• Title/Summary/Keyword: disparity image

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Humor image in Fashion Illustrations (패션일러스트레이션에 있어서 유우머이미지)

  • 유영선
    • Journal of the Korean Society of Clothing and Textiles
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    • v.22 no.8
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    • pp.978-989
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    • 1998
  • The purpose of this study is enrich the expressivity in fashion illustrations by looking into the expression of humor which is seen in the fashion illustration. In addition, this study is expected to provide a theoretical basis to the people whose works are concern with Fashion design. It is the fashion illustration that expresses the specific concept that accords with the purpose of drawing. And we need to create our own techniques freely and to develop them into higher ones. In this view, we can say that the humor in the fashion illustrations shows us the new world of expression. And we can also say that it fills the roles of social functions to purify human emotions with helping the communication between people in our highly developed society. Finally, the expression of humor in fashion illustrations can be described as followings. First, they are relate with the superiority, disparity, psychic release in the theory of humor's origin. Second, the image of humor can be induced by changing the figure of human body. Third, it can be encouraged by contrasting the different fashion images. Forth, we can use well-known icons that cause the humor does not only give us laugh but also reflect the era, society enlarge the range of expression in fashion illustrations.

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High efficient 3D vision system using simplification of stereo image rectification structure (스테레오 영상 교정 구조의 간략화를 이용한 고효율 3D 비젼시스템)

  • Kim, Sang Hyun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.6
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    • pp.605-611
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    • 2019
  • 3D Vision system has many applications recently but popularization have many problems that need to be overcome. Volumetric display may process a amount of visual data and design the high efficient vision system for display. In case of stereo system for volumetric display, disparity vectors from the stereoscopic sequences and residual images with the reference images has been transmitted, and the reconstructed stereoscopic sequences have been displayed at the receiver. So central issue for the design of efficient volumetric vision system lies in selecting an appropriate stereo matching and robust vision system. In this paper, we propose high efficient vision system with the reduction of rectification error which can perform the 3D data extraction efficiently with low computational complexity. In experimental results with proposed vision system, the proposed method can perform the 3D data extraction efficiently with reducing rectification error and low computational complexity.

A Study of The Refraction at Video Display Terminal (VDT를 이용한 굴절검사에 대한 연구)

  • Lee, Hak Jun
    • Journal of Korean Ophthalmic Optics Society
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    • v.5 no.2
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    • pp.49-53
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    • 2000
  • Comparing to an Image test chart which printed from computer. Hahn's standard test chart and Chart project test chart propose to make the program of an image test chart in computer. Test type of the test chart should be programed by difference size which was examined Hangul program of Hangul & Computer Co. An image test of visual acuity most decreased among 3 kinds of testing. Testing of Fixation disparity was same between Diplopia test and chart project test chart, so that. Design of test chart could be programed diverse by Hangul program of Hangul & Computer Co.

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Implementation of Stereo Matching Algorithm using GPU (GPU를 이용한 스테레오 정합 알고리즘의 구현)

  • Choi, Hyun-Jun;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.3
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    • pp.583-588
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    • 2011
  • In this paper, we propose an adaptive variable-sized matching window method using the characteristic points of the image and a method to increase the reliability of the cross-consistency check to raise the correctness of the final disparity image. The proposed adaptive variable-sized window method segments the image with the color information, finds the characteristic points inside the window. Also the proposed algorithm implement using a graphic processing unit(GPU). The GPU, we used in this paper is GeForce GTX296 (NVIDIA) and we can use programming based on CUDA. The calculation speed realizes a speed approximately 128 times faster than that of a CPU.

A Comparison of Two Research Methods on Image Structure of Odors Using Adjectives (형용사를 이용한 향의 이미지구조 연구의 두 방법 비교)

  • 신미경;민병찬;정순철;박미경;민병운;남경돈;김준수
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.24 no.63
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    • pp.13-21
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    • 2001
  • The present study compared the two experimental methods on inquiring the image structure of odors: Presenting a stimulus is one, and not presenting a stimulus is the other. For experiment one, five odors were presented, and the subjects were instructed to evaluate the odors on 7-point scale for each of the 25 adjectives. For experiment two, no odor was presented, and the subjects were instructed to perform the pair-wise comparisons for the each pair of two adjectives on their similarities on 7-point scale. The data from the two experiments were analysed and compared using MDS(Multi-Dimensional Scaling), Correlation, Cluster Analysis. The results showed that there was no structural differences between two experimental methods in term of the Image structure of odors. But, minor disparity was found between two methods in terms of density of distribution of the adjectives. It was construed that the difference came from the difference of the memory that was used for each of the experiments; that is, short term memory for experiment one and long-term memory for experiment two.

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View synthesis with sparse light field for 6DoF immersive video

  • Kwak, Sangwoon;Yun, Joungil;Jeong, Jun-Young;Kim, Youngwook;Ihm, Insung;Cheong, Won-Sik;Seo, Jeongil
    • ETRI Journal
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    • v.44 no.1
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    • pp.24-37
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    • 2022
  • Virtual view synthesis, which generates novel views similar to the characteristics of actually acquired images, is an essential technical component for delivering an immersive video with realistic binocular disparity and smooth motion parallax. This is typically achieved in sequence by warping the given images to the designated viewing position, blending warped images, and filling the remaining holes. When considering 6DoF use cases with huge motion, the warping method in patch unit is more preferable than other conventional methods running in pixel unit. Regarding the prior case, the quality of synthesized image is highly relevant to the means of blending. Based on such aspect, we proposed a novel blending architecture that exploits the similarity of the directions of rays and the distribution of depth values. By further employing the proposed method, results showed that more enhanced view was synthesized compared with the well-designed synthesizers used within moving picture expert group (MPEG-I). Moreover, we explained the GPU-based implementation synthesizing and rendering views in the level of real time by considering the applicability for immersive video service.

A Study on Stereo Visualization of the X-ray Scanned Image Based on Volume Reconstruction (볼륨기반 X-선 스캔영상의 3차원 형상화 연구)

  • Lee, Nam-Ho;Park, Soon-Yong;Hwang, Young-Gwan;Park, Jong-Won;Lim, Yong-Gon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.7
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    • pp.1583-1590
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    • 2011
  • As the existing radiation scanning systems use 2-dimensional radiation scanned images, the low accuracy has been pointed out as a problem of it. This research analyzes the applicability of the stereo image processing technique to X-ray scanned images. Two 2-dimensional radiation images which have different disparity values are acquired from a newly designed stereo image acquisition system which has one additional line sensor to the conventional system. Using a matching algorithm the 3D reconstruction process which find the correspondence between the images is progressed. As the radiation image is just a density information of the scanned object, the direct application of the general stereo image processing techniques to it is inefficient. To overcome this limitation of a stereo image processing in radiation area, we reconstruct 3-D shapes of the edges of the objects. Also, we proposed a new volume based 3D reconstruction algorithm. Experimental results show the proposed new volume based reconstruction technique can provide more efficient visualization for cargo inspection. The proposed technique can be used for such objects which CT or MRI cannot inspect due to restricted scan environment.

Design and Implementation of Multiple View Image Synthesis Scheme based on RAM Disk for Real-Time 3D Browsing System (실시간 3D 브라우징 시스템을 위한 램 디스크 기반의 다시점 영상 합성 기법의 설계 및 구현)

  • Sim, Chun-Bo;Lim, Eun-Cheon
    • The Journal of the Korea Contents Association
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    • v.9 no.5
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    • pp.13-23
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    • 2009
  • One of the main purpose of multiple-view image processing technology is support realistic 3D image to device user by using multiple viewpoint display devices and compressed data restoration devices. This paper proposes a multiple view image synthesis scheme based on RAM disk which makes possible to browse 3D images generated by applying effective composing method to real time input stereo images. The proposed scheme first converts input images to binary image. We applies edge detection algorithm such as Sobel algorithm and Prewiit algorithm to find edges used to evaluate disparities from images of 4 multi-cameras. In addition, we make use of time interval between hardware trigger and software trigger to solve the synchronization problem which has stated ambiguously in related studies. We use a unique identifier on each snapshot of images for distributed environment. With respect of performance results, the proposed scheme takes 0.67 sec in each binary array. to transfer entire images which contains left and right side with disparity information for high quality 3D image browsing. We conclude that the proposed scheme is suitable for real time 3D applications.

Volumetric Image System for High Efficiency Video Coding (고효율 비디오코딩을 위한 입체영상시스템)

  • Kim, Sang Hyun
    • The Journal of the Korea Contents Association
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    • v.16 no.1
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    • pp.515-520
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    • 2016
  • Volumetric image system has many applications recently in education, 3D movie, medical images but these applications have several problems that need to be overcome. Volumetric display may process a amount of visual data and design the high efficient vision system for realtime display. In case of stereo system for volumetric display motion vectors, disparity vectors from the stereoscopic sequences and residual images with the reference images has been transmitted, and the stereoscopic sequences have been reconstructed at the receiver for volumetric display. So central issue for the design of efficient volumetric image system lies in selecting an appropriate stereo matching and robust vision system. In this paper, we proposed high efficient vision system, which design vision stage with rotating and moving horizontally, and match the successive stereo image efficiently. In experimental results with volumetric image system, the proposed method represents high efficiency with minimizing error and low computational load for volumetric display.

Comparison of recognition rate with distance on stereo face images base PCA (PCA기반의 스테레오 얼굴영상에서 거리에 따른 인식률 비교)

  • Park Chang-Han;Namkung Jae-Chan
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.1
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    • pp.9-16
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    • 2005
  • In this paper, we compare face recognition rate by distance change using Principal Component Analysis algorithm being input left and right image in stereo image. Change to YCbCr color space from RGB color space in proposed method and face region does detection. Also, after acquire distance using stereo image extracted face image's extension and reduce do extract robust face region, experimented recognition rate by using PCA algorithm. Could get face recognition rate of 98.61%(30cm), 98.91%(50cm), 99.05%(100cm), 99.90%(120cm), 97.31%(150cm) and 96.71%(200cm) by average recognition result of acquired face image. Therefore, method that is proposed through an experiment showed that can get high recognition rate if apply scale up or reduction according to distance.