to the characteristics of each device.

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The Effect of System Characteristic of E-learning Systems and Self-Efficacy on Learning Performance (정보기술 e-서비스품질의 이용자 지각과 이용의도에 관한 연구)

  • Kim, Yong-Beom;Lee, Mee-Jeong
    • Proceedings of the Safety Management and Science Conference
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    • 2009.04a
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    • pp.281-294
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    • 2009
  • Recently the information system introduction and the application which use the computer are increasing. The efficient operation of information system helps corporations to improve productivity, customer service and corporate competitive power. SaaS(Software as a Service), which is the developed type of outsourcing in the area of information technology, is to use standardized and packaged application by hosting from the outside of enterprise. SaaS is not developed yet as much as people's interest about that in the initial stage, but its related technology and service capacity are accumulated after repeated trial and error, and it's ready to activate the industry. In the area of information system, studies on the measurement of service quality were followed. But there is little study on service quality measurement in the field of SaaS(Software as a Service). The purpose of this study was to divides the SaaS with e-SERVQUAL and it consider the relationship with the perceived recognition and the usage intention. According to this, variables of traditional research were rejected because SaaS is not developed yet in Korea. But information had a strong effect on perceived recognition. Therefore, business related with in SaaS must have provided a correct information about various applications.

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A Study on the Cost-Effect Analysis between Portal-Based and SNS-Based Advertisements (e러닝에서 소셜커머스 기반의 광고와 포털사이트 기반의 광고 간 투자비용 대비 효과에 관한 비교 연구)

  • Kim, Chang Su;Kwon, Woo Seuk;Lee, Sung Ho
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.213-226
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    • 2013
  • Recently, the social commerce on Facebook.com and Twitter.com, which is represented by SNS (Social Network Service), has been expanding in the form of a combination of SNS market. This study attempted to examine the cost-effect analysis between portal-based advertisement and SNS-based advertisement in order to establish an effective advertising strategy for e-learning content providers. The results showed that portal-based advertisement is more effective than SNS-based advertisement in terms of advertising effectiveness against cost. According to these empirical research results, this article discusses the practical implications for e-learning content providers in an attempt to enable them to take competitive advantage.

Next Generation e-Learning Service: Focused on e-Learning System (차세대 e-러닝 서비스-e-러닝 시스템을 중심으로)

  • Lee, S.W.;Kim, Y.H.;Seo, H.J.;Kim, J.H.;Moon, K.A.
    • Electronics and Telecommunications Trends
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    • v.20 no.4 s.94
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    • pp.155-166
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    • 2005
  • IT 기술을 이용하여 학습하는 것을 e-러닝이라 한다. 최초의 e-러닝은 DistanceLearning과 Distributed Learning이라는 두 가지 측면만으로도 훌륭한 역할을 하였다. 그러나 최근 정보통신산업의 비약적인 발전에 따라 새로운 e-러닝 서비스에 대한 사용자의 요구가 높아지고 있다. 무선 이동통신기술과 하드웨어기술 등의 발전에 따라 언제 어디서나 양질의 교육에 접근할 수 있고, 멀티미디어 처리기술의 발전에 따라 개인맞춤형 e-러닝 서비스가 필요하다. 이에 따라 본 기고에서는 e-러닝 시스템이라는 측면에서 차세대 e-러닝 서비스를 구상하고자 한다.

Design of Efficient Simulation-based Contents at e-Learning (이러닝에서 효율적인 시뮬레이션 기반 콘텐츠 설계)

  • Lee Jun-Hee
    • The Journal of the Korea Contents Association
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    • v.5 no.5
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    • pp.325-333
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    • 2005
  • When a designer creates a new web-based learning-teaching system, there are so many considerations to help learners' learning effect through effective interaction. First of all, web-based simulation is recommended to provide learners with effective and attractive learning environments in web. Efficient study design should be considered because well designed simulation-based contents provide continuous interest for learner. Until now many e-Learning systems provide web-based simulation using various technique. However, those contents require to be reorganized considering the level of accomplishment, learning styles. In this paper, I proposed a system that the learners can share simulation objects among other e-Learning systems using XML web service. By experimental result, the proposed system shows that is more efficient than the conventional system in the self-leading study activity and interactivity.

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Design of Self-learning Service for metadata management module based on SCORM System (SCORM 기반 Self-learning Service 구현을 위한 메타데이타 관리 모듈(MMM) 설계)

  • Lee, Hwa-Min;Shin, Sung-Ook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2005.11a
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    • pp.827-830
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    • 2005
  • e-learning 교육은 오프라인 교육의 다양한 제한적 문제를 해결할 수 있는 대안으로 많은 발전을 이루어 오고 있다. e-learning 교육의 표준화 작업으로 앞으로 더 많은 발전을 가져올 것이고 ITS (Intelligent Tutoring System)의 구현을 앞당길 것이다. 그러나 모든 교육이 능동적으로 문제를 해결해 나갈 수 있는 능력을 키우는 것 이라는 교육학적 입장에서 본 논문은 학습자의 개별적 특성을 수용하는 개별화된 학습방향을 선택할 수 있는 Self-learning 서비스를 제안한다. 이 서비스는 교수설계자에 의해 지정된 시퀀싱을 학습자가 재정렬 할 수 있다. 이 시스템은 SCORM 기반의 LMS 에 추가되는 서비스이다.

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The Development of Basic Skill Program and e-Learning Contents ; self-development capability for Vocational High School Students (직업기초능력 프로그램 및 e-Learning 콘텐츠 개발 연구 -전문계고생의 자기개발능력을 중심으로-)

  • Byun, Sook-Young;Lee, Soo-Kyoung
    • Journal of Digital Contents Society
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    • v.11 no.3
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    • pp.349-356
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    • 2010
  • This study was to develop improving vocational basic skill program and content which are basic of instruction-learning ability for the vocational education substantiality. To pursue this goal, 'self-development capability' among vocational basic skills was developed through the research methodology and procedure. The interpersonal relation capability was selected as one of vocational basic skill areas when it was more effective by e-learning contents through literature review, expert conference etc. The self-development capability can be self-control and development under performing business tasks. In this study, self-development capability was programmed a interpersonal scheme, a cooperative capability, a leadership capability, a conflict management, negotiation capability, and a customer service capability. Especially this program was developed as a form of e-Learning contents focusing on improving problem solving under real case using multimedia strategies such as movies, simulation, game.

Analysis of Air Force Trainee's Preception of e-learning system (S이러닝체계에 대한 공군 교육생의 인식 분석)

  • Jeong, Young-Sik;Oh, Seung-Yoon;Lee, Young-Jun
    • Journal of The Korean Association of Information Education
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    • v.13 no.3
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    • pp.303-312
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    • 2009
  • In order to establish an air force e-learning system, we analysed previous researches on air force education systems and conducted a survey on 3,597 air force trainees. Most of trainees have little experience on e-learning and do not understand it. But if they were given an opportunity, they would like to take a e-learning course. They had a lot of requests about function improvement for learning management systems, preferred individual education rather than collective education, and did not wanted to take an e-learning class at a computer laboratory. In this study, we found four elements that need to establish e-learning system for air force. They are content, trainer, trainee and service. Also, we suggested improvement plans for each elements.

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A Study on the impact factors that affect the effectiveness of education in SCORM based e-learning (SCORM 기반 이러닝 교육효과에 영향을 미치는 요인에 관한 연구)

  • Lim, Gyoo-Gun;Yang, Woo-Jin
    • Proceedings of the Korea Database Society Conference
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    • 2008.05a
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    • pp.163-182
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    • 2008
  • In this study, the survey from nationwide universities, e-learning service companies, and students who take e-learning courses was proof-analyzed. Sufficiency, variety, usability, accessability, and interaction with instructors were the criteria for analyzing the effectiveness of e-learning education. For this, the factors about effectiveness of e-learning education between the SCORM contents users group and normal contents users group were compared and analyzed. The differences between those two groups were appeared.

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A Study on the Influential Factors of Intention to Continued Use of e-Learning (이러닝의 특성과 유용성이 지속적 이용의도에 미치는 영향에 관한 연구)

  • Kwon, Sun-Dong;Yun, Suk-Ja
    • Journal of Information Technology Applications and Management
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    • v.17 no.1
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    • pp.35-54
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    • 2010
  • Why does e-Learning service for individuals remain in the early development stage? To find the answers of this question, we adopted usefulness and intention to continued use as dependent variables based on technology acceptance model and inferred convenience, cost-effectiveness, social presence, interactivity, concentration, and procrastination as independent variables based on literature review and interview with e-Learning users. Convenience and cost-effectiveness of e-Learning tend to enhance usefulness and/or intention to continued use, while lack of social presence, interactivity, and concentration of e-Learning and academic procrastination tend to hinder usefulness and/or intention to continued use. To prove this research model, we used a data set collected from the survey. The respondents of survey were the undergraduate students who used voluntarily e-Learning. Data analysis was conducted using 275 respondents by partial least square. The analysis result of causal relation indicated that convenience and cost-effectiveness influenced both usefulness and intention to continued use, and that cost-effectiveness and concentration influenced only intention to continued use. But, interactivity and procrastination did not influence usefulness and intention to continued use.

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