• Title/Summary/Keyword: design reuse

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Development of C2 Virtual Linked Simulator For Engineering and Engagement Level Battle Experimentation (공학-교전급 전투실험을 위한 C2 가상모의 연동 시뮬레이터 개발)

  • Lee, Sangtae;Lee, Seungyoung;Hwang, Kun-Chul;Kim, Saehwan;Lee, Kyuhyun
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.11-19
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    • 2013
  • The Korean naval weapon systems, combat experiments establish the concept of Battle operations, and create the future of the new weapons system. Doctrine development and training as well as ranging from experiments for evaluate the performance of mission operations for combat experiments are used. The battle lab is effectively support tool for the Korean Naval battle experiments. The battle lab is through a dedicated testing facility and to build efficient and effective simulation-based acquisition supporting environment. In this paper, the ship / submarines C2 operations virtual simulator was developed to support the concept of Battle operations of naval combat experiments in training and tactical development. The ship C2 operations virtual simulator makes the anti-ship and anti-aircraft the engagement scenario for performed experiments using the SADM. The submarines C2 operations virtual simulator makes the anti-submarine engagement scenario for performed experiments using EAS. EAS System was created before reuse. EAS system by modifying the additional interfaces HLA-RTI has been reused. Reflected in the tactics and training after analysis of the results through the battle experiment. Also increase training fidelity through operator involvement. The anti-ship and anti-aircraft system architecture (SADM) and anti-submarine system architecture (EAS) requires unique design of system framework since two separate architectures should be integrated into a system. An C2 virtual linked architecture was used to integrate different system architecture. A C2 virtual linked software framework, designed that have integrated protocol for battle experimental linkage and battlefield visualization environment.

A Study on Meta-Reality Experience at a Gallery through the Interactivity of New Media Art (뉴미디어 아트의 상호 작용성을 통한 미술관에서의 메타현실 체험 연구)

  • Kim, Tae-Eun
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.3
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    • pp.113-125
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    • 2018
  • In recent years, new media art is developing to play its roles as a means of remediation to overturn, reuse, and alter the old technologies rather than technology-dependent art to accept new technologies and use them as artistic tools. Here, the concept of new should mean looking at the old technologies in an indirect way and finding new meanings in them rather than presenting new technologies. The starting point of this study was the concept of spatialization in which the concept of new media art would externalize games from inside to outside the screen in gamification-applied spaces. Participatory new media art adds a platform for viewer's participation and utilizes the entire space of the exhibition hall instead of allowing for simple viewing at the exhibition hall. The study focused on the changes and phenomena in the process of games belonging to the artistic space through the interactivity of gamification. Here, the premise was that gamification meant the "spatialization of games." The study examined several cases of games being altered in the spatialization process to figure out interactivity for viewers and developmental directions for interface design at a gallery.

Techniques for Designing Logic and Workflow Variability in Software Component Development (소프트웨어 컴포넌트 개발을 위한 논리 및 워크플로우 가변성 설계 기법)

  • 정광선;김수동
    • Journal of KIISE:Software and Applications
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    • v.31 no.8
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    • pp.1027-1042
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    • 2004
  • A Software Component is a module that is reused among a lot of projects, systems, and companies rather than a single application. Components can be reused in various systems if they provide not only the common functionalities required in many applications but also the diverse aspects to be customized for being suitable for customers' demands. From the development phase, components should be designed and developed considering the variable aspects they have for convenient customization. Easily customized components can be frequently reused in lots of applications. In the literature, there are some modeling and customizing techniques. But they suggested only conceptual or basic methods based on Object-Oriented. And the practical instructions for reusing component were not provided sufficiently. Moreover, there are few techniques that consider the proper variability types components have. Thus, those techniques are not appropriate for applying to black box component completely developed and released. In this paper, we classify variabilities that components have in functional aspect into two categories. The one is logic variability, and the other is workflow variability. For each classified variability, we propose the three kind of modeling techniques, which are selection, plug in and externalization. Also detailed instructions for practical design and application are provided.

A Framework and Patterns for Efficient Service Monitoring (효율적인 서비스 모니터링 프레임워크 및 전송패턴)

  • Lee, Hyun-Min;Cheun, Du-Wan;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.37 no.11
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    • pp.812-825
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    • 2010
  • Service-Oriented Computing (SOC) is a reuse paradigm for developing business processes by dynamic service composition. Service consumers subscribe services deployed by service providers only through service interfaces. Therefore, services on server-side are perceived as black box to service consumers. Due to this nature of services, service consumers have limited knowledge on the quality of services. This limits utilizing of services in critical domains hard. Therefore, there is an increasing demand for effective methods for monitoring services. Current monitoring techniques generally depend on specific vendor's middleware without direct access to services due to the technical hardship of monitoring. However, these approaches have limitations including low data comprehensibility and data accuracy. And, this results in a demand for effective service monitoring framework. In this paper, we propose a framework for efficiently monitoring services. We first define requirements for designing monitoring framework. Based on the requirements, we propose architecture for monitoring framework and define generic patterns for efficiently acquiring monitored data from services. We present the detailed design of monitoring framework and its implementation. We finally implement a prototype of the monitor, and present the functionality of the framework as well as the results of experiments to verify efficiency of patterns for transmitting monitoring data.

A Study on the Manufacturing, Mechanical Properties,Abrasion Resistance, and Slow Crack Growth Resistance of the Recycled Polyethylene/Fly Ash Composites (재생 폴리에틸렌/비산회 분말 충전 복합체 제조와 기계적 물성, 내마모성 및 저속균열성장 저항성에 관한 연구)

  • Kye, Hyoung-San;Shin, Kyung-Chul
    • Elastomers and Composites
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    • v.46 no.4
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    • pp.335-342
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    • 2011
  • The virgin and recycled polyethylene composites with various ratio of fly ash were manufactured by using a fully intermeshing co-rotating twin screw extruder for the reuse of fly ash from power plant and post-consumed polyethylene. Fly ash were blended with virgin HDPE and recycled polyethylene at the weight fraction of 0 to 40 wt.%. Mechanical properties such as yield strength, abrasion resistance, and slow crack resistance were measured with ISO and ASTM standards. The experimental results for the various composites showed that the elongation at break and the yield stress of the composites decreased with increasing fly ash contents. Generally, the abrasion resistance of PEs decreased with increasing sandpaper grits but the abrasion resistance of the composites increased with fly ash content at finer abrasive surface. The slow crack growth resistance of virgin HDPE, recycled JRPE and the JRPE composite showed higher slow crack growth resistance up to 50% of load at notch depth of 20% and 30%, but KRPE and the KRPE composite showed much lower resistance than virgin HDPE, JRPE and the JRPE composite. Time to break, measured with NCLS test method, of all PEs and the composites satisfies the regulation of Korean Industrial Specification for sewer pipe and support application.

Multi-Threaded Parallel H.264/AVC Decoder for Multi-Core Systems (멀티코어 시스템을 위한 멀티스레드 H.264/AVC 병렬 디코더)

  • Kim, Won-Jin;Cho, Keol;Chung, Ki-Seok
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.11
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    • pp.43-53
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    • 2010
  • Wide deployment of high resolution video services leads to active studies on high speed video processing. Especially, prevalent employment of multi-core systems accelerates researches on high resolution video processing based on parallelization of multimedia software. In this paper, we propose a novel parallel H.264/AVC decoding scheme on a multi-core platform. Parallel H.264/AVC decoding is challenging not only because parallelization may incur significant synchronization overhead but also because software may have complicated dependencies. To overcome such issues, we propose a novel approach called Multi-Threaded Parallelization(MTP). In MTP, to reduce synchronization overhead, a separate thread is allocated to each stage in the pipeline. In addition, an efficient memory reuse technique is used to reduce the memory requirement. To verify the effectiveness of the proposed approach, we parallelized FFmpeg H.264/AVC decoder with the proposed technique using OpenMP, and carried out experiments on an Intel Quad-Core platform. The proposed design performs better than FFmpeg H.264/AVC decoder before the parallelization by 53%. We also reduced the amount of memory usage by 65% and 81% for a high-definition(HD) and a full high-definition(FHD) video, respectively compared with that of popular existing method called 2Dwave.

Development of Land Management Information System(LMIS) (토지관리정보체계 시스템구축방안 -시스템개발을 중심으로-)

  • 서창완;문은호;최병남;김대종
    • Spatial Information Research
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    • v.9 no.1
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    • pp.73-89
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    • 2001
  • In the recent rapidly changing technology environment the computerization of administration business using GIS is driven or will be driven to give improved information services for the people by local government or central government with huge budget. Development of GIS for local governments is investigated with huge budge. Development of GIS for local governments is investigated to prevent local government from investing redundant money and to reuse the existing investment at this time. The purpose of this study is finding the development method of Land Management Information System (LMIS) to give service and share data in various computing environment of local governments. To do this, we have to develop LMIS as open system with interoperability and we explain it with a focus to framework of Open LMIS. According to recent trend of technology we developed Open LMIS for convenient maintenance with nationwide LMIS expansion at hand. This system was developed at the $\ulcorner$Land Management Information System Development$\lrcorner$project which was managed by Ministry of Construction and Transportation (MOCT). GIS application was based on OpenGIS CORBA specification for development of standard interface and RUP(Rational Unified Process) for development method and LML(Unified Modeling Language) for system design. Developed systems were land administration system for local government, spatial planning support system for regional government, and land policy support system for MOCT.

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Studies of application of artificial ground freezing for a subsea tunnel under high water pressure - focused on case histories - (고수압 해저터널 건설을 위한 동결공법 적용성에 관한 연구 - 사례를 중심으로 -)

  • Son, Young-Jin;Lee, Kyu-Won;Ko, Tae Young
    • Journal of Korean Tunnelling and Underground Space Association
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    • v.16 no.5
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    • pp.431-443
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    • 2014
  • In this paper case studies of artificial ground freezing, which have not been applied in Korea, have been investigated for the water cut-off in a subsea tunnel under high water pressure and the most commonly used cooling mediums of brine and liquid nitrogen are examined. Since sea water with pressure has the lower freezing point than pure water, the lower temperature cooling medium is required in the application of subsea tunnel. Also, the cooling medium must have refrigeration safety and is able to reduce executing time. Brine freezing system can reuse cooling medium and is safer than liquid nitrogen freezing. But it takes more time to freeze ground and needs complex circulation plants. On the other hand, liquid nitrogen freezing system can't recycle cooling medium and may cause breathing problems or asphyxiation through oxygen deficiency. But, freezing with liquid nitrogen is fast and requires simple refrigeration equipment. Principal elements of design for ground freezing in subsea tunnel have been extracted and these elements are needed further research.

Design of Automatic Classification System of Black Plastics Based on Support Vector Machine Using Raman Spectroscopy (라만분광법을 이용한 SVM 기반 흑색 플라스틱 자동 분류 시스템의 설계)

  • Bae, Jong-Soo;Oh, Sung-Kwun;Kim, Hyun-Ki
    • Journal of the Korean Institute of Intelligent Systems
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    • v.26 no.5
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    • pp.416-422
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    • 2016
  • Lots of plastics are widely used in a variety of industrial field. And the amount of plastic waste is massively produced. In the study of waste recycling, it is emerged as an important issue to prevent the waste of potentially useful resource materials as well as to reduce ecological damage. So, the recycling of plastic waste has been currently paid attention to from the view point of reuse. Existing automatic sorting system consist of near infrared ray (NIR) sensors to classify the types of plastics. But the classification of black plastics still remains a challenge. Black plastics which contains carbon black are not almost classified by NIR because of the characteristic of the light absorption of black plastics. This study is focused on handling how to identify black plastics instead of NIR. Raman spectroscopy is used to get qualitative as well as quantitative analysis of black plastics. In order to improve the performance of identification, Support Vector Machine(SVM) classifier and Principal Component Analysis(PCA) are exploited to more preferably classify some kinds of the black plastics, and to analyze the characteristic of each data.

Patent Technologies for Reducing Micro-Dust (미세먼지 저감을 위한 특허기술들)

  • Cho, Taejun;Kim, Tae-Soo
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.24 no.2
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    • pp.9-14
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    • 2020
  • Four developed patents have applied for a new type of Composite Cyclone Scrubber followed by the previous research (Cho and Kim, 2017), including dust reducing fan with filters. Regarding target installation and maintenance cost, 64% reduction for investment costs (6.2 billion won vs. 17 billion won) compared to existing road pollution reduction system, while social benefit costs increase by 43% compared to existing road pollution reduction measures (72.6 billion won vs. 50.8 billion won). The composition of the device is an air blower type spiral guide vane, and an injection pressure collecting dust efficiency. A nozzle varies Injection angle and contact range, spray liquid species (waterworks, salty water). The proposed patent tests are circulation water Time-by-Time Spray and collected 41.4% more increased micro dust since the sprayed water meets contaminated gas due to the 45° degree colliding, which is 141% increased conventional dust collector. (Ratio of collection over 85%). As regards the source of collection liquid, circulated rainwater and well water, we expect a huge amount of energy and economically saved eco-friendly system in our patent. Finally, the guided vane and metal filter reduced over 90% micro-dust, while sprayed water cleans the vane and filters, resultantly minimizing the maintenance budget. The preliminary evaluations of the developed design make it possible to reduce not only cheaper maintenance budget due to the characteristic water spraying but the cost of water comes from mainly rain and underground.